//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="DataHead.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using System.Numerics; using System.Runtime.InteropServices; using System.Security.Cryptography; using System.Text; namespace StgSharp.Data { [StructLayout(LayoutKind.Explicit, Size = 16)] public struct SSDSegmentHead { [FieldOffset(0)] internal M128 data; [FieldOffset(12)] internal byte size; [FieldOffset(0)] public int globalID; [FieldOffset(4)] public int nextID; [FieldOffset(8)] public int previousHash; [FieldOffset(13)] public byte selfDefine_1; [FieldOffset(14)] public byte selfDefine_2; [FieldOffset(15)] public byte selfDefine_3; public int Size { get => ((int)size) + 1; set { if ((value > 256) || (value < 0)) { throw new ArgumentOutOfRangeException(); } size = (byte)(value - 1); } } public unsafe byte[] GetBytes() { byte[] ret = new byte[16]; fixed (Vector4* vptr = &data.vec) { byte* bptr = (byte*)vptr; for (int i = 0; i < 15; i++) { ret[i] = *bptr; } } return ret; } } public unsafe class SSDrawHead : IEnumerable { private List freeSegments; private string name; private List<(int, int)> segmentRange; internal SSDSegmentHead _head; internal SSDrawHead(string name) { int hash; this.name = name; using (SHA256 sha256Hash = SHA256.Create()) { byte[] bytes = sha256Hash.ComputeHash(Encoding.UTF8.GetBytes(name)); hash = BitConverter.ToInt32(bytes, 0); } _head.previousHash = hash; segmentRange = new List<(int, int)>(); freeSegments = new List(); } public SSDrawHead() { segmentRange = new List<(int, int)>(); freeSegments = new List(); } public void AddSingleSegment(int id) { freeSegments.Add(id); } public unsafe byte[] GetBytes(out int size) { byte[] namecode = Encoding.UTF8.GetBytes(name); size = 16 + 4 + (segmentRange.Count * 8) + (freeSegments.Count * 4) + namecode.Length; byte[] ret = new byte[size]; fixed (byte* bptr = ret) { *(SSDSegmentHead*)bptr = _head; *(bptr + 16) = (byte)segmentRange.Count; *(bptr + 17) = (byte)namecode.Length; *(bptr + 18) = (byte)freeSegments.Count; int t = 20; for (int i = 0; i < segmentRange.Count; i++, t += 8) { *(int*)(bptr + t) = segmentRange[i].Item1; *(int*)(bptr + t + 4) = segmentRange[i].Item2; } for (int i = 0; i < freeSegments.Count; i++, t += 4) { *(int*)(bptr + t) = freeSegments[i]; } for (int i = 0; i < namecode.Length; i++, t++) { *(bptr + t) = namecode[i]; } } return ret; } public void WriteRange(int begin, int end) { segmentRange.Add((begin, end)); } internal void MarkSegment(int id) { freeSegments.Add(id); } IEnumerator IEnumerable.GetEnumerator() { foreach (var tuple in segmentRange) { for (int i = tuple.Item1; i <= tuple.Item2; i++) { yield return i; } } foreach (var item in freeSegments) { yield return item; } } IEnumerator IEnumerable.GetEnumerator() { foreach (var tuple in segmentRange) { for (int i = tuple.Item1; i <= tuple.Item2; i++) { yield return i; } } foreach (var item in freeSegments) { yield return item; } } } }