// ----------------------------------------------------------------------------- // file="GLBufferObjectBase" // Project: StgSharp // Copyright (c) Nitload. // SPDX-License-Identifier: MIT // ----------------------------------------------------------------------------- using StgSharp.Graphics.OpenGL; using System; using System.Collections.Generic; using System.Text; namespace StgSharp.Graphics.OpenGL { public abstract class GlBufferObjectBase : BufferObjectBase { private readonly glRender _contextBinding; protected GlBufferObjectBase( glRender contextBinding ) { binding = contextBinding; _contextBinding = contextBinding; } protected OpenGLFunction GL => _contextBinding.GL; } }