// -----------------------------------------------------------------------------
// file="BufferObjectBase"
// Project: StgSharp
// Copyright (c) Nitload.
// SPDX-License-Identifier: MIT
// -----------------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Graphics.OpenGL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Graphics
{
///
/// Interface of all kinds OpenGL BufferHandle objects
///
public abstract class BufferObjectBase : IDisposable
{
protected GlHandle[] _bufferHandle;
protected RenderStream binding;
///
/// Get the only handle to one of the Object instance
///
///
///
///
///
///
///
public GlHandle this[
int index
] => _bufferHandle[index];
///
/// Bind a BufferHandle instance to OpenGL
///
///
/// Index of handle of the object in this instance to be bind
///
public abstract void Bind(
int index
);
public void Dispose()
{
Dispose(disposing:true);
GC.SuppressFinalize(this);
}
///
public override string ToString()
{
return $"This is a {GetType().FullName}, containing {_bufferHandle.Length} buffer handles: {_bufferHandle.ToString()}.";
}
protected abstract void Dispose(
bool disposing
);
~BufferObjectBase()
{
Dispose(disposing:false);
}
}
}