PFNGLACTIVESHADERPROGRAMPROC ActiveShaderProgram; PFNGLACTIVETEXTUREPROC ActiveTexture; PFNGLATTACHSHADERPROC AttachShader; PFNGLBEGINCONDITIONALRENDERPROC BeginConditionalRender; PFNGLBEGINQUERYPROC BeginQuery; PFNGLBEGINQUERYINDEXEDPROC BeginQueryIndexed; PFNGLBEGINTRANSFORMFEEDBACKPROC BeginTransformFeedback; PFNGLBINDATTRIBLOCATIONPROC BindAttribLocation; PFNGLBINDBUFFERPROC BindBuffer; PFNGLBINDBUFFERBASEPROC BindBufferBase; PFNGLBINDBUFFERRANGEPROC BindBufferRange; PFNGLBINDBUFFERSBASEPROC BindBuffersBase; PFNGLBINDBUFFERSRANGEPROC BindBuffersRange; PFNGLBINDFRAGDATALOCATIONPROC BindFragDataLocation; PFNGLBINDFRAGDATALOCATIONINDEXEDPROC BindFragDataLocationIndexed; PFNGLBINDFRAMEBUFFERPROC BindFramebuffer; PFNGLBINDIMAGETEXTUREPROC BindImageTexture; PFNGLBINDIMAGETEXTURESPROC BindImageTextures; PFNGLBINDPROGRAMPIPELINEPROC BindProgramPipeline; PFNGLBINDRENDERBUFFERPROC BindRenderbuffer; PFNGLBINDSAMPLERPROC BindSampler; PFNGLBINDSAMPLERSPROC BindSamplers; PFNGLBINDTEXTUREPROC BindTexture; PFNGLBINDTEXTUREUNITPROC BindTextureUnit; PFNGLBINDTEXTURESPROC BindTextures; PFNGLBINDTRANSFORMFEEDBACKPROC BindTransformFeedback; PFNGLBINDVERTEXARRAYPROC BindVertexArray; PFNGLBINDVERTEXBUFFERPROC BindVertexBuffer; PFNGLBINDVERTEXBUFFERSPROC BindVertexBuffers; PFNGLBLENDCOLORPROC BlendColor; PFNGLBLENDEQUATIONPROC BlendEquation; PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate; PFNGLBLENDEQUATIONSEPARATEIPROC BlendEquationSeparatei; PFNGLBLENDEQUATIONIPROC BlendEquationi; PFNGLBLENDFUNCPROC BlendFunc; PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate; PFNGLBLENDFUNCSEPARATEIPROC BlendFuncSeparatei; PFNGLBLENDFUNCIPROC BlendFunci; PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer; PFNGLBLITNAMEDFRAMEBUFFERPROC BlitNamedFramebuffer; PFNGLBUFFERDATAPROC BufferData; PFNGLBUFFERSTORAGEPROC BufferStorage; PFNGLBUFFERSUBDATAPROC BufferSubData; PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus; PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC CheckNamedFramebufferStatus; PFNGLCLAMPCOLORPROC ClampColor; PFNGLCLEARPROC Clear; PFNGLCLEARBUFFERDATAPROC ClearBufferData; PFNGLCLEARBUFFERSUBDATAPROC ClearBufferSubData; PFNGLCLEARBUFFERFIPROC ClearBufferfi; PFNGLCLEARBUFFERFVPROC ClearBufferfv; PFNGLCLEARBUFFERIVPROC ClearBufferiv; PFNGLCLEARBUFFERUIVPROC ClearBufferuiv; PFNGLCLEARCOLORPROC ClearColor; PFNGLCLEARDEPTHPROC ClearDepth; PFNGLCLEARDEPTHFPROC ClearDepthf; PFNGLCLEARNAMEDBUFFERDATAPROC ClearNamedBufferData; PFNGLCLEARNAMEDBUFFERSUBDATAPROC ClearNamedBufferSubData; PFNGLCLEARNAMEDFRAMEBUFFERFIPROC ClearNamedFramebufferfi; PFNGLCLEARNAMEDFRAMEBUFFERFVPROC ClearNamedFramebufferfv; PFNGLCLEARNAMEDFRAMEBUFFERIVPROC ClearNamedFramebufferiv; PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC ClearNamedFramebufferuiv; PFNGLCLEARSTENCILPROC ClearStencil; PFNGLCLEARTEXIMAGEPROC ClearTexImage; PFNGLCLEARTEXSUBIMAGEPROC ClearTexSubImage; PFNGLCLIENTWAITSYNCPROC ClientWaitSync; PFNGLCLIPCONTROLPROC ClipControl; PFNGLCOLORMASKPROC ColorMask; PFNGLCOLORMASKIPROC ColorMaski; PFNGLCOMPILESHADERPROC CompileShader; PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D; PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D; PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D; PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D; PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D; PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D; PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC CompressedTextureSubImage1D; PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC CompressedTextureSubImage2D; PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC CompressedTextureSubImage3D; PFNGLCOPYBUFFERSUBDATAPROC CopyBufferSubData; PFNGLCOPYIMAGESUBDATAPROC CopyImageSubData; PFNGLCOPYNAMEDBUFFERSUBDATAPROC CopyNamedBufferSubData; PFNGLCOPYTEXIMAGE1DPROC CopyTexImage1D; PFNGLCOPYTEXIMAGE2DPROC CopyTexImage2D; PFNGLCOPYTEXSUBIMAGE1DPROC CopyTexSubImage1D; PFNGLCOPYTEXSUBIMAGE2DPROC CopyTexSubImage2D; PFNGLCOPYTEXSUBIMAGE3DPROC CopyTexSubImage3D; PFNGLCOPYTEXTURESUBIMAGE1DPROC CopyTextureSubImage1D; PFNGLCOPYTEXTURESUBIMAGE2DPROC CopyTextureSubImage2D; PFNGLCOPYTEXTURESUBIMAGE3DPROC CopyTextureSubImage3D; PFNGLCREATEBUFFERSPROC CreateBuffers; PFNGLCREATEFRAMEBUFFERSPROC CreateFramebuffers; PFNGLCREATEPROGRAMPROC CreateProgram; PFNGLCREATEPROGRAMPIPELINESPROC CreateProgramPipelines; PFNGLCREATEQUERIESPROC CreateQueries; PFNGLCREATERENDERBUFFERSPROC CreateRenderbuffers; PFNGLCREATESAMPLERSPROC CreateSamplers; PFNGLCREATESHADERPROC CreateShader; PFNGLCREATESHADERPROGRAMVPROC CreateShaderProgramv; PFNGLCREATETEXTURESPROC CreateTextures; PFNGLCREATETRANSFORMFEEDBACKSPROC CreateTransformFeedbacks; PFNGLCREATEVERTEXARRAYSPROC CreateVertexArrays; PFNGLCULLFACEPROC CullFace; PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback; PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl; PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert; PFNGLDELETEBUFFERSPROC DeleteBuffers; PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers; PFNGLDELETEPROGRAMPROC DeleteProgram; PFNGLDELETEPROGRAMPIPELINESPROC DeleteProgramPipelines; PFNGLDELETEQUERIESPROC DeleteQueries; PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers; PFNGLDELETESAMPLERSPROC DeleteSamplers; PFNGLDELETESHADERPROC DeleteShader; PFNGLDELETESYNCPROC DeleteSync; PFNGLDELETETEXTURESPROC DeleteTextures; PFNGLDELETETRANSFORMFEEDBACKSPROC DeleteTransformFeedbacks; PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays; PFNGLDEPTHFUNCPROC DepthFunc; PFNGLDEPTHMASKPROC DepthMask; PFNGLDEPTHRANGEPROC DepthRange; PFNGLDEPTHRANGEARRAYVPROC DepthRangeArrayv; PFNGLDEPTHRANGEINDEXEDPROC DepthRangeIndexed; PFNGLDEPTHRANGEFPROC DepthRangef; PFNGLDETACHSHADERPROC DetachShader; PFNGLDISABLEPROC Disable; PFNGLDISABLEVERTEXARRAYATTRIBPROC DisableVertexArrayAttrib; PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray; PFNGLDISABLEIPROC Disablei; PFNGLDISPATCHCOMPUTEPROC DispatchCompute; PFNGLDISPATCHCOMPUTEINDIRECTPROC DispatchComputeIndirect; PFNGLDRAWARRAYSPROC DrawArrays; PFNGLDRAWARRAYSINDIRECTPROC DrawArraysIndirect; PFNGLDRAWARRAYSINSTANCEDPROC DrawArraysInstanced; PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC DrawArraysInstancedBaseInstance; PFNGLDRAWBUFFERPROC DrawBuffer; PFNGLDRAWBUFFERSPROC DrawBuffers; PFNGLDRAWELEMENTSPROC DrawElements; PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex; PFNGLDRAWELEMENTSINDIRECTPROC DrawElementsIndirect; PFNGLDRAWELEMENTSINSTANCEDPROC DrawElementsInstanced; PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC DrawElementsInstancedBaseInstance; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC DrawElementsInstancedBaseVertex; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC DrawElementsInstancedBaseVertexBaseInstance; PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements; PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC DrawRangeElementsBaseVertex; PFNGLDRAWTRANSFORMFEEDBACKPROC DrawTransformFeedback; PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC DrawTransformFeedbackInstanced; PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC DrawTransformFeedbackStream; PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC DrawTransformFeedbackStreamInstanced; PFNGLENABLEPROC Enable; PFNGLENABLEVERTEXARRAYATTRIBPROC EnableVertexArrayAttrib; PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray; PFNGLENABLEIPROC Enablei; PFNGLENDCONDITIONALRENDERPROC EndConditionalRender; PFNGLENDQUERYPROC EndQuery; PFNGLENDQUERYINDEXEDPROC EndQueryIndexed; PFNGLENDTRANSFORMFEEDBACKPROC EndTransformFeedback; PFNGLFENCESYNCPROC FenceSync; PFNGLFINISHPROC Finish; PFNGLFLUSHPROC Flush; PFNGLFLUSHMAPPEDBUFFERRANGEPROC FlushMappedBufferRange; PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC FlushMappedNamedBufferRange; PFNGLFRAMEBUFFERPARAMETERIPROC FramebufferParameteri; PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer; PFNGLFRAMEBUFFERTEXTUREPROC FramebufferTexture; PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D; PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D; PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D; PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer; PFNGLFRONTFACEPROC FrontFace; PFNGLGENBUFFERSPROC GenBuffers; PFNGLGENFRAMEBUFFERSPROC GenFramebuffers; PFNGLGENPROGRAMPIPELINESPROC GenProgramPipelines; PFNGLGENQUERIESPROC GenQueries; PFNGLGENRENDERBUFFERSPROC GenRenderbuffers; PFNGLGENSAMPLERSPROC GenSamplers; PFNGLGENTEXTURESPROC GenTextures; PFNGLGENTRANSFORMFEEDBACKSPROC GenTransformFeedbacks; PFNGLGENVERTEXARRAYSPROC GenVertexArrays; PFNGLGENERATEMIPMAPPROC GenerateMipmap; PFNGLGENERATETEXTUREMIPMAPPROC GenerateTextureMipmap; PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GetActiveAtomicCounterBufferiv; PFNGLGETACTIVEATTRIBPROC GetActiveAttrib; PFNGLGETACTIVESUBROUTINENAMEPROC GetActiveSubroutineName; PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GetActiveSubroutineUniformName; PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GetActiveSubroutineUniformiv; PFNGLGETACTIVEUNIFORMPROC GetActiveUniform; PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GetActiveUniformBlockName; PFNGLGETACTIVEUNIFORMBLOCKIVPROC GetActiveUniformBlockiv; PFNGLGETACTIVEUNIFORMNAMEPROC GetActiveUniformName; PFNGLGETACTIVEUNIFORMSIVPROC GetActiveUniformsiv; PFNGLGETATTACHEDSHADERSPROC GetAttachedShaders; PFNGLGETATTRIBLOCATIONPROC GetAttribLocation; PFNGLGETBOOLEANI_VPROC GetBooleani_v; PFNGLGETBOOLEANVPROC GetBooleanv; PFNGLGETBUFFERPARAMETERI64VPROC GetBufferParameteri64v; PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv; PFNGLGETBUFFERPOINTERVPROC GetBufferPointerv; PFNGLGETBUFFERSUBDATAPROC GetBufferSubData; PFNGLGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage; PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC GetCompressedTextureImage; PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC GetCompressedTextureSubImage; PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog; PFNGLGETDOUBLEI_VPROC GetDoublei_v; PFNGLGETDOUBLEVPROC GetDoublev; PFNGLGETERRORPROC GetError; PFNGLGETFLOATI_VPROC GetFloati_v; PFNGLGETFLOATVPROC GetFloatv; PFNGLGETFRAGDATAINDEXPROC GetFragDataIndex; PFNGLGETFRAGDATALOCATIONPROC GetFragDataLocation; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv; PFNGLGETFRAMEBUFFERPARAMETERIVPROC GetFramebufferParameteriv; PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus; PFNGLGETINTEGER64I_VPROC GetInteger64i_v; PFNGLGETINTEGER64VPROC GetInteger64v; PFNGLGETINTEGERI_VPROC GetIntegeri_v; PFNGLGETINTEGERVPROC GetIntegerv; PFNGLGETINTERNALFORMATI64VPROC GetInternalformati64v; PFNGLGETINTERNALFORMATIVPROC GetInternalformativ; PFNGLGETMULTISAMPLEFVPROC GetMultisamplefv; PFNGLGETNAMEDBUFFERPARAMETERI64VPROC GetNamedBufferParameteri64v; PFNGLGETNAMEDBUFFERPARAMETERIVPROC GetNamedBufferParameteriv; PFNGLGETNAMEDBUFFERPOINTERVPROC GetNamedBufferPointerv; PFNGLGETNAMEDBUFFERSUBDATAPROC GetNamedBufferSubData; PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetNamedFramebufferAttachmentParameteriv; PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC GetNamedFramebufferParameteriv; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC GetNamedRenderbufferParameteriv; PFNGLGETOBJECTLABELPROC GetObjectLabel; PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel; PFNGLGETPOINTERVPROC GetPointerv; PFNGLGETPROGRAMBINARYPROC GetProgramBinary; PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog; PFNGLGETPROGRAMINTERFACEIVPROC GetProgramInterfaceiv; PFNGLGETPROGRAMPIPELINEINFOLOGPROC GetProgramPipelineInfoLog; PFNGLGETPROGRAMPIPELINEIVPROC GetProgramPipelineiv; PFNGLGETPROGRAMRESOURCEINDEXPROC GetProgramResourceIndex; PFNGLGETPROGRAMRESOURCELOCATIONPROC GetProgramResourceLocation; PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC GetProgramResourceLocationIndex; PFNGLGETPROGRAMRESOURCENAMEPROC GetProgramResourceName; PFNGLGETPROGRAMRESOURCEIVPROC GetProgramResourceiv; PFNGLGETPROGRAMSTAGEIVPROC GetProgramStageiv; PFNGLGETPROGRAMIVPROC GetProgramiv; PFNGLGETQUERYBUFFEROBJECTI64VPROC GetQueryBufferObjecti64v; PFNGLGETQUERYBUFFEROBJECTIVPROC GetQueryBufferObjectiv; PFNGLGETQUERYBUFFEROBJECTUI64VPROC GetQueryBufferObjectui64v; PFNGLGETQUERYBUFFEROBJECTUIVPROC GetQueryBufferObjectuiv; PFNGLGETQUERYINDEXEDIVPROC GetQueryIndexediv; PFNGLGETQUERYOBJECTI64VPROC GetQueryObjecti64v; PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv; PFNGLGETQUERYOBJECTUI64VPROC GetQueryObjectui64v; PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv; PFNGLGETQUERYIVPROC GetQueryiv; PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv; PFNGLGETSAMPLERPARAMETERIIVPROC GetSamplerParameterIiv; PFNGLGETSAMPLERPARAMETERIUIVPROC GetSamplerParameterIuiv; PFNGLGETSAMPLERPARAMETERFVPROC GetSamplerParameterfv; PFNGLGETSAMPLERPARAMETERIVPROC GetSamplerParameteriv; PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog; PFNGLGETSHADERPRECISIONFORMATPROC GetShaderPrecisionFormat; PFNGLGETSHADERSOURCEPROC GetShaderSource; PFNGLGETSHADERIVPROC GetShaderiv; PFNGLGETSTRINGPROC GetString; PFNGLGETSTRINGIPROC GetStringi; PFNGLGETSUBROUTINEINDEXPROC GetSubroutineIndex; PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GetSubroutineUniformLocation; PFNGLGETSYNCIVPROC GetSynciv; PFNGLGETTEXIMAGEPROC GetTexImage; PFNGLGETTEXLEVELPARAMETERFVPROC GetTexLevelParameterfv; PFNGLGETTEXLEVELPARAMETERIVPROC GetTexLevelParameteriv; PFNGLGETTEXPARAMETERIIVPROC GetTexParameterIiv; PFNGLGETTEXPARAMETERIUIVPROC GetTexParameterIuiv; PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv; PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv; PFNGLGETTEXTUREIMAGEPROC GetTextureImage; PFNGLGETTEXTURELEVELPARAMETERFVPROC GetTextureLevelParameterfv; PFNGLGETTEXTURELEVELPARAMETERIVPROC GetTextureLevelParameteriv; PFNGLGETTEXTUREPARAMETERIIVPROC GetTextureParameterIiv; PFNGLGETTEXTUREPARAMETERIUIVPROC GetTextureParameterIuiv; PFNGLGETTEXTUREPARAMETERFVPROC GetTextureParameterfv; PFNGLGETTEXTUREPARAMETERIVPROC GetTextureParameteriv; PFNGLGETTEXTURESUBIMAGEPROC GetTextureSubImage; PFNGLGETTRANSFORMFEEDBACKVARYINGPROC GetTransformFeedbackVarying; PFNGLGETTRANSFORMFEEDBACKI64_VPROC GetTransformFeedbacki64_v; PFNGLGETTRANSFORMFEEDBACKI_VPROC GetTransformFeedbacki_v; PFNGLGETTRANSFORMFEEDBACKIVPROC GetTransformFeedbackiv; PFNGLGETUNIFORMBLOCKINDEXPROC GetUniformBlockIndex; PFNGLGETUNIFORMINDICESPROC GetUniformIndices; PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation; PFNGLGETUNIFORMSUBROUTINEUIVPROC GetUniformSubroutineuiv; PFNGLGETUNIFORMDVPROC GetUniformdv; PFNGLGETUNIFORMFVPROC GetUniformfv; PFNGLGETUNIFORMIVPROC GetUniformiv; PFNGLGETUNIFORMUIVPROC GetUniformuiv; PFNGLGETVERTEXARRAYINDEXED64IVPROC GetVertexArrayIndexed64iv; PFNGLGETVERTEXARRAYINDEXEDIVPROC GetVertexArrayIndexediv; PFNGLGETVERTEXARRAYIVPROC GetVertexArrayiv; PFNGLGETVERTEXATTRIBIIVPROC GetVertexAttribIiv; PFNGLGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv; PFNGLGETVERTEXATTRIBLDVPROC GetVertexAttribLdv; PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv; PFNGLGETVERTEXATTRIBDVPROC GetVertexAttribdv; PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv; PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv; PFNGLGETNCOMPRESSEDTEXIMAGEPROC GetnCompressedTexImage; PFNGLGETNTEXIMAGEPROC GetnTexImage; PFNGLGETNUNIFORMDVPROC GetnUniformdv; PFNGLGETNUNIFORMFVPROC GetnUniformfv; PFNGLGETNUNIFORMIVPROC GetnUniformiv; PFNGLGETNUNIFORMUIVPROC GetnUniformuiv; PFNGLHINTPROC Hint; PFNGLINVALIDATEBUFFERDATAPROC InvalidateBufferData; PFNGLINVALIDATEBUFFERSUBDATAPROC InvalidateBufferSubData; PFNGLINVALIDATEFRAMEBUFFERPROC InvalidateFramebuffer; PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC InvalidateNamedFramebufferData; PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC InvalidateNamedFramebufferSubData; PFNGLINVALIDATESUBFRAMEBUFFERPROC InvalidateSubFramebuffer; PFNGLINVALIDATETEXIMAGEPROC InvalidateTexImage; PFNGLINVALIDATETEXSUBIMAGEPROC InvalidateTexSubImage; PFNGLISBUFFERPROC IsBuffer; PFNGLISENABLEDPROC IsEnabled; PFNGLISENABLEDIPROC IsEnabledi; PFNGLISFRAMEBUFFERPROC IsFramebuffer; PFNGLISPROGRAMPROC IsProgram; PFNGLISPROGRAMPIPELINEPROC IsProgramPipeline; PFNGLISQUERYPROC IsQuery; PFNGLISRENDERBUFFERPROC IsRenderbuffer; PFNGLISSAMPLERPROC IsSampler; PFNGLISSHADERPROC IsShader; PFNGLISSYNCPROC IsSync; PFNGLISTEXTUREPROC IsTexture; PFNGLISTRANSFORMFEEDBACKPROC IsTransformFeedback; PFNGLISVERTEXARRAYPROC IsVertexArray; PFNGLLINEWIDTHPROC LineWidth; PFNGLLINKPROGRAMPROC LinkProgram; PFNGLLOGICOPPROC LogicOp; PFNGLMAPBUFFERPROC MapBuffer; PFNGLMAPBUFFERRANGEPROC MapBufferRange; PFNGLMAPNAMEDBUFFERPROC MapNamedBuffer; PFNGLMAPNAMEDBUFFERRANGEPROC MapNamedBufferRange; PFNGLMEMORYBARRIERPROC MemoryBarrier; PFNGLMEMORYBARRIERBYREGIONPROC MemoryBarrierByRegion; PFNGLMINSAMPLESHADINGPROC MinSampleShading; PFNGLMULTIDRAWARRAYSPROC MultiDrawArrays; PFNGLMULTIDRAWARRAYSINDIRECTPROC MultiDrawArraysIndirect; PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC MultiDrawArraysIndirectCount; PFNGLMULTIDRAWELEMENTSPROC MultiDrawElements; PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC MultiDrawElementsBaseVertex; PFNGLMULTIDRAWELEMENTSINDIRECTPROC MultiDrawElementsIndirect; PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC MultiDrawElementsIndirectCount; PFNGLNAMEDBUFFERDATAPROC NamedBufferData; PFNGLNAMEDBUFFERSTORAGEPROC NamedBufferStorage; PFNGLNAMEDBUFFERSUBDATAPROC NamedBufferSubData; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC NamedFramebufferDrawBuffer; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC NamedFramebufferDrawBuffers; PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC NamedFramebufferParameteri; PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC NamedFramebufferReadBuffer; PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC NamedFramebufferRenderbuffer; PFNGLNAMEDFRAMEBUFFERTEXTUREPROC NamedFramebufferTexture; PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC NamedFramebufferTextureLayer; PFNGLNAMEDRENDERBUFFERSTORAGEPROC NamedRenderbufferStorage; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC NamedRenderbufferStorageMultisample; PFNGLOBJECTLABELPROC ObjectLabel; PFNGLOBJECTPTRLABELPROC ObjectPtrLabel; PFNGLPATCHPARAMETERFVPROC PatchParameterfv; PFNGLPATCHPARAMETERIPROC PatchParameteri; PFNGLPAUSETRANSFORMFEEDBACKPROC PauseTransformFeedback; PFNGLPIXELSTOREFPROC PixelStoref; PFNGLPIXELSTOREIPROC PixelStorei; PFNGLPOINTPARAMETERFPROC PointParameterf; PFNGLPOINTPARAMETERFVPROC PointParameterfv; PFNGLPOINTPARAMETERIPROC PointParameteri; PFNGLPOINTPARAMETERIVPROC PointParameteriv; PFNGLPOINTSIZEPROC PointSize; PFNGLPOLYGONMODEPROC PolygonMode; PFNGLPOLYGONOFFSETPROC PolygonOffset; PFNGLPOLYGONOFFSETCLAMPPROC PolygonOffsetClamp; PFNGLPOPDEBUGGROUPPROC PopDebugGroup; PFNGLPRIMITIVERESTARTINDEXPROC PrimitiveRestartIndex; PFNGLPROGRAMBINARYPROC ProgramBinary; PFNGLPROGRAMPARAMETERIPROC ProgramParameteri; PFNGLPROGRAMUNIFORM1DPROC ProgramUniform1d; PFNGLPROGRAMUNIFORM1DVPROC ProgramUniform1dv; PFNGLPROGRAMUNIFORM1FPROC ProgramUniform1f; PFNGLPROGRAMUNIFORM1FVPROC ProgramUniform1fv; PFNGLPROGRAMUNIFORM1IPROC ProgramUniform1i; PFNGLPROGRAMUNIFORM1IVPROC ProgramUniform1iv; PFNGLPROGRAMUNIFORM1UIPROC ProgramUniform1ui; PFNGLPROGRAMUNIFORM1UIVPROC ProgramUniform1uiv; PFNGLPROGRAMUNIFORM2DPROC ProgramUniform2d; PFNGLPROGRAMUNIFORM2DVPROC ProgramUniform2dv; PFNGLPROGRAMUNIFORM2FPROC ProgramUniform2f; PFNGLPROGRAMUNIFORM2FVPROC ProgramUniform2fv; PFNGLPROGRAMUNIFORM2IPROC ProgramUniform2i; PFNGLPROGRAMUNIFORM2IVPROC ProgramUniform2iv; PFNGLPROGRAMUNIFORM2UIPROC ProgramUniform2ui; PFNGLPROGRAMUNIFORM2UIVPROC ProgramUniform2uiv; PFNGLPROGRAMUNIFORM3DPROC ProgramUniform3d; PFNGLPROGRAMUNIFORM3DVPROC ProgramUniform3dv; PFNGLPROGRAMUNIFORM3FPROC ProgramUniform3f; PFNGLPROGRAMUNIFORM3FVPROC ProgramUniform3fv; PFNGLPROGRAMUNIFORM3IPROC ProgramUniform3i; PFNGLPROGRAMUNIFORM3IVPROC ProgramUniform3iv; PFNGLPROGRAMUNIFORM3UIPROC ProgramUniform3ui; PFNGLPROGRAMUNIFORM3UIVPROC ProgramUniform3uiv; PFNGLPROGRAMUNIFORM4DPROC ProgramUniform4d; PFNGLPROGRAMUNIFORM4DVPROC ProgramUniform4dv; PFNGLPROGRAMUNIFORM4FPROC ProgramUniform4f; PFNGLPROGRAMUNIFORM4FVPROC ProgramUniform4fv; PFNGLPROGRAMUNIFORM4IPROC ProgramUniform4i; PFNGLPROGRAMUNIFORM4IVPROC ProgramUniform4iv; PFNGLPROGRAMUNIFORM4UIPROC ProgramUniform4ui; PFNGLPROGRAMUNIFORM4UIVPROC ProgramUniform4uiv; PFNGLPROGRAMUNIFORMMATRIX2DVPROC ProgramUniformMatrix2dv; PFNGLPROGRAMUNIFORMMATRIX2FVPROC ProgramUniformMatrix2fv; PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC ProgramUniformMatrix2x3dv; PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC ProgramUniformMatrix2x3fv; PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC ProgramUniformMatrix2x4dv; PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC ProgramUniformMatrix2x4fv; PFNGLPROGRAMUNIFORMMATRIX3DVPROC ProgramUniformMatrix3dv; PFNGLPROGRAMUNIFORMMATRIX3FVPROC ProgramUniformMatrix3fv; PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC ProgramUniformMatrix3x2dv; PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC ProgramUniformMatrix3x2fv; PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC ProgramUniformMatrix3x4dv; PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC ProgramUniformMatrix3x4fv; PFNGLPROGRAMUNIFORMMATRIX4DVPROC ProgramUniformMatrix4dv; PFNGLPROGRAMUNIFORMMATRIX4FVPROC ProgramUniformMatrix4fv; PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC ProgramUniformMatrix4x2dv; PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC ProgramUniformMatrix4x2fv; PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC ProgramUniformMatrix4x3dv; PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC ProgramUniformMatrix4x3fv; PFNGLPROVOKINGVERTEXPROC ProvokingVertex; PFNGLPUSHDEBUGGROUPPROC PushDebugGroup; PFNGLQUERYCOUNTERPROC QueryCounter; PFNGLREADBUFFERPROC ReadBuffer; PFNGLREADPIXELSPROC ReadPixels; PFNGLREADNPIXELSPROC ReadnPixels; PFNGLRELEASESHADERCOMPILERPROC ReleaseShaderCompiler; PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample; PFNGLRESUMETRANSFORMFEEDBACKPROC ResumeTransformFeedback; PFNGLSAMPLECOVERAGEPROC SampleCoverage; PFNGLSAMPLEMASKIPROC SampleMaski; PFNGLSAMPLERPARAMETERIIVPROC SamplerParameterIiv; PFNGLSAMPLERPARAMETERIUIVPROC SamplerParameterIuiv; PFNGLSAMPLERPARAMETERFPROC SamplerParameterf; PFNGLSAMPLERPARAMETERFVPROC SamplerParameterfv; PFNGLSAMPLERPARAMETERIPROC SamplerParameteri; PFNGLSAMPLERPARAMETERIVPROC SamplerParameteriv; PFNGLSCISSORPROC Scissor; PFNGLSCISSORARRAYVPROC ScissorArrayv; PFNGLSCISSORINDEXEDPROC ScissorIndexed; PFNGLSCISSORINDEXEDVPROC ScissorIndexedv; PFNGLSHADERBINARYPROC ShaderBinary; PFNGLSHADERSOURCEPROC ShaderSource; PFNGLSHADERSTORAGEBLOCKBINDINGPROC ShaderStorageBlockBinding; PFNGLSPECIALIZESHADERPROC SpecializeShader; PFNGLSTENCILFUNCPROC StencilFunc; PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate; PFNGLSTENCILMASKPROC StencilMask; PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate; PFNGLSTENCILOPPROC StencilOp; PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate; PFNGLTEXBUFFERPROC TexBuffer; PFNGLTEXBUFFERRANGEPROC TexBufferRange; PFNGLTEXIMAGE1DPROC TexImage1D; PFNGLTEXIMAGE2DPROC TexImage2D; PFNGLTEXIMAGE2DMULTISAMPLEPROC TexImage2DMultisample; PFNGLTEXIMAGE3DPROC TexImage3D; PFNGLTEXIMAGE3DMULTISAMPLEPROC TexImage3DMultisample; PFNGLTEXPARAMETERIIVPROC TexParameterIiv; PFNGLTEXPARAMETERIUIVPROC TexParameterIuiv; PFNGLTEXPARAMETERFPROC TexParameterf; PFNGLTEXPARAMETERFVPROC TexParameterfv; PFNGLTEXPARAMETERIPROC TexParameteri; PFNGLTEXPARAMETERIVPROC TexParameteriv; PFNGLTEXSTORAGE1DPROC TexStorage1D; PFNGLTEXSTORAGE2DPROC TexStorage2D; PFNGLTEXSTORAGE2DMULTISAMPLEPROC TexStorage2DMultisample; PFNGLTEXSTORAGE3DPROC TexStorage3D; PFNGLTEXSTORAGE3DMULTISAMPLEPROC TexStorage3DMultisample; PFNGLTEXSUBIMAGE1DPROC TexSubImage1D; PFNGLTEXSUBIMAGE2DPROC TexSubImage2D; PFNGLTEXSUBIMAGE3DPROC TexSubImage3D; PFNGLTEXTUREBARRIERPROC TextureBarrier; PFNGLTEXTUREBUFFERPROC TextureBuffer; PFNGLTEXTUREBUFFERRANGEPROC TextureBufferRange; PFNGLTEXTUREPARAMETERIIVPROC TextureParameterIiv; PFNGLTEXTUREPARAMETERIUIVPROC TextureParameterIuiv; PFNGLTEXTUREPARAMETERFPROC TextureParameterf; PFNGLTEXTUREPARAMETERFVPROC TextureParameterfv; PFNGLTEXTUREPARAMETERIPROC TextureParameteri; PFNGLTEXTUREPARAMETERIVPROC TextureParameteriv; PFNGLTEXTURESTORAGE1DPROC TextureStorage1D; PFNGLTEXTURESTORAGE2DPROC TextureStorage2D; PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC TextureStorage2DMultisample; PFNGLTEXTURESTORAGE3DPROC TextureStorage3D; PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC TextureStorage3DMultisample; PFNGLTEXTURESUBIMAGE1DPROC TextureSubImage1D; PFNGLTEXTURESUBIMAGE2DPROC TextureSubImage2D; PFNGLTEXTURESUBIMAGE3DPROC TextureSubImage3D; PFNGLTEXTUREVIEWPROC TextureView; PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC TransformFeedbackBufferBase; PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC TransformFeedbackBufferRange; PFNGLTRANSFORMFEEDBACKVARYINGSPROC TransformFeedbackVaryings; PFNGLUNIFORM1DPROC Uniform1d; PFNGLUNIFORM1DVPROC Uniform1dv; PFNGLUNIFORM1FPROC Uniform1f; PFNGLUNIFORM1FVPROC Uniform1fv; PFNGLUNIFORM1IPROC Uniform1i; PFNGLUNIFORM1IVPROC Uniform1iv; PFNGLUNIFORM1UIPROC Uniform1ui; PFNGLUNIFORM1UIVPROC Uniform1uiv; PFNGLUNIFORM2DPROC Uniform2d; PFNGLUNIFORM2DVPROC Uniform2dv; PFNGLUNIFORM2FPROC Uniform2f; PFNGLUNIFORM2FVPROC Uniform2fv; PFNGLUNIFORM2IPROC Uniform2i; PFNGLUNIFORM2IVPROC Uniform2iv; PFNGLUNIFORM2UIPROC Uniform2ui; PFNGLUNIFORM2UIVPROC Uniform2uiv; PFNGLUNIFORM3DPROC Uniform3d; PFNGLUNIFORM3DVPROC Uniform3dv; PFNGLUNIFORM3FPROC Uniform3f; PFNGLUNIFORM3FVPROC Uniform3fv; PFNGLUNIFORM3IPROC Uniform3i; PFNGLUNIFORM3IVPROC Uniform3iv; PFNGLUNIFORM3UIPROC Uniform3ui; PFNGLUNIFORM3UIVPROC Uniform3uiv; PFNGLUNIFORM4DPROC Uniform4d; PFNGLUNIFORM4DVPROC Uniform4dv; PFNGLUNIFORM4FPROC Uniform4f; PFNGLUNIFORM4FVPROC Uniform4fv; PFNGLUNIFORM4IPROC Uniform4i; PFNGLUNIFORM4IVPROC Uniform4iv; PFNGLUNIFORM4UIPROC Uniform4ui; PFNGLUNIFORM4UIVPROC Uniform4uiv; PFNGLUNIFORMBLOCKBINDINGPROC UniformBlockBinding; PFNGLUNIFORMMATRIX2DVPROC UniformMatrix2dv; PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv; PFNGLUNIFORMMATRIX2X3DVPROC UniformMatrix2x3dv; PFNGLUNIFORMMATRIX2X3FVPROC UniformMatrix2x3fv; PFNGLUNIFORMMATRIX2X4DVPROC UniformMatrix2x4dv; PFNGLUNIFORMMATRIX2X4FVPROC UniformMatrix2x4fv; PFNGLUNIFORMMATRIX3DVPROC UniformMatrix3dv; PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv; PFNGLUNIFORMMATRIX3X2DVPROC UniformMatrix3x2dv; PFNGLUNIFORMMATRIX3X2FVPROC UniformMatrix3x2fv; PFNGLUNIFORMMATRIX3X4DVPROC UniformMatrix3x4dv; PFNGLUNIFORMMATRIX3X4FVPROC UniformMatrix3x4fv; PFNGLUNIFORMMATRIX4DVPROC UniformMatrix4dv; PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv; PFNGLUNIFORMMATRIX4X2DVPROC UniformMatrix4x2dv; PFNGLUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv; PFNGLUNIFORMMATRIX4X3DVPROC UniformMatrix4x3dv; PFNGLUNIFORMMATRIX4X3FVPROC UniformMatrix4x3fv; PFNGLUNIFORMSUBROUTINESUIVPROC UniformSubroutinesuiv; PFNGLUNMAPBUFFERPROC UnmapBuffer; PFNGLUNMAPNAMEDBUFFERPROC UnmapNamedBuffer; PFNGLUSEPROGRAMPROC UseProgram; PFNGLUSEPROGRAMSTAGESPROC UseProgramStages; PFNGLVALIDATEPROGRAMPROC ValidateProgram; PFNGLVALIDATEPROGRAMPIPELINEPROC ValidateProgramPipeline; PFNGLVERTEXARRAYATTRIBBINDINGPROC VertexArrayAttribBinding; PFNGLVERTEXARRAYATTRIBFORMATPROC VertexArrayAttribFormat; PFNGLVERTEXARRAYATTRIBIFORMATPROC VertexArrayAttribIFormat; PFNGLVERTEXARRAYATTRIBLFORMATPROC VertexArrayAttribLFormat; PFNGLVERTEXARRAYBINDINGDIVISORPROC VertexArrayBindingDivisor; PFNGLVERTEXARRAYELEMENTBUFFERPROC VertexArrayElementBuffer; PFNGLVERTEXARRAYVERTEXBUFFERPROC VertexArrayVertexBuffer; PFNGLVERTEXARRAYVERTEXBUFFERSPROC VertexArrayVertexBuffers; PFNGLVERTEXATTRIB1DPROC VertexAttrib1d; PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv; PFNGLVERTEXATTRIB1FPROC VertexAttrib1f; PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv; PFNGLVERTEXATTRIB1SPROC VertexAttrib1s; PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv; PFNGLVERTEXATTRIB2DPROC VertexAttrib2d; PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv; PFNGLVERTEXATTRIB2FPROC VertexAttrib2f; PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv; PFNGLVERTEXATTRIB2SPROC VertexAttrib2s; PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv; PFNGLVERTEXATTRIB3DPROC VertexAttrib3d; PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv; PFNGLVERTEXATTRIB3FPROC VertexAttrib3f; PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv; PFNGLVERTEXATTRIB3SPROC VertexAttrib3s; PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv; PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv; PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv; PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv; PFNGLVERTEXATTRIB4NUBPROC VertexAttrib4Nub; PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv; PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv; PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv; PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv; PFNGLVERTEXATTRIB4DPROC VertexAttrib4d; PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv; PFNGLVERTEXATTRIB4FPROC VertexAttrib4f; PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv; PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv; PFNGLVERTEXATTRIB4SPROC VertexAttrib4s; PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv; PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv; PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv; PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv; PFNGLVERTEXATTRIBBINDINGPROC VertexAttribBinding; PFNGLVERTEXATTRIBDIVISORPROC VertexAttribDivisor; PFNGLVERTEXATTRIBFORMATPROC VertexAttribFormat; PFNGLVERTEXATTRIBI1IPROC VertexAttribI1i; PFNGLVERTEXATTRIBI1IVPROC VertexAttribI1iv; PFNGLVERTEXATTRIBI1UIPROC VertexAttribI1ui; PFNGLVERTEXATTRIBI1UIVPROC VertexAttribI1uiv; PFNGLVERTEXATTRIBI2IPROC VertexAttribI2i; PFNGLVERTEXATTRIBI2IVPROC VertexAttribI2iv; PFNGLVERTEXATTRIBI2UIPROC VertexAttribI2ui; PFNGLVERTEXATTRIBI2UIVPROC VertexAttribI2uiv; PFNGLVERTEXATTRIBI3IPROC VertexAttribI3i; PFNGLVERTEXATTRIBI3IVPROC VertexAttribI3iv; PFNGLVERTEXATTRIBI3UIPROC VertexAttribI3ui; PFNGLVERTEXATTRIBI3UIVPROC VertexAttribI3uiv; PFNGLVERTEXATTRIBI4BVPROC VertexAttribI4bv; PFNGLVERTEXATTRIBI4IPROC VertexAttribI4i; PFNGLVERTEXATTRIBI4IVPROC VertexAttribI4iv; PFNGLVERTEXATTRIBI4SVPROC VertexAttribI4sv; PFNGLVERTEXATTRIBI4UBVPROC VertexAttribI4ubv; PFNGLVERTEXATTRIBI4UIPROC VertexAttribI4ui; PFNGLVERTEXATTRIBI4UIVPROC VertexAttribI4uiv; PFNGLVERTEXATTRIBI4USVPROC VertexAttribI4usv; PFNGLVERTEXATTRIBIFORMATPROC VertexAttribIFormat; PFNGLVERTEXATTRIBIPOINTERPROC VertexAttribIPointer; PFNGLVERTEXATTRIBL1DPROC VertexAttribL1d; PFNGLVERTEXATTRIBL1DVPROC VertexAttribL1dv; PFNGLVERTEXATTRIBL2DPROC VertexAttribL2d; PFNGLVERTEXATTRIBL2DVPROC VertexAttribL2dv; PFNGLVERTEXATTRIBL3DPROC VertexAttribL3d; PFNGLVERTEXATTRIBL3DVPROC VertexAttribL3dv; PFNGLVERTEXATTRIBL4DPROC VertexAttribL4d; PFNGLVERTEXATTRIBL4DVPROC VertexAttribL4dv; PFNGLVERTEXATTRIBLFORMATPROC VertexAttribLFormat; PFNGLVERTEXATTRIBLPOINTERPROC VertexAttribLPointer; PFNGLVERTEXATTRIBP1UIPROC VertexAttribP1ui; PFNGLVERTEXATTRIBP1UIVPROC VertexAttribP1uiv; PFNGLVERTEXATTRIBP2UIPROC VertexAttribP2ui; PFNGLVERTEXATTRIBP2UIVPROC VertexAttribP2uiv; PFNGLVERTEXATTRIBP3UIPROC VertexAttribP3ui; PFNGLVERTEXATTRIBP3UIVPROC VertexAttribP3uiv; PFNGLVERTEXATTRIBP4UIPROC VertexAttribP4ui; PFNGLVERTEXATTRIBP4UIVPROC VertexAttribP4uiv; PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer; PFNGLVERTEXBINDINGDIVISORPROC VertexBindingDivisor; PFNGLVIEWPORTPROC Viewport; PFNGLVIEWPORTARRAYVPROC ViewportArrayv; PFNGLVIEWPORTINDEXEDFPROC ViewportIndexedf; PFNGLVIEWPORTINDEXEDFVPROC ViewportIndexedfv; PFNGLWAITSYNCPROC WaitSync;