//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="JoystickTrigger.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Text; namespace StgSharp.Controlling.UsrActivity { public struct JoystickTrigger : ITrigger, IEquatable { private KeyStatus _triggeredStat; public Joystick Stick; public JoystickTrigger(Joystick targetKey) { this.Stick = targetKey; } public int TargetKeyOrButtonID => (int)Stick; public KeyStatus TriggeredStatus => _triggeredStat; public override bool Equals(object obj) { return base.Equals(obj); } public override int GetHashCode() { return ((int)Stick) + (17 * ((int)_triggeredStat)); } public override string ToString() { return $"Key {Stick} triggered when {_triggeredStat}"; } public static bool operator !=(JoystickTrigger left, JoystickTrigger right) { return !(left == right); } public static bool operator ==(JoystickTrigger left, JoystickTrigger right) { return (left._triggeredStat == right._triggeredStat) && (left.Stick == right.Stick); } bool IEquatable.Equals(JoystickTrigger other) { return other == this; } } }