//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="MatrixParallelQueue" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using Microsoft.VisualBasic.FileIO; using StgSharp.HighPerformance.Memory; using StgSharp.Mathematics.Numeric.Runtime; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Runtime.InteropServices.JavaScript; using System.Text; using System.Threading; using System.Threading.Tasks; namespace StgSharp.Mathematics.Numeric { internal unsafe class MatrixParallelQueue : IDisposable { private MatrixParallelTask[] _currentPack; private MatrixParallelTask[] _predictBuffer; private bool disposedValue; private int _currentCapacity; private int _cursor; private int _predictCapacity; private ManualResetEventSlim _exchangeLock = new(); public MatrixParallelQueue() { _currentPack = new MatrixParallelTask[512]; _predictBuffer = new MatrixParallelTask[512]; } public void Dispose() { Dispose(disposing:true); GC.SuppressFinalize(this); } public bool TryGetTask( in MatrixParallelTask task ) { if (_cursor >= _currentCapacity) { return false; } task = _currentPack[_cursor++]; return true; } protected virtual void Dispose( bool disposing ) { if (!disposedValue) { if (disposing) { _exchangeLock.Dispose(); } disposedValue = true; } } } }