; Listing generated by Microsoft (R) Optimizing Compiler Version 19.33.31629.0 include listing.inc INCLUDELIB OLDNAMES PUBLIC glad_glCopyTexSubImage1D PUBLIC glad_glEndConditionalRender PUBLIC glad_glGetDoublev PUBLIC glad_glNormal3x PUBLIC glad_glMinSampleShading PUBLIC glad_glCompressedTexImage2D PUBLIC glad_glVertexAttribI4usv PUBLIC glad_glFogfv PUBLIC glad_glGetVertexArrayIndexediv PUBLIC glad_glTexEnvfv PUBLIC glad_glGetActiveUniform PUBLIC glad_glSamplerParameterf PUBLIC glad_glClearNamedFramebufferfi PUBLIC glad_glRotatex PUBLIC glad_glGetnUniformfv PUBLIC glad_glGetTextureLevelParameterfv PUBLIC glad_glVertexAttribI4bv PUBLIC glad_glMultiDrawElementsBaseVertex PUBLIC glad_glUniformMatrix3x2dv PUBLIC glad_glDeleteTransformFeedbacks PUBLIC glad_glTexCoordP2ui PUBLIC glad_glLightxv PUBLIC glad_glMatrixMode PUBLIC glad_glVertexAttribP1uiv PUBLIC glad_glGetIntegerv PUBLIC glad_glBindFragDataLocationIndexed PUBLIC glad_glClearBufferuiv PUBLIC glad_glVertexAttribP4uiv PUBLIC glad_glVertexAttribL4dv PUBLIC glad_glDrawTransformFeedbackStream PUBLIC glad_glClearDepth PUBLIC glad_glNormalP3uiv PUBLIC glad_glNormalP3ui PUBLIC glad_glVertexAttribI2i PUBLIC glad_glGetActiveUniformName PUBLIC GLAD_GL_VERSION_4_6 PUBLIC glad_glTexCoordP3uiv PUBLIC glad_glFramebufferTexture1D PUBLIC glad_glUniform1ui PUBLIC glad_glGetnPixelMapusv PUBLIC glad_glVertexAttribI1iv PUBLIC glad_glVertexAttribL3d PUBLIC glad_glCreateBuffers PUBLIC glad_glTextureView PUBLIC glad_glGetLightxv PUBLIC glad_glDeleteSamplers PUBLIC GLAD_GL_VERSION_1_5 PUBLIC glad_glUniformMatrix3dv PUBLIC glad_glVertexAttribP2ui PUBLIC glad_glUniform4i PUBLIC glad_glVertexAttrib4Nusv PUBLIC glad_glProgramUniformMatrix3x2dv PUBLIC glad_glValidateProgram PUBLIC glad_glVertexAttrib3dv PUBLIC glad_glVertexArrayVertexBuffers PUBLIC glad_glColorP4uiv PUBLIC glad_glGetProgramInfoLog PUBLIC glad_glColorP3uiv PUBLIC GLAD_GL_ES_VERSION_3_1 PUBLIC glad_glCompileShader PUBLIC glad_glEndTransformFeedback PUBLIC glad_glGetProgramiv PUBLIC glad_glTexParameterxv PUBLIC glad_glClearBufferfv PUBLIC glad_glLightf PUBLIC glad_glDebugMessageControl PUBLIC glad_glCopyImageSubData PUBLIC glad_glGetUniformuiv PUBLIC glad_glInvalidateNamedFramebufferSubData PUBLIC glad_glUniform1i PUBLIC glad_glSamplerParameteri PUBLIC glad_glClearStencil PUBLIC glad_glProgramUniform4fv PUBLIC glad_glProgramUniform2iv PUBLIC glad_glMapBufferRange PUBLIC GLAD_GL_VERSION_4_3 PUBLIC glad_glUniform4fv PUBLIC glad_glUniformMatrix4x3fv PUBLIC glad_glDebugMessageCallback PUBLIC glad_glVertexAttribLFormat PUBLIC glad_glProgramUniformMatrix4dv PUBLIC GLAD_GL_VERSION_3_3 PUBLIC glad_glProgramUniform1fv PUBLIC glad_glFramebufferTextureLayer PUBLIC glad_glProgramUniform3f PUBLIC glad_glDebugMessageInsert PUBLIC glad_glPushMatrix PUBLIC glad_glGetFixedv PUBLIC glad_glCopyTexSubImage2D PUBLIC glad_glClearNamedBufferData PUBLIC glad_glWaitSync PUBLIC glad_glUniform3dv PUBLIC glad_glGetIntegeri_v PUBLIC GLAD_GL_VERSION_1_1 PUBLIC glad_glCreateProgramPipelines PUBLIC glad_glBindBufferRange PUBLIC glad_glShaderSource PUBLIC glad_glGetTransformFeedbacki_v PUBLIC glad_glClearTexImage PUBLIC glad_glUniform1uiv PUBLIC glad_glGetVertexAttribfv PUBLIC GLAD_GL_VERSION_3_2 PUBLIC glad_glCopyTexSubImage3D PUBLIC glad_glTexCoordPointer PUBLIC glad_glVertexAttribPointer PUBLIC glad_glPointSizex PUBLIC glad_glVertexAttrib2dv PUBLIC glad_glScalef PUBLIC glad_glProgramUniform1ui PUBLIC glad_glShadeModel PUBLIC glad_glVertexP3ui PUBLIC glad_glReleaseShaderCompiler PUBLIC glad_glColor4f PUBLIC glad_glNamedFramebufferDrawBuffer PUBLIC glad_glCopyTextureSubImage2D PUBLIC glad_glTexBuffer PUBLIC glad_glGetNamedRenderbufferParameteriv PUBLIC glad_glVertexArrayAttribLFormat PUBLIC glad_glGetNamedBufferParameteri64v PUBLIC glad_glGetQueryIndexediv PUBLIC glad_glStencilMaskSeparate PUBLIC GLAD_GL_VERSION_4_4 PUBLIC glad_glGetCompressedTextureSubImage PUBLIC GLAD_GL_ES_VERSION_3_2 PUBLIC glad_glUniformBlockBinding PUBLIC glad_glMultiTexCoordP2uiv PUBLIC glad_glGetQueryBufferObjectui64v PUBLIC GLAD_GL_VERSION_2_1 PUBLIC glad_glIsEnabled PUBLIC glad_glClipPlanef PUBLIC glad_glGetProgramResourceLocation PUBLIC glad_glSecondaryColorP3uiv PUBLIC glad_glPopDebugGroup PUBLIC glad_glProgramUniform4uiv PUBLIC glad_glTexCoordP4uiv PUBLIC glad_glGetActiveSubroutineUniformiv PUBLIC glad_glVertexAttribP4ui PUBLIC glad_glGenQueries PUBLIC glad_glUniform2d PUBLIC glad_glFramebufferTexture3D PUBLIC glad_glUniform2f PUBLIC glad_glTexCoordP3ui PUBLIC glad_glVertexAttrib4sv PUBLIC glad_glVertexAttrib4dv PUBLIC glad_glVertexAttrib2sv PUBLIC glad_glGetSamplerParameterIuiv PUBLIC glad_glLineWidth PUBLIC glad_glDepthRangeIndexed PUBLIC glad_glVertexP2uiv PUBLIC glad_glUniformSubroutinesuiv PUBLIC glad_glGetTransformFeedbackVarying PUBLIC glad_glLoadMatrixf PUBLIC glad_glClearDepthx PUBLIC glad_glGetAttribLocation PUBLIC glad_glGetTextureImage PUBLIC glad_glGetInteger64v PUBLIC glad_glTextureBarrier PUBLIC glad_glTextureBuffer PUBLIC glad_glEnable PUBLIC glad_glMaterialfv PUBLIC glad_glNamedFramebufferTextureLayer PUBLIC glad_glTexImage1D PUBLIC glad_glVertexArrayBindingDivisor PUBLIC glad_glViewportIndexedfv PUBLIC glad_glGetVertexAttribdv PUBLIC glad_glVertexPointer PUBLIC glad_glViewportArrayv PUBLIC glad_glSpecializeShader PUBLIC glad_glGetVertexArrayIndexed64iv PUBLIC glad_glGetnUniformuiv PUBLIC glad_glVertexAttrib3s PUBLIC glad_glNormal3f PUBLIC glad_glUniform1iv PUBLIC glad_glVertexP3uiv PUBLIC glad_glGetUniformiv PUBLIC glad_glProgramUniformMatrix4x3fv PUBLIC glad_glIsQuery PUBLIC glad_glCreateVertexArrays PUBLIC glad_glGetProgramResourceiv PUBLIC glad_glTexParameterf PUBLIC glad_glBlendEquationSeparate PUBLIC glad_glObjectPtrLabel PUBLIC glad_glDrawElementsBaseVertex PUBLIC glad_glVertexP4uiv PUBLIC glad_glVertexAttribI1ui PUBLIC glad_glVertexAttribI2iv PUBLIC glad_glGetNamedBufferPointerv PUBLIC glad_glGetUniformSubroutineuiv PUBLIC glad_glVertexAttrib4Nbv PUBLIC glad_glDispatchComputeIndirect PUBLIC glad_glVertexAttribP3uiv PUBLIC glad_glScissorIndexed PUBLIC glad_glVertexArrayAttribBinding PUBLIC glad_glVertexAttrib4usv PUBLIC glad_glGetnUniformdv PUBLIC glad_glGetInternalformati64v PUBLIC glad_glCompressedTextureSubImage3D PUBLIC glad_glColorPointer PUBLIC glad_glTexCoordP4ui PUBLIC glad_glDrawTransformFeedback PUBLIC glad_glGenSamplers PUBLIC glad_glUniformMatrix3x2fv PUBLIC glad_glBlendEquationSeparatei PUBLIC glad_glClipPlanex PUBLIC glad_glMultiDrawElementsIndirect PUBLIC glad_glProgramUniformMatrix4fv PUBLIC glad_glGetQueryBufferObjecti64v PUBLIC glad_glGetSubroutineIndex PUBLIC glad_glUnmapNamedBuffer PUBLIC glad_glCompressedTexSubImage2D PUBLIC glad_glDrawArrays PUBLIC glad_glGetProgramInterfaceiv PUBLIC glad_glVertexAttribL4d PUBLIC glad_glProgramUniform2f PUBLIC glad_glDeleteProgram PUBLIC glad_glDrawElementsInstancedBaseInstance PUBLIC glad_glResumeTransformFeedback PUBLIC glad_glGetClipPlanex PUBLIC glad_glGetInternalformativ PUBLIC glad_glActiveShaderProgram PUBLIC glad_glFenceSync PUBLIC glad_glGetTexParameteriv PUBLIC glad_glGetProgramPipelineInfoLog PUBLIC glad_glTextureParameterfv PUBLIC glad_glGetActiveUniformsiv PUBLIC glad_glGenVertexArrays PUBLIC glad_glMultiDrawArraysIndirect PUBLIC glad_glVertexAttrib1dv PUBLIC glad_glObjectLabel PUBLIC glad_glVertexAttrib4iv PUBLIC GLAD_GL_VERSION_4_0 PUBLIC glad_glBufferStorage PUBLIC glad_glGetnMapiv PUBLIC glad_glGetNamedBufferSubData PUBLIC glad_glVertexAttribI4sv PUBLIC glad_glEndQuery PUBLIC glad_glVertexAttribI3iv PUBLIC glad_glProgramUniform2d PUBLIC glad_glMultiTexCoordP3ui PUBLIC glad_glDepthRangef PUBLIC glad_glClearNamedFramebufferiv PUBLIC glad_glProgramUniform1uiv PUBLIC glad_glUniform2dv PUBLIC glad_glGetVertexAttribIuiv PUBLIC glad_glGetVertexArrayiv PUBLIC glad_glGetSynciv PUBLIC glad_glGetPointerv PUBLIC glad_glVertexAttrib2d PUBLIC glad_glGetProgramPipelineiv PUBLIC glad_glSamplerParameterIiv PUBLIC glad_glBindSamplers PUBLIC GLAD_GL_SC_VERSION_2_0 PUBLIC glad_glDeleteSync PUBLIC glad_glUniform3ui PUBLIC glad_glVertexAttribBinding PUBLIC glad_glBufferData PUBLIC glad_glClientWaitSync PUBLIC glad_glRenderbufferStorageMultisample PUBLIC glad_glGetMaterialxv PUBLIC glad_glNamedFramebufferParameteri PUBLIC glad_glGetFragDataIndex PUBLIC glad_glBlendFuncSeparate PUBLIC glad_glSecondaryColorP3ui PUBLIC glad_glDeleteProgramPipelines PUBLIC glad_glTexParameteri PUBLIC glad_glIsSync PUBLIC glad_glProgramUniform3d PUBLIC glad_glFramebufferParameteri PUBLIC glad_glMultMatrixf PUBLIC glad_glClearBufferfi PUBLIC glad_glClearColorx PUBLIC glad_glColor4ub PUBLIC glad_glGetRenderbufferParameteriv PUBLIC glad_glStencilFuncSeparate PUBLIC glad_glLightx PUBLIC glad_glTextureParameterIiv PUBLIC glad_glScalex PUBLIC glad_glMultiDrawArraysIndirectCount PUBLIC glad_glUniformMatrix2fv PUBLIC glad_glBindImageTexture PUBLIC glad_glInvalidateBufferData PUBLIC glad_glBeginQuery PUBLIC glad_glBindBufferBase PUBLIC glad_glProgramUniform1i PUBLIC glad_glTexCoordP1uiv PUBLIC glad_glDrawTransformFeedbackInstanced PUBLIC glad_glVertexAttribI2uiv PUBLIC glad_glGetnPixelMapfv PUBLIC glad_glGetTextureParameterfv PUBLIC glad_glBindFragDataLocation PUBLIC glad_glDeleteQueries PUBLIC glad_glVertexAttribI4i PUBLIC glad_glUniformMatrix3x4dv PUBLIC glad_glGetObjectLabel PUBLIC glad_glLightModelx PUBLIC glad_glDrawArraysInstanced PUBLIC glad_glProgramUniformMatrix2x4dv PUBLIC glad_glGetNamedFramebufferAttachmentParameteriv PUBLIC glad_glUniform4f PUBLIC glad_glMaterialxv PUBLIC glad_glPolygonOffsetClamp PUBLIC glad_glVertexAttrib4bv PUBLIC glad_glOrthox PUBLIC glad_glVertexAttrib4Nuiv PUBLIC glad_glUniformMatrix2x4fv PUBLIC glad_glGetError PUBLIC glad_glGetQueryBufferObjectuiv PUBLIC glad_glVertexArrayElementBuffer PUBLIC glad_glMultiDrawElements PUBLIC glad_glStencilMask PUBLIC glad_glMultiDrawArrays PUBLIC glad_glDrawBuffer PUBLIC glad_glVertexAttribL1dv PUBLIC glad_glCreateTextures PUBLIC glad_glMapNamedBufferRange PUBLIC glad_glFogx PUBLIC glad_glVertexAttribI1i PUBLIC glad_glProgramUniformMatrix3x4fv PUBLIC glad_glGetUniformfv PUBLIC glad_glAlphaFuncx PUBLIC glad_glGetTexLevelParameteriv PUBLIC glad_glTextureStorage3DMultisample PUBLIC glad_glGetMultisamplefv PUBLIC glad_glCreateShader PUBLIC glad_glClearNamedFramebufferuiv PUBLIC glad_glIsTexture PUBLIC glad_glGenerateTextureMipmap PUBLIC glad_glGetCompressedTextureImage PUBLIC glad_glStencilOp PUBLIC glad_glProgramUniformMatrix4x2dv PUBLIC glad_glBlendFuncSeparatei PUBLIC glad_glCopyTextureSubImage1D PUBLIC GLAD_GL_VERSION_3_1 PUBLIC glad_glUniformMatrix4x3dv PUBLIC glad_glClearBufferSubData PUBLIC glad_glIsBuffer PUBLIC glad_glTextureParameteri PUBLIC GLAD_GL_ES_VERSION_2_0 PUBLIC glad_glFrustumx PUBLIC glad_glGenTransformFeedbacks PUBLIC GLAD_GL_ES_VERSION_3_0 PUBLIC glad_glProgramUniform4iv PUBLIC glad_glPrimitiveBoundingBox PUBLIC glad_glVertexArrayAttribFormat PUBLIC glad_glPolygonOffsetx PUBLIC glad_glNamedFramebufferReadBuffer PUBLIC glad_glTexParameterx PUBLIC glad_glGetQueryObjectui64v PUBLIC glad_glDepthRangex PUBLIC glad_glTexSubImage2D PUBLIC glad_glVertexAttrib4fv PUBLIC glad_glVertexAttribL1d PUBLIC glad_glTransformFeedbackBufferRange PUBLIC glad_glPopMatrix PUBLIC glad_glProgramUniform3dv PUBLIC glad_glMultMatrixx PUBLIC glad_glGetActiveSubroutineUniformName PUBLIC glad_glUniform4dv PUBLIC glad_glLightfv PUBLIC glad_glGetSamplerParameterIiv PUBLIC glad_glProvokingVertex PUBLIC glad_glGetNamedFramebufferParameteriv PUBLIC glad_glGetProgramResourceIndex PUBLIC glad_glProgramUniform1d PUBLIC glad_glVertexAttribI3i PUBLIC glad_glVertexAttrib1s PUBLIC glad_glProgramUniform1f PUBLIC glad_glGetSamplerParameterfv PUBLIC glad_glTranslatef PUBLIC glad_glCheckFramebufferStatus PUBLIC glad_glGetBooleani_v PUBLIC glad_glUniformMatrix4x2fv PUBLIC glad_glVertexAttrib1f PUBLIC glad_glProgramUniform4dv PUBLIC glad_glVertexAttrib1sv PUBLIC glad_glVertexP2ui PUBLIC glad_glFinish PUBLIC glad_glTexParameteriv PUBLIC glad_glRotatef PUBLIC glad_glEnableClientState PUBLIC glad_glGenerateMipmap PUBLIC GLAD_GL_VERSION_1_4 PUBLIC glad_glVertexArrayAttribIFormat PUBLIC glad_glGetVertexAttribPointerv PUBLIC glad_glVertexArrayVertexBuffer PUBLIC glad_glColorMaski PUBLIC glad_glGetTextureParameterIiv PUBLIC glad_glSampleCoveragex PUBLIC glad_glClearDepthf PUBLIC glad_glProgramUniformMatrix3fv PUBLIC glad_glUniform2ui PUBLIC GLAD_GL_VERSION_2_0 PUBLIC glad_glEndQueryIndexed PUBLIC glad_glVertexAttrib3fv PUBLIC glad_glHint PUBLIC glad_glCopyBufferSubData PUBLIC glad_glDepthFunc PUBLIC glad_glPolygonOffset PUBLIC glad_glTextureStorage2DMultisample PUBLIC glad_glClear PUBLIC glad_glTextureSubImage1D PUBLIC glad_glFlush PUBLIC glad_glVertexAttrib2fv PUBLIC glad_glMultiTexCoordP4ui PUBLIC glad_glFramebufferRenderbuffer PUBLIC glad_glVertexAttrib4Nsv PUBLIC glad_glCreateSamplers PUBLIC glad_glColorP4ui PUBLIC glad_glTextureParameteriv PUBLIC glad_glProgramUniform1iv PUBLIC glad_glProgramUniform3iv PUBLIC glad_glGetTextureParameteriv PUBLIC GLAD_GL_VERSION_1_0 PUBLIC glad_glVertexAttrib4s PUBLIC glad_glGetLightfv PUBLIC glad_glBindProgramPipeline PUBLIC glad_glMultiTexCoordP1uiv PUBLIC glad_glProgramUniform3uiv PUBLIC glad_glUniform3uiv PUBLIC glad_glDisableVertexArrayAttrib PUBLIC glad_glTextureParameterIuiv PUBLIC glad_glGetTexParameterfv PUBLIC glad_glGetProgramResourceLocationIndex PUBLIC glad_glGetProgramResourceName PUBLIC glad_glTexParameterfv PUBLIC glad_glFrustumf PUBLIC glad_glNamedRenderbufferStorageMultisample PUBLIC glad_glDisable PUBLIC glad_glDrawElementsIndirect PUBLIC glad_glPointSize PUBLIC glad_glClearColor PUBLIC glad_glGetQueryObjectuiv PUBLIC glad_glBindTextureUnit PUBLIC glad_glColorMask PUBLIC glad_glInvalidateSubFramebuffer PUBLIC glad_glUniformMatrix2dv PUBLIC glad_glShaderBinary PUBLIC glad_glGenTextures PUBLIC glad_glPixelStoref PUBLIC GLAD_GL_VERSION_4_5 PUBLIC glad_glDrawArraysIndirect PUBLIC glad_glPixelStorei PUBLIC glad_glPointParameterxv PUBLIC glad_glVertexAttribP2uiv PUBLIC glad_glDrawTransformFeedbackStreamInstanced PUBLIC glad_glCreateTransformFeedbacks PUBLIC glad_glAlphaFunc PUBLIC glad_glMultiTexCoordP3uiv PUBLIC glad_glCreateRenderbuffers PUBLIC glad_glGetnSeparableFilter PUBLIC glad_glCompressedTexImage3D PUBLIC glad_glEnablei PUBLIC glad_glGetBufferSubData PUBLIC glad_glGetVertexAttribLdv PUBLIC glad_glBeginConditionalRender PUBLIC glad_glVertexAttribFormat PUBLIC glad_glUseProgramStages PUBLIC glad_glIsVertexArray PUBLIC glad_glCompressedTexImage1D PUBLIC glad_glRenderbufferStorage PUBLIC glad_glUniform1fv PUBLIC glad_glProgramUniform4i PUBLIC glad_glUniform1dv PUBLIC glad_glBlendEquation PUBLIC glad_glGetBufferParameteriv PUBLIC glad_glGetDebugMessageLog PUBLIC glad_glProgramUniform3fv PUBLIC glad_glVertexP4ui PUBLIC glad_glDrawElementsInstancedBaseVertex PUBLIC glad_glUniformMatrix3fv PUBLIC glad_glGetShaderInfoLog PUBLIC glad_glProgramUniform3ui PUBLIC glad_glStencilFunc PUBLIC glad_glOrthof PUBLIC glad_glBeginTransformFeedback PUBLIC glad_glScissorIndexedv PUBLIC glad_glDepthRangeArrayv PUBLIC glad_glUniformMatrix4x2dv PUBLIC glad_glGetInteger64i_v PUBLIC glad_glGetAttachedShaders PUBLIC glad_glPointParameterf PUBLIC glad_glCheckNamedFramebufferStatus PUBLIC glad_glSamplerParameterIuiv PUBLIC glad_glTextureStorage2D PUBLIC glad_glGetnTexImage PUBLIC glad_glBlendFunci PUBLIC glad_glGetBooleanv PUBLIC glad_glTexEnvxv PUBLIC glad_glProgramUniform1dv PUBLIC glad_glBindVertexArray PUBLIC glad_glEnableVertexAttribArray PUBLIC glad_glClipControl PUBLIC glad_glTextureStorage1D PUBLIC glad_glVertexAttrib4ubv PUBLIC glad_glClearNamedBufferSubData PUBLIC glad_glUniform1d PUBLIC glad_glGetProgramStageiv PUBLIC glad_glGetnPixelMapuiv PUBLIC glad_glInvalidateFramebuffer PUBLIC glad_glLogicOp PUBLIC glad_glLightModelf PUBLIC glad_glIsShader PUBLIC glad_glTexImage3D PUBLIC glad_glGetShaderiv PUBLIC glad_glClearNamedFramebufferfv PUBLIC GLAD_GL_VERSION_1_3 PUBLIC glad_glDrawElementsInstancedBaseVertexBaseInstance PUBLIC glad_glUniform2fv PUBLIC glad_glColor4x PUBLIC glad_glVertexAttribL3dv PUBLIC glad_glVertexAttribDivisor PUBLIC glad_glGetFragDataLocation PUBLIC glad_glVertexAttrib2f PUBLIC glad_glGenProgramPipelines PUBLIC glad_glDrawElements PUBLIC glad_glGetUniformBlockIndex PUBLIC glad_glCreateProgram PUBLIC glad_glScissor PUBLIC glad_glBindFramebuffer PUBLIC glad_glNamedRenderbufferStorage PUBLIC glad_glProgramUniformMatrix4x3dv PUBLIC glad_glNamedFramebufferTexture PUBLIC glad_glBindImageTextures PUBLIC glad_glUniform3f PUBLIC glad_glIsProgram PUBLIC glad_glGetQueryObjectiv PUBLIC glad_glVertexAttrib1d PUBLIC glad_glDispatchCompute PUBLIC glad_glVertexAttribIPointer PUBLIC glad_glGetProgramBinary PUBLIC glad_glProgramUniform2uiv PUBLIC glad_glDisablei PUBLIC glad_glLightModelxv PUBLIC glad_glPointParameterx PUBLIC glad_glPointParameteri PUBLIC glad_glGetDoublei_v PUBLIC glad_glCreateFramebuffers PUBLIC glad_glVertexAttribI4uiv PUBLIC glad_glTexCoordP1ui PUBLIC glad_glDeleteTextures PUBLIC glad_glIsProgramPipeline PUBLIC glad_glVertexAttrib4Niv PUBLIC glad_glGetTransformFeedbacki64_v PUBLIC glad_glBindBuffersBase PUBLIC glad_glDeleteBuffers PUBLIC glad_glVertexAttribL2dv PUBLIC glad_glDisableClientState PUBLIC glad_glGetClipPlanef PUBLIC glad_glTranslatex PUBLIC glad_glGenRenderbuffers PUBLIC glad_glMapNamedBuffer PUBLIC glad_glVertexAttrib3d PUBLIC glad_glProgramUniform4d PUBLIC glad_glGetVertexAttribiv PUBLIC glad_glVertexBindingDivisor PUBLIC glad_glIsFramebuffer PUBLIC glad_glGetQueryObjecti64v PUBLIC glad_glUniformMatrix4fv PUBLIC glad_glUnmapBuffer PUBLIC glad_glDisableVertexAttribArray PUBLIC glad_glProgramUniformMatrix3dv PUBLIC glad_glUseProgram PUBLIC glad_glVertexAttribI1uiv PUBLIC glad_glTexStorage2DMultisample PUBLIC glad_glUniform4uiv PUBLIC glad_glGetShaderSource PUBLIC glad_glPointParameteriv PUBLIC glad_glProgramUniformMatrix2dv PUBLIC GLAD_GL_VERSION_4_2 PUBLIC glad_glGetCompressedTexImage PUBLIC glad_glTexParameterIiv PUBLIC glad_glBeginQueryIndexed PUBLIC glad_glDetachShader PUBLIC glad_glTexImage2D PUBLIC glad_glVertexAttribP1ui PUBLIC glad_glBlendColor PUBLIC glad_glCopyTexImage2D PUBLIC glad_glQueryCounter PUBLIC glad_glVertexAttrib4Nubv PUBLIC glad_glUniform3d PUBLIC glad_glNamedBufferSubData PUBLIC glad_glGetActiveUniformBlockiv PUBLIC glad_glUniformMatrix3x4fv PUBLIC glad_glProgramUniformMatrix3x2fv PUBLIC glad_glCreateShaderProgramv PUBLIC glad_glBindBuffersRange PUBLIC glad_glInvalidateBufferSubData PUBLIC glad_glDrawBuffers PUBLIC glad_glShaderStorageBlockBinding PUBLIC glad_glVertexAttrib3sv PUBLIC glad_glGetFloati_v PUBLIC glad_glTexEnvi PUBLIC glad_glProgramUniform3i PUBLIC glad_glCopyTexImage1D PUBLIC glad_glGetActiveAttrib PUBLIC glad_glGenBuffers PUBLIC glad_glTexParameterIuiv PUBLIC glad_glVertexAttribLPointer PUBLIC glad_glGetVertexAttribIiv PUBLIC glad_glProgramUniform2i PUBLIC glad_glTexEnviv PUBLIC glad_glVertexAttrib4Nub PUBLIC glad_glMultiTexCoordP4uiv PUBLIC glad_glPauseTransformFeedback PUBLIC glad_glDrawElementsInstanced PUBLIC glad_glVertexAttribI4ui PUBLIC glad_glCompressedTextureSubImage2D PUBLIC glad_glGetFramebufferAttachmentParameteriv PUBLIC glad_glTextureSubImage3D PUBLIC glad_glGetTexImage PUBLIC glad_glPointParameterfv PUBLIC glad_glBlendFunc PUBLIC glad_glValidateProgramPipeline PUBLIC glad_glProgramUniformMatrix2x4fv PUBLIC glad_glViewport PUBLIC glad_glProgramUniformMatrix2x3dv PUBLIC GLVersion PUBLIC glad_glInvalidateTexSubImage PUBLIC glad_glBufferSubData PUBLIC glad_glGetQueryBufferObjectiv PUBLIC glad_glBindTextures PUBLIC glad_glGetUniformIndices PUBLIC glad_glDeleteRenderbuffers PUBLIC glad_glSampleMaski PUBLIC glad_glGetActiveAtomicCounterBufferiv PUBLIC GLAD_GL_VERSION_4_1 PUBLIC glad_glProgramUniformMatrix2fv PUBLIC glad_glTextureBufferRange PUBLIC glad_glBindTexture PUBLIC glad_glTextureParameterf PUBLIC glad_glIsSampler PUBLIC glad_glGetTexLevelParameterfv PUBLIC glad_glGetUniformdv PUBLIC glad_glActiveTexture PUBLIC glad_glUniform4iv PUBLIC glad_glBindRenderbuffer PUBLIC glad_glTexStorage3D PUBLIC glad_glTexStorage1D PUBLIC glad_glGetFramebufferParameteriv PUBLIC glad_glMaterialx PUBLIC glad_glUniform3i PUBLIC glad_glCullFace PUBLIC glad_glNamedBufferStorage PUBLIC glad_glCreateQueries PUBLIC glad_glIsEnabledi PUBLIC glad_glVertexAttribI4ubv PUBLIC glad_glFlushMappedBufferRange PUBLIC glad_glCopyNamedBufferSubData PUBLIC glad_glUniform3iv PUBLIC glad_glProgramUniformMatrix2x3fv PUBLIC glad_glMultiTexCoord4x PUBLIC glad_glNamedFramebufferDrawBuffers PUBLIC glad_glGetStringi PUBLIC glad_glGetnConvolutionFilter PUBLIC glad_glSamplerParameteriv PUBLIC glad_glGetShaderPrecisionFormat PUBLIC glad_glVertexAttribL2d PUBLIC glad_glDeleteShader PUBLIC glad_glVertexAttribI4iv PUBLIC glad_glGetTexParameterxv PUBLIC glad_glVertexAttrib3f PUBLIC glad_glBlitFramebuffer PUBLIC glad_glFrontFace PUBLIC glad_glVertexAttribIFormat PUBLIC glad_glScissorArrayv PUBLIC glad_glIsTransformFeedback PUBLIC glad_glTransformFeedbackVaryings PUBLIC glad_glUniformMatrix2x3fv PUBLIC glad_glReadPixels PUBLIC glad_glLoadMatrixx PUBLIC glad_glVertexAttribI2ui PUBLIC glad_glDepthRange PUBLIC glad_glGenFramebuffers PUBLIC glad_glTexSubImage1D PUBLIC glad_glUniform2i PUBLIC glad_glMultiTexCoordP2ui PUBLIC glad_glDrawRangeElements PUBLIC glad_glViewportIndexedf PUBLIC glad_glProgramBinary PUBLIC glad_glDeleteFramebuffers PUBLIC glad_glStencilOpSeparate PUBLIC glad_glCopyTextureSubImage3D PUBLIC glad_glGetBufferPointerv PUBLIC glad_glGetnMapfv PUBLIC glad_glTexBufferRange PUBLIC glad_glVertexAttribP3ui PUBLIC glad_glGetTexEnvfv PUBLIC glad_glGetTextureLevelParameteriv PUBLIC glad_glInvalidateNamedFramebufferData PUBLIC glad_glGetMaterialfv PUBLIC glad_glTexImage2DMultisample PUBLIC GLAD_GL_VERSION_1_2 PUBLIC glad_glFramebufferTexture PUBLIC glad_glVertexAttrib4uiv PUBLIC glad_glGetUniformLocation PUBLIC glad_glUniform4ui PUBLIC glad_glPatchParameterfv PUBLIC glad_glDepthMask PUBLIC glad_glMapBuffer PUBLIC glad_glProgramUniform2fv PUBLIC glad_glPushDebugGroup PUBLIC glad_glMemoryBarrier PUBLIC glad_glTexSubImage3D PUBLIC glad_glVertexAttrib4d PUBLIC glad_glGetTexParameterIuiv PUBLIC glad_glReadnPixels PUBLIC glad_glBindTransformFeedback PUBLIC GLAD_GL_VERSION_ES_CM_1_0 PUBLIC glad_glTexStorage2D PUBLIC glad_glTextureStorage3D PUBLIC glad_glVertexAttrib2s PUBLIC glad_glProgramUniform2dv PUBLIC glad_glClampColor PUBLIC glad_glMaterialf PUBLIC glad_glVertexAttrib1fv PUBLIC glad_glClientActiveTexture PUBLIC glad_glTexCoordP2uiv PUBLIC glad_glGetTexEnviv PUBLIC glad_glGetTransformFeedbackiv PUBLIC glad_glUniformMatrix4dv PUBLIC glad_glBindSampler PUBLIC glad_glCompressedTexSubImage1D PUBLIC glad_glGetnHistogram PUBLIC glad_glBlendBarrier PUBLIC glad_glGetTextureSubImage PUBLIC glad_glInvalidateTexImage PUBLIC glad_glGetnCompressedTexImage PUBLIC glad_glBlitNamedFramebuffer PUBLIC glad_glUniform4d PUBLIC glad_glBlendEquationi PUBLIC glad_glTextureSubImage2D PUBLIC glad_glGetnUniformiv PUBLIC glad_glGetActiveUniformBlockName PUBLIC glad_glGetNamedBufferParameteriv PUBLIC glad_glGetnMapdv PUBLIC glad_glGetString PUBLIC glad_glProgramUniformMatrix3x4dv PUBLIC glad_glDrawRangeElementsBaseVertex PUBLIC glad_glProgramUniform2ui PUBLIC glad_glBindBuffer PUBLIC glad_glNormalPointer PUBLIC glad_glFramebufferTexture2D PUBLIC glad_glEnableVertexArrayAttrib PUBLIC glad_glGetQueryiv PUBLIC glad_glProgramParameteri PUBLIC glad_glUniform2uiv PUBLIC glad_glColorP3ui PUBLIC glad_glTexImage3DMultisample PUBLIC glad_glAttachShader PUBLIC glad_glVertexAttribI3uiv PUBLIC glad_glGetTexEnvxv PUBLIC glad_glBindVertexBuffer PUBLIC glad_glVertexAttrib4f PUBLIC glad_glUniform2iv PUBLIC glad_glCompressedTextureSubImage1D PUBLIC glad_glUniform1f PUBLIC glad_glFogxv PUBLIC glad_glIsRenderbuffer PUBLIC GLAD_GL_VERSION_3_0 PUBLIC glad_glLinkProgram PUBLIC glad_glSamplerParameterfv PUBLIC glad_glTexEnvf PUBLIC glad_glDrawArraysInstancedBaseInstance PUBLIC glad_glGetActiveSubroutineName PUBLIC glad_glGetnMinmax PUBLIC glad_glGetnPolygonStipple PUBLIC glad_glGetGraphicsResetStatus PUBLIC glad_glGetnColorTable PUBLIC glad_glTexEnvx PUBLIC glad_glPolygonMode PUBLIC glad_glGetFloatv PUBLIC glad_glNamedBufferData PUBLIC glad_glGetObjectPtrLabel PUBLIC glad_glProgramUniformMatrix4x2fv PUBLIC glad_glClearBufferiv PUBLIC glad_glPrimitiveRestartIndex PUBLIC glad_glFogf PUBLIC glad_glMemoryBarrierByRegion PUBLIC glad_glSampleCoverage PUBLIC glad_glLightModelfv PUBLIC glad_glDeleteVertexArrays PUBLIC glad_glGetTextureParameterIuiv PUBLIC glad_glPatchParameteri PUBLIC glad_glTexStorage3DMultisample PUBLIC glad_glUniformMatrix2x4dv PUBLIC glad_glGetSamplerParameteriv PUBLIC glad_glGetTexParameterIiv PUBLIC glad_glBindAttribLocation PUBLIC glad_glProgramUniform4ui PUBLIC glad_glMultiTexCoord4f PUBLIC glad_glLineWidthx PUBLIC glad_glUniform3fv PUBLIC glad_glFlushMappedNamedBufferRange PUBLIC glad_glMultiTexCoordP1ui PUBLIC glad_glBindVertexBuffers PUBLIC glad_glClearTexSubImage PUBLIC glad_glUniformMatrix2x3dv PUBLIC glad_glVertexAttribI3ui PUBLIC glad_glCompressedTexSubImage3D PUBLIC glad_glReadBuffer PUBLIC glad_glGetBufferParameteri64v PUBLIC glad_glClearBufferData PUBLIC glad_glMultiDrawElementsIndirectCount PUBLIC glad_glGetSubroutineUniformLocation PUBLIC glad_glNamedFramebufferRenderbuffer PUBLIC glad_glProgramUniform4f PUBLIC glad_glLoadIdentity PUBLIC glad_glTransformFeedbackBufferBase EXTRN __imp_malloc:PROC EXTRN __imp___stdio_common_vsscanf:PROC EXTRN __imp_strstr:PROC EXTRN __imp_FreeLibrary:PROC EXTRN __imp_free:PROC EXTRN __imp_GetProcAddress:PROC EXTRN __imp_LoadLibraryW:PROC EXTRN __imp_strncmp:PROC EXTRN __security_check_cookie:PROC glad_glCopyTexSubImage1D DQ 01H DUP (?) glad_glEndConditionalRender DQ 01H DUP (?) glad_glGetDoublev DQ 01H DUP (?) glad_glNormal3x DQ 01H DUP (?) glad_glMinSampleShading DQ 01H DUP (?) glad_glCompressedTexImage2D DQ 01H DUP (?) glad_glVertexAttribI4usv DQ 01H DUP (?) glad_glFogfv DQ 01H DUP (?) glad_glGetVertexArrayIndexediv DQ 01H DUP (?) glad_glTexEnvfv DQ 01H DUP (?) glad_glGetActiveUniform DQ 01H DUP (?) glad_glSamplerParameterf DQ 01H DUP (?) glad_glClearNamedFramebufferfi DQ 01H DUP (?) glad_glRotatex DQ 01H DUP (?) glad_glGetnUniformfv DQ 01H DUP (?) glad_glGetTextureLevelParameterfv DQ 01H DUP (?) glad_glVertexAttribI4bv DQ 01H DUP (?) glad_glMultiDrawElementsBaseVertex DQ 01H DUP (?) glad_glUniformMatrix3x2dv DQ 01H DUP (?) glad_glDeleteTransformFeedbacks DQ 01H DUP (?) glad_glTexCoordP2ui DQ 01H DUP (?) glad_glLightxv DQ 01H DUP (?) glad_glMatrixMode DQ 01H DUP (?) glad_glVertexAttribP1uiv DQ 01H DUP (?) glad_glGetIntegerv DQ 01H DUP (?) glad_glBindFragDataLocationIndexed DQ 01H DUP (?) glad_glClearBufferuiv DQ 01H DUP (?) glad_glVertexAttribP4uiv DQ 01H DUP (?) glad_glVertexAttribL4dv DQ 01H DUP (?) glad_glDrawTransformFeedbackStream DQ 01H DUP (?) glad_glClearDepth DQ 01H DUP (?) glad_glNormalP3uiv DQ 01H DUP (?) glad_glNormalP3ui DQ 01H DUP (?) glad_glVertexAttribI2i DQ 01H DUP (?) glad_glGetActiveUniformName DQ 01H DUP (?) GLAD_GL_VERSION_4_6 DD 01H DUP (?) ALIGN 8 glad_glTexCoordP3uiv DQ 01H DUP (?) glad_glFramebufferTexture1D DQ 01H DUP (?) glad_glUniform1ui DQ 01H DUP (?) glad_glGetnPixelMapusv DQ 01H DUP (?) glad_glVertexAttribI1iv DQ 01H DUP (?) glad_glVertexAttribL3d DQ 01H DUP (?) glad_glCreateBuffers DQ 01H DUP (?) glad_glTextureView DQ 01H DUP (?) glad_glGetLightxv DQ 01H DUP (?) glad_glDeleteSamplers DQ 01H DUP (?) GLAD_GL_VERSION_1_5 DD 01H DUP (?) ALIGN 8 glad_glUniformMatrix3dv DQ 01H DUP (?) glad_glVertexAttribP2ui DQ 01H DUP (?) glad_glUniform4i DQ 01H DUP (?) glad_glVertexAttrib4Nusv DQ 01H DUP (?) glad_glProgramUniformMatrix3x2dv DQ 01H DUP (?) glad_glValidateProgram DQ 01H DUP (?) glad_glVertexAttrib3dv DQ 01H DUP (?) glad_glVertexArrayVertexBuffers DQ 01H DUP (?) glad_glColorP4uiv DQ 01H DUP (?) glad_glGetProgramInfoLog DQ 01H DUP (?) glad_glColorP3uiv DQ 01H DUP (?) GLAD_GL_ES_VERSION_3_1 DD 01H DUP (?) ALIGN 8 glad_glCompileShader DQ 01H DUP (?) glad_glEndTransformFeedback DQ 01H DUP (?) glad_glGetProgramiv DQ 01H DUP (?) glad_glTexParameterxv DQ 01H DUP (?) glad_glClearBufferfv DQ 01H DUP (?) glad_glLightf DQ 01H DUP (?) glad_glDebugMessageControl DQ 01H DUP (?) glad_glCopyImageSubData DQ 01H DUP (?) glad_glGetUniformuiv DQ 01H DUP (?) glad_glInvalidateNamedFramebufferSubData DQ 01H DUP (?) glad_glUniform1i DQ 01H DUP (?) glad_glSamplerParameteri DQ 01H DUP (?) glad_glClearStencil DQ 01H DUP (?) glad_glProgramUniform4fv DQ 01H DUP (?) glad_glProgramUniform2iv DQ 01H DUP (?) glad_glMapBufferRange DQ 01H DUP (?) GLAD_GL_VERSION_4_3 DD 01H DUP (?) ALIGN 8 glad_glUniform4fv DQ 01H DUP (?) glad_glUniformMatrix4x3fv DQ 01H DUP (?) glad_glDebugMessageCallback DQ 01H DUP (?) glad_glVertexAttribLFormat DQ 01H DUP (?) glad_glProgramUniformMatrix4dv DQ 01H DUP (?) GLAD_GL_VERSION_3_3 DD 01H DUP (?) ALIGN 8 glad_glProgramUniform1fv DQ 01H DUP (?) glad_glFramebufferTextureLayer DQ 01H DUP (?) glad_glProgramUniform3f DQ 01H DUP (?) glad_glDebugMessageInsert DQ 01H DUP (?) glad_glPushMatrix DQ 01H DUP (?) glad_glGetFixedv DQ 01H DUP (?) glad_glCopyTexSubImage2D DQ 01H DUP (?) glad_glClearNamedBufferData DQ 01H DUP (?) glad_glWaitSync DQ 01H DUP (?) glad_glUniform3dv DQ 01H DUP (?) glad_glGetIntegeri_v DQ 01H DUP (?) GLAD_GL_VERSION_1_1 DD 01H DUP (?) ALIGN 8 glad_glCreateProgramPipelines DQ 01H DUP (?) glad_glBindBufferRange DQ 01H DUP (?) glad_glShaderSource DQ 01H DUP (?) glad_glGetTransformFeedbacki_v DQ 01H DUP (?) glad_glClearTexImage DQ 01H DUP (?) glad_glUniform1uiv DQ 01H DUP (?) glad_glGetVertexAttribfv DQ 01H DUP (?) GLAD_GL_VERSION_3_2 DD 01H DUP (?) ALIGN 8 glad_glCopyTexSubImage3D DQ 01H DUP (?) glad_glTexCoordPointer DQ 01H DUP (?) glad_glVertexAttribPointer DQ 01H DUP (?) glad_glPointSizex DQ 01H DUP (?) glad_glVertexAttrib2dv DQ 01H DUP (?) glad_glScalef DQ 01H DUP (?) glad_glProgramUniform1ui DQ 01H DUP (?) glad_glShadeModel DQ 01H DUP (?) glad_glVertexP3ui DQ 01H DUP (?) glad_glReleaseShaderCompiler DQ 01H DUP (?) glad_glColor4f DQ 01H DUP (?) glad_glNamedFramebufferDrawBuffer DQ 01H DUP (?) glad_glCopyTextureSubImage2D DQ 01H DUP (?) glad_glTexBuffer DQ 01H DUP (?) glad_glGetNamedRenderbufferParameteriv DQ 01H DUP (?) glad_glVertexArrayAttribLFormat DQ 01H DUP (?) glad_glGetNamedBufferParameteri64v DQ 01H DUP (?) glad_glGetQueryIndexediv DQ 01H DUP (?) glad_glStencilMaskSeparate DQ 01H DUP (?) GLAD_GL_VERSION_4_4 DD 01H DUP (?) ALIGN 8 glad_glGetCompressedTextureSubImage DQ 01H DUP (?) GLAD_GL_ES_VERSION_3_2 DD 01H DUP (?) ALIGN 8 glad_glUniformBlockBinding DQ 01H DUP (?) glad_glMultiTexCoordP2uiv DQ 01H DUP (?) glad_glGetQueryBufferObjectui64v DQ 01H DUP (?) GLAD_GL_VERSION_2_1 DD 01H DUP (?) ALIGN 8 glad_glIsEnabled DQ 01H DUP (?) glad_glClipPlanef DQ 01H DUP (?) glad_glGetProgramResourceLocation DQ 01H DUP (?) glad_glSecondaryColorP3uiv DQ 01H DUP (?) glad_glPopDebugGroup DQ 01H DUP (?) glad_glProgramUniform4uiv DQ 01H DUP (?) glad_glTexCoordP4uiv DQ 01H DUP (?) glad_glGetActiveSubroutineUniformiv DQ 01H DUP (?) glad_glVertexAttribP4ui DQ 01H DUP (?) glad_glGenQueries DQ 01H DUP (?) glad_glUniform2d DQ 01H DUP (?) glad_glFramebufferTexture3D DQ 01H DUP (?) glad_glUniform2f DQ 01H DUP (?) glad_glTexCoordP3ui DQ 01H DUP (?) glad_glVertexAttrib4sv DQ 01H DUP (?) glad_glVertexAttrib4dv DQ 01H DUP (?) glad_glVertexAttrib2sv DQ 01H DUP (?) glad_glGetSamplerParameterIuiv DQ 01H DUP (?) glad_glLineWidth DQ 01H DUP (?) glad_glDepthRangeIndexed DQ 01H DUP (?) glad_glVertexP2uiv DQ 01H DUP (?) glad_glUniformSubroutinesuiv DQ 01H DUP (?) glad_glGetTransformFeedbackVarying DQ 01H DUP (?) glad_glLoadMatrixf DQ 01H DUP (?) glad_glClearDepthx DQ 01H DUP (?) glad_glGetAttribLocation DQ 01H DUP (?) glad_glGetTextureImage DQ 01H DUP (?) glad_glGetInteger64v DQ 01H DUP (?) glad_glTextureBarrier DQ 01H DUP (?) glad_glTextureBuffer DQ 01H DUP (?) glad_glEnable DQ 01H DUP (?) glad_glMaterialfv DQ 01H DUP (?) glad_glNamedFramebufferTextureLayer DQ 01H DUP (?) glad_glTexImage1D DQ 01H DUP (?) glad_glVertexArrayBindingDivisor DQ 01H DUP (?) glad_glViewportIndexedfv DQ 01H DUP (?) glad_glGetVertexAttribdv DQ 01H DUP (?) glad_glVertexPointer DQ 01H DUP (?) glad_glViewportArrayv DQ 01H DUP (?) glad_glSpecializeShader DQ 01H DUP (?) glad_glGetVertexArrayIndexed64iv DQ 01H DUP (?) glad_glGetnUniformuiv DQ 01H DUP (?) glad_glVertexAttrib3s DQ 01H DUP (?) glad_glNormal3f DQ 01H DUP (?) glad_glUniform1iv DQ 01H DUP (?) glad_glVertexP3uiv DQ 01H DUP (?) glad_glGetUniformiv DQ 01H DUP (?) glad_glProgramUniformMatrix4x3fv DQ 01H DUP (?) glad_glIsQuery DQ 01H DUP (?) glad_glCreateVertexArrays DQ 01H DUP (?) glad_glGetProgramResourceiv DQ 01H DUP (?) glad_glTexParameterf DQ 01H DUP (?) glad_glBlendEquationSeparate DQ 01H DUP (?) glad_glObjectPtrLabel DQ 01H DUP (?) glad_glDrawElementsBaseVertex DQ 01H DUP (?) glad_glVertexP4uiv DQ 01H DUP (?) glad_glVertexAttribI1ui DQ 01H DUP (?) glad_glVertexAttribI2iv DQ 01H DUP (?) glad_glGetNamedBufferPointerv DQ 01H DUP (?) glad_glGetUniformSubroutineuiv DQ 01H DUP (?) glad_glVertexAttrib4Nbv DQ 01H DUP (?) glad_glDispatchComputeIndirect DQ 01H DUP (?) glad_glVertexAttribP3uiv DQ 01H DUP (?) glad_glScissorIndexed DQ 01H DUP (?) glad_glVertexArrayAttribBinding DQ 01H DUP (?) glad_glVertexAttrib4usv DQ 01H DUP (?) glad_glGetnUniformdv DQ 01H DUP (?) glad_glGetInternalformati64v DQ 01H DUP (?) glad_glCompressedTextureSubImage3D DQ 01H DUP (?) glad_glColorPointer DQ 01H DUP (?) glad_glTexCoordP4ui DQ 01H DUP (?) glad_glDrawTransformFeedback DQ 01H DUP (?) glad_glGenSamplers DQ 01H DUP (?) glad_glUniformMatrix3x2fv DQ 01H DUP (?) glad_glBlendEquationSeparatei DQ 01H DUP (?) glad_glClipPlanex DQ 01H DUP (?) glad_glMultiDrawElementsIndirect DQ 01H DUP (?) glad_glProgramUniformMatrix4fv DQ 01H DUP (?) glad_glGetQueryBufferObjecti64v DQ 01H DUP (?) glad_glGetSubroutineIndex DQ 01H DUP (?) glad_glUnmapNamedBuffer DQ 01H DUP (?) glad_glCompressedTexSubImage2D DQ 01H DUP (?) glad_glDrawArrays DQ 01H DUP (?) glad_glGetProgramInterfaceiv DQ 01H DUP (?) glad_glVertexAttribL4d DQ 01H DUP (?) glad_glProgramUniform2f DQ 01H DUP (?) glad_glDeleteProgram DQ 01H DUP (?) glad_glDrawElementsInstancedBaseInstance DQ 01H DUP (?) glad_glResumeTransformFeedback DQ 01H DUP (?) glad_glGetClipPlanex DQ 01H DUP (?) glad_glGetInternalformativ DQ 01H DUP (?) glad_glActiveShaderProgram DQ 01H DUP (?) glad_glFenceSync DQ 01H DUP (?) glad_glGetTexParameteriv DQ 01H DUP (?) glad_glGetProgramPipelineInfoLog DQ 01H DUP (?) glad_glTextureParameterfv DQ 01H DUP (?) glad_glGetActiveUniformsiv DQ 01H DUP (?) glad_glGenVertexArrays DQ 01H DUP (?) glad_glMultiDrawArraysIndirect DQ 01H DUP (?) glad_glVertexAttrib1dv DQ 01H DUP (?) glad_glObjectLabel DQ 01H DUP (?) glad_glVertexAttrib4iv DQ 01H DUP (?) GLAD_GL_VERSION_4_0 DD 01H DUP (?) ALIGN 8 glad_glBufferStorage DQ 01H DUP (?) glad_glGetnMapiv DQ 01H DUP (?) glad_glGetNamedBufferSubData DQ 01H DUP (?) glad_glVertexAttribI4sv DQ 01H DUP (?) glad_glEndQuery DQ 01H DUP (?) glad_glVertexAttribI3iv DQ 01H DUP (?) glad_glProgramUniform2d DQ 01H DUP (?) glad_glMultiTexCoordP3ui DQ 01H DUP (?) glad_glDepthRangef DQ 01H DUP (?) glad_glClearNamedFramebufferiv DQ 01H DUP (?) glad_glProgramUniform1uiv DQ 01H DUP (?) glad_glUniform2dv DQ 01H DUP (?) glad_glGetVertexAttribIuiv DQ 01H DUP (?) glad_glGetVertexArrayiv DQ 01H DUP (?) glad_glGetSynciv DQ 01H DUP (?) glad_glGetPointerv DQ 01H DUP (?) glad_glVertexAttrib2d DQ 01H DUP (?) glad_glGetProgramPipelineiv DQ 01H DUP (?) glad_glSamplerParameterIiv DQ 01H DUP (?) glad_glBindSamplers DQ 01H DUP (?) GLAD_GL_SC_VERSION_2_0 DD 01H DUP (?) ALIGN 8 glad_glDeleteSync DQ 01H DUP (?) glad_glUniform3ui DQ 01H DUP (?) glad_glVertexAttribBinding DQ 01H DUP (?) glad_glBufferData DQ 01H DUP (?) glad_glClientWaitSync DQ 01H DUP (?) glad_glRenderbufferStorageMultisample DQ 01H DUP (?) glad_glGetMaterialxv DQ 01H DUP (?) glad_glNamedFramebufferParameteri DQ 01H DUP (?) glad_glGetFragDataIndex DQ 01H DUP (?) glad_glBlendFuncSeparate DQ 01H DUP (?) glad_glSecondaryColorP3ui DQ 01H DUP (?) glad_glDeleteProgramPipelines DQ 01H DUP (?) glad_glTexParameteri DQ 01H DUP (?) glad_glIsSync DQ 01H DUP (?) glad_glProgramUniform3d DQ 01H DUP (?) glad_glFramebufferParameteri DQ 01H DUP (?) glad_glMultMatrixf DQ 01H DUP (?) glad_glClearBufferfi DQ 01H DUP (?) glad_glClearColorx DQ 01H DUP (?) glad_glColor4ub DQ 01H DUP (?) glad_glGetRenderbufferParameteriv DQ 01H DUP (?) glad_glStencilFuncSeparate DQ 01H DUP (?) glad_glLightx DQ 01H DUP (?) glad_glTextureParameterIiv DQ 01H DUP (?) glad_glScalex DQ 01H DUP (?) glad_glMultiDrawArraysIndirectCount DQ 01H DUP (?) glad_glUniformMatrix2fv DQ 01H DUP (?) glad_glBindImageTexture DQ 01H DUP (?) glad_glInvalidateBufferData DQ 01H DUP (?) glad_glBeginQuery DQ 01H DUP (?) glad_glBindBufferBase DQ 01H DUP (?) glad_glProgramUniform1i DQ 01H DUP (?) glad_glTexCoordP1uiv DQ 01H DUP (?) glad_glDrawTransformFeedbackInstanced DQ 01H DUP (?) glad_glVertexAttribI2uiv DQ 01H DUP (?) glad_glGetnPixelMapfv DQ 01H DUP (?) glad_glGetTextureParameterfv DQ 01H DUP (?) glad_glBindFragDataLocation DQ 01H DUP (?) glad_glDeleteQueries DQ 01H DUP (?) glad_glVertexAttribI4i DQ 01H DUP (?) glad_glUniformMatrix3x4dv DQ 01H DUP (?) glad_glGetObjectLabel DQ 01H DUP (?) glad_glLightModelx DQ 01H DUP (?) glad_glDrawArraysInstanced DQ 01H DUP (?) glad_glProgramUniformMatrix2x4dv DQ 01H DUP (?) glad_glGetNamedFramebufferAttachmentParameteriv DQ 01H DUP (?) glad_glUniform4f DQ 01H DUP (?) glad_glMaterialxv DQ 01H DUP (?) glad_glPolygonOffsetClamp DQ 01H DUP (?) glad_glVertexAttrib4bv DQ 01H DUP (?) glad_glOrthox DQ 01H DUP (?) glad_glVertexAttrib4Nuiv DQ 01H DUP (?) glad_glUniformMatrix2x4fv DQ 01H DUP (?) glad_glGetError DQ 01H DUP (?) glad_glGetQueryBufferObjectuiv DQ 01H DUP (?) glad_glVertexArrayElementBuffer DQ 01H DUP (?) glad_glMultiDrawElements DQ 01H DUP (?) glad_glStencilMask DQ 01H DUP (?) glad_glMultiDrawArrays DQ 01H DUP (?) glad_glDrawBuffer DQ 01H DUP (?) glad_glVertexAttribL1dv DQ 01H DUP (?) glad_glCreateTextures DQ 01H DUP (?) glad_glMapNamedBufferRange DQ 01H DUP (?) glad_glFogx DQ 01H DUP (?) glad_glVertexAttribI1i DQ 01H DUP (?) glad_glProgramUniformMatrix3x4fv DQ 01H DUP (?) glad_glGetUniformfv DQ 01H DUP (?) glad_glAlphaFuncx DQ 01H DUP (?) glad_glGetTexLevelParameteriv DQ 01H DUP (?) glad_glTextureStorage3DMultisample DQ 01H DUP (?) glad_glGetMultisamplefv DQ 01H DUP (?) glad_glCreateShader DQ 01H DUP (?) glad_glClearNamedFramebufferuiv DQ 01H DUP (?) glad_glIsTexture DQ 01H DUP (?) glad_glGenerateTextureMipmap DQ 01H DUP (?) glad_glGetCompressedTextureImage DQ 01H DUP (?) glad_glStencilOp DQ 01H DUP (?) glad_glProgramUniformMatrix4x2dv DQ 01H DUP (?) glad_glBlendFuncSeparatei DQ 01H DUP (?) glad_glCopyTextureSubImage1D DQ 01H DUP (?) GLAD_GL_VERSION_3_1 DD 01H DUP (?) ALIGN 8 glad_glUniformMatrix4x3dv DQ 01H DUP (?) glad_glClearBufferSubData DQ 01H DUP (?) glad_glIsBuffer DQ 01H DUP (?) glad_glTextureParameteri DQ 01H DUP (?) GLAD_GL_ES_VERSION_2_0 DD 01H DUP (?) ALIGN 8 glad_glFrustumx DQ 01H DUP (?) glad_glGenTransformFeedbacks DQ 01H DUP (?) GLAD_GL_ES_VERSION_3_0 DD 01H DUP (?) ALIGN 8 glad_glProgramUniform4iv DQ 01H DUP (?) glad_glPrimitiveBoundingBox DQ 01H DUP (?) glad_glVertexArrayAttribFormat DQ 01H DUP (?) glad_glPolygonOffsetx DQ 01H DUP (?) glad_glNamedFramebufferReadBuffer DQ 01H DUP (?) glad_glTexParameterx DQ 01H DUP (?) glad_glGetQueryObjectui64v DQ 01H DUP (?) glad_glDepthRangex DQ 01H DUP (?) glad_glTexSubImage2D DQ 01H DUP (?) glad_glVertexAttrib4fv DQ 01H DUP (?) glad_glVertexAttribL1d DQ 01H DUP (?) glad_glTransformFeedbackBufferRange DQ 01H DUP (?) glad_glPopMatrix DQ 01H DUP (?) glad_glProgramUniform3dv DQ 01H DUP (?) glad_glMultMatrixx DQ 01H DUP (?) glad_glGetActiveSubroutineUniformName DQ 01H DUP (?) glad_glUniform4dv DQ 01H DUP (?) glad_glLightfv DQ 01H DUP (?) glad_glGetSamplerParameterIiv DQ 01H DUP (?) glad_glProvokingVertex DQ 01H DUP (?) glad_glGetNamedFramebufferParameteriv DQ 01H DUP (?) glad_glGetProgramResourceIndex DQ 01H DUP (?) glad_glProgramUniform1d DQ 01H DUP (?) glad_glVertexAttribI3i DQ 01H DUP (?) glad_glVertexAttrib1s DQ 01H DUP (?) glad_glProgramUniform1f DQ 01H DUP (?) glad_glGetSamplerParameterfv DQ 01H DUP (?) glad_glTranslatef DQ 01H DUP (?) glad_glCheckFramebufferStatus DQ 01H DUP (?) glad_glGetBooleani_v DQ 01H DUP (?) glad_glUniformMatrix4x2fv DQ 01H DUP (?) glad_glVertexAttrib1f DQ 01H DUP (?) glad_glProgramUniform4dv DQ 01H DUP (?) glad_glVertexAttrib1sv DQ 01H DUP (?) glad_glVertexP2ui DQ 01H DUP (?) glad_glFinish DQ 01H DUP (?) glad_glTexParameteriv DQ 01H DUP (?) glad_glRotatef DQ 01H DUP (?) glad_glEnableClientState DQ 01H DUP (?) glad_glGenerateMipmap DQ 01H DUP (?) GLAD_GL_VERSION_1_4 DD 01H DUP (?) ALIGN 8 glad_glVertexArrayAttribIFormat DQ 01H DUP (?) glad_glGetVertexAttribPointerv DQ 01H DUP (?) glad_glVertexArrayVertexBuffer DQ 01H DUP (?) glad_glColorMaski DQ 01H DUP (?) glad_glGetTextureParameterIiv DQ 01H DUP (?) glad_glSampleCoveragex DQ 01H DUP (?) glad_glClearDepthf DQ 01H DUP (?) glad_glProgramUniformMatrix3fv DQ 01H DUP (?) glad_glUniform2ui DQ 01H DUP (?) GLAD_GL_VERSION_2_0 DD 01H DUP (?) ALIGN 8 glad_glEndQueryIndexed DQ 01H DUP (?) glad_glVertexAttrib3fv DQ 01H DUP (?) glad_glHint DQ 01H DUP (?) glad_glCopyBufferSubData DQ 01H DUP (?) glad_glDepthFunc DQ 01H DUP (?) glad_glPolygonOffset DQ 01H DUP (?) glad_glTextureStorage2DMultisample DQ 01H DUP (?) glad_glClear DQ 01H DUP (?) glad_glTextureSubImage1D DQ 01H DUP (?) glad_glFlush DQ 01H DUP (?) glad_glVertexAttrib2fv DQ 01H DUP (?) glad_glMultiTexCoordP4ui DQ 01H DUP (?) glad_glFramebufferRenderbuffer DQ 01H DUP (?) glad_glVertexAttrib4Nsv DQ 01H DUP (?) glad_glCreateSamplers DQ 01H DUP (?) glad_glColorP4ui DQ 01H DUP (?) glad_glTextureParameteriv DQ 01H DUP (?) glad_glProgramUniform1iv DQ 01H DUP (?) glad_glProgramUniform3iv DQ 01H DUP (?) glad_glGetTextureParameteriv DQ 01H DUP (?) GLAD_GL_VERSION_1_0 DD 01H DUP (?) ALIGN 8 glad_glVertexAttrib4s DQ 01H DUP (?) glad_glGetLightfv DQ 01H DUP (?) glad_glBindProgramPipeline DQ 01H DUP (?) glad_glMultiTexCoordP1uiv DQ 01H DUP (?) glad_glProgramUniform3uiv DQ 01H DUP (?) glad_glUniform3uiv DQ 01H DUP (?) glad_glDisableVertexArrayAttrib DQ 01H DUP (?) glad_glTextureParameterIuiv DQ 01H DUP (?) glad_glGetTexParameterfv DQ 01H DUP (?) glad_glGetProgramResourceLocationIndex DQ 01H DUP (?) glad_glGetProgramResourceName DQ 01H DUP (?) glad_glTexParameterfv DQ 01H DUP (?) glad_glFrustumf DQ 01H DUP (?) glad_glNamedRenderbufferStorageMultisample DQ 01H DUP (?) glad_glDisable DQ 01H DUP (?) glad_glDrawElementsIndirect DQ 01H DUP (?) glad_glPointSize DQ 01H DUP (?) glad_glClearColor DQ 01H DUP (?) glad_glGetQueryObjectuiv DQ 01H DUP (?) glad_glBindTextureUnit DQ 01H DUP (?) glad_glColorMask DQ 01H DUP (?) glad_glInvalidateSubFramebuffer DQ 01H DUP (?) glad_glUniformMatrix2dv DQ 01H DUP (?) glad_glShaderBinary DQ 01H DUP (?) glad_glGenTextures DQ 01H DUP (?) glad_glPixelStoref DQ 01H DUP (?) GLAD_GL_VERSION_4_5 DD 01H DUP (?) ALIGN 8 glad_glDrawArraysIndirect DQ 01H DUP (?) glad_glPixelStorei DQ 01H DUP (?) glad_glPointParameterxv DQ 01H DUP (?) glad_glVertexAttribP2uiv DQ 01H DUP (?) glad_glDrawTransformFeedbackStreamInstanced DQ 01H DUP (?) glad_glCreateTransformFeedbacks DQ 01H DUP (?) glad_glAlphaFunc DQ 01H DUP (?) glad_glMultiTexCoordP3uiv DQ 01H DUP (?) glad_glCreateRenderbuffers DQ 01H DUP (?) glad_glGetnSeparableFilter DQ 01H DUP (?) glad_glCompressedTexImage3D DQ 01H DUP (?) glad_glEnablei DQ 01H DUP (?) glad_glGetBufferSubData DQ 01H DUP (?) glad_glGetVertexAttribLdv DQ 01H DUP (?) glad_glBeginConditionalRender DQ 01H DUP (?) glad_glVertexAttribFormat DQ 01H DUP (?) glad_glUseProgramStages DQ 01H DUP (?) glad_glIsVertexArray DQ 01H DUP (?) glad_glCompressedTexImage1D DQ 01H DUP (?) glad_glRenderbufferStorage DQ 01H DUP (?) glad_glUniform1fv DQ 01H DUP (?) glad_glProgramUniform4i DQ 01H DUP (?) glad_glUniform1dv DQ 01H DUP (?) glad_glBlendEquation DQ 01H DUP (?) glad_glGetBufferParameteriv DQ 01H DUP (?) glad_glGetDebugMessageLog DQ 01H DUP (?) glad_glProgramUniform3fv DQ 01H DUP (?) glad_glVertexP4ui DQ 01H DUP (?) glad_glDrawElementsInstancedBaseVertex DQ 01H DUP (?) glad_glUniformMatrix3fv DQ 01H DUP (?) glad_glGetShaderInfoLog DQ 01H DUP (?) glad_glProgramUniform3ui DQ 01H DUP (?) glad_glStencilFunc DQ 01H DUP (?) glad_glOrthof DQ 01H DUP (?) glad_glBeginTransformFeedback DQ 01H DUP (?) glad_glScissorIndexedv DQ 01H DUP (?) glad_glDepthRangeArrayv DQ 01H DUP (?) glad_glUniformMatrix4x2dv DQ 01H DUP (?) glad_glGetInteger64i_v DQ 01H DUP (?) glad_glGetAttachedShaders DQ 01H DUP (?) glad_glPointParameterf DQ 01H DUP (?) glad_glCheckNamedFramebufferStatus DQ 01H DUP (?) glad_glSamplerParameterIuiv DQ 01H DUP (?) glad_glTextureStorage2D DQ 01H DUP (?) glad_glGetnTexImage DQ 01H DUP (?) glad_glBlendFunci DQ 01H DUP (?) glad_glGetBooleanv DQ 01H DUP (?) glad_glTexEnvxv DQ 01H DUP (?) glad_glProgramUniform1dv DQ 01H DUP (?) glad_glBindVertexArray DQ 01H DUP (?) glad_glEnableVertexAttribArray DQ 01H DUP (?) glad_glClipControl DQ 01H DUP (?) glad_glTextureStorage1D DQ 01H DUP (?) glad_glVertexAttrib4ubv DQ 01H DUP (?) glad_glClearNamedBufferSubData DQ 01H DUP (?) glad_glUniform1d DQ 01H DUP (?) glad_glGetProgramStageiv DQ 01H DUP (?) glad_glGetnPixelMapuiv DQ 01H DUP (?) glad_glInvalidateFramebuffer DQ 01H DUP (?) glad_glLogicOp DQ 01H DUP (?) glad_glLightModelf DQ 01H DUP (?) glad_glIsShader DQ 01H DUP (?) glad_glTexImage3D DQ 01H DUP (?) glad_glGetShaderiv DQ 01H DUP (?) glad_glClearNamedFramebufferfv DQ 01H DUP (?) GLAD_GL_VERSION_1_3 DD 01H DUP (?) ALIGN 8 glad_glDrawElementsInstancedBaseVertexBaseInstance DQ 01H DUP (?) glad_glUniform2fv DQ 01H DUP (?) glad_glColor4x DQ 01H DUP (?) glad_glVertexAttribL3dv DQ 01H DUP (?) glad_glVertexAttribDivisor DQ 01H DUP (?) glad_glGetFragDataLocation DQ 01H DUP (?) glad_glVertexAttrib2f DQ 01H DUP (?) glad_glGenProgramPipelines DQ 01H DUP (?) glad_glDrawElements DQ 01H DUP (?) glad_glGetUniformBlockIndex DQ 01H DUP (?) glad_glCreateProgram DQ 01H DUP (?) glad_glScissor DQ 01H DUP (?) glad_glBindFramebuffer DQ 01H DUP (?) glad_glNamedRenderbufferStorage DQ 01H DUP (?) glad_glProgramUniformMatrix4x3dv DQ 01H DUP (?) glad_glNamedFramebufferTexture DQ 01H DUP (?) glad_glBindImageTextures DQ 01H DUP (?) glad_glUniform3f DQ 01H DUP (?) glad_glIsProgram DQ 01H DUP (?) glad_glGetQueryObjectiv DQ 01H DUP (?) glad_glVertexAttrib1d DQ 01H DUP (?) glad_glDispatchCompute DQ 01H DUP (?) glad_glVertexAttribIPointer DQ 01H DUP (?) glad_glGetProgramBinary DQ 01H DUP (?) glad_glProgramUniform2uiv DQ 01H DUP (?) glad_glDisablei DQ 01H DUP (?) glad_glLightModelxv DQ 01H DUP (?) glad_glPointParameterx DQ 01H DUP (?) glad_glPointParameteri DQ 01H DUP (?) glad_glGetDoublei_v DQ 01H DUP (?) glad_glCreateFramebuffers DQ 01H DUP (?) glad_glVertexAttribI4uiv DQ 01H DUP (?) glad_glTexCoordP1ui DQ 01H DUP (?) glad_glDeleteTextures DQ 01H DUP (?) glad_glIsProgramPipeline DQ 01H DUP (?) glad_glVertexAttrib4Niv DQ 01H DUP (?) glad_glGetTransformFeedbacki64_v DQ 01H DUP (?) glad_glBindBuffersBase DQ 01H DUP (?) glad_glDeleteBuffers DQ 01H DUP (?) glad_glVertexAttribL2dv DQ 01H DUP (?) glad_glDisableClientState DQ 01H DUP (?) glad_glGetClipPlanef DQ 01H DUP (?) glad_glTranslatex DQ 01H DUP (?) glad_glGenRenderbuffers DQ 01H DUP (?) glad_glMapNamedBuffer DQ 01H DUP (?) glad_glVertexAttrib3d DQ 01H DUP (?) glad_glProgramUniform4d DQ 01H DUP (?) glad_glGetVertexAttribiv DQ 01H DUP (?) glad_glVertexBindingDivisor DQ 01H DUP (?) glad_glIsFramebuffer DQ 01H DUP (?) glad_glGetQueryObjecti64v DQ 01H DUP (?) glad_glUniformMatrix4fv DQ 01H DUP (?) glad_glUnmapBuffer DQ 01H DUP (?) glad_glDisableVertexAttribArray DQ 01H DUP (?) glad_glProgramUniformMatrix3dv DQ 01H DUP (?) glad_glUseProgram DQ 01H DUP (?) glad_glVertexAttribI1uiv DQ 01H DUP (?) glad_glTexStorage2DMultisample DQ 01H DUP (?) glad_glUniform4uiv DQ 01H DUP (?) glad_glGetShaderSource DQ 01H DUP (?) glad_glPointParameteriv DQ 01H DUP (?) glad_glProgramUniformMatrix2dv DQ 01H DUP (?) GLAD_GL_VERSION_4_2 DD 01H DUP (?) ALIGN 8 glad_glGetCompressedTexImage DQ 01H DUP (?) glad_glTexParameterIiv DQ 01H DUP (?) glad_glBeginQueryIndexed DQ 01H DUP (?) glad_glDetachShader DQ 01H DUP (?) glad_glTexImage2D DQ 01H DUP (?) glad_glVertexAttribP1ui DQ 01H DUP (?) glad_glBlendColor DQ 01H DUP (?) glad_glCopyTexImage2D DQ 01H DUP (?) glad_glQueryCounter DQ 01H DUP (?) glad_glVertexAttrib4Nubv DQ 01H DUP (?) glad_glUniform3d DQ 01H DUP (?) glad_glNamedBufferSubData DQ 01H DUP (?) glad_glGetActiveUniformBlockiv DQ 01H DUP (?) glad_glUniformMatrix3x4fv DQ 01H DUP (?) glad_glProgramUniformMatrix3x2fv DQ 01H DUP (?) glad_glCreateShaderProgramv DQ 01H DUP (?) glad_glBindBuffersRange DQ 01H DUP (?) glad_glInvalidateBufferSubData DQ 01H DUP (?) glad_glDrawBuffers DQ 01H DUP (?) glad_glShaderStorageBlockBinding DQ 01H DUP (?) glad_glVertexAttrib3sv DQ 01H DUP (?) glad_glGetFloati_v DQ 01H DUP (?) glad_glTexEnvi DQ 01H DUP (?) glad_glProgramUniform3i DQ 01H DUP (?) glad_glCopyTexImage1D DQ 01H DUP (?) glad_glGetActiveAttrib DQ 01H DUP (?) glad_glGenBuffers DQ 01H DUP (?) glad_glTexParameterIuiv DQ 01H DUP (?) glad_glVertexAttribLPointer DQ 01H DUP (?) glad_glGetVertexAttribIiv DQ 01H DUP (?) glad_glProgramUniform2i DQ 01H DUP (?) glad_glTexEnviv DQ 01H DUP (?) glad_glVertexAttrib4Nub DQ 01H DUP (?) glad_glMultiTexCoordP4uiv DQ 01H DUP (?) glad_glPauseTransformFeedback DQ 01H DUP (?) glad_glDrawElementsInstanced DQ 01H DUP (?) glad_glVertexAttribI4ui DQ 01H DUP (?) glad_glCompressedTextureSubImage2D DQ 01H DUP (?) glad_glGetFramebufferAttachmentParameteriv DQ 01H DUP (?) glad_glTextureSubImage3D DQ 01H DUP (?) glad_glGetTexImage DQ 01H DUP (?) glad_glPointParameterfv DQ 01H DUP (?) glad_glBlendFunc DQ 01H DUP (?) glad_glValidateProgramPipeline DQ 01H DUP (?) glad_glProgramUniformMatrix2x4fv DQ 01H DUP (?) glad_glViewport DQ 01H DUP (?) glad_glProgramUniformMatrix2x3dv DQ 01H DUP (?) GLVersion DQ 01H DUP (?) glad_glInvalidateTexSubImage DQ 01H DUP (?) glad_glBufferSubData DQ 01H DUP (?) glad_glGetQueryBufferObjectiv DQ 01H DUP (?) glad_glBindTextures DQ 01H DUP (?) glad_glGetUniformIndices DQ 01H DUP (?) glad_glDeleteRenderbuffers DQ 01H DUP (?) glad_glSampleMaski DQ 01H DUP (?) glad_glGetActiveAtomicCounterBufferiv DQ 01H DUP (?) GLAD_GL_VERSION_4_1 DD 01H DUP (?) ALIGN 8 glad_glProgramUniformMatrix2fv DQ 01H DUP (?) glad_glTextureBufferRange DQ 01H DUP (?) glad_glBindTexture DQ 01H DUP (?) glad_glTextureParameterf DQ 01H DUP (?) glad_glIsSampler DQ 01H DUP (?) glad_glGetTexLevelParameterfv DQ 01H DUP (?) glad_glGetUniformdv DQ 01H DUP (?) glad_glActiveTexture DQ 01H DUP (?) glad_glUniform4iv DQ 01H DUP (?) glad_glBindRenderbuffer DQ 01H DUP (?) glad_glTexStorage3D DQ 01H DUP (?) glad_glTexStorage1D DQ 01H DUP (?) glad_glGetFramebufferParameteriv DQ 01H DUP (?) glad_glMaterialx DQ 01H DUP (?) glad_glUniform3i DQ 01H DUP (?) glad_glCullFace DQ 01H DUP (?) glad_glNamedBufferStorage DQ 01H DUP (?) glad_glCreateQueries DQ 01H DUP (?) glad_glIsEnabledi DQ 01H DUP (?) glad_glVertexAttribI4ubv DQ 01H DUP (?) glad_glFlushMappedBufferRange DQ 01H DUP (?) glad_glCopyNamedBufferSubData DQ 01H DUP (?) glad_glUniform3iv DQ 01H DUP (?) glad_glProgramUniformMatrix2x3fv DQ 01H DUP (?) glad_glMultiTexCoord4x DQ 01H DUP (?) glad_glNamedFramebufferDrawBuffers DQ 01H DUP (?) glad_glGetStringi DQ 01H DUP (?) glad_glGetnConvolutionFilter DQ 01H DUP (?) glad_glSamplerParameteriv DQ 01H DUP (?) glad_glGetShaderPrecisionFormat DQ 01H DUP (?) glad_glVertexAttribL2d DQ 01H DUP (?) glad_glDeleteShader DQ 01H DUP (?) glad_glVertexAttribI4iv DQ 01H DUP (?) glad_glGetTexParameterxv DQ 01H DUP (?) glad_glVertexAttrib3f DQ 01H DUP (?) glad_glBlitFramebuffer DQ 01H DUP (?) glad_glFrontFace DQ 01H DUP (?) glad_glVertexAttribIFormat DQ 01H DUP (?) glad_glScissorArrayv DQ 01H DUP (?) glad_glIsTransformFeedback DQ 01H DUP (?) glad_glTransformFeedbackVaryings DQ 01H DUP (?) glad_glUniformMatrix2x3fv DQ 01H DUP (?) glad_glReadPixels DQ 01H DUP (?) glad_glLoadMatrixx DQ 01H DUP (?) glad_glVertexAttribI2ui DQ 01H DUP (?) glad_glDepthRange DQ 01H DUP (?) glad_glGenFramebuffers DQ 01H DUP (?) glad_glTexSubImage1D DQ 01H DUP (?) glad_glUniform2i DQ 01H DUP (?) glad_glMultiTexCoordP2ui DQ 01H DUP (?) glad_glDrawRangeElements DQ 01H DUP (?) glad_glViewportIndexedf DQ 01H DUP (?) glad_glProgramBinary DQ 01H DUP (?) glad_glDeleteFramebuffers DQ 01H DUP (?) glad_glStencilOpSeparate DQ 01H DUP (?) glad_glCopyTextureSubImage3D DQ 01H DUP (?) glad_glGetBufferPointerv DQ 01H DUP (?) glad_glGetnMapfv DQ 01H DUP (?) glad_glTexBufferRange DQ 01H DUP (?) glad_glVertexAttribP3ui DQ 01H DUP (?) glad_glGetTexEnvfv DQ 01H DUP (?) glad_glGetTextureLevelParameteriv DQ 01H DUP (?) glad_glInvalidateNamedFramebufferData DQ 01H DUP (?) glad_glGetMaterialfv DQ 01H DUP (?) glad_glTexImage2DMultisample DQ 01H DUP (?) GLAD_GL_VERSION_1_2 DD 01H DUP (?) ALIGN 8 glad_glFramebufferTexture DQ 01H DUP (?) glad_glVertexAttrib4uiv DQ 01H DUP (?) glad_glGetUniformLocation DQ 01H DUP (?) glad_glUniform4ui DQ 01H DUP (?) glad_glPatchParameterfv DQ 01H DUP (?) glad_glDepthMask DQ 01H DUP (?) glad_glMapBuffer DQ 01H DUP (?) glad_glProgramUniform2fv DQ 01H DUP (?) glad_glPushDebugGroup DQ 01H DUP (?) glad_glMemoryBarrier DQ 01H DUP (?) glad_glTexSubImage3D DQ 01H DUP (?) glad_glVertexAttrib4d DQ 01H DUP (?) glad_glGetTexParameterIuiv DQ 01H DUP (?) glad_glReadnPixels DQ 01H DUP (?) glad_glBindTransformFeedback DQ 01H DUP (?) GLAD_GL_VERSION_ES_CM_1_0 DD 01H DUP (?) ALIGN 8 glad_glTexStorage2D DQ 01H DUP (?) glad_glTextureStorage3D DQ 01H DUP (?) glad_glVertexAttrib2s DQ 01H DUP (?) glad_glProgramUniform2dv DQ 01H DUP (?) glad_glClampColor DQ 01H DUP (?) glad_glMaterialf DQ 01H DUP (?) glad_glVertexAttrib1fv DQ 01H DUP (?) glad_glClientActiveTexture DQ 01H DUP (?) glad_glTexCoordP2uiv DQ 01H DUP (?) glad_glGetTexEnviv DQ 01H DUP (?) glad_glGetTransformFeedbackiv DQ 01H DUP (?) glad_glUniformMatrix4dv DQ 01H DUP (?) glad_glBindSampler DQ 01H DUP (?) glad_glCompressedTexSubImage1D DQ 01H DUP (?) glad_glGetnHistogram DQ 01H DUP (?) glad_glBlendBarrier DQ 01H DUP (?) glad_glGetTextureSubImage DQ 01H DUP (?) glad_glInvalidateTexImage DQ 01H DUP (?) glad_glGetnCompressedTexImage DQ 01H DUP (?) glad_glBlitNamedFramebuffer DQ 01H DUP (?) glad_glUniform4d DQ 01H DUP (?) glad_glBlendEquationi DQ 01H DUP (?) glad_glTextureSubImage2D DQ 01H DUP (?) glad_glGetnUniformiv DQ 01H DUP (?) glad_glGetActiveUniformBlockName DQ 01H DUP (?) glad_glGetNamedBufferParameteriv DQ 01H DUP (?) glad_glGetnMapdv DQ 01H DUP (?) glad_glGetString DQ 01H DUP (?) glad_glProgramUniformMatrix3x4dv DQ 01H DUP (?) glad_glDrawRangeElementsBaseVertex DQ 01H DUP (?) glad_glProgramUniform2ui DQ 01H DUP (?) glad_glBindBuffer DQ 01H DUP (?) glad_glNormalPointer DQ 01H DUP (?) glad_glFramebufferTexture2D DQ 01H DUP (?) glad_glEnableVertexArrayAttrib DQ 01H DUP (?) glad_glGetQueryiv DQ 01H DUP (?) glad_glProgramParameteri DQ 01H DUP (?) glad_glUniform2uiv DQ 01H DUP (?) glad_glColorP3ui DQ 01H DUP (?) glad_glTexImage3DMultisample DQ 01H DUP (?) glad_glAttachShader DQ 01H DUP (?) glad_glVertexAttribI3uiv DQ 01H DUP (?) glad_glGetTexEnvxv DQ 01H DUP (?) glad_glBindVertexBuffer DQ 01H DUP (?) glad_glVertexAttrib4f DQ 01H DUP (?) glad_glUniform2iv DQ 01H DUP (?) glad_glCompressedTextureSubImage1D DQ 01H DUP (?) glad_glUniform1f DQ 01H DUP (?) glad_glFogxv DQ 01H DUP (?) glad_glIsRenderbuffer DQ 01H DUP (?) GLAD_GL_VERSION_3_0 DD 01H DUP (?) ALIGN 8 glad_glLinkProgram DQ 01H DUP (?) glad_glSamplerParameterfv DQ 01H DUP (?) glad_glTexEnvf DQ 01H DUP (?) glad_glDrawArraysInstancedBaseInstance DQ 01H DUP (?) glad_glGetActiveSubroutineName DQ 01H DUP (?) glad_glGetnMinmax DQ 01H DUP (?) glad_glGetnPolygonStipple DQ 01H DUP (?) glad_glGetGraphicsResetStatus DQ 01H DUP (?) glad_glGetnColorTable DQ 01H DUP (?) glad_glTexEnvx DQ 01H DUP (?) glad_glPolygonMode DQ 01H DUP (?) glad_glGetFloatv DQ 01H DUP (?) glad_glNamedBufferData DQ 01H DUP (?) glad_glGetObjectPtrLabel DQ 01H DUP (?) glad_glProgramUniformMatrix4x2fv DQ 01H DUP (?) glad_glClearBufferiv DQ 01H DUP (?) glad_glPrimitiveRestartIndex DQ 01H DUP (?) glad_glFogf DQ 01H DUP (?) glad_glMemoryBarrierByRegion DQ 01H DUP (?) glad_glSampleCoverage DQ 01H DUP (?) glad_glLightModelfv DQ 01H DUP (?) glad_glDeleteVertexArrays DQ 01H DUP (?) glad_glGetTextureParameterIuiv DQ 01H DUP (?) glad_glPatchParameteri DQ 01H DUP (?) glad_glTexStorage3DMultisample DQ 01H DUP (?) glad_glUniformMatrix2x4dv DQ 01H DUP (?) glad_glGetSamplerParameteriv DQ 01H DUP (?) glad_glGetTexParameterIiv DQ 01H DUP (?) glad_glBindAttribLocation DQ 01H DUP (?) glad_glProgramUniform4ui DQ 01H DUP (?) glad_glMultiTexCoord4f DQ 01H DUP (?) glad_glLineWidthx DQ 01H DUP (?) glad_glUniform3fv DQ 01H DUP (?) glad_glFlushMappedNamedBufferRange DQ 01H DUP (?) glad_glMultiTexCoordP1ui DQ 01H DUP (?) glad_glBindVertexBuffers DQ 01H DUP (?) glad_glClearTexSubImage DQ 01H DUP (?) glad_glUniformMatrix2x3dv DQ 01H DUP (?) glad_glVertexAttribI3ui DQ 01H DUP (?) glad_glCompressedTexSubImage3D DQ 01H DUP (?) glad_glReadBuffer DQ 01H DUP (?) glad_glGetBufferParameteri64v DQ 01H DUP (?) glad_glClearBufferData DQ 01H DUP (?) glad_glMultiDrawElementsIndirectCount DQ 01H DUP (?) glad_glGetSubroutineUniformLocation DQ 01H DUP (?) glad_glNamedFramebufferRenderbuffer DQ 01H DUP (?) glad_glProgramUniform4f DQ 01H DUP (?) glad_glLoadIdentity DQ 01H DUP (?) glad_glTransformFeedbackBufferBase DQ 01H DUP (?) _BSS ENDS PUBLIC gladLoadGLLoader PUBLIC sscanf_s PUBLIC vsscanf_s PUBLIC _vsscanf_s_l PUBLIC __local_stdio_scanf_options EXTRN __GSHandlerCheck:PROC EXTRN __security_cookie:QWORD max_loaded_major DD 01H DUP (?) max_loaded_minor DD 01H DUP (?) gladGetProcAddressPtr DQ 01H DUP (?) exts DQ 01H DUP (?) libGL DQ 01H DUP (?) COMM ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@9:QWORD ; `__local_stdio_scanf_options'::`2'::_OptionsStorage num_exts_i DD 01H DUP (?) ALIGN 8 exts_i DQ 01H DUP (?) _BSS ENDS ; COMDAT pdata pdata SEGMENT $pdata$gladLoadGLLoader DD imagerel $LN8 DD imagerel $LN8+340 DD imagerel $unwind$gladLoadGLLoader pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$find_coreGL DD imagerel find_coreGL DD imagerel find_coreGL+1543 DD imagerel $unwind$find_coreGL pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$find_extensionsGL DD imagerel find_extensionsGL DD imagerel find_extensionsGL+32 DD imagerel $unwind$find_extensionsGL pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_6 DD imagerel load_GL_VERSION_4_6 DD imagerel load_GL_VERSION_4_6+97 DD imagerel $unwind$load_GL_VERSION_4_6 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_5 DD imagerel load_GL_VERSION_4_5 DD imagerel load_GL_VERSION_4_5+2224 DD imagerel $unwind$load_GL_VERSION_4_5 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_4 DD imagerel load_GL_VERSION_4_4 DD imagerel load_GL_VERSION_4_4+190 DD imagerel $unwind$load_GL_VERSION_4_4 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_3 DD imagerel load_GL_VERSION_4_3 DD imagerel load_GL_VERSION_4_3+820 DD imagerel $unwind$load_GL_VERSION_4_3 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_2 DD imagerel load_GL_VERSION_4_2 DD imagerel load_GL_VERSION_4_2+244 DD imagerel $unwind$load_GL_VERSION_4_2 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_1 DD imagerel load_GL_VERSION_4_1 DD imagerel load_GL_VERSION_4_1+1630 DD imagerel $unwind$load_GL_VERSION_4_1 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_4_0 DD imagerel load_GL_VERSION_4_0 DD imagerel load_GL_VERSION_4_0+856 DD imagerel $unwind$load_GL_VERSION_4_0 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_3_3 DD imagerel load_GL_VERSION_3_3 DD imagerel load_GL_VERSION_3_3+1072 DD imagerel $unwind$load_GL_VERSION_3_3 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_3_2 DD imagerel load_GL_VERSION_3_2 DD imagerel load_GL_VERSION_3_2+370 DD imagerel $unwind$load_GL_VERSION_3_2 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_3_1 DD imagerel load_GL_VERSION_3_1 DD imagerel load_GL_VERSION_3_1+298 DD imagerel $unwind$load_GL_VERSION_3_1 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_3_0 DD imagerel load_GL_VERSION_3_0 DD imagerel load_GL_VERSION_3_0+1540 DD imagerel $unwind$load_GL_VERSION_3_0 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_2_1 DD imagerel load_GL_VERSION_2_1 DD imagerel load_GL_VERSION_2_1+133 DD imagerel $unwind$load_GL_VERSION_2_1 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_2_0 DD imagerel load_GL_VERSION_2_0 DD imagerel load_GL_VERSION_2_0+1702 DD imagerel $unwind$load_GL_VERSION_2_0 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_5 DD imagerel load_GL_VERSION_1_5 DD imagerel load_GL_VERSION_1_5+370 DD imagerel $unwind$load_GL_VERSION_1_5 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_4 DD imagerel load_GL_VERSION_1_4 DD imagerel load_GL_VERSION_1_4+190 DD imagerel $unwind$load_GL_VERSION_1_4 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_3 DD imagerel load_GL_VERSION_1_3 DD imagerel load_GL_VERSION_1_3+190 DD imagerel $unwind$load_GL_VERSION_1_3 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_2 DD imagerel load_GL_VERSION_1_2 DD imagerel load_GL_VERSION_1_2+97 DD imagerel $unwind$load_GL_VERSION_1_2 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_1 DD imagerel load_GL_VERSION_1_1 DD imagerel load_GL_VERSION_1_1+262 DD imagerel $unwind$load_GL_VERSION_1_1 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$load_GL_VERSION_1_0 DD imagerel load_GL_VERSION_1_0 DD imagerel load_GL_VERSION_1_0+892 DD imagerel $unwind$load_GL_VERSION_1_0 pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$has_ext DD imagerel has_ext DD imagerel has_ext+389 DD imagerel $unwind$has_ext pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$free_exts DD imagerel free_exts DD imagerel free_exts+99 DD imagerel $unwind$free_exts pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$get_exts DD imagerel get_exts DD imagerel get_exts+341 DD imagerel $unwind$get_exts pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$get_proc DD imagerel get_proc DD imagerel get_proc+99 DD imagerel $unwind$get_proc pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$sscanf_s DD imagerel $LN3 DD imagerel $LN3+104 DD imagerel $unwind$sscanf_s pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$vsscanf_s DD imagerel $LN3 DD imagerel $LN3+47 DD imagerel $unwind$vsscanf_s pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$_vsscanf_s_l DD imagerel $LN3 DD imagerel $LN3+87 DD imagerel $unwind$_vsscanf_s_l $SG4294966577 DB 'glGetString', 00H $SG4294966578 DB '%d.%d', 00H ORG $+6 $SG4294966579 DB 'OpenGL ES ', 00H ORG $+5 $SG4294966581 DB 'OpenGL ES-CL ', 00H ORG $+2 $SG4294966583 DB 'OpenGL ES-CM ', 00H ORG $+2 $SG4294966585 DB 'glPolygonOffsetClamp', 00H ORG $+3 $SG4294966586 DB 'glMultiDrawElementsIndirectCount', 00H ORG $+3 $SG4294967285 DB 'glHint', 00H ORG $+5 $SG4294966587 DB 'glMultiDrawArraysIndirectCount', 00H ORG $+1 $SG4294966588 DB 'glSpecializeShader', 00H ORG $+5 $SG4294966589 DB 'glTextureBarrier', 00H ORG $+6 $SG4294966590 DB 'glGetnMinmax', 00H ORG $+3 $SG4294966591 DB 'glGetnHistogram', 00H $SG4294966592 DB 'glGetnSeparableFilter', 00H ORG $+2 $SG4294966593 DB 'glGetnConvolutionFilter', 00H $SG4294966594 DB 'glGetnColorTable', 00H ORG $+7 $SG4294966595 DB 'glGetnPolygonStipple', 00H ORG $+3 $SG4294966596 DB 'glGetnPixelMapusv', 00H ORG $+6 $SG4294966597 DB 'glGetnPixelMapuiv', 00H ORG $+6 $SG4294966598 DB 'glGetnPixelMapfv', 00H ORG $+7 $SG4294966599 DB 'glGetnMapiv', 00H ORG $+4 $SG4294966600 DB 'glGetnMapfv', 00H ORG $+4 $SG4294966601 DB 'glGetnMapdv', 00H ORG $+4 $SG4294966602 DB 'glReadnPixels', 00H ORG $+2 $SG4294966603 DB 'glGetnUniformuiv', 00H ORG $+7 $SG4294966604 DB 'glGetnUniformiv', 00H $SG4294966605 DB 'glGetnUniformfv', 00H $SG4294966606 DB 'glGetnUniformdv', 00H $SG4294966607 DB 'glGetnTexImage', 00H ORG $+1 $SG4294966608 DB 'glGetnCompressedTexImage', 00H ORG $+7 $SG4294966609 DB 'glGetGraphicsResetStatus', 00H ORG $+7 $SG4294966610 DB 'glGetCompressedTextureSubImage', 00H ORG $+1 $SG4294966611 DB 'glGetTextureSubImage', 00H ORG $+3 $SG4294966612 DB 'glMemoryBarrierByRegion', 00H $SG4294966613 DB 'glGetQueryBufferObjectuiv', 00H ORG $+6 $SG4294966614 DB 'glGetQueryBufferObjectui64v', 00H ORG $+4 $SG4294966615 DB 'glGetQueryBufferObjectiv', 00H ORG $+7 $SG4294966616 DB 'glGetQueryBufferObjecti64v', 00H ORG $+5 $SG4294966617 DB 'glCreateQueries', 00H $SG4294966618 DB 'glCreateProgramPipelines', 00H ORG $+7 $SG4294966619 DB 'glCreateSamplers', 00H ORG $+7 $SG4294966620 DB 'glGetVertexArrayIndexed64iv', 00H ORG $+4 $SG4294966621 DB 'glGetVertexArrayIndexediv', 00H ORG $+6 $SG4294966622 DB 'glGetVertexArrayiv', 00H ORG $+5 $SG4294966623 DB 'glVertexArrayBindingDivisor', 00H ORG $+4 $SG4294966624 DB 'glVertexArrayAttribLFormat', 00H ORG $+5 $SG4294966625 DB 'glVertexArrayAttribIFormat', 00H ORG $+5 $SG4294966626 DB 'glVertexArrayAttribFormat', 00H ORG $+6 $SG4294966627 DB 'glVertexArrayAttribBinding', 00H ORG $+5 $SG4294966628 DB 'glVertexArrayVertexBuffers', 00H ORG $+5 $SG4294966629 DB 'glVertexArrayVertexBuffer', 00H ORG $+6 $SG4294966630 DB 'glVertexArrayElementBuffer', 00H ORG $+5 $SG4294966631 DB 'glEnableVertexArrayAttrib', 00H ORG $+6 $SG4294966632 DB 'glDisableVertexArrayAttrib', 00H ORG $+5 $SG4294966633 DB 'glCreateVertexArrays', 00H ORG $+3 $SG4294966634 DB 'glGetTextureParameteriv', 00H $SG4294966635 DB 'glGetTextureParameterIuiv', 00H ORG $+6 $SG4294966636 DB 'glGetTextureParameterIiv', 00H ORG $+7 $SG4294966637 DB 'glGetTextureParameterfv', 00H $SG4294966638 DB 'glGetTextureLevelParameteriv', 00H ORG $+3 $SG4294966639 DB 'glGetTextureLevelParameterfv', 00H ORG $+3 $SG4294966640 DB 'glGetCompressedTextureImage', 00H ORG $+4 $SG4294966641 DB 'glGetTextureImage', 00H ORG $+6 $SG4294966642 DB 'glBindTextureUnit', 00H ORG $+6 $SG4294966643 DB 'glGenerateTextureMipmap', 00H $SG4294966644 DB 'glTextureParameteriv', 00H ORG $+3 $SG4294966645 DB 'glTextureParameterIuiv', 00H ORG $+1 $SG4294966646 DB 'glTextureParameterIiv', 00H ORG $+2 $SG4294966647 DB 'glTextureParameteri', 00H ORG $+4 $SG4294966648 DB 'glTextureParameterfv', 00H ORG $+3 $SG4294966649 DB 'glTextureParameterf', 00H ORG $+4 $SG4294966650 DB 'glCopyTextureSubImage3D', 00H $SG4294966651 DB 'glCopyTextureSubImage2D', 00H $SG4294966652 DB 'glCopyTextureSubImage1D', 00H $SG4294966653 DB 'glCompressedTextureSubImage3D', 00H ORG $+2 $SG4294966654 DB 'glCompressedTextureSubImage2D', 00H ORG $+2 $SG4294966655 DB 'glCompressedTextureSubImage1D', 00H ORG $+2 $SG4294966656 DB 'glTextureSubImage3D', 00H ORG $+4 $SG4294966657 DB 'glTextureSubImage2D', 00H ORG $+4 $SG4294966658 DB 'glTextureSubImage1D', 00H ORG $+4 $SG4294966659 DB 'glTextureStorage3DMultisample', 00H ORG $+2 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'glDeleteSync', 00H ORG $+3 $SG4294966981 DB 'glIsSync', 00H ORG $+7 $SG4294966982 DB 'glFenceSync', 00H ORG $+4 $SG4294966983 DB 'glProvokingVertex', 00H ORG $+6 $SG4294966984 DB 'glMultiDrawElementsBaseVertex', 00H ORG $+2 $SG4294966985 DB 'glDrawElementsInstancedBaseVertex', 00H ORG $+6 $SG4294966986 DB 'glDrawRangeElementsBaseVertex', 00H ORG $+2 $SG4294966987 DB 'glDrawElementsBaseVertex', 00H ORG $+7 $SG4294966988 DB 'glGetIntegeri_v', 00H $SG4294966989 DB 'glBindBufferBase', 00H ORG $+7 $SG4294966990 DB 'glBindBufferRange', 00H ORG $+6 $SG4294966991 DB 'glUniformBlockBinding', 00H ORG $+2 $SG4294966992 DB 'glGetActiveUniformBlockName', 00H ORG $+4 $SG4294966993 DB 'glGetActiveUniformBlockiv', 00H ORG $+6 $SG4294966994 DB 'glGetUniformBlockIndex', 00H ORG $+1 $SG4294966995 DB 'glGetActiveUniformName', 00H ORG $+1 $SG4294966996 DB 'glGetActiveUniformsiv', 00H ORG $+2 $SG4294966997 DB 'glGetUniformIndices', 00H ORG $+4 $SG4294966998 DB 'glCopyBufferSubData', 00H ORG $+4 $SG4294966999 DB 'glPrimitiveRestartIndex', 00H $SG4294967000 DB 'glTexBuffer', 00H ORG $+4 $SG4294967001 DB 'glDrawElementsInstanced', 00H $SG4294967002 DB 'glDrawArraysInstanced', 00H ORG $+2 $SG4294967003 DB 'glIsVertexArray', 00H $SG4294967004 DB 'glGenVertexArrays', 00H ORG $+6 $SG4294967005 DB 'glDeleteVertexArrays', 00H ORG $+3 $SG4294967006 DB 'glBindVertexArray', 00H ORG $+6 $SG4294967007 DB 'glFlushMappedBufferRange', 00H ORG $+7 $SG4294967008 DB 'glMapBufferRange', 00H ORG $+7 $SG4294967009 DB 'glFramebufferTextureLayer', 00H ORG $+6 $SG4294967010 DB 'glRenderbufferStorageMultisample', 00H ORG $+7 $SG4294967011 DB 'glBlitFramebuffer', 00H ORG $+6 $SG4294967012 DB 'glGenerateMipmap', 00H ORG $+7 $SG4294967013 DB 'glGetFramebufferAttachmentParameteriv', 00H ORG $+2 $SG4294967014 DB 'glFramebufferRenderbuffer', 00H ORG $+6 $SG4294967015 DB 'glFramebufferTexture3D', 00H ORG $+1 $SG4294967016 DB 'glFramebufferTexture2D', 00H ORG $+1 $SG4294967017 DB 'glFramebufferTexture1D', 00H ORG $+1 $SG4294967018 DB 'glCheckFramebufferStatus', 00H ORG $+7 $SG4294967019 DB 'glGenFramebuffers', 00H ORG $+6 $SG4294967020 DB 'glDeleteFramebuffers', 00H ORG $+3 $SG4294967021 DB 'glBindFramebuffer', 00H ORG $+6 $SG4294967022 DB 'glIsFramebuffer', 00H $SG4294967023 DB 'glGetRenderbufferParameteriv', 00H ORG $+3 $SG4294967024 DB 'glRenderbufferStorage', 00H ORG $+2 $SG4294967025 DB 'glGenRenderbuffers', 00H ORG $+5 $SG4294967026 DB 'glDeleteRenderbuffers', 00H ORG $+2 $SG4294967027 DB 'glBindRenderbuffer', 00H ORG $+5 $SG4294967028 DB 'glIsRenderbuffer', 00H ORG $+7 $SG4294967029 DB 'glGetStringi', 00H ORG $+3 $SG4294967030 DB 'glClearBufferfi', 00H $SG4294967031 DB 'glClearBufferfv', 00H $SG4294967032 DB 'glClearBufferuiv', 00H ORG $+7 $SG4294967033 DB 'glClearBufferiv', 00H $SG4294967034 DB 'glGetTexParameterIuiv', 00H ORG $+2 $SG4294967035 DB 'glGetTexParameterIiv', 00H ORG $+3 $SG4294967036 DB 'glTexParameterIuiv', 00H ORG $+5 $SG4294967037 DB 'glTexParameterIiv', 00H ORG $+6 $SG4294967038 DB 'glUniform4uiv', 00H ORG $+2 $SG4294967039 DB 'glUniform3uiv', 00H ORG $+2 $SG4294967040 DB 'glUniform2uiv', 00H ORG $+2 $SG4294967041 DB 'glUniform1uiv', 00H ORG $+2 $SG4294967042 DB 'glUniform4ui', 00H ORG $+3 $SG4294967043 DB 'glUniform3ui', 00H ORG $+3 $SG4294967044 DB 'glUniform2ui', 00H ORG $+3 $SG4294967045 DB 'glUniform1ui', 00H ORG $+3 $SG4294967046 DB 'glGetFragDataLocation', 00H ORG $+2 $SG4294967047 DB 'glBindFragDataLocation', 00H ORG $+1 $SG4294967048 DB 'glGetUniformuiv', 00H $SG4294967049 DB 'glVertexAttribI4usv', 00H ORG $+4 $SG4294967050 DB 'glVertexAttribI4ubv', 00H ORG $+4 $SG4294967051 DB 'glVertexAttribI4sv', 00H ORG $+5 $SG4294967052 DB 'glVertexAttribI4bv', 00H ORG $+5 $SG4294967053 DB 'glVertexAttribI4uiv', 00H ORG $+4 $SG4294967054 DB 'glVertexAttribI3uiv', 00H ORG $+4 $SG4294967055 DB 'glVertexAttribI2uiv', 00H ORG $+4 $SG4294967056 DB 'glVertexAttribI1uiv', 00H ORG $+4 $SG4294967057 DB 'glVertexAttribI4iv', 00H ORG $+5 $SG4294967058 DB 'glVertexAttribI3iv', 00H ORG $+5 $SG4294967059 DB 'glVertexAttribI2iv', 00H ORG $+5 $SG4294967060 DB 'glVertexAttribI1iv', 00H ORG $+5 $SG4294967061 DB 'glVertexAttribI4ui', 00H ORG $+5 $SG4294967062 DB 'glVertexAttribI3ui', 00H ORG $+5 $SG4294967063 DB 'glVertexAttribI2ui', 00H ORG $+5 $SG4294967064 DB 'glVertexAttribI1ui', 00H ORG $+5 $SG4294967065 DB 'glVertexAttribI4i', 00H ORG $+6 $SG4294967066 DB 'glVertexAttribI3i', 00H ORG $+6 $SG4294967067 DB 'glVertexAttribI2i', 00H ORG $+6 $SG4294967068 DB 'glVertexAttribI1i', 00H ORG $+6 $SG4294967069 DB 'glGetVertexAttribIuiv', 00H ORG $+2 $SG4294967070 DB 'glGetVertexAttribIiv', 00H ORG $+3 $SG4294967071 DB 'glVertexAttribIPointer', 00H ORG $+1 $SG4294967072 DB 'glEndConditionalRender', 00H ORG $+1 $SG4294967073 DB 'glBeginConditionalRender', 00H ORG $+7 $SG4294967074 DB 'glClampColor', 00H ORG $+3 $SG4294967075 DB 'glGetTransformFeedbackVarying', 00H ORG $+2 $SG4294967076 DB 'glTransformFeedbackVaryings', 00H ORG $+4 $SG4294967077 DB 'glBindBufferBase', 00H ORG $+7 $SG4294967078 DB 'glBindBufferRange', 00H ORG $+6 $SG4294967079 DB 'glEndTransformFeedback', 00H ORG $+1 $SG4294967080 DB 'glBeginTransformFeedback', 00H ORG $+7 $SG4294967081 DB 'glIsEnabledi', 00H ORG $+3 $SG4294967082 DB 'glDisablei', 00H ORG $+5 $SG4294967083 DB 'glEnablei', 00H ORG $+6 $SG4294967084 DB 'glGetIntegeri_v', 00H $SG4294967085 DB 'glGetBooleani_v', 00H $SG4294967086 DB 'glColorMaski', 00H ORG $+3 $SG4294967087 DB 'glUniformMatrix4x3fv', 00H ORG $+3 $SG4294967088 DB 'glUniformMatrix3x4fv', 00H ORG $+3 $SG4294967089 DB 'glUniformMatrix4x2fv', 00H ORG $+3 $SG4294967090 DB 'glUniformMatrix2x4fv', 00H ORG $+3 $SG4294967091 DB 'glUniformMatrix3x2fv', 00H ORG $+3 $SG4294967092 DB 'glUniformMatrix2x3fv', 00H ORG $+3 $SG4294967093 DB 'glVertexAttribPointer', 00H ORG $+2 $SG4294967094 DB 'glVertexAttrib4usv', 00H ORG $+5 $SG4294967095 DB 'glVertexAttrib4uiv', 00H ORG $+5 $SG4294967096 DB 'glVertexAttrib4ubv', 00H ORG $+5 $SG4294967097 DB 'glVertexAttrib4sv', 00H ORG $+6 $SG4294967098 DB 'glVertexAttrib4s', 00H ORG $+7 $SG4294967099 DB 'glVertexAttrib4iv', 00H ORG $+6 $SG4294967100 DB 'glVertexAttrib4fv', 00H ORG $+6 $SG4294967101 DB 'glVertexAttrib4f', 00H ORG $+7 $SG4294967102 DB 'glVertexAttrib4dv', 00H ORG $+6 $SG4294967103 DB 'glVertexAttrib4d', 00H ORG $+7 $SG4294967104 DB 'glVertexAttrib4bv', 00H ORG $+6 $SG4294967105 DB 'glVertexAttrib4Nusv', 00H ORG $+4 $SG4294967106 DB 'glVertexAttrib4Nuiv', 00H ORG $+4 $SG4294967107 DB 'glVertexAttrib4Nubv', 00H ORG $+4 $SG4294967108 DB 'glVertexAttrib4Nub', 00H ORG $+5 $SG4294967109 DB 'glVertexAttrib4Nsv', 00H ORG $+5 $SG4294967110 DB 'glVertexAttrib4Niv', 00H ORG $+5 $SG4294967111 DB 'glVertexAttrib4Nbv', 00H ORG $+5 $SG4294967112 DB 'glVertexAttrib3sv', 00H ORG $+6 $SG4294967113 DB 'glVertexAttrib3s', 00H ORG $+7 $SG4294967114 DB 'glVertexAttrib3fv', 00H ORG $+6 $SG4294967115 DB 'glVertexAttrib3f', 00H ORG $+7 $SG4294967116 DB 'glVertexAttrib3dv', 00H ORG $+6 $SG4294967117 DB 'glVertexAttrib3d', 00H ORG $+7 $SG4294967118 DB 'glVertexAttrib2sv', 00H ORG $+6 $SG4294967119 DB 'glVertexAttrib2s', 00H ORG $+7 $SG4294967120 DB 'glVertexAttrib2fv', 00H ORG $+6 $SG4294967121 DB 'glVertexAttrib2f', 00H ORG $+7 $SG4294967122 DB 'glVertexAttrib2dv', 00H ORG $+6 $SG4294967123 DB 'glVertexAttrib2d', 00H ORG $+7 $SG4294967124 DB 'glVertexAttrib1sv', 00H ORG $+6 $SG4294967125 DB 'glVertexAttrib1s', 00H ORG $+7 $SG4294967126 DB 'glVertexAttrib1fv', 00H ORG $+6 $SG4294967127 DB 'glVertexAttrib1f', 00H ORG $+7 $SG4294967128 DB 'glVertexAttrib1dv', 00H ORG $+6 $SG4294967129 DB 'glVertexAttrib1d', 00H ORG $+7 $SG4294967130 DB 'glValidateProgram', 00H ORG $+6 $SG4294967131 DB 'glUniformMatrix4fv', 00H ORG $+5 $SG4294967132 DB 'glUniformMatrix3fv', 00H ORG $+5 $SG4294967133 DB 'glUniformMatrix2fv', 00H ORG $+5 $SG4294967134 DB 'glUniform4iv', 00H ORG $+3 $SG4294967135 DB 'glUniform3iv', 00H ORG $+3 $SG4294967136 DB 'glUniform2iv', 00H ORG $+3 $SG4294967137 DB 'glUniform1iv', 00H ORG $+3 $SG4294967138 DB 'glUniform4fv', 00H ORG $+3 $SG4294967139 DB 'glUniform3fv', 00H ORG $+3 $SG4294967140 DB 'glUniform2fv', 00H ORG $+3 $SG4294967141 DB 'glUniform1fv', 00H ORG $+3 $SG4294967142 DB 'glUniform4i', 00H ORG $+4 $SG4294967143 DB 'glUniform3i', 00H ORG $+4 $SG4294967144 DB 'glUniform2i', 00H ORG $+4 $SG4294967145 DB 'glUniform1i', 00H ORG $+4 $SG4294967146 DB 'glUniform4f', 00H ORG $+4 $SG4294967147 DB 'glUniform3f', 00H ORG $+4 $SG4294967148 DB 'glUniform2f', 00H ORG $+4 $SG4294967149 DB 'glUniform1f', 00H ORG $+4 $SG4294967150 DB 'glUseProgram', 00H ORG $+3 $SG4294967151 DB 'glShaderSource', 00H ORG $+1 $SG4294967152 DB 'glLinkProgram', 00H ORG $+2 $SG4294967153 DB 'glIsShader', 00H ORG $+5 $SG4294967154 DB 'glIsProgram', 00H ORG $+4 $SG4294967155 DB 'glGetVertexAttribPointerv', 00H ORG $+6 $SG4294967156 DB 'glGetVertexAttribiv', 00H ORG $+4 $SG4294967157 DB 'glGetVertexAttribfv', 00H ORG $+4 $SG4294967158 DB 'glGetVertexAttribdv', 00H ORG $+4 $SG4294967159 DB 'glGetUniformiv', 00H ORG $+1 $SG4294967160 DB 'glGetUniformfv', 00H ORG $+1 $SG4294967161 DB 'glGetUniformLocation', 00H ORG $+3 $SG4294967162 DB 'glGetShaderSource', 00H ORG $+6 $SG4294967163 DB 'glGetShaderInfoLog', 00H ORG $+5 $SG4294967164 DB 'glGetShaderiv', 00H ORG $+2 $SG4294967165 DB 'glGetProgramInfoLog', 00H ORG $+4 $SG4294967166 DB 'glGetProgramiv', 00H ORG $+1 $SG4294967167 DB 'glGetAttribLocation', 00H ORG $+4 $SG4294967168 DB 'glGetAttachedShaders', 00H ORG $+3 $SG4294967169 DB 'glGetActiveUniform', 00H ORG $+5 $SG4294967170 DB 'glGetActiveAttrib', 00H ORG $+6 $SG4294967171 DB 'glEnableVertexAttribArray', 00H ORG $+6 $SG4294967172 DB 'glDisableVertexAttribArray', 00H ORG $+5 $SG4294967173 DB 'glDetachShader', 00H ORG $+1 $SG4294967174 DB 'glDeleteShader', 00H ORG $+1 $SG4294967175 DB 'glDeleteProgram', 00H $SG4294967176 DB 'glCreateShader', 00H ORG $+1 $SG4294967177 DB 'glCreateProgram', 00H $SG4294967178 DB 'glCompileShader', 00H $SG4294967179 DB 'glBindAttribLocation', 00H ORG $+3 $SG4294967180 DB 'glAttachShader', 00H ORG $+1 $SG4294967181 DB 'glStencilMaskSeparate', 00H ORG $+2 $SG4294967182 DB 'glStencilFuncSeparate', 00H ORG $+2 $SG4294967183 DB 'glStencilOpSeparate', 00H ORG $+4 $SG4294967184 DB 'glDrawBuffers', 00H ORG $+2 $SG4294967185 DB 'glBlendEquationSeparate', 00H $SG4294967186 DB 'glGetBufferPointerv', 00H ORG $+4 $SG4294967187 DB 'glGetBufferParameteriv', 00H ORG $+1 $SG4294967188 DB 'glUnmapBuffer', 00H ORG $+2 $SG4294967189 DB 'glMapBuffer', 00H ORG $+4 $SG4294967190 DB 'glGetBufferSubData', 00H ORG $+5 $SG4294967191 DB 'glBufferSubData', 00H $SG4294967192 DB 'glBufferData', 00H ORG $+3 $SG4294967193 DB 'glIsBuffer', 00H ORG $+5 $SG4294967194 DB 'glGenBuffers', 00H ORG $+3 $SG4294967195 DB 'glDeleteBuffers', 00H $SG4294967196 DB 'glBindBuffer', 00H ORG $+3 $SG4294967197 DB 'glGetQueryObjectuiv', 00H ORG $+4 $SG4294967198 DB 'glGetQueryObjectiv', 00H ORG $+5 $SG4294967199 DB 'glGetQueryiv', 00H ORG $+3 $SG4294967200 DB 'glEndQuery', 00H ORG $+5 $SG4294967201 DB 'glBeginQuery', 00H ORG $+3 $SG4294967202 DB 'glIsQuery', 00H ORG $+6 $SG4294967203 DB 'glDeleteQueries', 00H $SG4294967204 DB 'glGenQueries', 00H ORG $+3 $SG4294967205 DB 'glBlendEquation', 00H $SG4294967206 DB 'glBlendColor', 00H ORG $+3 $SG4294967207 DB 'glPointParameteriv', 00H ORG $+5 $SG4294967208 DB 'glPointParameteri', 00H ORG $+6 $SG4294967209 DB 'glPointParameterfv', 00H ORG $+5 $SG4294967210 DB 'glPointParameterf', 00H ORG $+6 $SG4294967211 DB 'glMultiDrawElements', 00H ORG $+4 $SG4294967212 DB 'glMultiDrawArrays', 00H ORG $+6 $SG4294967213 DB 'glBlendFuncSeparate', 00H ORG $+4 $SG4294967214 DB 'glGetCompressedTexImage', 00H $SG4294967215 DB 'glCompressedTexSubImage1D', 00H ORG $+6 $SG4294967216 DB 'glCompressedTexSubImage2D', 00H ORG $+6 $SG4294967217 DB 'glCompressedTexSubImage3D', 00H ORG $+6 $SG4294967218 DB 'glCompressedTexImage1D', 00H ORG $+1 $SG4294967219 DB 'glCompressedTexImage2D', 00H ORG $+1 $SG4294967220 DB 'glCompressedTexImage3D', 00H ORG $+1 $SG4294967221 DB 'glSampleCoverage', 00H ORG $+7 $SG4294967222 DB 'glActiveTexture', 00H $SG4294967223 DB 'glCopyTexSubImage3D', 00H ORG $+4 $SG4294967224 DB 'glTexSubImage3D', 00H $SG4294967225 DB 'glTexImage3D', 00H ORG $+3 $SG4294967226 DB 'glDrawRangeElements', 00H ORG $+4 $SG4294967227 DB 'glIsTexture', 00H ORG $+4 $SG4294967228 DB 'glGenTextures', 00H ORG $+2 $SG4294967229 DB 'glDeleteTextures', 00H ORG $+7 $SG4294967230 DB 'glBindTexture', 00H ORG $+2 $SG4294967231 DB 'glTexSubImage2D', 00H $SG4294967232 DB 'glTexSubImage1D', 00H $SG4294967233 DB 'glCopyTexSubImage2D', 00H ORG $+4 $SG4294967234 DB 'glCopyTexSubImage1D', 00H ORG $+4 $SG4294967235 DB 'glCopyTexImage2D', 00H ORG $+7 $SG4294967236 DB 'glCopyTexImage1D', 00H ORG $+7 $SG4294967237 DB 'glPolygonOffset', 00H $SG4294967238 DB 'glDrawElements', 00H ORG $+1 $SG4294967239 DB 'glDrawArrays', 00H ORG $+3 $SG4294967240 DB 'glViewport', 00H ORG $+5 $SG4294967241 DB 'glDepthRange', 00H ORG $+3 $SG4294967242 DB 'glIsEnabled', 00H ORG $+4 $SG4294967243 DB 'glGetTexLevelParameteriv', 00H ORG $+7 $SG4294967244 DB 'glGetTexLevelParameterfv', 00H ORG $+7 $SG4294967245 DB 'glGetTexParameteriv', 00H ORG $+4 $SG4294967246 DB 'glGetTexParameterfv', 00H ORG $+4 $SG4294967247 DB 'glGetTexImage', 00H ORG $+2 $SG4294967248 DB 'glGetString', 00H ORG $+4 $SG4294967249 DB 'glGetIntegerv', 00H ORG $+2 $SG4294967250 DB 'glGetFloatv', 00H ORG $+4 $SG4294967251 DB 'glGetError', 00H ORG $+5 $SG4294967252 DB 'glGetDoublev', 00H ORG $+3 $SG4294967253 DB 'glGetBooleanv', 00H ORG $+2 $SG4294967254 DB 'glReadPixels', 00H ORG $+3 $SG4294967255 DB 'glReadBuffer', 00H ORG $+3 $SG4294967256 DB 'glPixelStorei', 00H ORG $+2 $SG4294967257 DB 'glPixelStoref', 00H ORG $+2 $SG4294967258 DB 'glDepthFunc', 00H ORG $+4 $SG4294967259 DB 'glStencilOp', 00H ORG $+4 $SG4294967260 DB 'glStencilFunc', 00H ORG $+2 $SG4294967261 DB 'glLogicOp', 00H ORG $+6 $SG4294967262 DB 'glBlendFunc', 00H ORG $+4 $SG4294967263 DB 'glFlush', 00H $SG4294967264 DB 'glFinish', 00H ORG $+7 $SG4294967265 DB 'glEnable', 00H ORG $+7 $SG4294967266 DB 'glDisable', 00H ORG $+6 $SG4294967267 DB 'glDepthMask', 00H ORG $+4 $SG4294967268 DB 'glColorMask', 00H ORG $+4 $SG4294967269 DB 'glStencilMask', 00H ORG $+2 $SG4294967270 DB 'glClearDepth', 00H ORG $+3 $SG4294967271 DB 'glClearStencil', 00H ORG $+1 $SG4294967272 DB 'glClearColor', 00H ORG $+3 $SG4294967273 DB 'glClear', 00H $SG4294967274 DB 'glDrawBuffer', 00H ORG $+3 $SG4294967275 DB 'glTexImage2D', 00H ORG $+3 $SG4294967276 DB 'glTexImage1D', 00H ORG $+3 $SG4294967277 DB 'glTexParameteriv', 00H ORG $+7 $SG4294967278 DB 'glTexParameteri', 00H $SG4294967279 DB 'glTexParameterfv', 00H ORG $+7 $SG4294967280 DB 'glTexParameterf', 00H $SG4294967281 DB 'glScissor', 00H ORG $+6 $SG4294967282 DB 'glPolygonMode', 00H ORG $+2 $SG4294967283 DB 'glPointSize', 00H ORG $+4 $SG4294967284 DB 'glLineWidth', 00H ORG $+4 $SG4294967286 DB 'glFrontFace', 00H ORG $+4 $SG4294967287 DB 'glCullFace', 00H _DATA ENDS ; COMDAT xdata xdata SEGMENT $unwind$_vsscanf_s_l DD 011801H DD 06218H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$vsscanf_s DD 011301H DD 04213H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$sscanf_s DD 012719H DD 08218H DD imagerel __GSHandlerCheck DD 030H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$get_proc DD 010901H DD 06209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$get_exts DD 030701H DD 07003c207H DD 06002H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$free_exts DD 010401H DD 06204H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$has_ext DD 010901H DD 0c209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_0 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_1 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_2 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_3 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_4 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_1_5 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_2_0 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_2_1 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_3_0 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_3_1 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_3_2 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_3_3 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_0 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_1 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_2 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_3 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_4 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_5 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$load_GL_VERSION_4_6 DD 010901H DD 04209H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$find_extensionsGL DD 010401H DD 04204H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$find_coreGL DD 021919H DD 0190107H DD imagerel __GSHandlerCheck DD 0b8H xdata ENDS ; COMDAT xdata xdata SEGMENT $unwind$gladLoadGLLoader DD 010901H DD 06209H xdata ENDS ; Function compile flags: /Odtp ; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.20348.0\ucrt\corecrt_stdio_config.h ; COMDAT __local_stdio_scanf_options _TEXT SEGMENT __local_stdio_scanf_options PROC ; COMDAT ; 101 : static unsigned __int64 _OptionsStorage; ; 102 : return &_OptionsStorage; 00000 48 8d 05 00 00 00 00 lea rax, OFFSET FLAT:?_OptionsStorage@?1??__local_stdio_scanf_options@@9@9 ; `__local_stdio_scanf_options'::`2'::_OptionsStorage ; 103 : } 00007 c3 ret 0 __local_stdio_scanf_options ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.20348.0\ucrt\stdio.h ; COMDAT _vsscanf_s_l _TEXT SEGMENT _Buffer$ = 64 _Format$ = 72 _Locale$ = 80 _ArgList$ = 88 _vsscanf_s_l PROC ; COMDAT ; 2183 : { $LN3: 00000 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 00005 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 0000a 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx 0000f 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00014 48 83 ec 38 sub rsp, 56 ; 00000038H ; 2184 : return __stdio_common_vsscanf( 00018 e8 00 00 00 00 call __local_stdio_scanf_options 0001d 48 8b 00 mov rax, QWORD PTR [rax] 00020 48 83 c8 01 or rax, 1 00024 48 8b 4c 24 58 mov rcx, QWORD PTR _ArgList$[rsp] 00029 48 89 4c 24 28 mov QWORD PTR [rsp+40], rcx 0002e 48 8b 4c 24 50 mov rcx, QWORD PTR _Locale$[rsp] 00033 48 89 4c 24 20 mov QWORD PTR [rsp+32], rcx 00038 4c 8b 4c 24 48 mov r9, QWORD PTR _Format$[rsp] 0003d 49 c7 c0 ff ff ff ff mov r8, -1 00044 48 8b 54 24 40 mov rdx, QWORD PTR _Buffer$[rsp] 00049 48 8b c8 mov rcx, rax 0004c ff 15 00 00 00 00 call QWORD PTR __imp___stdio_common_vsscanf ; 2185 : _CRT_INTERNAL_LOCAL_SCANF_OPTIONS | _CRT_INTERNAL_SCANF_SECURECRT, ; 2186 : _Buffer, (size_t)-1, _Format, _Locale, _ArgList); ; 2187 : } 00052 48 83 c4 38 add rsp, 56 ; 00000038H 00056 c3 ret 0 _vsscanf_s_l ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.20348.0\ucrt\stdio.h ; COMDAT vsscanf_s _TEXT SEGMENT _Buffer$ = 48 _Format$ = 56 _ArgList$ = 64 vsscanf_s PROC ; COMDAT ; 2204 : { $LN3: 00000 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 00005 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx 0000a 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 0000f 48 83 ec 28 sub rsp, 40 ; 00000028H ; 2205 : return _vsscanf_s_l(_Buffer, _Format, NULL, _ArgList); 00013 4c 8b 4c 24 40 mov r9, QWORD PTR _ArgList$[rsp] 00018 45 33 c0 xor r8d, r8d 0001b 48 8b 54 24 38 mov rdx, QWORD PTR _Format$[rsp] 00020 48 8b 4c 24 30 mov rcx, QWORD PTR _Buffer$[rsp] 00025 e8 00 00 00 00 call _vsscanf_s_l ; 2206 : } 0002a 48 83 c4 28 add rsp, 40 ; 00000028H 0002e c3 ret 0 vsscanf_s ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.20348.0\ucrt\stdio.h ; COMDAT sscanf_s _TEXT SEGMENT _Result$ = 32 _ArgList$ = 40 __$ArrayPad$ = 48 _Buffer$ = 80 _Format$ = 88 sscanf_s PROC ; COMDAT ; 2286 : { $LN3: 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 0000a 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 0000f 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 00014 48 83 ec 48 sub rsp, 72 ; 00000048H 00018 48 8b 05 00 00 00 00 mov rax, QWORD PTR __security_cookie 0001f 48 33 c4 xor rax, rsp 00022 48 89 44 24 30 mov QWORD PTR __$ArrayPad$[rsp], rax ; 2287 : int _Result; ; 2288 : va_list _ArgList; ; 2289 : __crt_va_start(_ArgList, _Format); 00027 48 8d 44 24 60 lea rax, QWORD PTR _Format$[rsp+8] 0002c 48 89 44 24 28 mov QWORD PTR _ArgList$[rsp], rax ; 2290 : ; 2291 : _Result = vsscanf_s(_Buffer, _Format, _ArgList); 00031 4c 8b 44 24 28 mov r8, QWORD PTR _ArgList$[rsp] 00036 48 8b 54 24 58 mov rdx, QWORD PTR _Format$[rsp] 0003b 48 8b 4c 24 50 mov rcx, QWORD PTR _Buffer$[rsp] 00040 e8 00 00 00 00 call vsscanf_s 00045 89 44 24 20 mov DWORD PTR _Result$[rsp], eax ; 2292 : ; 2293 : __crt_va_end(_ArgList); 00049 48 c7 44 24 28 00 00 00 00 mov QWORD PTR _ArgList$[rsp], 0 ; 2294 : return _Result; 00052 8b 44 24 20 mov eax, DWORD PTR _Result$[rsp] ; 2295 : } 00056 48 8b 4c 24 30 mov rcx, QWORD PTR __$ArrayPad$[rsp] 0005b 48 33 cc xor rcx, rsp 0005e e8 00 00 00 00 call __security_check_cookie 00063 48 83 c4 48 add rsp, 72 ; 00000048H 00067 c3 ret 0 sscanf_s ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT get_proc _TEXT SEGMENT result$ = 32 namez$ = 64 get_proc PROC ; COMDAT ; 128 : void* get_proc(const char *namez) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 38 sub rsp, 56 ; 00000038H ; 129 : void* result = NULL; 00009 48 c7 44 24 20 00 00 00 00 mov QWORD PTR result$[rsp], 0 ; 130 : if(libGL == NULL) return NULL; 00012 48 83 3d 00 00 00 00 00 cmp QWORD PTR libGL, 0 0001a 75 04 jne SHORT $LN2@get_proc 0001c 33 c0 xor eax, eax 0001e eb 3e jmp SHORT $LN1@get_proc $LN2@get_proc: ; 131 : ; 132 : #if !defined(__APPLE__) && !defined(__HAIKU__) ; 133 : if(gladGetProcAddressPtr != NULL) { 00020 48 83 3d 00 00 00 00 00 cmp QWORD PTR gladGetProcAddressPtr, 0 00028 74 10 je SHORT $LN3@get_proc ; 134 : result = gladGetProcAddressPtr(namez); 0002a 48 8b 4c 24 40 mov rcx, QWORD PTR namez$[rsp] 0002f ff 15 00 00 00 00 call QWORD PTR gladGetProcAddressPtr 00035 48 89 44 24 20 mov QWORD PTR result$[rsp], rax $LN3@get_proc: ; 135 : } ; 136 : #endif ; 137 : if(result == NULL) { 0003a 48 83 7c 24 20 00 cmp QWORD PTR result$[rsp], 0 00040 75 17 jne SHORT $LN4@get_proc ; 138 : #if defined(_WIN32) || defined(__CYGWIN__) ; 139 : result = (void*)GetProcAddress((HMODULE) libGL, namez); 00042 48 8b 54 24 40 mov rdx, QWORD PTR namez$[rsp] 00047 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR libGL 0004e ff 15 00 00 00 00 call QWORD PTR __imp_GetProcAddress 00054 48 89 44 24 20 mov QWORD PTR result$[rsp], rax $LN4@get_proc: ; 140 : #else ; 141 : result = dlsym(libGL, namez); ; 142 : #endif ; 143 : } ; 144 : ; 145 : return result; 00059 48 8b 44 24 20 mov rax, QWORD PTR result$[rsp] $LN1@get_proc: ; 146 : } 0005e 48 83 c4 38 add rsp, 56 ; 00000038H 00062 c3 ret 0 get_proc ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT get_exts _TEXT SEGMENT index$1 = 32 tv140 = 40 local_str$2 = 48 len$3 = 56 gl_str_tmp$4 = 64 tv73 = 72 tv139 = 80 get_exts PROC ; COMDAT ; 172 : static int get_exts(void) { 00000 40 56 push rsi 00002 57 push rdi 00003 48 83 ec 68 sub rsp, 104 ; 00000068H ; 173 : #ifdef _GLAD_IS_SOME_NEW_VERSION ; 174 : if(max_loaded_major < 3) { 00007 83 3d 00 00 00 00 03 cmp DWORD PTR max_loaded_major, 3 0000e 7d 17 jge SHORT $LN5@get_exts ; 175 : #endif ; 176 : exts = (const char *)glGetString(GL_EXTENSIONS); 00010 b9 03 1f 00 00 mov ecx, 7939 ; 00001f03H 00015 ff 15 00 00 00 00 call QWORD PTR glad_glGetString 0001b 48 89 05 00 00 00 00 mov QWORD PTR exts, rax ; 177 : #ifdef _GLAD_IS_SOME_NEW_VERSION ; 178 : } else { 00022 e9 22 01 00 00 jmp $LN6@get_exts $LN5@get_exts: ; 179 : unsigned int index; ; 180 : ; 181 : num_exts_i = 0; 00027 c7 05 00 00 00 00 00 00 00 00 mov DWORD PTR num_exts_i, 0 ; 182 : glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 00031 48 8d 15 00 00 00 00 lea rdx, OFFSET FLAT:num_exts_i 00038 b9 1d 82 00 00 mov ecx, 33309 ; 0000821dH 0003d ff 15 00 00 00 00 call QWORD PTR glad_glGetIntegerv ; 183 : if (num_exts_i > 0) { 00043 83 3d 00 00 00 00 00 cmp DWORD PTR num_exts_i, 0 0004a 7e 34 jle SHORT $LN7@get_exts ; 184 : exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 0004c 48 63 05 00 00 00 00 movsxd rax, DWORD PTR num_exts_i 00053 48 89 44 24 48 mov QWORD PTR tv73[rsp], rax 00058 b8 08 00 00 00 mov eax, 8 0005d 48 8b 4c 24 48 mov rcx, QWORD PTR tv73[rsp] 00062 48 f7 e1 mul rcx 00065 48 c7 c1 ff ff ff ff mov rcx, -1 0006c 48 0f 40 c1 cmovo rax, rcx 00070 48 8b c8 mov rcx, rax 00073 ff 15 00 00 00 00 call QWORD PTR __imp_malloc 00079 48 89 05 00 00 00 00 mov QWORD PTR exts_i, rax $LN7@get_exts: ; 185 : } ; 186 : ; 187 : if (exts_i == NULL) { 00080 48 83 3d 00 00 00 00 00 cmp QWORD PTR exts_i, 0 00088 75 07 jne SHORT $LN8@get_exts ; 188 : return 0; 0008a 33 c0 xor eax, eax 0008c e9 bd 00 00 00 jmp $LN1@get_exts $LN8@get_exts: ; 189 : } ; 190 : ; 191 : for(index = 0; index < (unsigned)num_exts_i; index++) { 00091 c7 44 24 20 00 00 00 00 mov DWORD PTR index$1[rsp], 0 00099 eb 0a jmp SHORT $LN4@get_exts $LN2@get_exts: 0009b 8b 44 24 20 mov eax, DWORD PTR index$1[rsp] 0009f ff c0 inc eax 000a1 89 44 24 20 mov DWORD PTR index$1[rsp], eax $LN4@get_exts: 000a5 8b 05 00 00 00 00 mov eax, DWORD PTR num_exts_i 000ab 39 44 24 20 cmp DWORD PTR index$1[rsp], eax 000af 0f 83 94 00 00 00 jae $LN3@get_exts ; 192 : const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 000b5 8b 54 24 20 mov edx, DWORD PTR index$1[rsp] 000b9 b9 03 1f 00 00 mov ecx, 7939 ; 00001f03H 000be ff 15 00 00 00 00 call QWORD PTR glad_glGetStringi 000c4 48 89 44 24 40 mov QWORD PTR gl_str_tmp$4[rsp], rax ; 193 : size_t len = strlen(gl_str_tmp); 000c9 48 8b 44 24 40 mov rax, QWORD PTR gl_str_tmp$4[rsp] 000ce 48 89 44 24 50 mov QWORD PTR tv139[rsp], rax 000d3 48 c7 44 24 28 ff ff ff ff mov QWORD PTR tv140[rsp], -1 $LL11@get_exts: 000dc 48 ff 44 24 28 inc QWORD PTR tv140[rsp] 000e1 48 8b 44 24 50 mov rax, QWORD PTR tv139[rsp] 000e6 48 8b 4c 24 28 mov rcx, QWORD PTR tv140[rsp] 000eb 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 000ef 75 eb jne SHORT $LL11@get_exts 000f1 48 8b 44 24 28 mov rax, QWORD PTR tv140[rsp] 000f6 48 89 44 24 38 mov QWORD PTR len$3[rsp], rax ; 194 : ; 195 : char *local_str = (char*)malloc((len+1) * sizeof(char)); 000fb 48 8b 44 24 38 mov rax, QWORD PTR len$3[rsp] 00100 48 ff c0 inc rax 00103 48 8b c8 mov rcx, rax 00106 ff 15 00 00 00 00 call QWORD PTR __imp_malloc 0010c 48 89 44 24 30 mov QWORD PTR local_str$2[rsp], rax ; 196 : if(local_str != NULL) { 00111 48 83 7c 24 30 00 cmp QWORD PTR local_str$2[rsp], 0 00117 74 17 je SHORT $LN9@get_exts ; 197 : memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 00119 48 8b 44 24 38 mov rax, QWORD PTR len$3[rsp] 0011e 48 ff c0 inc rax 00121 48 8b 7c 24 30 mov rdi, QWORD PTR local_str$2[rsp] 00126 48 8b 74 24 40 mov rsi, QWORD PTR gl_str_tmp$4[rsp] 0012b 48 8b c8 mov rcx, rax 0012e f3 a4 rep movsb $LN9@get_exts: ; 198 : } ; 199 : exts_i[index] = local_str; 00130 8b 44 24 20 mov eax, DWORD PTR index$1[rsp] 00134 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR exts_i 0013b 48 8b 54 24 30 mov rdx, QWORD PTR local_str$2[rsp] 00140 48 89 14 c1 mov QWORD PTR [rcx+rax*8], rdx ; 200 : } 00144 e9 52 ff ff ff jmp $LN2@get_exts $LN3@get_exts: $LN6@get_exts: ; 201 : } ; 202 : #endif ; 203 : return 1; 00149 b8 01 00 00 00 mov eax, 1 $LN1@get_exts: ; 204 : } 0014e 48 83 c4 68 add rsp, 104 ; 00000068H 00152 5f pop rdi 00153 5e pop rsi 00154 c3 ret 0 get_exts ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT free_exts _TEXT SEGMENT index$1 = 32 free_exts PROC ; COMDAT ; 206 : static void free_exts(void) { 00000 48 83 ec 38 sub rsp, 56 ; 00000038H ; 207 : if (exts_i != NULL) { 00004 48 83 3d 00 00 00 00 00 cmp QWORD PTR exts_i, 0 0000c 74 50 je SHORT $LN5@free_exts ; 208 : int index; ; 209 : for(index = 0; index < num_exts_i; index++) { 0000e c7 44 24 20 00 00 00 00 mov DWORD PTR index$1[rsp], 0 00016 eb 0a jmp SHORT $LN4@free_exts $LN2@free_exts: 00018 8b 44 24 20 mov eax, DWORD PTR index$1[rsp] 0001c ff c0 inc eax 0001e 89 44 24 20 mov DWORD PTR index$1[rsp], eax $LN4@free_exts: 00022 8b 05 00 00 00 00 mov eax, DWORD PTR num_exts_i 00028 39 44 24 20 cmp DWORD PTR index$1[rsp], eax 0002c 7d 18 jge SHORT $LN3@free_exts ; 210 : free((char *)exts_i[index]); 0002e 48 63 44 24 20 movsxd rax, DWORD PTR index$1[rsp] 00033 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR exts_i 0003a 48 8b 0c c1 mov rcx, QWORD PTR [rcx+rax*8] 0003e ff 15 00 00 00 00 call QWORD PTR __imp_free ; 211 : } 00044 eb d2 jmp SHORT $LN2@free_exts $LN3@free_exts: ; 212 : free((void *)exts_i); 00046 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR exts_i 0004d ff 15 00 00 00 00 call QWORD PTR __imp_free ; 213 : exts_i = NULL; 00053 48 c7 05 00 00 00 00 00 00 00 00 mov QWORD PTR exts_i, 0 $LN5@free_exts: ; 214 : } ; 215 : } 0005e 48 83 c4 38 add rsp, 56 ; 00000038H 00062 c3 ret 0 free_exts ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT has_ext _TEXT SEGMENT index$1 = 32 tv137 = 40 loc$2 = 48 extensions$3 = 56 terminator$4 = 64 tv136 = 72 e$5 = 80 ext$ = 112 has_ext PROC ; COMDAT ; 217 : static int has_ext(const char *ext) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 68 sub rsp, 104 ; 00000068H ; 218 : #ifdef _GLAD_IS_SOME_NEW_VERSION ; 219 : if(max_loaded_major < 3) { 00009 83 3d 00 00 00 00 03 cmp DWORD PTR max_loaded_major, 3 00010 0f 8d e0 00 00 00 jge $LN7@has_ext ; 220 : #endif ; 221 : const char *extensions; ; 222 : const char *loc; ; 223 : const char *terminator; ; 224 : extensions = exts; 00016 48 8b 05 00 00 00 00 mov rax, QWORD PTR exts 0001d 48 89 44 24 38 mov QWORD PTR extensions$3[rsp], rax ; 225 : if(extensions == NULL || ext == NULL) { 00022 48 83 7c 24 38 00 cmp QWORD PTR extensions$3[rsp], 0 00028 74 08 je SHORT $LN10@has_ext 0002a 48 83 7c 24 70 00 cmp QWORD PTR ext$[rsp], 0 00030 75 07 jne SHORT $LN9@has_ext $LN10@has_ext: ; 226 : return 0; 00032 33 c0 xor eax, eax 00034 e9 47 01 00 00 jmp $LN1@has_ext $LN9@has_ext: $LN2@has_ext: ; 227 : } ; 228 : ; 229 : while(1) { 00039 33 c0 xor eax, eax 0003b 83 f8 01 cmp eax, 1 0003e 0f 84 ad 00 00 00 je $LN3@has_ext ; 230 : loc = strstr(extensions, ext); 00044 48 8b 54 24 70 mov rdx, QWORD PTR ext$[rsp] 00049 48 8b 4c 24 38 mov rcx, QWORD PTR extensions$3[rsp] 0004e ff 15 00 00 00 00 call QWORD PTR __imp_strstr 00054 48 89 44 24 30 mov QWORD PTR loc$2[rsp], rax ; 231 : if(loc == NULL) { 00059 48 83 7c 24 30 00 cmp QWORD PTR loc$2[rsp], 0 0005f 75 07 jne SHORT $LN11@has_ext ; 232 : return 0; 00061 33 c0 xor eax, eax 00063 e9 18 01 00 00 jmp $LN1@has_ext $LN11@has_ext: ; 233 : } ; 234 : ; 235 : terminator = loc + strlen(ext); 00068 48 8b 44 24 70 mov rax, QWORD PTR ext$[rsp] 0006d 48 89 44 24 48 mov QWORD PTR tv136[rsp], rax 00072 48 c7 44 24 28 ff ff ff ff mov QWORD PTR tv137[rsp], -1 $LL21@has_ext: 0007b 48 ff 44 24 28 inc QWORD PTR tv137[rsp] 00080 48 8b 44 24 48 mov rax, QWORD PTR tv136[rsp] 00085 48 8b 4c 24 28 mov rcx, QWORD PTR tv137[rsp] 0008a 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 0008e 75 eb jne SHORT $LL21@has_ext 00090 48 8b 44 24 28 mov rax, QWORD PTR tv137[rsp] 00095 48 8b 4c 24 30 mov rcx, QWORD PTR loc$2[rsp] 0009a 48 03 c8 add rcx, rax 0009d 48 8b c1 mov rax, rcx 000a0 48 89 44 24 40 mov QWORD PTR terminator$4[rsp], rax ; 236 : if((loc == extensions || *(loc - 1) == ' ') && 000a5 48 8b 44 24 38 mov rax, QWORD PTR extensions$3[rsp] 000aa 48 39 44 24 30 cmp QWORD PTR loc$2[rsp], rax 000af 74 0e je SHORT $LN13@has_ext 000b1 48 8b 44 24 30 mov rax, QWORD PTR loc$2[rsp] 000b6 0f be 40 ff movsx eax, BYTE PTR [rax-1] 000ba 83 f8 20 cmp eax, 32 ; 00000020H 000bd 75 23 jne SHORT $LN12@has_ext $LN13@has_ext: 000bf 48 8b 44 24 40 mov rax, QWORD PTR terminator$4[rsp] 000c4 0f be 00 movsx eax, BYTE PTR [rax] 000c7 83 f8 20 cmp eax, 32 ; 00000020H 000ca 74 0c je SHORT $LN14@has_ext 000cc 48 8b 44 24 40 mov rax, QWORD PTR terminator$4[rsp] 000d1 0f be 00 movsx eax, BYTE PTR [rax] 000d4 85 c0 test eax, eax 000d6 75 0a jne SHORT $LN12@has_ext $LN14@has_ext: ; 237 : (*terminator == ' ' || *terminator == '\0')) { ; 238 : return 1; 000d8 b8 01 00 00 00 mov eax, 1 000dd e9 9e 00 00 00 jmp $LN1@has_ext $LN12@has_ext: ; 239 : } ; 240 : extensions = terminator; 000e2 48 8b 44 24 40 mov rax, QWORD PTR terminator$4[rsp] 000e7 48 89 44 24 38 mov QWORD PTR extensions$3[rsp], rax ; 241 : } 000ec e9 48 ff ff ff jmp $LN2@has_ext $LN3@has_ext: ; 242 : #ifdef _GLAD_IS_SOME_NEW_VERSION ; 243 : } else { 000f1 e9 88 00 00 00 jmp $LN8@has_ext $LN7@has_ext: ; 244 : int index; ; 245 : if(exts_i == NULL) return 0; 000f6 48 83 3d 00 00 00 00 00 cmp QWORD PTR exts_i, 0 000fe 75 04 jne SHORT $LN15@has_ext 00100 33 c0 xor eax, eax 00102 eb 7c jmp SHORT $LN1@has_ext $LN15@has_ext: ; 246 : for(index = 0; index < num_exts_i; index++) { 00104 c7 44 24 20 00 00 00 00 mov DWORD PTR index$1[rsp], 0 0010c eb 0a jmp SHORT $LN6@has_ext $LN4@has_ext: 0010e 8b 44 24 20 mov eax, DWORD PTR index$1[rsp] 00112 ff c0 inc eax 00114 89 44 24 20 mov DWORD PTR index$1[rsp], eax $LN6@has_ext: 00118 8b 05 00 00 00 00 mov eax, DWORD PTR num_exts_i 0011e 39 44 24 20 cmp DWORD PTR index$1[rsp], eax 00122 7d 5a jge SHORT $LN5@has_ext ; 247 : const char *e = exts_i[index]; 00124 48 63 44 24 20 movsxd rax, DWORD PTR index$1[rsp] 00129 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR exts_i 00130 48 8b 04 c1 mov rax, QWORD PTR [rcx+rax*8] 00134 48 89 44 24 50 mov QWORD PTR e$5[rsp], rax ; 248 : ; 249 : if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 00139 48 63 44 24 20 movsxd rax, DWORD PTR index$1[rsp] 0013e 48 8b 0d 00 00 00 00 mov rcx, QWORD PTR exts_i 00145 48 83 3c c1 00 cmp QWORD PTR [rcx+rax*8], 0 0014a 74 30 je SHORT $LN16@has_ext 0014c 48 8b 44 24 50 mov rax, QWORD PTR e$5[rsp] 00151 48 8b 4c 24 70 mov rcx, QWORD PTR ext$[rsp] 00156 48 2b c8 sub rcx, rax $LL18@has_ext: 00159 0f b6 10 movzx edx, BYTE PTR [rax] 0015c 3a 14 08 cmp dl, BYTE PTR [rax+rcx] 0015f 75 0b jne SHORT $LN20@has_ext 00161 48 ff c0 inc rax 00164 84 d2 test dl, dl 00166 75 f1 jne SHORT $LL18@has_ext 00168 33 c0 xor eax, eax 0016a eb 05 jmp SHORT $LN19@has_ext $LN20@has_ext: 0016c 1b c0 sbb eax, eax 0016e 83 c8 01 or eax, 1 $LN19@has_ext: 00171 85 c0 test eax, eax 00173 75 07 jne SHORT $LN16@has_ext ; 250 : return 1; 00175 b8 01 00 00 00 mov eax, 1 0017a eb 04 jmp SHORT $LN1@has_ext $LN16@has_ext: ; 251 : } ; 252 : } 0017c eb 90 jmp SHORT $LN4@has_ext $LN5@has_ext: $LN8@has_ext: ; 253 : } ; 254 : #endif ; 255 : ; 256 : return 0; 0017e 33 c0 xor eax, eax $LN1@has_ext: ; 257 : } 00180 48 83 c4 68 add rsp, 104 ; 00000068H 00184 c3 ret 0 has_ext ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_0 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_0 PROC ; COMDAT ; 1065 : static void load_GL_VERSION_1_0(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1066 : if(!GLAD_GL_VERSION_1_0) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_0, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 60 03 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1067 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967287 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glCullFace, rax ; 1068 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967286 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glFrontFace, rax ; 1069 : glad_glHint = (PFNGLHINTPROC)load("glHint"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967285 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glHint, rax ; 1070 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967284 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glLineWidth, rax ; 1071 : glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967283 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glPointSize, rax ; 1072 : glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967282 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glPolygonMode, rax ; 1073 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967281 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glScissor, rax ; 1074 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967280 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameterf, rax ; 1075 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967279 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameterfv, rax ; 1076 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967278 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameteri, rax ; 1077 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967277 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameteriv, rax ; 1078 : glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967276 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexImage1D, rax ; 1079 : glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967275 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexImage2D, rax ; 1080 : glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967274 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawBuffer, rax ; 1081 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967273 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glClear, rax ; 1082 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967272 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearColor, rax ; 1083 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967271 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearStencil, rax ; 1084 : glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967270 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearDepth, rax ; 1085 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967269 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilMask, rax ; 1086 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967268 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorMask, rax ; 1087 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967267 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthMask, rax ; 1088 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967266 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDisable, rax ; 1089 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967265 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glEnable, rax ; 1090 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967264 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glFinish, rax ; 1091 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967263 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glFlush, rax ; 1092 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967262 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendFunc, rax ; 1093 : glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967261 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glLogicOp, rax ; 1094 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967260 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilFunc, rax ; 1095 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967259 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilOp, rax ; 1096 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967258 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthFunc, rax ; 1097 : glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967257 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glPixelStoref, rax ; 1098 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967256 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glPixelStorei, rax ; 1099 : glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967255 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glReadBuffer, rax ; 1100 : glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967254 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glReadPixels, rax ; 1101 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967253 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBooleanv, rax ; 1102 : glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967252 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetDoublev, rax ; 1103 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967251 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetError, rax ; 1104 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967250 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFloatv, rax ; 1105 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967249 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetIntegerv, rax ; 1106 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967248 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetString, rax ; 1107 : glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967247 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexImage, rax ; 1108 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967246 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexParameterfv, rax ; 1109 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967245 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexParameteriv, rax ; 1110 : glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967244 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexLevelParameterfv, rax ; 1111 : glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967243 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexLevelParameteriv, rax ; 1112 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967242 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsEnabled, rax ; 1113 : glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967241 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthRange, rax ; 1114 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967240 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glViewport, rax $LN1@load_GL_VE: ; 1115 : } 00377 48 83 c4 28 add rsp, 40 ; 00000028H 0037b c3 ret 0 load_GL_VERSION_1_0 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_1 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_1 PROC ; COMDAT ; 1116 : static void load_GL_VERSION_1_1(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1117 : if(!GLAD_GL_VERSION_1_1) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_1, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 ea 00 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1118 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967239 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawArrays, rax ; 1119 : glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967238 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElements, rax ; 1120 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967237 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glPolygonOffset, rax ; 1121 : glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967236 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTexImage1D, rax ; 1122 : glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967235 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTexImage2D, rax ; 1123 : glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967234 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTexSubImage1D, rax ; 1124 : glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967233 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTexSubImage2D, rax ; 1125 : glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967232 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexSubImage1D, rax ; 1126 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967231 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexSubImage2D, rax ; 1127 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967230 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindTexture, rax ; 1128 : glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967229 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteTextures, rax ; 1129 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967228 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenTextures, rax ; 1130 : glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967227 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsTexture, rax $LN1@load_GL_VE: ; 1131 : } 00101 48 83 c4 28 add rsp, 40 ; 00000028H 00105 c3 ret 0 load_GL_VERSION_1_1 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_2 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_2 PROC ; COMDAT ; 1132 : static void load_GL_VERSION_1_2(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1133 : if(!GLAD_GL_VERSION_1_2) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_2, 0 00010 75 02 jne SHORT $LN2@load_GL_VE 00012 eb 48 jmp SHORT $LN1@load_GL_VE $LN2@load_GL_VE: ; 1134 : glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 00014 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967226 0001b ff 54 24 30 call QWORD PTR load$[rsp] 0001f 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawRangeElements, rax ; 1135 : glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 00026 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967225 0002d ff 54 24 30 call QWORD PTR load$[rsp] 00031 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexImage3D, rax ; 1136 : glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 00038 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967224 0003f ff 54 24 30 call QWORD PTR load$[rsp] 00043 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexSubImage3D, rax ; 1137 : glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 0004a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967223 00051 ff 54 24 30 call QWORD PTR load$[rsp] 00055 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTexSubImage3D, rax $LN1@load_GL_VE: ; 1138 : } 0005c 48 83 c4 28 add rsp, 40 ; 00000028H 00060 c3 ret 0 load_GL_VERSION_1_2 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_3 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_3 PROC ; COMDAT ; 1139 : static void load_GL_VERSION_1_3(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1140 : if(!GLAD_GL_VERSION_1_3) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_3, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 a2 00 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1141 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967222 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glActiveTexture, rax ; 1142 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967221 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glSampleCoverage, rax ; 1143 : glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967220 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexImage3D, rax ; 1144 : glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967219 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexImage2D, rax ; 1145 : glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967218 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexImage1D, rax ; 1146 : glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967217 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexSubImage3D, rax ; 1147 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967216 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexSubImage2D, rax ; 1148 : glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967215 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTexSubImage1D, rax ; 1149 : glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967214 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetCompressedTexImage, rax $LN1@load_GL_VE: ; 1150 : } 000b9 48 83 c4 28 add rsp, 40 ; 00000028H 000bd c3 ret 0 load_GL_VERSION_1_3 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_4 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_4 PROC ; COMDAT ; 1151 : static void load_GL_VERSION_1_4(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1152 : if(!GLAD_GL_VERSION_1_4) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_4, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 a2 00 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1153 : glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967213 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendFuncSeparate, rax ; 1154 : glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967212 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawArrays, rax ; 1155 : glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967211 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawElements, rax ; 1156 : glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967210 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glPointParameterf, rax ; 1157 : glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967209 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glPointParameterfv, rax ; 1158 : glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967208 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glPointParameteri, rax ; 1159 : glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967207 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glPointParameteriv, rax ; 1160 : glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967206 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendColor, rax ; 1161 : glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967205 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendEquation, rax $LN1@load_GL_VE: ; 1162 : } 000b9 48 83 c4 28 add rsp, 40 ; 00000028H 000bd c3 ret 0 load_GL_VERSION_1_4 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_1_5 _TEXT SEGMENT load$ = 48 load_GL_VERSION_1_5 PROC ; COMDAT ; 1163 : static void load_GL_VERSION_1_5(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1164 : if(!GLAD_GL_VERSION_1_5) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_5, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 56 01 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1165 : glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967204 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenQueries, rax ; 1166 : glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967203 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteQueries, rax ; 1167 : glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967202 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsQuery, rax ; 1168 : glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967201 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glBeginQuery, rax ; 1169 : glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967200 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glEndQuery, rax ; 1170 : glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967199 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryiv, rax ; 1171 : glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967198 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryObjectiv, rax ; 1172 : glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967197 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryObjectuiv, rax ; 1173 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967196 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBuffer, rax ; 1174 : glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967195 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteBuffers, rax ; 1175 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967194 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenBuffers, rax ; 1176 : glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967193 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsBuffer, rax ; 1177 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967192 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glBufferData, rax ; 1178 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967191 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBufferSubData, rax ; 1179 : glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967190 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBufferSubData, rax ; 1180 : glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967189 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glMapBuffer, rax ; 1181 : glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967188 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glUnmapBuffer, rax ; 1182 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967187 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBufferParameteriv, rax ; 1183 : glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967186 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBufferPointerv, rax $LN1@load_GL_VE: ; 1184 : } 0016d 48 83 c4 28 add rsp, 40 ; 00000028H 00171 c3 ret 0 load_GL_VERSION_1_5 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_2_0 _TEXT SEGMENT load$ = 48 load_GL_VERSION_2_0 PROC ; COMDAT ; 1185 : static void load_GL_VERSION_2_0(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1186 : if(!GLAD_GL_VERSION_2_0) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_2_0, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 8a 06 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1187 : glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967185 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendEquationSeparate, rax ; 1188 : glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967184 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawBuffers, rax ; 1189 : glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967183 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilOpSeparate, rax ; 1190 : glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967182 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilFuncSeparate, rax ; 1191 : glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967181 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glStencilMaskSeparate, rax ; 1192 : glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967180 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glAttachShader, rax ; 1193 : glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967179 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindAttribLocation, rax ; 1194 : glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967178 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompileShader, rax ; 1195 : glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967177 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateProgram, rax ; 1196 : glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967176 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateShader, rax ; 1197 : glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967175 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteProgram, rax ; 1198 : glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967174 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteShader, rax ; 1199 : glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967173 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glDetachShader, rax ; 1200 : glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967172 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDisableVertexAttribArray, rax ; 1201 : glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967171 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glEnableVertexAttribArray, rax ; 1202 : glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967170 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveAttrib, rax ; 1203 : glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967169 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveUniform, rax ; 1204 : glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967168 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetAttachedShaders, rax ; 1205 : glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967167 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetAttribLocation, rax ; 1206 : glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967166 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramiv, rax ; 1207 : glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967165 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramInfoLog, rax ; 1208 : glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967164 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetShaderiv, rax ; 1209 : glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967163 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetShaderInfoLog, rax ; 1210 : glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967162 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetShaderSource, rax ; 1211 : glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967161 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformLocation, rax ; 1212 : glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967160 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformfv, rax ; 1213 : glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967159 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformiv, rax ; 1214 : glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967158 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribdv, rax ; 1215 : glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967157 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribfv, rax ; 1216 : glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967156 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribiv, rax ; 1217 : glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967155 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribPointerv, rax ; 1218 : glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967154 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsProgram, rax ; 1219 : glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967153 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsShader, rax ; 1220 : glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967152 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glLinkProgram, rax ; 1221 : glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967151 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glShaderSource, rax ; 1222 : glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967150 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glUseProgram, rax ; 1223 : glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967149 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1f, rax ; 1224 : glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967148 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2f, rax ; 1225 : glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967147 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3f, rax ; 1226 : glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967146 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4f, rax ; 1227 : glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967145 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1i, rax ; 1228 : glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967144 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2i, rax ; 1229 : glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967143 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3i, rax ; 1230 : glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967142 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4i, rax ; 1231 : glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967141 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1fv, rax ; 1232 : glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967140 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2fv, rax ; 1233 : glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967139 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3fv, rax ; 1234 : glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967138 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4fv, rax ; 1235 : glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 00377 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967137 0037e ff 54 24 30 call QWORD PTR load$[rsp] 00382 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1iv, rax ; 1236 : glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 00389 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967136 00390 ff 54 24 30 call QWORD PTR load$[rsp] 00394 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2iv, rax ; 1237 : glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 0039b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967135 003a2 ff 54 24 30 call QWORD PTR load$[rsp] 003a6 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3iv, rax ; 1238 : glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 003ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967134 003b4 ff 54 24 30 call QWORD PTR load$[rsp] 003b8 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4iv, rax ; 1239 : glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 003bf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967133 003c6 ff 54 24 30 call QWORD PTR load$[rsp] 003ca 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2fv, rax ; 1240 : glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 003d1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967132 003d8 ff 54 24 30 call QWORD PTR load$[rsp] 003dc 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3fv, rax ; 1241 : glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 003e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967131 003ea ff 54 24 30 call QWORD PTR load$[rsp] 003ee 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4fv, rax ; 1242 : glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 003f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967130 003fc ff 54 24 30 call QWORD PTR load$[rsp] 00400 48 89 05 00 00 00 00 mov QWORD PTR glad_glValidateProgram, rax ; 1243 : glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 00407 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967129 0040e ff 54 24 30 call QWORD PTR load$[rsp] 00412 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1d, rax ; 1244 : glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 00419 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967128 00420 ff 54 24 30 call QWORD PTR load$[rsp] 00424 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1dv, rax ; 1245 : glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 0042b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967127 00432 ff 54 24 30 call QWORD PTR load$[rsp] 00436 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1f, rax ; 1246 : glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 0043d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967126 00444 ff 54 24 30 call QWORD PTR load$[rsp] 00448 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1fv, rax ; 1247 : glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 0044f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967125 00456 ff 54 24 30 call QWORD PTR load$[rsp] 0045a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1s, rax ; 1248 : glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 00461 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967124 00468 ff 54 24 30 call QWORD PTR load$[rsp] 0046c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib1sv, rax ; 1249 : glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 00473 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967123 0047a ff 54 24 30 call QWORD PTR load$[rsp] 0047e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2d, rax ; 1250 : glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 00485 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967122 0048c ff 54 24 30 call QWORD PTR load$[rsp] 00490 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2dv, rax ; 1251 : glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 00497 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967121 0049e ff 54 24 30 call QWORD PTR load$[rsp] 004a2 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2f, rax ; 1252 : glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 004a9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967120 004b0 ff 54 24 30 call QWORD PTR load$[rsp] 004b4 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2fv, rax ; 1253 : glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 004bb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967119 004c2 ff 54 24 30 call QWORD PTR load$[rsp] 004c6 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2s, rax ; 1254 : glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 004cd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967118 004d4 ff 54 24 30 call QWORD PTR load$[rsp] 004d8 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib2sv, rax ; 1255 : glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 004df 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967117 004e6 ff 54 24 30 call QWORD PTR load$[rsp] 004ea 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3d, rax ; 1256 : glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 004f1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967116 004f8 ff 54 24 30 call QWORD PTR load$[rsp] 004fc 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3dv, rax ; 1257 : glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 00503 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967115 0050a ff 54 24 30 call QWORD PTR load$[rsp] 0050e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3f, rax ; 1258 : glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 00515 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967114 0051c ff 54 24 30 call QWORD PTR load$[rsp] 00520 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3fv, rax ; 1259 : glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 00527 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967113 0052e ff 54 24 30 call QWORD PTR load$[rsp] 00532 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3s, rax ; 1260 : glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 00539 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967112 00540 ff 54 24 30 call QWORD PTR load$[rsp] 00544 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib3sv, rax ; 1261 : glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 0054b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967111 00552 ff 54 24 30 call QWORD PTR load$[rsp] 00556 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nbv, rax ; 1262 : glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 0055d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967110 00564 ff 54 24 30 call QWORD PTR load$[rsp] 00568 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Niv, rax ; 1263 : glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 0056f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967109 00576 ff 54 24 30 call QWORD PTR load$[rsp] 0057a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nsv, rax ; 1264 : glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 00581 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967108 00588 ff 54 24 30 call QWORD PTR load$[rsp] 0058c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nub, rax ; 1265 : glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 00593 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967107 0059a ff 54 24 30 call QWORD PTR load$[rsp] 0059e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nubv, rax ; 1266 : glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 005a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967106 005ac ff 54 24 30 call QWORD PTR load$[rsp] 005b0 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nuiv, rax ; 1267 : glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 005b7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967105 005be ff 54 24 30 call QWORD PTR load$[rsp] 005c2 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4Nusv, rax ; 1268 : glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 005c9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967104 005d0 ff 54 24 30 call QWORD PTR load$[rsp] 005d4 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4bv, rax ; 1269 : glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 005db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967103 005e2 ff 54 24 30 call QWORD PTR load$[rsp] 005e6 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4d, rax ; 1270 : glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 005ed 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967102 005f4 ff 54 24 30 call QWORD PTR load$[rsp] 005f8 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4dv, rax ; 1271 : glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 005ff 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967101 00606 ff 54 24 30 call QWORD PTR load$[rsp] 0060a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4f, rax ; 1272 : glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 00611 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967100 00618 ff 54 24 30 call QWORD PTR load$[rsp] 0061c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4fv, rax ; 1273 : glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 00623 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967099 0062a ff 54 24 30 call QWORD PTR load$[rsp] 0062e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4iv, rax ; 1274 : glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 00635 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967098 0063c ff 54 24 30 call QWORD PTR load$[rsp] 00640 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4s, rax ; 1275 : glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 00647 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967097 0064e ff 54 24 30 call QWORD PTR load$[rsp] 00652 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4sv, rax ; 1276 : glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 00659 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967096 00660 ff 54 24 30 call QWORD PTR load$[rsp] 00664 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4ubv, rax ; 1277 : glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 0066b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967095 00672 ff 54 24 30 call QWORD PTR load$[rsp] 00676 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4uiv, rax ; 1278 : glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 0067d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967094 00684 ff 54 24 30 call QWORD PTR load$[rsp] 00688 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttrib4usv, rax ; 1279 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 0068f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967093 00696 ff 54 24 30 call QWORD PTR load$[rsp] 0069a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribPointer, rax $LN1@load_GL_VE: ; 1280 : } 006a1 48 83 c4 28 add rsp, 40 ; 00000028H 006a5 c3 ret 0 load_GL_VERSION_2_0 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_2_1 _TEXT SEGMENT load$ = 48 load_GL_VERSION_2_1 PROC ; COMDAT ; 1281 : static void load_GL_VERSION_2_1(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1282 : if(!GLAD_GL_VERSION_2_1) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_2_1, 0 00010 75 02 jne SHORT $LN2@load_GL_VE 00012 eb 6c jmp SHORT $LN1@load_GL_VE $LN2@load_GL_VE: ; 1283 : glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 00014 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967092 0001b ff 54 24 30 call QWORD PTR load$[rsp] 0001f 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2x3fv, rax ; 1284 : glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 00026 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967091 0002d ff 54 24 30 call QWORD PTR load$[rsp] 00031 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3x2fv, rax ; 1285 : glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 00038 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967090 0003f ff 54 24 30 call QWORD PTR load$[rsp] 00043 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2x4fv, rax ; 1286 : glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 0004a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967089 00051 ff 54 24 30 call QWORD PTR load$[rsp] 00055 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4x2fv, rax ; 1287 : glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 0005c 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967088 00063 ff 54 24 30 call QWORD PTR load$[rsp] 00067 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3x4fv, rax ; 1288 : glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 0006e 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967087 00075 ff 54 24 30 call QWORD PTR load$[rsp] 00079 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4x3fv, rax $LN1@load_GL_VE: ; 1289 : } 00080 48 83 c4 28 add rsp, 40 ; 00000028H 00084 c3 ret 0 load_GL_VERSION_2_1 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_3_0 _TEXT SEGMENT load$ = 48 load_GL_VERSION_3_0 PROC ; COMDAT ; 1290 : static void load_GL_VERSION_3_0(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1291 : if(!GLAD_GL_VERSION_3_0) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_0, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 e8 05 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1292 : glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967086 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorMaski, rax ; 1293 : glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967085 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBooleani_v, rax ; 1294 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967084 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetIntegeri_v, rax ; 1295 : glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967083 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glEnablei, rax ; 1296 : glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967082 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glDisablei, rax ; 1297 : glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967081 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsEnabledi, rax ; 1298 : glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967080 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glBeginTransformFeedback, rax ; 1299 : glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967079 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glEndTransformFeedback, rax ; 1300 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967078 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBufferRange, rax ; 1301 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967077 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBufferBase, rax ; 1302 : glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967076 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTransformFeedbackVaryings, rax ; 1303 : glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967075 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTransformFeedbackVarying, rax ; 1304 : glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967074 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glClampColor, rax ; 1305 : glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967073 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBeginConditionalRender, rax ; 1306 : glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967072 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glEndConditionalRender, rax ; 1307 : glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967071 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribIPointer, rax ; 1308 : glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967070 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribIiv, rax ; 1309 : glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967069 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribIuiv, rax ; 1310 : glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967068 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI1i, rax ; 1311 : glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967067 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI2i, rax ; 1312 : glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967066 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI3i, rax ; 1313 : glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967065 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4i, rax ; 1314 : glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967064 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI1ui, rax ; 1315 : glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967063 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI2ui, rax ; 1316 : glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967062 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI3ui, rax ; 1317 : glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967061 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4ui, rax ; 1318 : glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967060 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI1iv, rax ; 1319 : glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967059 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI2iv, rax ; 1320 : glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967058 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI3iv, rax ; 1321 : glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967057 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4iv, rax ; 1322 : glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967056 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI1uiv, rax ; 1323 : glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967055 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI2uiv, rax ; 1324 : glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967054 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI3uiv, rax ; 1325 : glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967053 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4uiv, rax ; 1326 : glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967052 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4bv, rax ; 1327 : glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967051 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4sv, rax ; 1328 : glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967050 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4ubv, rax ; 1329 : glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967049 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribI4usv, rax ; 1330 : glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967048 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformuiv, rax ; 1331 : glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967047 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindFragDataLocation, rax ; 1332 : glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967046 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFragDataLocation, rax ; 1333 : glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967045 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1ui, rax ; 1334 : glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967044 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2ui, rax ; 1335 : glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967043 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3ui, rax ; 1336 : glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967042 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4ui, rax ; 1337 : glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967041 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1uiv, rax ; 1338 : glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967040 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2uiv, rax ; 1339 : glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967039 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3uiv, rax ; 1340 : glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 00377 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967038 0037e ff 54 24 30 call QWORD PTR load$[rsp] 00382 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4uiv, rax ; 1341 : glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 00389 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967037 00390 ff 54 24 30 call QWORD PTR load$[rsp] 00394 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameterIiv, rax ; 1342 : glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 0039b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967036 003a2 ff 54 24 30 call QWORD PTR load$[rsp] 003a6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexParameterIuiv, rax ; 1343 : glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 003ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967035 003b4 ff 54 24 30 call QWORD PTR load$[rsp] 003b8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexParameterIiv, rax ; 1344 : glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 003bf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967034 003c6 ff 54 24 30 call QWORD PTR load$[rsp] 003ca 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTexParameterIuiv, rax ; 1345 : glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 003d1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967033 003d8 ff 54 24 30 call QWORD PTR load$[rsp] 003dc 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferiv, rax ; 1346 : glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 003e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967032 003ea ff 54 24 30 call QWORD PTR load$[rsp] 003ee 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferuiv, rax ; 1347 : glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 003f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967031 003fc ff 54 24 30 call QWORD PTR load$[rsp] 00400 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferfv, rax ; 1348 : glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 00407 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967030 0040e ff 54 24 30 call QWORD PTR load$[rsp] 00412 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferfi, rax ; 1349 : glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 00419 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967029 00420 ff 54 24 30 call QWORD PTR load$[rsp] 00424 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetStringi, rax ; 1350 : glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 0042b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967028 00432 ff 54 24 30 call QWORD PTR load$[rsp] 00436 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsRenderbuffer, rax ; 1351 : glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 0043d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967027 00444 ff 54 24 30 call QWORD PTR load$[rsp] 00448 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindRenderbuffer, rax ; 1352 : glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 0044f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967026 00456 ff 54 24 30 call QWORD PTR load$[rsp] 0045a 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteRenderbuffers, rax ; 1353 : glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 00461 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967025 00468 ff 54 24 30 call QWORD PTR load$[rsp] 0046c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenRenderbuffers, rax ; 1354 : glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 00473 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967024 0047a ff 54 24 30 call QWORD PTR load$[rsp] 0047e 48 89 05 00 00 00 00 mov QWORD PTR glad_glRenderbufferStorage, rax ; 1355 : glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 00485 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967023 0048c ff 54 24 30 call QWORD PTR load$[rsp] 00490 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetRenderbufferParameteriv, rax ; 1356 : glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 00497 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967022 0049e ff 54 24 30 call QWORD PTR load$[rsp] 004a2 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsFramebuffer, rax ; 1357 : glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 004a9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967021 004b0 ff 54 24 30 call QWORD PTR load$[rsp] 004b4 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindFramebuffer, rax ; 1358 : glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 004bb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967020 004c2 ff 54 24 30 call QWORD PTR load$[rsp] 004c6 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteFramebuffers, rax ; 1359 : glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 004cd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967019 004d4 ff 54 24 30 call QWORD PTR load$[rsp] 004d8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenFramebuffers, rax ; 1360 : glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 004df 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967018 004e6 ff 54 24 30 call QWORD PTR load$[rsp] 004ea 48 89 05 00 00 00 00 mov QWORD PTR glad_glCheckFramebufferStatus, rax ; 1361 : glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 004f1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967017 004f8 ff 54 24 30 call QWORD PTR load$[rsp] 004fc 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferTexture1D, rax ; 1362 : glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 00503 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967016 0050a ff 54 24 30 call QWORD PTR load$[rsp] 0050e 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferTexture2D, rax ; 1363 : glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 00515 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967015 0051c ff 54 24 30 call QWORD PTR load$[rsp] 00520 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferTexture3D, rax ; 1364 : glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 00527 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967014 0052e ff 54 24 30 call QWORD PTR load$[rsp] 00532 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferRenderbuffer, rax ; 1365 : glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 00539 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967013 00540 ff 54 24 30 call QWORD PTR load$[rsp] 00544 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFramebufferAttachmentParameteriv, rax ; 1366 : glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 0054b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967012 00552 ff 54 24 30 call QWORD PTR load$[rsp] 00556 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenerateMipmap, rax ; 1367 : glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 0055d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967011 00564 ff 54 24 30 call QWORD PTR load$[rsp] 00568 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlitFramebuffer, rax ; 1368 : glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 0056f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967010 00576 ff 54 24 30 call QWORD PTR load$[rsp] 0057a 48 89 05 00 00 00 00 mov QWORD PTR glad_glRenderbufferStorageMultisample, rax ; 1369 : glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 00581 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967009 00588 ff 54 24 30 call QWORD PTR load$[rsp] 0058c 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferTextureLayer, rax ; 1370 : glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 00593 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967008 0059a ff 54 24 30 call QWORD PTR load$[rsp] 0059e 48 89 05 00 00 00 00 mov QWORD PTR glad_glMapBufferRange, rax ; 1371 : glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 005a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967007 005ac ff 54 24 30 call QWORD PTR load$[rsp] 005b0 48 89 05 00 00 00 00 mov QWORD PTR glad_glFlushMappedBufferRange, rax ; 1372 : glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 005b7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967006 005be ff 54 24 30 call QWORD PTR load$[rsp] 005c2 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindVertexArray, rax ; 1373 : glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 005c9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967005 005d0 ff 54 24 30 call QWORD PTR load$[rsp] 005d4 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteVertexArrays, rax ; 1374 : glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 005db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967004 005e2 ff 54 24 30 call QWORD PTR load$[rsp] 005e6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenVertexArrays, rax ; 1375 : glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 005ed 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967003 005f4 ff 54 24 30 call QWORD PTR load$[rsp] 005f8 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsVertexArray, rax $LN1@load_GL_VE: ; 1376 : } 005ff 48 83 c4 28 add rsp, 40 ; 00000028H 00603 c3 ret 0 load_GL_VERSION_3_0 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_3_1 _TEXT SEGMENT load$ = 48 load_GL_VERSION_3_1 PROC ; COMDAT ; 1377 : static void load_GL_VERSION_3_1(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1378 : if(!GLAD_GL_VERSION_3_1) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_1, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 0e 01 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1379 : glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967002 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawArraysInstanced, rax ; 1380 : glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967001 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsInstanced, rax ; 1381 : glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294967000 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexBuffer, rax ; 1382 : glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966999 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glPrimitiveRestartIndex, rax ; 1383 : glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966998 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyBufferSubData, rax ; 1384 : glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966997 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformIndices, rax ; 1385 : glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966996 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveUniformsiv, rax ; 1386 : glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966995 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveUniformName, rax ; 1387 : glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966994 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformBlockIndex, rax ; 1388 : glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966993 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveUniformBlockiv, rax ; 1389 : glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966992 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveUniformBlockName, rax ; 1390 : glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966991 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformBlockBinding, rax ; 1391 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966990 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBufferRange, rax ; 1392 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966989 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBufferBase, rax ; 1393 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966988 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetIntegeri_v, rax $LN1@load_GL_VE: ; 1394 : } 00125 48 83 c4 28 add rsp, 40 ; 00000028H 00129 c3 ret 0 load_GL_VERSION_3_1 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_3_2 _TEXT SEGMENT load$ = 48 load_GL_VERSION_3_2 PROC ; COMDAT ; 1395 : static void load_GL_VERSION_3_2(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1396 : if(!GLAD_GL_VERSION_3_2) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_2, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 56 01 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1397 : glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966987 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsBaseVertex, rax ; 1398 : glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966986 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawRangeElementsBaseVertex, rax ; 1399 : glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966985 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseVertex, rax ; 1400 : glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966984 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawElementsBaseVertex, rax ; 1401 : glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966983 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glProvokingVertex, rax ; 1402 : glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966982 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glFenceSync, rax ; 1403 : glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966981 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsSync, rax ; 1404 : glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966980 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteSync, rax ; 1405 : glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966979 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glClientWaitSync, rax ; 1406 : glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966978 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glWaitSync, rax ; 1407 : glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966977 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetInteger64v, rax ; 1408 : glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966976 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSynciv, rax ; 1409 : glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966975 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetInteger64i_v, rax ; 1410 : glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966974 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetBufferParameteri64v, rax ; 1411 : glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966973 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferTexture, rax ; 1412 : glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966972 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexImage2DMultisample, rax ; 1413 : glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966971 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexImage3DMultisample, rax ; 1414 : glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966970 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetMultisamplefv, rax ; 1415 : glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966969 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glSampleMaski, rax $LN1@load_GL_VE: ; 1416 : } 0016d 48 83 c4 28 add rsp, 40 ; 00000028H 00171 c3 ret 0 load_GL_VERSION_3_2 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_3_3 _TEXT SEGMENT load$ = 48 load_GL_VERSION_3_3 PROC ; COMDAT ; 1417 : static void load_GL_VERSION_3_3(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1418 : if(!GLAD_GL_VERSION_3_3) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_3, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 14 04 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1419 : glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966968 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindFragDataLocationIndexed, rax ; 1420 : glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966967 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFragDataIndex, rax ; 1421 : glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966966 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenSamplers, rax ; 1422 : glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966965 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteSamplers, rax ; 1423 : glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966964 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsSampler, rax ; 1424 : glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966963 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindSampler, rax ; 1425 : glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966962 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameteri, rax ; 1426 : glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966961 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameteriv, rax ; 1427 : glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966960 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameterf, rax ; 1428 : glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966959 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameterfv, rax ; 1429 : glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966958 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameterIiv, rax ; 1430 : glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966957 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glSamplerParameterIuiv, rax ; 1431 : glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966956 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSamplerParameteriv, rax ; 1432 : glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966955 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSamplerParameterIiv, rax ; 1433 : glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966954 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSamplerParameterfv, rax ; 1434 : glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966953 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSamplerParameterIuiv, rax ; 1435 : glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966952 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glQueryCounter, rax ; 1436 : glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966951 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryObjecti64v, rax ; 1437 : glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966950 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryObjectui64v, rax ; 1438 : glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966949 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribDivisor, rax ; 1439 : glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966948 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP1ui, rax ; 1440 : glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966947 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP1uiv, rax ; 1441 : glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966946 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP2ui, rax ; 1442 : glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966945 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP2uiv, rax ; 1443 : glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966944 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP3ui, rax ; 1444 : glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966943 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP3uiv, rax ; 1445 : glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966942 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP4ui, rax ; 1446 : glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966941 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribP4uiv, rax ; 1447 : glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966940 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP2ui, rax ; 1448 : glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966939 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP2uiv, rax ; 1449 : glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966938 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP3ui, rax ; 1450 : glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966937 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP3uiv, rax ; 1451 : glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966936 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP4ui, rax ; 1452 : glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966935 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexP4uiv, rax ; 1453 : glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966934 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP1ui, rax ; 1454 : glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966933 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP1uiv, rax ; 1455 : glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966932 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP2ui, rax ; 1456 : glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966931 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP2uiv, rax ; 1457 : glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966930 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP3ui, rax ; 1458 : glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966929 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP3uiv, rax ; 1459 : glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966928 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP4ui, rax ; 1460 : glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966927 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexCoordP4uiv, rax ; 1461 : glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966926 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP1ui, rax ; 1462 : glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966925 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP1uiv, rax ; 1463 : glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966924 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP2ui, rax ; 1464 : glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966923 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP2uiv, rax ; 1465 : glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966922 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP3ui, rax ; 1466 : glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966921 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP3uiv, rax ; 1467 : glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 00377 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966920 0037e ff 54 24 30 call QWORD PTR load$[rsp] 00382 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP4ui, rax ; 1468 : glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 00389 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966919 00390 ff 54 24 30 call QWORD PTR load$[rsp] 00394 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiTexCoordP4uiv, rax ; 1469 : glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 0039b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966918 003a2 ff 54 24 30 call QWORD PTR load$[rsp] 003a6 48 89 05 00 00 00 00 mov QWORD PTR glad_glNormalP3ui, rax ; 1470 : glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 003ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966917 003b4 ff 54 24 30 call QWORD PTR load$[rsp] 003b8 48 89 05 00 00 00 00 mov QWORD PTR glad_glNormalP3uiv, rax ; 1471 : glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 003bf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966916 003c6 ff 54 24 30 call QWORD PTR load$[rsp] 003ca 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorP3ui, rax ; 1472 : glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 003d1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966915 003d8 ff 54 24 30 call QWORD PTR load$[rsp] 003dc 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorP3uiv, rax ; 1473 : glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 003e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966914 003ea ff 54 24 30 call QWORD PTR load$[rsp] 003ee 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorP4ui, rax ; 1474 : glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 003f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966913 003fc ff 54 24 30 call QWORD PTR load$[rsp] 00400 48 89 05 00 00 00 00 mov QWORD PTR glad_glColorP4uiv, rax ; 1475 : glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 00407 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966912 0040e ff 54 24 30 call QWORD PTR load$[rsp] 00412 48 89 05 00 00 00 00 mov QWORD PTR glad_glSecondaryColorP3ui, rax ; 1476 : glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 00419 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966911 00420 ff 54 24 30 call QWORD PTR load$[rsp] 00424 48 89 05 00 00 00 00 mov QWORD PTR glad_glSecondaryColorP3uiv, rax $LN1@load_GL_VE: ; 1477 : } 0042b 48 83 c4 28 add rsp, 40 ; 00000028H 0042f c3 ret 0 load_GL_VERSION_3_3 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_0 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_0 PROC ; COMDAT ; 1478 : static void load_GL_VERSION_4_0(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1479 : if(!GLAD_GL_VERSION_4_0) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_0, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 3c 03 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1480 : glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966910 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glMinSampleShading, rax ; 1481 : glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966909 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendEquationi, rax ; 1482 : glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966908 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendEquationSeparatei, rax ; 1483 : glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966907 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendFunci, rax ; 1484 : glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966906 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlendFuncSeparatei, rax ; 1485 : glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966905 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawArraysIndirect, rax ; 1486 : glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966904 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsIndirect, rax ; 1487 : glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966903 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1d, rax ; 1488 : glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966902 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2d, rax ; 1489 : glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966901 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3d, rax ; 1490 : glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966900 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4d, rax ; 1491 : glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966899 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform1dv, rax ; 1492 : glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966898 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform2dv, rax ; 1493 : glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966897 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform3dv, rax ; 1494 : glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966896 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniform4dv, rax ; 1495 : glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966895 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2dv, rax ; 1496 : glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966894 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3dv, rax ; 1497 : glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966893 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4dv, rax ; 1498 : glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966892 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2x3dv, rax ; 1499 : glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966891 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix2x4dv, rax ; 1500 : glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966890 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3x2dv, rax ; 1501 : glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966889 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix3x4dv, rax ; 1502 : glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966888 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4x2dv, rax ; 1503 : glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966887 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformMatrix4x3dv, rax ; 1504 : glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966886 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformdv, rax ; 1505 : glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966885 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSubroutineUniformLocation, rax ; 1506 : glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966884 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetSubroutineIndex, rax ; 1507 : glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966883 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveSubroutineUniformiv, rax ; 1508 : glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966882 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveSubroutineUniformName, rax ; 1509 : glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966881 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveSubroutineName, rax ; 1510 : glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966880 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glUniformSubroutinesuiv, rax ; 1511 : glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966879 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetUniformSubroutineuiv, rax ; 1512 : glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966878 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramStageiv, rax ; 1513 : glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966877 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glPatchParameteri, rax ; 1514 : glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966876 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glPatchParameterfv, rax ; 1515 : glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966875 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindTransformFeedback, rax ; 1516 : glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966874 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteTransformFeedbacks, rax ; 1517 : glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966873 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenTransformFeedbacks, rax ; 1518 : glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966872 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsTransformFeedback, rax ; 1519 : glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966871 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glPauseTransformFeedback, rax ; 1520 : glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966870 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glResumeTransformFeedback, rax ; 1521 : glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966869 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawTransformFeedback, rax ; 1522 : glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966868 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawTransformFeedbackStream, rax ; 1523 : glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966867 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glBeginQueryIndexed, rax ; 1524 : glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966866 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glEndQueryIndexed, rax ; 1525 : glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966865 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryIndexediv, rax $LN1@load_GL_VE: ; 1526 : } 00353 48 83 c4 28 add rsp, 40 ; 00000028H 00357 c3 ret 0 load_GL_VERSION_4_0 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_1 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_1 PROC ; COMDAT ; 1527 : static void load_GL_VERSION_4_1(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1528 : if(!GLAD_GL_VERSION_4_1) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_1, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 42 06 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1529 : glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966864 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glReleaseShaderCompiler, rax ; 1530 : glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966863 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glShaderBinary, rax ; 1531 : glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966862 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetShaderPrecisionFormat, rax ; 1532 : glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966861 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthRangef, rax ; 1533 : glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966860 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearDepthf, rax ; 1534 : glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966859 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramBinary, rax ; 1535 : glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966858 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramBinary, rax ; 1536 : glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966857 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramParameteri, rax ; 1537 : glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966856 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glUseProgramStages, rax ; 1538 : glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966855 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glActiveShaderProgram, rax ; 1539 : glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966854 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateShaderProgramv, rax ; 1540 : glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966853 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindProgramPipeline, rax ; 1541 : glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966852 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glDeleteProgramPipelines, rax ; 1542 : glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966851 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenProgramPipelines, rax ; 1543 : glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966850 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glIsProgramPipeline, rax ; 1544 : glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966849 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramPipelineiv, rax ; 1545 : glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966848 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramParameteri, rax ; 1546 : glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966847 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1i, rax ; 1547 : glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966846 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1iv, rax ; 1548 : glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966845 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1f, rax ; 1549 : glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966844 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1fv, rax ; 1550 : glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966843 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1d, rax ; 1551 : glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966842 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1dv, rax ; 1552 : glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966841 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1ui, rax ; 1553 : glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966840 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform1uiv, rax ; 1554 : glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966839 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2i, rax ; 1555 : glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966838 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2iv, rax ; 1556 : glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966837 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2f, rax ; 1557 : glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966836 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2fv, rax ; 1558 : glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966835 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2d, rax ; 1559 : glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966834 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2dv, rax ; 1560 : glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966833 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2ui, rax ; 1561 : glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966832 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform2uiv, rax ; 1562 : glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966831 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3i, rax ; 1563 : glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966830 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3iv, rax ; 1564 : glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966829 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3f, rax ; 1565 : glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966828 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3fv, rax ; 1566 : glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966827 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3d, rax ; 1567 : glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966826 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3dv, rax ; 1568 : glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966825 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3ui, rax ; 1569 : glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966824 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform3uiv, rax ; 1570 : glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966823 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4i, rax ; 1571 : glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966822 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4iv, rax ; 1572 : glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966821 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4f, rax ; 1573 : glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966820 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4fv, rax ; 1574 : glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966819 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4d, rax ; 1575 : glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966818 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4dv, rax ; 1576 : glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966817 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4ui, rax ; 1577 : glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); 00377 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966816 0037e ff 54 24 30 call QWORD PTR load$[rsp] 00382 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniform4uiv, rax ; 1578 : glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); 00389 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966815 00390 ff 54 24 30 call QWORD PTR load$[rsp] 00394 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2fv, rax ; 1579 : glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); 0039b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966814 003a2 ff 54 24 30 call QWORD PTR load$[rsp] 003a6 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3fv, rax ; 1580 : glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); 003ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966813 003b4 ff 54 24 30 call QWORD PTR load$[rsp] 003b8 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4fv, rax ; 1581 : glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); 003bf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966812 003c6 ff 54 24 30 call QWORD PTR load$[rsp] 003ca 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2dv, rax ; 1582 : glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); 003d1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966811 003d8 ff 54 24 30 call QWORD PTR load$[rsp] 003dc 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3dv, rax ; 1583 : glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); 003e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966810 003ea ff 54 24 30 call QWORD PTR load$[rsp] 003ee 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4dv, rax ; 1584 : glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); 003f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966809 003fc ff 54 24 30 call QWORD PTR load$[rsp] 00400 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x3fv, rax ; 1585 : glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); 00407 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966808 0040e ff 54 24 30 call QWORD PTR load$[rsp] 00412 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x2fv, rax ; 1586 : glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); 00419 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966807 00420 ff 54 24 30 call QWORD PTR load$[rsp] 00424 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x4fv, rax ; 1587 : glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); 0042b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966806 00432 ff 54 24 30 call QWORD PTR load$[rsp] 00436 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x2fv, rax ; 1588 : glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); 0043d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966805 00444 ff 54 24 30 call QWORD PTR load$[rsp] 00448 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x4fv, rax ; 1589 : glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); 0044f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966804 00456 ff 54 24 30 call QWORD PTR load$[rsp] 0045a 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x3fv, rax ; 1590 : glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); 00461 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966803 00468 ff 54 24 30 call QWORD PTR load$[rsp] 0046c 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x3dv, rax ; 1591 : glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); 00473 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966802 0047a ff 54 24 30 call QWORD PTR load$[rsp] 0047e 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x2dv, rax ; 1592 : glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); 00485 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966801 0048c ff 54 24 30 call QWORD PTR load$[rsp] 00490 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x4dv, rax ; 1593 : glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); 00497 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966800 0049e ff 54 24 30 call QWORD PTR load$[rsp] 004a2 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x2dv, rax ; 1594 : glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); 004a9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966799 004b0 ff 54 24 30 call QWORD PTR load$[rsp] 004b4 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x4dv, rax ; 1595 : glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); 004bb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966798 004c2 ff 54 24 30 call QWORD PTR load$[rsp] 004c6 48 89 05 00 00 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x3dv, rax ; 1596 : glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); 004cd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966797 004d4 ff 54 24 30 call QWORD PTR load$[rsp] 004d8 48 89 05 00 00 00 00 mov QWORD PTR glad_glValidateProgramPipeline, rax ; 1597 : glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); 004df 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966796 004e6 ff 54 24 30 call QWORD PTR load$[rsp] 004ea 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramPipelineInfoLog, rax ; 1598 : glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); 004f1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966795 004f8 ff 54 24 30 call QWORD PTR load$[rsp] 004fc 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL1d, rax ; 1599 : glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); 00503 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966794 0050a ff 54 24 30 call QWORD PTR load$[rsp] 0050e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL2d, rax ; 1600 : glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); 00515 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966793 0051c ff 54 24 30 call QWORD PTR load$[rsp] 00520 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL3d, rax ; 1601 : glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); 00527 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966792 0052e ff 54 24 30 call QWORD PTR load$[rsp] 00532 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL4d, rax ; 1602 : glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); 00539 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966791 00540 ff 54 24 30 call QWORD PTR load$[rsp] 00544 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL1dv, rax ; 1603 : glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); 0054b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966790 00552 ff 54 24 30 call QWORD PTR load$[rsp] 00556 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL2dv, rax ; 1604 : glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); 0055d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966789 00564 ff 54 24 30 call QWORD PTR load$[rsp] 00568 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL3dv, rax ; 1605 : glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); 0056f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966788 00576 ff 54 24 30 call QWORD PTR load$[rsp] 0057a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribL4dv, rax ; 1606 : glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); 00581 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966787 00588 ff 54 24 30 call QWORD PTR load$[rsp] 0058c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribLPointer, rax ; 1607 : glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); 00593 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966786 0059a ff 54 24 30 call QWORD PTR load$[rsp] 0059e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexAttribLdv, rax ; 1608 : glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); 005a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966785 005ac ff 54 24 30 call QWORD PTR load$[rsp] 005b0 48 89 05 00 00 00 00 mov QWORD PTR glad_glViewportArrayv, rax ; 1609 : glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); 005b7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966784 005be ff 54 24 30 call QWORD PTR load$[rsp] 005c2 48 89 05 00 00 00 00 mov QWORD PTR glad_glViewportIndexedf, rax ; 1610 : glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); 005c9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966783 005d0 ff 54 24 30 call QWORD PTR load$[rsp] 005d4 48 89 05 00 00 00 00 mov QWORD PTR glad_glViewportIndexedfv, rax ; 1611 : glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); 005db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966782 005e2 ff 54 24 30 call QWORD PTR load$[rsp] 005e6 48 89 05 00 00 00 00 mov QWORD PTR glad_glScissorArrayv, rax ; 1612 : glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); 005ed 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966781 005f4 ff 54 24 30 call QWORD PTR load$[rsp] 005f8 48 89 05 00 00 00 00 mov QWORD PTR glad_glScissorIndexed, rax ; 1613 : glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); 005ff 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966780 00606 ff 54 24 30 call QWORD PTR load$[rsp] 0060a 48 89 05 00 00 00 00 mov QWORD PTR glad_glScissorIndexedv, rax ; 1614 : glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); 00611 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966779 00618 ff 54 24 30 call QWORD PTR load$[rsp] 0061c 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthRangeArrayv, rax ; 1615 : glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); 00623 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966778 0062a ff 54 24 30 call QWORD PTR load$[rsp] 0062e 48 89 05 00 00 00 00 mov QWORD PTR glad_glDepthRangeIndexed, rax ; 1616 : glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); 00635 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966777 0063c ff 54 24 30 call QWORD PTR load$[rsp] 00640 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFloati_v, rax ; 1617 : glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); 00647 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966776 0064e ff 54 24 30 call QWORD PTR load$[rsp] 00652 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetDoublei_v, rax $LN1@load_GL_VE: ; 1618 : } 00659 48 83 c4 28 add rsp, 40 ; 00000028H 0065d c3 ret 0 load_GL_VERSION_4_1 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_2 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_2 PROC ; COMDAT ; 1619 : static void load_GL_VERSION_4_2(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1620 : if(!GLAD_GL_VERSION_4_2) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_2, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 d8 00 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1621 : glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966775 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawArraysInstancedBaseInstance, rax ; 1622 : glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966774 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseInstance, rax ; 1623 : glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966773 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseVertexBaseInstance, rax ; 1624 : glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966772 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetInternalformativ, rax ; 1625 : glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966771 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetActiveAtomicCounterBufferiv, rax ; 1626 : glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966770 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindImageTexture, rax ; 1627 : glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966769 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glMemoryBarrier, rax ; 1628 : glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966768 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexStorage1D, rax ; 1629 : glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966767 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexStorage2D, rax ; 1630 : glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966766 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexStorage3D, rax ; 1631 : glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966765 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawTransformFeedbackInstanced, rax ; 1632 : glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966764 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glDrawTransformFeedbackStreamInstanced, rax $LN1@load_GL_VE: ; 1633 : } 000ef 48 83 c4 28 add rsp, 40 ; 00000028H 000f3 c3 ret 0 load_GL_VERSION_4_2 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_3 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_3 PROC ; COMDAT ; 1634 : static void load_GL_VERSION_4_3(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1635 : if(!GLAD_GL_VERSION_4_3) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_3, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 18 03 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1636 : glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966763 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferData, rax ; 1637 : glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966762 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearBufferSubData, rax ; 1638 : glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966761 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glDispatchCompute, rax ; 1639 : glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966760 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glDispatchComputeIndirect, rax ; 1640 : glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966759 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyImageSubData, rax ; 1641 : glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966758 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glFramebufferParameteri, rax ; 1642 : glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966757 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetFramebufferParameteriv, rax ; 1643 : glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966756 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetInternalformati64v, rax ; 1644 : glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966755 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateTexSubImage, rax ; 1645 : glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966754 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateTexImage, rax ; 1646 : glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966753 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateBufferSubData, rax ; 1647 : glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966752 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateBufferData, rax ; 1648 : glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966751 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateFramebuffer, rax ; 1649 : glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966750 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateSubFramebuffer, rax ; 1650 : glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966749 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawArraysIndirect, rax ; 1651 : glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966748 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawElementsIndirect, rax ; 1652 : glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966747 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramInterfaceiv, rax ; 1653 : glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966746 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramResourceIndex, rax ; 1654 : glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966745 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramResourceName, rax ; 1655 : glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966744 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramResourceiv, rax ; 1656 : glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966743 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramResourceLocation, rax ; 1657 : glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966742 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetProgramResourceLocationIndex, rax ; 1658 : glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966741 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glShaderStorageBlockBinding, rax ; 1659 : glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966740 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexBufferRange, rax ; 1660 : glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966739 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexStorage2DMultisample, rax ; 1661 : glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966738 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glTexStorage3DMultisample, rax ; 1662 : glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966737 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureView, rax ; 1663 : glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966736 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindVertexBuffer, rax ; 1664 : glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966735 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribFormat, rax ; 1665 : glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966734 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribIFormat, rax ; 1666 : glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966733 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribLFormat, rax ; 1667 : glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966732 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexAttribBinding, rax ; 1668 : glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966731 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexBindingDivisor, rax ; 1669 : glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966730 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glDebugMessageControl, rax ; 1670 : glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966729 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glDebugMessageInsert, rax ; 1671 : glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966728 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glDebugMessageCallback, rax ; 1672 : glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966727 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetDebugMessageLog, rax ; 1673 : glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966726 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glPushDebugGroup, rax ; 1674 : glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966725 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glPopDebugGroup, rax ; 1675 : glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966724 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glObjectLabel, rax ; 1676 : glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966723 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetObjectLabel, rax ; 1677 : glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966722 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glObjectPtrLabel, rax ; 1678 : glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966721 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetObjectPtrLabel, rax ; 1679 : glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966720 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetPointerv, rax $LN1@load_GL_VE: ; 1680 : } 0032f 48 83 c4 28 add rsp, 40 ; 00000028H 00333 c3 ret 0 load_GL_VERSION_4_3 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_4 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_4 PROC ; COMDAT ; 1681 : static void load_GL_VERSION_4_4(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1682 : if(!GLAD_GL_VERSION_4_4) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_4, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 a2 00 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1683 : glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966719 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glBufferStorage, rax ; 1684 : glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966718 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearTexImage, rax ; 1685 : glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966717 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearTexSubImage, rax ; 1686 : glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966716 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBuffersBase, rax ; 1687 : glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966715 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindBuffersRange, rax ; 1688 : glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966714 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindTextures, rax ; 1689 : glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966713 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindSamplers, rax ; 1690 : glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966712 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindImageTextures, rax ; 1691 : glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966711 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindVertexBuffers, rax $LN1@load_GL_VE: ; 1692 : } 000b9 48 83 c4 28 add rsp, 40 ; 00000028H 000bd c3 ret 0 load_GL_VERSION_4_4 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_5 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_5 PROC ; COMDAT ; 1693 : static void load_GL_VERSION_4_5(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1694 : if(!GLAD_GL_VERSION_4_5) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_5, 0 00010 75 05 jne SHORT $LN2@load_GL_VE 00012 e9 94 08 00 00 jmp $LN1@load_GL_VE $LN2@load_GL_VE: ; 1695 : glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); 00017 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966710 0001e ff 54 24 30 call QWORD PTR load$[rsp] 00022 48 89 05 00 00 00 00 mov QWORD PTR glad_glClipControl, rax ; 1696 : glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); 00029 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966709 00030 ff 54 24 30 call QWORD PTR load$[rsp] 00034 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateTransformFeedbacks, rax ; 1697 : glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); 0003b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966708 00042 ff 54 24 30 call QWORD PTR load$[rsp] 00046 48 89 05 00 00 00 00 mov QWORD PTR glad_glTransformFeedbackBufferBase, rax ; 1698 : glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); 0004d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966707 00054 ff 54 24 30 call QWORD PTR load$[rsp] 00058 48 89 05 00 00 00 00 mov QWORD PTR glad_glTransformFeedbackBufferRange, rax ; 1699 : glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); 0005f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966706 00066 ff 54 24 30 call QWORD PTR load$[rsp] 0006a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTransformFeedbackiv, rax ; 1700 : glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); 00071 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966705 00078 ff 54 24 30 call QWORD PTR load$[rsp] 0007c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTransformFeedbacki_v, rax ; 1701 : glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); 00083 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966704 0008a ff 54 24 30 call QWORD PTR load$[rsp] 0008e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTransformFeedbacki64_v, rax ; 1702 : glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); 00095 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966703 0009c ff 54 24 30 call QWORD PTR load$[rsp] 000a0 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateBuffers, rax ; 1703 : glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); 000a7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966702 000ae ff 54 24 30 call QWORD PTR load$[rsp] 000b2 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedBufferStorage, rax ; 1704 : glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); 000b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966701 000c0 ff 54 24 30 call QWORD PTR load$[rsp] 000c4 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedBufferData, rax ; 1705 : glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); 000cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966700 000d2 ff 54 24 30 call QWORD PTR load$[rsp] 000d6 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedBufferSubData, rax ; 1706 : glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); 000dd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966699 000e4 ff 54 24 30 call QWORD PTR load$[rsp] 000e8 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyNamedBufferSubData, rax ; 1707 : glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); 000ef 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966698 000f6 ff 54 24 30 call QWORD PTR load$[rsp] 000fa 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedBufferData, rax ; 1708 : glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); 00101 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966697 00108 ff 54 24 30 call QWORD PTR load$[rsp] 0010c 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedBufferSubData, rax ; 1709 : glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); 00113 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966696 0011a ff 54 24 30 call QWORD PTR load$[rsp] 0011e 48 89 05 00 00 00 00 mov QWORD PTR glad_glMapNamedBuffer, rax ; 1710 : glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); 00125 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966695 0012c ff 54 24 30 call QWORD PTR load$[rsp] 00130 48 89 05 00 00 00 00 mov QWORD PTR glad_glMapNamedBufferRange, rax ; 1711 : glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); 00137 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966694 0013e ff 54 24 30 call QWORD PTR load$[rsp] 00142 48 89 05 00 00 00 00 mov QWORD PTR glad_glUnmapNamedBuffer, rax ; 1712 : glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); 00149 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966693 00150 ff 54 24 30 call QWORD PTR load$[rsp] 00154 48 89 05 00 00 00 00 mov QWORD PTR glad_glFlushMappedNamedBufferRange, rax ; 1713 : glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); 0015b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966692 00162 ff 54 24 30 call QWORD PTR load$[rsp] 00166 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedBufferParameteriv, rax ; 1714 : glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); 0016d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966691 00174 ff 54 24 30 call QWORD PTR load$[rsp] 00178 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedBufferParameteri64v, rax ; 1715 : glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); 0017f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966690 00186 ff 54 24 30 call QWORD PTR load$[rsp] 0018a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedBufferPointerv, rax ; 1716 : glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); 00191 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966689 00198 ff 54 24 30 call QWORD PTR load$[rsp] 0019c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedBufferSubData, rax ; 1717 : glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); 001a3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966688 001aa ff 54 24 30 call QWORD PTR load$[rsp] 001ae 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateFramebuffers, rax ; 1718 : glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); 001b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966687 001bc ff 54 24 30 call QWORD PTR load$[rsp] 001c0 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferRenderbuffer, rax ; 1719 : glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); 001c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966686 001ce ff 54 24 30 call QWORD PTR load$[rsp] 001d2 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferParameteri, rax ; 1720 : glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); 001d9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966685 001e0 ff 54 24 30 call QWORD PTR load$[rsp] 001e4 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferTexture, rax ; 1721 : glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); 001eb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966684 001f2 ff 54 24 30 call QWORD PTR load$[rsp] 001f6 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferTextureLayer, rax ; 1722 : glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); 001fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966683 00204 ff 54 24 30 call QWORD PTR load$[rsp] 00208 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferDrawBuffer, rax ; 1723 : glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); 0020f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966682 00216 ff 54 24 30 call QWORD PTR load$[rsp] 0021a 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferDrawBuffers, rax ; 1724 : glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); 00221 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966681 00228 ff 54 24 30 call QWORD PTR load$[rsp] 0022c 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedFramebufferReadBuffer, rax ; 1725 : glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); 00233 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966680 0023a ff 54 24 30 call QWORD PTR load$[rsp] 0023e 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateNamedFramebufferData, rax ; 1726 : glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); 00245 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966679 0024c ff 54 24 30 call QWORD PTR load$[rsp] 00250 48 89 05 00 00 00 00 mov QWORD PTR glad_glInvalidateNamedFramebufferSubData, rax ; 1727 : glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); 00257 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966678 0025e ff 54 24 30 call QWORD PTR load$[rsp] 00262 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedFramebufferiv, rax ; 1728 : glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); 00269 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966677 00270 ff 54 24 30 call QWORD PTR load$[rsp] 00274 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedFramebufferuiv, rax ; 1729 : glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); 0027b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966676 00282 ff 54 24 30 call QWORD PTR load$[rsp] 00286 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedFramebufferfv, rax ; 1730 : glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); 0028d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966675 00294 ff 54 24 30 call QWORD PTR load$[rsp] 00298 48 89 05 00 00 00 00 mov QWORD PTR glad_glClearNamedFramebufferfi, rax ; 1731 : glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); 0029f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966674 002a6 ff 54 24 30 call QWORD PTR load$[rsp] 002aa 48 89 05 00 00 00 00 mov QWORD PTR glad_glBlitNamedFramebuffer, rax ; 1732 : glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); 002b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966673 002b8 ff 54 24 30 call QWORD PTR load$[rsp] 002bc 48 89 05 00 00 00 00 mov QWORD PTR glad_glCheckNamedFramebufferStatus, rax ; 1733 : glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); 002c3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966672 002ca ff 54 24 30 call QWORD PTR load$[rsp] 002ce 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedFramebufferParameteriv, rax ; 1734 : glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); 002d5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966671 002dc ff 54 24 30 call QWORD PTR load$[rsp] 002e0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedFramebufferAttachmentParameteriv, rax ; 1735 : glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); 002e7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966670 002ee ff 54 24 30 call QWORD PTR load$[rsp] 002f2 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateRenderbuffers, rax ; 1736 : glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); 002f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966669 00300 ff 54 24 30 call QWORD PTR load$[rsp] 00304 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedRenderbufferStorage, rax ; 1737 : glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); 0030b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966668 00312 ff 54 24 30 call QWORD PTR load$[rsp] 00316 48 89 05 00 00 00 00 mov QWORD PTR glad_glNamedRenderbufferStorageMultisample, rax ; 1738 : glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); 0031d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966667 00324 ff 54 24 30 call QWORD PTR load$[rsp] 00328 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetNamedRenderbufferParameteriv, rax ; 1739 : glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); 0032f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966666 00336 ff 54 24 30 call QWORD PTR load$[rsp] 0033a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateTextures, rax ; 1740 : glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); 00341 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966665 00348 ff 54 24 30 call QWORD PTR load$[rsp] 0034c 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureBuffer, rax ; 1741 : glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); 00353 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966664 0035a ff 54 24 30 call QWORD PTR load$[rsp] 0035e 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureBufferRange, rax ; 1742 : glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); 00365 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966663 0036c ff 54 24 30 call QWORD PTR load$[rsp] 00370 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureStorage1D, rax ; 1743 : glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); 00377 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966662 0037e ff 54 24 30 call QWORD PTR load$[rsp] 00382 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureStorage2D, rax ; 1744 : glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); 00389 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966661 00390 ff 54 24 30 call QWORD PTR load$[rsp] 00394 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureStorage3D, rax ; 1745 : glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); 0039b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966660 003a2 ff 54 24 30 call QWORD PTR load$[rsp] 003a6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureStorage2DMultisample, rax ; 1746 : glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); 003ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966659 003b4 ff 54 24 30 call QWORD PTR load$[rsp] 003b8 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureStorage3DMultisample, rax ; 1747 : glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); 003bf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966658 003c6 ff 54 24 30 call QWORD PTR load$[rsp] 003ca 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureSubImage1D, rax ; 1748 : glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); 003d1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966657 003d8 ff 54 24 30 call QWORD PTR load$[rsp] 003dc 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureSubImage2D, rax ; 1749 : glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); 003e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966656 003ea ff 54 24 30 call QWORD PTR load$[rsp] 003ee 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureSubImage3D, rax ; 1750 : glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); 003f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966655 003fc ff 54 24 30 call QWORD PTR load$[rsp] 00400 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTextureSubImage1D, rax ; 1751 : glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); 00407 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966654 0040e ff 54 24 30 call QWORD PTR load$[rsp] 00412 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTextureSubImage2D, rax ; 1752 : glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); 00419 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966653 00420 ff 54 24 30 call QWORD PTR load$[rsp] 00424 48 89 05 00 00 00 00 mov QWORD PTR glad_glCompressedTextureSubImage3D, rax ; 1753 : glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); 0042b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966652 00432 ff 54 24 30 call QWORD PTR load$[rsp] 00436 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTextureSubImage1D, rax ; 1754 : glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); 0043d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966651 00444 ff 54 24 30 call QWORD PTR load$[rsp] 00448 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTextureSubImage2D, rax ; 1755 : glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); 0044f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966650 00456 ff 54 24 30 call QWORD PTR load$[rsp] 0045a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCopyTextureSubImage3D, rax ; 1756 : glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); 00461 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966649 00468 ff 54 24 30 call QWORD PTR load$[rsp] 0046c 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameterf, rax ; 1757 : glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); 00473 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966648 0047a ff 54 24 30 call QWORD PTR load$[rsp] 0047e 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameterfv, rax ; 1758 : glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); 00485 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966647 0048c ff 54 24 30 call QWORD PTR load$[rsp] 00490 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameteri, rax ; 1759 : glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); 00497 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966646 0049e ff 54 24 30 call QWORD PTR load$[rsp] 004a2 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameterIiv, rax ; 1760 : glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); 004a9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966645 004b0 ff 54 24 30 call QWORD PTR load$[rsp] 004b4 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameterIuiv, rax ; 1761 : glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); 004bb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966644 004c2 ff 54 24 30 call QWORD PTR load$[rsp] 004c6 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureParameteriv, rax ; 1762 : glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); 004cd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966643 004d4 ff 54 24 30 call QWORD PTR load$[rsp] 004d8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGenerateTextureMipmap, rax ; 1763 : glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); 004df 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966642 004e6 ff 54 24 30 call QWORD PTR load$[rsp] 004ea 48 89 05 00 00 00 00 mov QWORD PTR glad_glBindTextureUnit, rax ; 1764 : glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); 004f1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966641 004f8 ff 54 24 30 call QWORD PTR load$[rsp] 004fc 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureImage, rax ; 1765 : glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); 00503 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966640 0050a ff 54 24 30 call QWORD PTR load$[rsp] 0050e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetCompressedTextureImage, rax ; 1766 : glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); 00515 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966639 0051c ff 54 24 30 call QWORD PTR load$[rsp] 00520 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureLevelParameterfv, rax ; 1767 : glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); 00527 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966638 0052e ff 54 24 30 call QWORD PTR load$[rsp] 00532 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureLevelParameteriv, rax ; 1768 : glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); 00539 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966637 00540 ff 54 24 30 call QWORD PTR load$[rsp] 00544 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureParameterfv, rax ; 1769 : glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); 0054b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966636 00552 ff 54 24 30 call QWORD PTR load$[rsp] 00556 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureParameterIiv, rax ; 1770 : glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); 0055d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966635 00564 ff 54 24 30 call QWORD PTR load$[rsp] 00568 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureParameterIuiv, rax ; 1771 : glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); 0056f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966634 00576 ff 54 24 30 call QWORD PTR load$[rsp] 0057a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureParameteriv, rax ; 1772 : glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); 00581 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966633 00588 ff 54 24 30 call QWORD PTR load$[rsp] 0058c 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateVertexArrays, rax ; 1773 : glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); 00593 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966632 0059a ff 54 24 30 call QWORD PTR load$[rsp] 0059e 48 89 05 00 00 00 00 mov QWORD PTR glad_glDisableVertexArrayAttrib, rax ; 1774 : glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); 005a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966631 005ac ff 54 24 30 call QWORD PTR load$[rsp] 005b0 48 89 05 00 00 00 00 mov QWORD PTR glad_glEnableVertexArrayAttrib, rax ; 1775 : glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); 005b7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966630 005be ff 54 24 30 call QWORD PTR load$[rsp] 005c2 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayElementBuffer, rax ; 1776 : glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); 005c9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966629 005d0 ff 54 24 30 call QWORD PTR load$[rsp] 005d4 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayVertexBuffer, rax ; 1777 : glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); 005db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966628 005e2 ff 54 24 30 call QWORD PTR load$[rsp] 005e6 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayVertexBuffers, rax ; 1778 : glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); 005ed 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966627 005f4 ff 54 24 30 call QWORD PTR load$[rsp] 005f8 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayAttribBinding, rax ; 1779 : glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); 005ff 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966626 00606 ff 54 24 30 call QWORD PTR load$[rsp] 0060a 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayAttribFormat, rax ; 1780 : glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); 00611 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966625 00618 ff 54 24 30 call QWORD PTR load$[rsp] 0061c 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayAttribIFormat, rax ; 1781 : glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); 00623 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966624 0062a ff 54 24 30 call QWORD PTR load$[rsp] 0062e 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayAttribLFormat, rax ; 1782 : glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); 00635 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966623 0063c ff 54 24 30 call QWORD PTR load$[rsp] 00640 48 89 05 00 00 00 00 mov QWORD PTR glad_glVertexArrayBindingDivisor, rax ; 1783 : glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); 00647 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966622 0064e ff 54 24 30 call QWORD PTR load$[rsp] 00652 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexArrayiv, rax ; 1784 : glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); 00659 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966621 00660 ff 54 24 30 call QWORD PTR load$[rsp] 00664 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexArrayIndexediv, rax ; 1785 : glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); 0066b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966620 00672 ff 54 24 30 call QWORD PTR load$[rsp] 00676 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetVertexArrayIndexed64iv, rax ; 1786 : glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); 0067d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966619 00684 ff 54 24 30 call QWORD PTR load$[rsp] 00688 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateSamplers, rax ; 1787 : glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); 0068f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966618 00696 ff 54 24 30 call QWORD PTR load$[rsp] 0069a 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateProgramPipelines, rax ; 1788 : glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); 006a1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966617 006a8 ff 54 24 30 call QWORD PTR load$[rsp] 006ac 48 89 05 00 00 00 00 mov QWORD PTR glad_glCreateQueries, rax ; 1789 : glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); 006b3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966616 006ba ff 54 24 30 call QWORD PTR load$[rsp] 006be 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryBufferObjecti64v, rax ; 1790 : glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); 006c5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966615 006cc ff 54 24 30 call QWORD PTR load$[rsp] 006d0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryBufferObjectiv, rax ; 1791 : glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); 006d7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966614 006de ff 54 24 30 call QWORD PTR load$[rsp] 006e2 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryBufferObjectui64v, rax ; 1792 : glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); 006e9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966613 006f0 ff 54 24 30 call QWORD PTR load$[rsp] 006f4 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetQueryBufferObjectuiv, rax ; 1793 : glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); 006fb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966612 00702 ff 54 24 30 call QWORD PTR load$[rsp] 00706 48 89 05 00 00 00 00 mov QWORD PTR glad_glMemoryBarrierByRegion, rax ; 1794 : glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); 0070d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966611 00714 ff 54 24 30 call QWORD PTR load$[rsp] 00718 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetTextureSubImage, rax ; 1795 : glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); 0071f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966610 00726 ff 54 24 30 call QWORD PTR load$[rsp] 0072a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetCompressedTextureSubImage, rax ; 1796 : glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); 00731 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966609 00738 ff 54 24 30 call QWORD PTR load$[rsp] 0073c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetGraphicsResetStatus, rax ; 1797 : glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage"); 00743 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966608 0074a ff 54 24 30 call QWORD PTR load$[rsp] 0074e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnCompressedTexImage, rax ; 1798 : glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage"); 00755 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966607 0075c ff 54 24 30 call QWORD PTR load$[rsp] 00760 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnTexImage, rax ; 1799 : glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv"); 00767 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966606 0076e ff 54 24 30 call QWORD PTR load$[rsp] 00772 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnUniformdv, rax ; 1800 : glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); 00779 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966605 00780 ff 54 24 30 call QWORD PTR load$[rsp] 00784 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnUniformfv, rax ; 1801 : glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); 0078b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966604 00792 ff 54 24 30 call QWORD PTR load$[rsp] 00796 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnUniformiv, rax ; 1802 : glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); 0079d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966603 007a4 ff 54 24 30 call QWORD PTR load$[rsp] 007a8 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnUniformuiv, rax ; 1803 : glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); 007af 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966602 007b6 ff 54 24 30 call QWORD PTR load$[rsp] 007ba 48 89 05 00 00 00 00 mov QWORD PTR glad_glReadnPixels, rax ; 1804 : glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv"); 007c1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966601 007c8 ff 54 24 30 call QWORD PTR load$[rsp] 007cc 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnMapdv, rax ; 1805 : glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv"); 007d3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966600 007da ff 54 24 30 call QWORD PTR load$[rsp] 007de 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnMapfv, rax ; 1806 : glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv"); 007e5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966599 007ec ff 54 24 30 call QWORD PTR load$[rsp] 007f0 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnMapiv, rax ; 1807 : glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv"); 007f7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966598 007fe ff 54 24 30 call QWORD PTR load$[rsp] 00802 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnPixelMapfv, rax ; 1808 : glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv"); 00809 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966597 00810 ff 54 24 30 call QWORD PTR load$[rsp] 00814 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnPixelMapuiv, rax ; 1809 : glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv"); 0081b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966596 00822 ff 54 24 30 call QWORD PTR load$[rsp] 00826 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnPixelMapusv, rax ; 1810 : glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple"); 0082d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966595 00834 ff 54 24 30 call QWORD PTR load$[rsp] 00838 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnPolygonStipple, rax ; 1811 : glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable"); 0083f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966594 00846 ff 54 24 30 call QWORD PTR load$[rsp] 0084a 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnColorTable, rax ; 1812 : glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter"); 00851 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966593 00858 ff 54 24 30 call QWORD PTR load$[rsp] 0085c 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnConvolutionFilter, rax ; 1813 : glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter"); 00863 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966592 0086a ff 54 24 30 call QWORD PTR load$[rsp] 0086e 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnSeparableFilter, rax ; 1814 : glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram"); 00875 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966591 0087c ff 54 24 30 call QWORD PTR load$[rsp] 00880 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnHistogram, rax ; 1815 : glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax"); 00887 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966590 0088e ff 54 24 30 call QWORD PTR load$[rsp] 00892 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetnMinmax, rax ; 1816 : glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); 00899 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966589 008a0 ff 54 24 30 call QWORD PTR load$[rsp] 008a4 48 89 05 00 00 00 00 mov QWORD PTR glad_glTextureBarrier, rax $LN1@load_GL_VE: ; 1817 : } 008ab 48 83 c4 28 add rsp, 40 ; 00000028H 008af c3 ret 0 load_GL_VERSION_4_5 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT load_GL_VERSION_4_6 _TEXT SEGMENT load$ = 48 load_GL_VERSION_4_6 PROC ; COMDAT ; 1818 : static void load_GL_VERSION_4_6(GLADloadproc load) { 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1819 : if(!GLAD_GL_VERSION_4_6) return; 00009 83 3d 00 00 00 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_6, 0 00010 75 02 jne SHORT $LN2@load_GL_VE 00012 eb 48 jmp SHORT $LN1@load_GL_VE $LN2@load_GL_VE: ; 1820 : glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); 00014 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966588 0001b ff 54 24 30 call QWORD PTR load$[rsp] 0001f 48 89 05 00 00 00 00 mov QWORD PTR glad_glSpecializeShader, rax ; 1821 : glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); 00026 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966587 0002d ff 54 24 30 call QWORD PTR load$[rsp] 00031 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawArraysIndirectCount, rax ; 1822 : glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); 00038 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966586 0003f ff 54 24 30 call QWORD PTR load$[rsp] 00043 48 89 05 00 00 00 00 mov QWORD PTR glad_glMultiDrawElementsIndirectCount, rax ; 1823 : glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); 0004a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966585 00051 ff 54 24 30 call QWORD PTR load$[rsp] 00055 48 89 05 00 00 00 00 mov QWORD PTR glad_glPolygonOffsetClamp, rax $LN1@load_GL_VE: ; 1824 : } 0005c 48 83 c4 28 add rsp, 40 ; 00000028H 00060 c3 ret 0 load_GL_VERSION_4_6 ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT find_extensionsGL _TEXT SEGMENT find_extensionsGL PROC ; COMDAT ; 1825 : static int find_extensionsGL(void) { 00000 48 83 ec 28 sub rsp, 40 ; 00000028H ; 1826 : if (!get_exts()) return 0; 00004 e8 00 00 00 00 call get_exts 00009 85 c0 test eax, eax 0000b 75 04 jne SHORT $LN2@find_exten 0000d 33 c0 xor eax, eax 0000f eb 0a jmp SHORT $LN1@find_exten $LN2@find_exten: ; 1827 : (void)&has_ext; ; 1828 : free_exts(); 00011 e8 00 00 00 00 call free_exts ; 1829 : return 1; 00016 b8 01 00 00 00 mov eax, 1 $LN1@find_exten: ; 1830 : } 0001b 48 83 c4 28 add rsp, 40 ; 00000028H 0001f c3 ret 0 find_extensionsGL ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT find_coreGL _TEXT SEGMENT i$ = 32 tv93 = 36 tv129 = 40 tv133 = 44 tv137 = 48 tv141 = 52 tv145 = 56 tv149 = 60 tv153 = 64 tv157 = 68 tv161 = 72 tv165 = 76 tv169 = 80 tv173 = 84 tv177 = 88 tv181 = 92 tv185 = 96 tv189 = 100 tv193 = 104 tv197 = 108 version$ = 112 tv205 = 120 length$1 = 128 tv204 = 136 prefixes$ = 144 major$ = 176 minor$ = 180 __$ArrayPad$ = 184 find_coreGL PROC ; COMDAT ; 1832 : static void find_coreGL(void) { 00000 48 81 ec c8 00 00 00 sub rsp, 200 ; 000000c8H 00007 48 8b 05 00 00 00 00 mov rax, QWORD PTR __security_cookie 0000e 48 33 c4 xor rax, rsp 00011 48 89 84 24 b8 00 00 00 mov QWORD PTR __$ArrayPad$[rsp], rax ; 1833 : ; 1834 : /* Thank you @elmindreda ; 1835 : * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 ; 1836 : * https://github.com/glfw/glfw/blob/master/src/context.c#L36 ; 1837 : */ ; 1838 : int i, major, minor; ; 1839 : ; 1840 : const char* version; ; 1841 : const char* prefixes[] = { 00019 48 8d 05 00 00 00 00 lea rax, OFFSET FLAT:$SG4294966583 00020 48 89 84 24 90 00 00 00 mov QWORD PTR prefixes$[rsp], rax 00028 48 8d 05 00 00 00 00 lea rax, OFFSET FLAT:$SG4294966581 0002f 48 89 84 24 98 00 00 00 mov QWORD PTR prefixes$[rsp+8], rax 00037 48 8d 05 00 00 00 00 lea rax, OFFSET FLAT:$SG4294966579 0003e 48 89 84 24 a0 00 00 00 mov QWORD PTR prefixes$[rsp+16], rax 00046 48 c7 84 24 a8 00 00 00 00 00 00 00 mov QWORD PTR prefixes$[rsp+24], 0 ; 1842 : "OpenGL ES-CM ", ; 1843 : "OpenGL ES-CL ", ; 1844 : "OpenGL ES ", ; 1845 : NULL ; 1846 : }; ; 1847 : ; 1848 : version = (const char*) glGetString(GL_VERSION); 00052 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H 00057 ff 15 00 00 00 00 call QWORD PTR glad_glGetString 0005d 48 89 44 24 70 mov QWORD PTR version$[rsp], rax ; 1849 : if (!version) return; 00062 48 83 7c 24 70 00 cmp QWORD PTR version$[rsp], 0 00068 75 05 jne SHORT $LN5@find_coreG 0006a e9 80 05 00 00 jmp $LN1@find_coreG $LN5@find_coreG: ; 1850 : ; 1851 : for (i = 0; prefixes[i]; i++) { 0006f c7 44 24 20 00 00 00 00 mov DWORD PTR i$[rsp], 0 00077 eb 0a jmp SHORT $LN4@find_coreG $LN2@find_coreG: 00079 8b 44 24 20 mov eax, DWORD PTR i$[rsp] 0007d ff c0 inc eax 0007f 89 44 24 20 mov DWORD PTR i$[rsp], eax $LN4@find_coreG: 00083 48 63 44 24 20 movsxd rax, DWORD PTR i$[rsp] 00088 48 83 bc c4 90 00 00 00 00 cmp QWORD PTR prefixes$[rsp+rax*8], 0 00091 0f 84 86 00 00 00 je $LN3@find_coreG ; 1852 : const size_t length = strlen(prefixes[i]); 00097 48 63 44 24 20 movsxd rax, DWORD PTR i$[rsp] 0009c 48 8b 84 c4 90 00 00 00 mov rax, QWORD PTR prefixes$[rsp+rax*8] 000a4 48 89 84 24 88 00 00 00 mov QWORD PTR tv204[rsp], rax 000ac 48 c7 44 24 78 ff ff ff ff mov QWORD PTR tv205[rsp], -1 $LL67@find_coreG: 000b5 48 ff 44 24 78 inc QWORD PTR tv205[rsp] 000ba 48 8b 84 24 88 00 00 00 mov rax, QWORD PTR tv204[rsp] 000c2 48 8b 4c 24 78 mov rcx, QWORD PTR tv205[rsp] 000c7 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 000cb 75 e8 jne SHORT $LL67@find_coreG 000cd 48 8b 44 24 78 mov rax, QWORD PTR tv205[rsp] 000d2 48 89 84 24 80 00 00 00 mov QWORD PTR length$1[rsp], rax ; 1853 : if (strncmp(version, prefixes[i], length) == 0) { 000da 48 63 44 24 20 movsxd rax, DWORD PTR i$[rsp] 000df 4c 8b 84 24 80 00 00 00 mov r8, QWORD PTR length$1[rsp] 000e7 48 8b 94 c4 90 00 00 00 mov rdx, QWORD PTR prefixes$[rsp+rax*8] 000ef 48 8b 4c 24 70 mov rcx, QWORD PTR version$[rsp] 000f4 ff 15 00 00 00 00 call QWORD PTR __imp_strncmp 000fa 85 c0 test eax, eax 000fc 75 1a jne SHORT $LN6@find_coreG ; 1854 : version += length; 000fe 48 8b 84 24 80 00 00 00 mov rax, QWORD PTR length$1[rsp] 00106 48 8b 4c 24 70 mov rcx, QWORD PTR version$[rsp] 0010b 48 03 c8 add rcx, rax 0010e 48 8b c1 mov rax, rcx 00111 48 89 44 24 70 mov QWORD PTR version$[rsp], rax ; 1855 : break; 00116 eb 05 jmp SHORT $LN3@find_coreG $LN6@find_coreG: ; 1856 : } ; 1857 : } 00118 e9 5c ff ff ff jmp $LN2@find_coreG $LN3@find_coreG: ; 1858 : ; 1859 : /* PR #18 */ ; 1860 : #ifdef _MSC_VER ; 1861 : sscanf_s(version, "%d.%d", &major, &minor); 0011d 4c 8d 8c 24 b4 00 00 00 lea r9, QWORD PTR minor$[rsp] 00125 4c 8d 84 24 b0 00 00 00 lea r8, QWORD PTR major$[rsp] 0012d 48 8d 15 00 00 00 00 lea rdx, OFFSET FLAT:$SG4294966578 00134 48 8b 4c 24 70 mov rcx, QWORD PTR version$[rsp] 00139 e8 00 00 00 00 call sscanf_s ; 1862 : #else ; 1863 : sscanf(version, "%d.%d", &major, &minor); ; 1864 : #endif ; 1865 : ; 1866 : GLVersion.major = major; GLVersion.minor = minor; 0013e 8b 84 24 b0 00 00 00 mov eax, DWORD PTR major$[rsp] 00145 89 05 00 00 00 00 mov DWORD PTR GLVersion, eax 0014b 8b 84 24 b4 00 00 00 mov eax, DWORD PTR minor$[rsp] 00152 89 05 04 00 00 00 mov DWORD PTR GLVersion+4, eax ; 1867 : max_loaded_major = major; max_loaded_minor = minor; 00158 8b 84 24 b0 00 00 00 mov eax, DWORD PTR major$[rsp] 0015f 89 05 00 00 00 00 mov DWORD PTR max_loaded_major, eax 00165 8b 84 24 b4 00 00 00 mov eax, DWORD PTR minor$[rsp] 0016c 89 05 00 00 00 00 mov DWORD PTR max_loaded_minor, eax ; 1868 : GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 00172 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 0017a 75 0a jne SHORT $LN10@find_coreG 0017c 83 bc 24 b4 00 00 00 00 cmp DWORD PTR minor$[rsp], 0 00184 7d 14 jge SHORT $LN11@find_coreG $LN10@find_coreG: 00186 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 0018e 7f 0a jg SHORT $LN11@find_coreG 00190 c7 44 24 24 00 00 00 00 mov DWORD PTR tv93[rsp], 0 00198 eb 08 jmp SHORT $LN12@find_coreG $LN11@find_coreG: 0019a c7 44 24 24 01 00 00 00 mov DWORD PTR tv93[rsp], 1 $LN12@find_coreG: 001a2 8b 44 24 24 mov eax, DWORD PTR tv93[rsp] 001a6 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_0, eax ; 1869 : GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 001ac 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 001b4 75 0a jne SHORT $LN13@find_coreG 001b6 83 bc 24 b4 00 00 00 01 cmp DWORD PTR minor$[rsp], 1 001be 7d 14 jge SHORT $LN14@find_coreG $LN13@find_coreG: 001c0 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 001c8 7f 0a jg SHORT $LN14@find_coreG 001ca c7 44 24 28 00 00 00 00 mov DWORD PTR tv129[rsp], 0 001d2 eb 08 jmp SHORT $LN15@find_coreG $LN14@find_coreG: 001d4 c7 44 24 28 01 00 00 00 mov DWORD PTR tv129[rsp], 1 $LN15@find_coreG: 001dc 8b 44 24 28 mov eax, DWORD PTR tv129[rsp] 001e0 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_1, eax ; 1870 : GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 001e6 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 001ee 75 0a jne SHORT $LN16@find_coreG 001f0 83 bc 24 b4 00 00 00 02 cmp DWORD PTR minor$[rsp], 2 001f8 7d 14 jge SHORT $LN17@find_coreG $LN16@find_coreG: 001fa 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 00202 7f 0a jg SHORT $LN17@find_coreG 00204 c7 44 24 2c 00 00 00 00 mov DWORD PTR tv133[rsp], 0 0020c eb 08 jmp SHORT $LN18@find_coreG $LN17@find_coreG: 0020e c7 44 24 2c 01 00 00 00 mov DWORD PTR tv133[rsp], 1 $LN18@find_coreG: 00216 8b 44 24 2c mov eax, DWORD PTR tv133[rsp] 0021a 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_2, eax ; 1871 : GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 00220 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 00228 75 0a jne SHORT $LN19@find_coreG 0022a 83 bc 24 b4 00 00 00 03 cmp DWORD PTR minor$[rsp], 3 00232 7d 14 jge SHORT $LN20@find_coreG $LN19@find_coreG: 00234 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 0023c 7f 0a jg SHORT $LN20@find_coreG 0023e c7 44 24 30 00 00 00 00 mov DWORD PTR tv137[rsp], 0 00246 eb 08 jmp SHORT $LN21@find_coreG $LN20@find_coreG: 00248 c7 44 24 30 01 00 00 00 mov DWORD PTR tv137[rsp], 1 $LN21@find_coreG: 00250 8b 44 24 30 mov eax, DWORD PTR tv137[rsp] 00254 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_3, eax ; 1872 : GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 0025a 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 00262 75 0a jne SHORT $LN22@find_coreG 00264 83 bc 24 b4 00 00 00 04 cmp DWORD PTR minor$[rsp], 4 0026c 7d 14 jge SHORT $LN23@find_coreG $LN22@find_coreG: 0026e 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 00276 7f 0a jg SHORT $LN23@find_coreG 00278 c7 44 24 34 00 00 00 00 mov DWORD PTR tv141[rsp], 0 00280 eb 08 jmp SHORT $LN24@find_coreG $LN23@find_coreG: 00282 c7 44 24 34 01 00 00 00 mov DWORD PTR tv141[rsp], 1 $LN24@find_coreG: 0028a 8b 44 24 34 mov eax, DWORD PTR tv141[rsp] 0028e 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_4, eax ; 1873 : GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 00294 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 0029c 75 0a jne SHORT $LN25@find_coreG 0029e 83 bc 24 b4 00 00 00 05 cmp DWORD PTR minor$[rsp], 5 002a6 7d 14 jge SHORT $LN26@find_coreG $LN25@find_coreG: 002a8 83 bc 24 b0 00 00 00 01 cmp DWORD PTR major$[rsp], 1 002b0 7f 0a jg SHORT $LN26@find_coreG 002b2 c7 44 24 38 00 00 00 00 mov DWORD PTR tv145[rsp], 0 002ba eb 08 jmp SHORT $LN27@find_coreG $LN26@find_coreG: 002bc c7 44 24 38 01 00 00 00 mov DWORD PTR tv145[rsp], 1 $LN27@find_coreG: 002c4 8b 44 24 38 mov eax, DWORD PTR tv145[rsp] 002c8 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_1_5, eax ; 1874 : GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 002ce 83 bc 24 b0 00 00 00 02 cmp DWORD PTR major$[rsp], 2 002d6 75 0a jne SHORT $LN28@find_coreG 002d8 83 bc 24 b4 00 00 00 00 cmp DWORD PTR minor$[rsp], 0 002e0 7d 14 jge SHORT $LN29@find_coreG $LN28@find_coreG: 002e2 83 bc 24 b0 00 00 00 02 cmp DWORD PTR major$[rsp], 2 002ea 7f 0a jg SHORT $LN29@find_coreG 002ec c7 44 24 3c 00 00 00 00 mov DWORD PTR tv149[rsp], 0 002f4 eb 08 jmp SHORT $LN30@find_coreG $LN29@find_coreG: 002f6 c7 44 24 3c 01 00 00 00 mov DWORD PTR tv149[rsp], 1 $LN30@find_coreG: 002fe 8b 44 24 3c mov eax, DWORD PTR tv149[rsp] 00302 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_2_0, eax ; 1875 : GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 00308 83 bc 24 b0 00 00 00 02 cmp DWORD PTR major$[rsp], 2 00310 75 0a jne SHORT $LN31@find_coreG 00312 83 bc 24 b4 00 00 00 01 cmp DWORD PTR minor$[rsp], 1 0031a 7d 14 jge SHORT $LN32@find_coreG $LN31@find_coreG: 0031c 83 bc 24 b0 00 00 00 02 cmp DWORD PTR major$[rsp], 2 00324 7f 0a jg SHORT $LN32@find_coreG 00326 c7 44 24 40 00 00 00 00 mov DWORD PTR tv153[rsp], 0 0032e eb 08 jmp SHORT $LN33@find_coreG $LN32@find_coreG: 00330 c7 44 24 40 01 00 00 00 mov DWORD PTR tv153[rsp], 1 $LN33@find_coreG: 00338 8b 44 24 40 mov eax, DWORD PTR tv153[rsp] 0033c 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_2_1, eax ; 1876 : GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 00342 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 0034a 75 0a jne SHORT $LN34@find_coreG 0034c 83 bc 24 b4 00 00 00 00 cmp DWORD PTR minor$[rsp], 0 00354 7d 14 jge SHORT $LN35@find_coreG $LN34@find_coreG: 00356 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 0035e 7f 0a jg SHORT $LN35@find_coreG 00360 c7 44 24 44 00 00 00 00 mov DWORD PTR tv157[rsp], 0 00368 eb 08 jmp SHORT $LN36@find_coreG $LN35@find_coreG: 0036a c7 44 24 44 01 00 00 00 mov DWORD PTR tv157[rsp], 1 $LN36@find_coreG: 00372 8b 44 24 44 mov eax, DWORD PTR tv157[rsp] 00376 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_3_0, eax ; 1877 : GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 0037c 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 00384 75 0a jne SHORT $LN37@find_coreG 00386 83 bc 24 b4 00 00 00 01 cmp DWORD PTR minor$[rsp], 1 0038e 7d 14 jge SHORT $LN38@find_coreG $LN37@find_coreG: 00390 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 00398 7f 0a jg SHORT $LN38@find_coreG 0039a c7 44 24 48 00 00 00 00 mov DWORD PTR tv161[rsp], 0 003a2 eb 08 jmp SHORT $LN39@find_coreG $LN38@find_coreG: 003a4 c7 44 24 48 01 00 00 00 mov DWORD PTR tv161[rsp], 1 $LN39@find_coreG: 003ac 8b 44 24 48 mov eax, DWORD PTR tv161[rsp] 003b0 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_3_1, eax ; 1878 : GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 003b6 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 003be 75 0a jne SHORT $LN40@find_coreG 003c0 83 bc 24 b4 00 00 00 02 cmp DWORD PTR minor$[rsp], 2 003c8 7d 14 jge SHORT $LN41@find_coreG $LN40@find_coreG: 003ca 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 003d2 7f 0a jg SHORT $LN41@find_coreG 003d4 c7 44 24 4c 00 00 00 00 mov DWORD PTR tv165[rsp], 0 003dc eb 08 jmp SHORT $LN42@find_coreG $LN41@find_coreG: 003de c7 44 24 4c 01 00 00 00 mov DWORD PTR tv165[rsp], 1 $LN42@find_coreG: 003e6 8b 44 24 4c mov eax, DWORD PTR tv165[rsp] 003ea 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_3_2, eax ; 1879 : GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 003f0 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 003f8 75 0a jne SHORT $LN43@find_coreG 003fa 83 bc 24 b4 00 00 00 03 cmp DWORD PTR minor$[rsp], 3 00402 7d 14 jge SHORT $LN44@find_coreG $LN43@find_coreG: 00404 83 bc 24 b0 00 00 00 03 cmp DWORD PTR major$[rsp], 3 0040c 7f 0a jg SHORT $LN44@find_coreG 0040e c7 44 24 50 00 00 00 00 mov DWORD PTR tv169[rsp], 0 00416 eb 08 jmp SHORT $LN45@find_coreG $LN44@find_coreG: 00418 c7 44 24 50 01 00 00 00 mov DWORD PTR tv169[rsp], 1 $LN45@find_coreG: 00420 8b 44 24 50 mov eax, DWORD PTR tv169[rsp] 00424 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_3_3, eax ; 1880 : GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4; 0042a 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 00432 75 0a jne SHORT $LN46@find_coreG 00434 83 bc 24 b4 00 00 00 00 cmp DWORD PTR minor$[rsp], 0 0043c 7d 14 jge SHORT $LN47@find_coreG $LN46@find_coreG: 0043e 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 00446 7f 0a jg SHORT $LN47@find_coreG 00448 c7 44 24 54 00 00 00 00 mov DWORD PTR tv173[rsp], 0 00450 eb 08 jmp SHORT $LN48@find_coreG $LN47@find_coreG: 00452 c7 44 24 54 01 00 00 00 mov DWORD PTR tv173[rsp], 1 $LN48@find_coreG: 0045a 8b 44 24 54 mov eax, DWORD PTR tv173[rsp] 0045e 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_0, eax ; 1881 : GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; 00464 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 0046c 75 0a jne SHORT $LN49@find_coreG 0046e 83 bc 24 b4 00 00 00 01 cmp DWORD PTR minor$[rsp], 1 00476 7d 14 jge SHORT $LN50@find_coreG $LN49@find_coreG: 00478 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 00480 7f 0a jg SHORT $LN50@find_coreG 00482 c7 44 24 58 00 00 00 00 mov DWORD PTR tv177[rsp], 0 0048a eb 08 jmp SHORT $LN51@find_coreG $LN50@find_coreG: 0048c c7 44 24 58 01 00 00 00 mov DWORD PTR tv177[rsp], 1 $LN51@find_coreG: 00494 8b 44 24 58 mov eax, DWORD PTR tv177[rsp] 00498 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_1, eax ; 1882 : GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; 0049e 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 004a6 75 0a jne SHORT $LN52@find_coreG 004a8 83 bc 24 b4 00 00 00 02 cmp DWORD PTR minor$[rsp], 2 004b0 7d 14 jge SHORT $LN53@find_coreG $LN52@find_coreG: 004b2 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 004ba 7f 0a jg SHORT $LN53@find_coreG 004bc c7 44 24 5c 00 00 00 00 mov DWORD PTR tv181[rsp], 0 004c4 eb 08 jmp SHORT $LN54@find_coreG $LN53@find_coreG: 004c6 c7 44 24 5c 01 00 00 00 mov DWORD PTR tv181[rsp], 1 $LN54@find_coreG: 004ce 8b 44 24 5c mov eax, DWORD PTR tv181[rsp] 004d2 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_2, eax ; 1883 : GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; 004d8 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 004e0 75 0a jne SHORT $LN55@find_coreG 004e2 83 bc 24 b4 00 00 00 03 cmp DWORD PTR minor$[rsp], 3 004ea 7d 14 jge SHORT $LN56@find_coreG $LN55@find_coreG: 004ec 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 004f4 7f 0a jg SHORT $LN56@find_coreG 004f6 c7 44 24 60 00 00 00 00 mov DWORD PTR tv185[rsp], 0 004fe eb 08 jmp SHORT $LN57@find_coreG $LN56@find_coreG: 00500 c7 44 24 60 01 00 00 00 mov DWORD PTR tv185[rsp], 1 $LN57@find_coreG: 00508 8b 44 24 60 mov eax, DWORD PTR tv185[rsp] 0050c 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_3, eax ; 1884 : GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; 00512 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 0051a 75 0a jne SHORT $LN58@find_coreG 0051c 83 bc 24 b4 00 00 00 04 cmp DWORD PTR minor$[rsp], 4 00524 7d 14 jge SHORT $LN59@find_coreG $LN58@find_coreG: 00526 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 0052e 7f 0a jg SHORT $LN59@find_coreG 00530 c7 44 24 64 00 00 00 00 mov DWORD PTR tv189[rsp], 0 00538 eb 08 jmp SHORT $LN60@find_coreG $LN59@find_coreG: 0053a c7 44 24 64 01 00 00 00 mov DWORD PTR tv189[rsp], 1 $LN60@find_coreG: 00542 8b 44 24 64 mov eax, DWORD PTR tv189[rsp] 00546 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_4, eax ; 1885 : GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; 0054c 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 00554 75 0a jne SHORT $LN61@find_coreG 00556 83 bc 24 b4 00 00 00 05 cmp DWORD PTR minor$[rsp], 5 0055e 7d 14 jge SHORT $LN62@find_coreG $LN61@find_coreG: 00560 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 00568 7f 0a jg SHORT $LN62@find_coreG 0056a c7 44 24 68 00 00 00 00 mov DWORD PTR tv193[rsp], 0 00572 eb 08 jmp SHORT $LN63@find_coreG $LN62@find_coreG: 00574 c7 44 24 68 01 00 00 00 mov DWORD PTR tv193[rsp], 1 $LN63@find_coreG: 0057c 8b 44 24 68 mov eax, DWORD PTR tv193[rsp] 00580 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_5, eax ; 1886 : GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; 00586 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 0058e 75 0a jne SHORT $LN64@find_coreG 00590 83 bc 24 b4 00 00 00 06 cmp DWORD PTR minor$[rsp], 6 00598 7d 14 jge SHORT $LN65@find_coreG $LN64@find_coreG: 0059a 83 bc 24 b0 00 00 00 04 cmp DWORD PTR major$[rsp], 4 005a2 7f 0a jg SHORT $LN65@find_coreG 005a4 c7 44 24 6c 00 00 00 00 mov DWORD PTR tv197[rsp], 0 005ac eb 08 jmp SHORT $LN66@find_coreG $LN65@find_coreG: 005ae c7 44 24 6c 01 00 00 00 mov DWORD PTR tv197[rsp], 1 $LN66@find_coreG: 005b6 8b 44 24 6c mov eax, DWORD PTR tv197[rsp] 005ba 89 05 00 00 00 00 mov DWORD PTR GLAD_GL_VERSION_4_6, eax ; 1887 : if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) { 005c0 83 3d 00 00 00 00 04 cmp DWORD PTR GLVersion, 4 005c7 7f 12 jg SHORT $LN8@find_coreG 005c9 83 3d 00 00 00 00 04 cmp DWORD PTR GLVersion, 4 005d0 7c 1d jl SHORT $LN7@find_coreG 005d2 83 3d 04 00 00 00 06 cmp DWORD PTR GLVersion+4, 6 005d9 7c 14 jl SHORT $LN7@find_coreG $LN8@find_coreG: ; 1888 : max_loaded_major = 4; 005db c7 05 00 00 00 00 04 00 00 00 mov DWORD PTR max_loaded_major, 4 ; 1889 : max_loaded_minor = 6; 005e5 c7 05 00 00 00 00 06 00 00 00 mov DWORD PTR max_loaded_minor, 6 $LN7@find_coreG: $LN1@find_coreG: ; 1890 : } ; 1891 : } 005ef 48 8b 8c 24 b8 00 00 00 mov rcx, QWORD PTR __$ArrayPad$[rsp] 005f7 48 33 cc xor rcx, rsp 005fa e8 00 00 00 00 call __security_check_cookie 005ff 48 81 c4 c8 00 00 00 add rsp, 200 ; 000000c8H 00606 c3 ret 0 find_coreGL ENDP _TEXT ENDS ; Function compile flags: /Odtp ; File D:\Programmer\GLenv\glad.c ; COMDAT gladLoadGLLoader _TEXT SEGMENT tv93 = 32 load$ = 64 gladLoadGLLoader PROC ; COMDAT ; 1893 : int gladLoadGLLoader(GLADloadproc load) { $LN8: 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx 00005 48 83 ec 38 sub rsp, 56 ; 00000038H ; 1894 : GLVersion.major = 0; GLVersion.minor = 0; 00009 c7 05 00 00 00 00 00 00 00 00 mov DWORD PTR GLVersion, 0 00013 c7 05 04 00 00 00 00 00 00 00 mov DWORD PTR GLVersion+4, 0 ; 1895 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 0001d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:$SG4294966577 00024 ff 54 24 40 call QWORD PTR load$[rsp] 00028 48 89 05 00 00 00 00 mov QWORD PTR glad_glGetString, rax ; 1896 : if(glGetString == NULL) return 0; 0002f 48 83 3d 00 00 00 00 00 cmp QWORD PTR glad_glGetString, 0 00037 75 07 jne SHORT $LN2@gladLoadGL 00039 33 c0 xor eax, eax 0003b e9 0f 01 00 00 jmp $LN1@gladLoadGL $LN2@gladLoadGL: ; 1897 : if(glGetString(GL_VERSION) == NULL) return 0; 00040 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H 00045 ff 15 00 00 00 00 call QWORD PTR glad_glGetString 0004b 48 85 c0 test rax, rax 0004e 75 07 jne SHORT $LN3@gladLoadGL 00050 33 c0 xor eax, eax 00052 e9 f8 00 00 00 jmp $LN1@gladLoadGL $LN3@gladLoadGL: ; 1898 : find_coreGL(); 00057 e8 00 00 00 00 call find_coreGL ; 1899 : load_GL_VERSION_1_0(load); 0005c 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00061 e8 00 00 00 00 call load_GL_VERSION_1_0 ; 1900 : load_GL_VERSION_1_1(load); 00066 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 0006b e8 00 00 00 00 call load_GL_VERSION_1_1 ; 1901 : load_GL_VERSION_1_2(load); 00070 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00075 e8 00 00 00 00 call load_GL_VERSION_1_2 ; 1902 : load_GL_VERSION_1_3(load); 0007a 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 0007f e8 00 00 00 00 call load_GL_VERSION_1_3 ; 1903 : load_GL_VERSION_1_4(load); 00084 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00089 e8 00 00 00 00 call load_GL_VERSION_1_4 ; 1904 : load_GL_VERSION_1_5(load); 0008e 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00093 e8 00 00 00 00 call load_GL_VERSION_1_5 ; 1905 : load_GL_VERSION_2_0(load); 00098 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 0009d e8 00 00 00 00 call load_GL_VERSION_2_0 ; 1906 : load_GL_VERSION_2_1(load); 000a2 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000a7 e8 00 00 00 00 call load_GL_VERSION_2_1 ; 1907 : load_GL_VERSION_3_0(load); 000ac 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000b1 e8 00 00 00 00 call load_GL_VERSION_3_0 ; 1908 : load_GL_VERSION_3_1(load); 000b6 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000bb e8 00 00 00 00 call load_GL_VERSION_3_1 ; 1909 : load_GL_VERSION_3_2(load); 000c0 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000c5 e8 00 00 00 00 call load_GL_VERSION_3_2 ; 1910 : load_GL_VERSION_3_3(load); 000ca 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000cf e8 00 00 00 00 call load_GL_VERSION_3_3 ; 1911 : load_GL_VERSION_4_0(load); 000d4 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000d9 e8 00 00 00 00 call load_GL_VERSION_4_0 ; 1912 : load_GL_VERSION_4_1(load); 000de 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000e3 e8 00 00 00 00 call load_GL_VERSION_4_1 ; 1913 : load_GL_VERSION_4_2(load); 000e8 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000ed e8 00 00 00 00 call load_GL_VERSION_4_2 ; 1914 : load_GL_VERSION_4_3(load); 000f2 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 000f7 e8 00 00 00 00 call load_GL_VERSION_4_3 ; 1915 : load_GL_VERSION_4_4(load); 000fc 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00101 e8 00 00 00 00 call load_GL_VERSION_4_4 ; 1916 : load_GL_VERSION_4_5(load); 00106 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 0010b e8 00 00 00 00 call load_GL_VERSION_4_5 ; 1917 : load_GL_VERSION_4_6(load); 00110 48 8b 4c 24 40 mov rcx, QWORD PTR load$[rsp] 00115 e8 00 00 00 00 call load_GL_VERSION_4_6 ; 1918 : ; 1919 : if (!find_extensionsGL()) return 0; 0011a e8 00 00 00 00 call find_extensionsGL 0011f 85 c0 test eax, eax 00121 75 04 jne SHORT $LN4@gladLoadGL 00123 33 c0 xor eax, eax 00125 eb 28 jmp SHORT $LN1@gladLoadGL $LN4@gladLoadGL: ; 1920 : return GLVersion.major != 0 || GLVersion.minor != 0; 00127 83 3d 00 00 00 00 00 cmp DWORD PTR GLVersion, 0 0012e 75 13 jne SHORT $LN6@gladLoadGL 00130 83 3d 04 00 00 00 00 cmp DWORD PTR GLVersion+4, 0 00137 75 0a jne SHORT $LN6@gladLoadGL 00139 c7 44 24 20 00 00 00 00 mov DWORD PTR tv93[rsp], 0 00141 eb 08 jmp SHORT $LN7@gladLoadGL $LN6@gladLoadGL: 00143 c7 44 24 20 01 00 00 00 mov DWORD PTR tv93[rsp], 1 $LN7@gladLoadGL: 0014b 8b 44 24 20 mov eax, DWORD PTR tv93[rsp] $LN1@gladLoadGL: ; 1921 : } 0014f 48 83 c4 38 add rsp, 56 ; 00000038H 00153 c3 ret 0 gladLoadGLLoader ENDP _TEXT ENDS END