daily update on 20240506 by nitload youmu
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@@ -42,7 +42,7 @@ namespace StgSharp
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#region det
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[DllImport(InternalIO.SSC_libname, EntryPoint = "det_mat3",
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[DllImport(InternalIO.SSC_libName, EntryPoint = "det_mat3",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe float det_mat3(Mat3* mat);
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@@ -51,15 +51,15 @@ namespace StgSharp
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#region transpose
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[DllImport(SSC_libname, EntryPoint = "transpose3to4",
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[DllImport(SSC_libName, EntryPoint = "transpose3to4",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe void Transpose3to4_internal(Mat3* source, Mat4* target);
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[DllImport(SSC_libname, EntryPoint = "transpose3to3",
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[DllImport(SSC_libName, EntryPoint = "transpose3to3",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe void Transpose3to3_internal(Mat3* source, Mat3* target);
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[DllImport(SSC_libname, EntryPoint = "transpose3to2",
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[DllImport(SSC_libName, EntryPoint = "transpose3to2",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe void Transpose3to2_internal(Mat3* source, Mat2* target);
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