daily update on 20240506 by nitload youmu
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@@ -41,9 +41,6 @@ namespace StgSharp.Graphics
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{
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public partial class glRenderStream
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{
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protected glRenderStream(RenderStreamConstructArgs args) : base(args)
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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protected sealed override Shader CreateShaderSegment(ShaderType type, int count)
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