daily update on 20230623 by nitload youmu, SSG lib rewrite

This commit is contained in:
Nitload
2023-06-24 01:03:48 +08:00
parent ee8132c149
commit f99a0674b0
193 changed files with 16115 additions and 8972 deletions
@@ -86,15 +86,52 @@
initilize all the customizing operations.
</summary>
</member>
<member name="M:StgSharp.Graphic.InitWindow(StgSharp.Graphics.Form)">
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.Char[],System.IntPtr,System.IntPtr)">
<summary>
Init a form, attach its data to GLFW program,
and return the pointer of the GLFW package of the form.
Creates a window and its associated context.
</summary>
<param name="form">The C# instance of the form</param>
<returns>Pointer of the GLFW package of this form</returns>
<exception cref="T:System.Exception">The issue that form is not successfully initilized
or GLAD program fail to init</exception>
<param name="width">Required width</param>
<param name="height">Required width</param>
<param name="tittle">Tittle of the window </param>
<param name="monitor"></param>
<param name="share"></param>
<returns>The handle of created window</returns>
<exception cref="T:System.Exception"></exception>
</member>
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.String,System.IntPtr,System.IntPtr)">
<summary>
Creates a window and its associated context.
</summary>
<param name="width">Required width</param>
<param name="height">Required width</param>
<param name="tittle">Tittle of the window </param>
<param name="monitor"></param>
<param name="share"></param>
<returns>The handle of created window</returns>
<exception cref="T:System.Exception"></exception>
</member>
<member name="M:StgSharp.Graphic.InitGL">
<summary>
Init an instance of OpenGL program,
This method should be called before other
graphic methods, after LoadGL method.
</summary>
</member>
<member name="M:StgSharp.Graphic.LoadGL">
<summary>
Load OpenGL API to StgSharp core programm,
please call this method before call any other
graphic APIs in StgSharp.
</summary>
<exception cref="T:System.Exception">If run this method twice, will throw exception</exception>
</member>
<member name="M:StgSharp.Graphic.LoadGLAD">
<summary>
Attach GLFW API to GLAD,
this method should be called after LoadGL
and before other graphic method.
</summary>
<exception cref="T:System.Exception">The accident that program cannot attach GLFW to GLAD</exception>
</member>
<member name="M:StgSharp.LinkedList`1.Add(`0)">
<summary>
@@ -350,21 +387,5 @@
<param name="y"></param>
<returns>Returns the value of x^y</returns>
</member>
<member name="T:StgSharp.Properties.Resources">
<summary>
一个强类型的资源类,用于查找本地化的字符串等。
</summary>
</member>
<member name="P:StgSharp.Properties.Resources.ResourceManager">
<summary>
返回此类使用的缓存的 ResourceManager 实例。
</summary>
</member>
<member name="P:StgSharp.Properties.Resources.Culture">
<summary>
重写当前线程的 CurrentUICulture 属性,对
使用此强类型资源类的所有资源查找执行重写。
</summary>
</member>
</members>
</doc>