time service contains bug, it cannot stop after edge
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@@ -46,8 +46,10 @@ namespace StgSharp.Common.Timing
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double initialSliceSeconds,
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double totalSeconds,
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double growthMultiplier,
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double minSliceSeconds) => new LogTimeSequence(initialSliceSeconds, totalSeconds,
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growthMultiplier, minSliceSeconds);
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double minSliceSeconds) => new LogTimeSequence(initialSliceSeconds,
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totalSeconds,
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growthMultiplier,
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minSliceSeconds);
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public abstract bool EndsAt(long currentTick);
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@@ -71,7 +73,6 @@ namespace StgSharp.Common.Timing
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if (frameSeconds > totalSeconds) {
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throw new ArgumentException("Frame length greater than total length.");
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}
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_totalSeconds = totalSeconds;
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_frameSeconds = frameSeconds;
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}
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@@ -85,7 +86,7 @@ namespace StgSharp.Common.Timing
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long span = currentTick - PreviousFrameTick;
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if (span >= _frameLengthTicks && currentTick < EndingTick)
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{
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PreviousFrameTick += _frameLengthTicks; // advance start of next frame
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PreviousFrameTick += _frameLengthTicks;
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return true;
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}
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return false;
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@@ -105,25 +106,21 @@ namespace StgSharp.Common.Timing
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}
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/// <summary>
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/// Logarithmic time sequence with growth factor. Boundaries (cumulative times since start)
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/// follow initial * multiplier^k, but each slice duration (difference between adjusted
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/// boundaries) is at least minSliceSeconds. First slice uses the exact initial length even if
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/// below minSliceSeconds, subsequent slices enforce minimum. Example: initial=2,
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/// multiplier=2, total>=8, min=3 => boundaries: 2,5,8 (durations:2,3,3).
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/// Logarithmic time sequence with growth factor and minimum slice length enforcement.
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/// </summary>
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internal sealed class LogTimeSequence : TimeSequence
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{
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private bool _finalEmitted;
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private readonly double _initialSeconds;
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private double _lastBoundarySecondsAdjusted; // adjusted cumulative seconds of last emitted boundary (0 at start)
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private double _lastBoundarySecondsAdjusted;
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private readonly double _minSliceSeconds;
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private readonly double _multiplier;
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private double _nextBoundarySecondsAdjusted; // adjusted cumulative seconds for next boundary
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private double _nextBoundarySecondsAdjusted;
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private readonly double _totalSeconds;
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private int _sliceIndex; // index of next boundary (0 => first boundary at initialSeconds)
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private int _sliceIndex;
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private long _freq;
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private long _nextBoundaryTick; // absolute tick for next boundary
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private long _nextBoundaryTick;
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private long _totalTicks;
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public LogTimeSequence(
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@@ -139,11 +136,9 @@ namespace StgSharp.Common.Timing
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if (growthMultiplier < 1.0) {
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throw new ArgumentException("growthMultiplier must be >= 1");
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}
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if (initialSliceSeconds > totalSeconds) {
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throw new ArgumentException("Initial slice length greater than total length.");
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}
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_initialSeconds = initialSliceSeconds;
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_totalSeconds = totalSeconds;
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_multiplier = growthMultiplier;
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@@ -151,49 +146,62 @@ namespace StgSharp.Common.Timing
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override bool EndsAt(long currentTick) => currentTick >= EndingTick ||
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_nextBoundarySecondsAdjusted >= _totalSeconds;
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public override bool EndsAt(long currentTick)
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{
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if (currentTick >= EndingTick)
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{
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Console.WriteLine("Ended");
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return true;
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}
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return false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override bool IsNextFrameReady(long currentTick)
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{
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if (currentTick < _nextBoundaryTick || currentTick >= EndingTick) {
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// Emit final once when reaching or passing end.
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if (currentTick >= EndingTick)
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{
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if (_finalEmitted) {
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return false;
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}
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PreviousFrameTick = EndingTick;
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_finalEmitted = true;
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return true;
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}
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// Not reached end: only when we cross the next boundary tick do we emit.
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if (currentTick < _nextBoundaryTick)
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{
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return false;
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}
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// Emit frame: update previous frame tick and prepare next boundary.
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PreviousFrameTick = _nextBoundaryTick; // boundary just reached
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// Advance to this boundary.
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PreviousFrameTick = _nextBoundaryTick;
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_lastBoundarySecondsAdjusted = _nextBoundarySecondsAdjusted;
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_sliceIndex++;
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// Compute original (unadjusted) next cumulative boundary in seconds.
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double originalNext = _initialSeconds * Math.Pow(_multiplier, _sliceIndex);
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// Enforce total cap.
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if (originalNext > _totalSeconds)
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{
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originalNext = _totalSeconds;
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// Compute next cumulative boundary seconds with multiplier, then enforce min-slice and total cap.
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double next = _initialSeconds * Math.Pow(_multiplier, _sliceIndex);
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if (next > _totalSeconds) {
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next = _totalSeconds;
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}
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// Compute slice duration based on adjusted previous boundary.
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double delta = originalNext - _lastBoundarySecondsAdjusted;
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if (_sliceIndex > 0 && delta < _minSliceSeconds)
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double delta = next - _lastBoundarySecondsAdjusted;
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if (delta < _minSliceSeconds)
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{
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// Enforce minimum (except for first slice which uses initial value)
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originalNext = _lastBoundarySecondsAdjusted + _minSliceSeconds;
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if (originalNext > _totalSeconds) {
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originalNext = _totalSeconds;
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next = _lastBoundarySecondsAdjusted + _minSliceSeconds;
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if (next > _totalSeconds) {
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next = _totalSeconds;
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}
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}
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_nextBoundarySecondsAdjusted = originalNext;
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if (_nextBoundarySecondsAdjusted >= _totalSeconds)
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{
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_nextBoundaryTick = EndingTick; // sequence will end after this boundary
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} else
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{
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_nextBoundaryTick = BeginningTick + SecondsToTicks(_nextBoundarySecondsAdjusted);
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}
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_nextBoundarySecondsAdjusted = next;
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_nextBoundaryTick = (_nextBoundarySecondsAdjusted >= _totalSeconds) ?
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EndingTick :
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BeginningTick + SecondsToTicks(_nextBoundarySecondsAdjusted);
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return true;
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}
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@@ -205,9 +213,10 @@ namespace StgSharp.Common.Timing
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EndingTick = BeginningTick + _totalTicks;
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_sliceIndex = 0;
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_lastBoundarySecondsAdjusted = 0.0;
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_nextBoundarySecondsAdjusted = _initialSeconds; // first boundary uses exact initial length
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_nextBoundarySecondsAdjusted = _initialSeconds;
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_nextBoundaryTick = BeginningTick + SecondsToTicks(_nextBoundarySecondsAdjusted);
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PreviousFrameTick = BeginningTick; // start point
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PreviousFrameTick = BeginningTick;
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_finalEmitted = false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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