daily update on 20240610 by nitload youmu
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@@ -16,7 +16,7 @@ namespace StgSharp
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{
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public class ParticleStream : glRenderStream
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{
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public ParticleStream(RenderStreamConstructArgs args, bool isSharing) : base(args, isSharing)
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public ParticleStream(ViewPort args, (int,int,int) cube) : base(args, (100,100,100))
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{
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}
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@@ -94,10 +94,10 @@ namespace StgSharp
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Rectangle rec = new Rectangle
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(
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0.05f,0.05f,0.0f,
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0.05f,-0.05f,0.0f,
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-0.05f,-0.05f,0.0f,
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-0.05f,0.05f,0.0f
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0.05f,0.05f,
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0.05f,-0.05f,
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-0.05f,-0.05f,
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-0.05f,0.05f
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);
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vao.Bind(0);
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