daily update on 20240610 by nitload youmu
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@@ -108,7 +108,7 @@ namespace StgSharp.Graphics
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/// </summary>
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/// <param name="source">Shader program requires this camera.</param>
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/// <param name="uniformName">
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/// Name of all related uniforms.
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/// ContextName of all related uniforms.
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/// If you fallow form from <see cref="IglConvertable.DisplayGLtypeDefinition"/>
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/// </param>
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/// <exception cref="ArgumentException"></exception>
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