daily update on 20240610 by nitload youmu

This commit is contained in:
Nitload
2024-06-10 15:11:01 +08:00
parent c0093f7b5c
commit f6963b8e00
96 changed files with 2927 additions and 2290 deletions
@@ -0,0 +1,55 @@
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public abstract class CoordinationBase
{
private CoordinationBase localCoordination;
private Matrix44 coordMat;
private bool globalCoordAvailable;
public CoordinationBase(
CoordinationBase localCoordination)
{
this.localCoordination = localCoordination;
coordMat = new Matrix44();
}
public virtual Point LocalOrigin
{
get => new Point( coordMat.colum3.XYZ);
internal set => coordMat.colum3.XYZ = value.Coord;
}
public virtual vec3d LocalX
{
get => coordMat.colum0.XYZ;
internal set => coordMat.colum0.XYZ = value;
}
public virtual vec3d LocalY
{
get => coordMat.colum1.XYZ;
internal set => coordMat.colum1.XYZ = value;
}
public virtual vec3d LocalZ
{
get => coordMat.colum2.XYZ;
set => coordMat.colum2.XYZ = value;
}
protected ref Matrix44 CoordMat
{
get => ref coordMat;
}
}
}
@@ -37,31 +37,30 @@ using System.Text;
namespace StgSharp.Geometries
{
public class PlainCoordinate : ICoord
public class PlainCoordinate : CoordinationBase
{
public PlainCoordinate(
vec3d origin,
CoordinationBase local,
Point origin,
vec3d xAxis,
vec3d yAxis
)
) : base(local)
{
CoordMat = Matrix44.Unit;
Linear.Orthogonalize(ref xAxis, ref yAxis);
CoordMat.colum0 = new vec4d(xAxis, 0);
CoordMat.colum1 = new vec4d(yAxis, 0);
CoordMat.colum2 = new vec4d(Vec3d.Cross(xAxis, yAxis), 0);
CoordMat.colum2 = new vec4d(Linear.Normalize(Vec3d.Cross(xAxis, yAxis)), 0);
Origin = origin;
LocalOrigin = origin;
}
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
null, new Point(0,0,0),
new vec3d(1,0,0),
new vec3d(0, 1, 0)
);
public new vec3d Z_axis
{
get => Vec3d.Cross(X_axis, Y_axis);
set => throw new InvalidOperationException();
}
public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
}
}
@@ -0,0 +1,48 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Class1.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
public class SpaceCoordinate : CoordinationBase
{
public SpaceCoordinate(
CoordinationBase localCoordination, Point origin,
vec3d xAxis, vec3d yAxis, vec3d zAxis
) : base(localCoordination)
{
}
}
}
@@ -8,7 +8,9 @@ using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public class StreamLocalCoordinate : ICoord
/*
public class StreamLocalCoordinate : CoordinationBase
{
}
/**/
}