Daily update 2 on 20240228 by nitload youmu

This commit is contained in:
Nitload
2025-03-01 04:58:46 +08:00
parent 90d5f76511
commit f22862dfc4
983 changed files with 180004 additions and 0 deletions
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using StgSharp.Blueprint;
using StgSharp.Geometries;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Modeling.STEP
{
public abstract class IStepObject: StepExpressionBase , IGeometry
{
public abstract Point this[int index] { get; set; }
public abstract Vec4[] VertexStream { get; }
public abstract CoordinationBase Coordination { get; }
public abstract int VertexCount { get; }
public abstract ReadOnlySpan<int> VertexIndices { get; }
}
}
@@ -0,0 +1,135 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="StepExpression.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.RegularExpressions;
namespace StgSharp.Modeling.STEP
{
public abstract class StepExpressionBase
{
public abstract List<StepExpressionBase> ParameterList { get; set; }
public int ID { get; internal set; }
}
public abstract class StepExpressionParameter : StepExpressionBase
{
public abstract object Value { get; set; }
}
public class StepObjectConstructor
{
private static Regex regex = new Regex(
@"(?<param1>.+?(\)|'\s?\)|'))\s?(?<sepcomma>,)\s?(?<other>(.|\(|\(\s?').+)",
RegexOptions.Compiled );
private readonly int _id;
private readonly List<string> _paramList;
private string _caller;
public StepObjectConstructor( int id, string caller, string parameters )
{
_caller = caller;
_paramList = new List<string>();
SplitParameter( parameters );
}
public string this[ int paramIndex ]
{
get => _paramList[ paramIndex ];
}
public ReadOnlyCollection<string> ParamList
{
get => _paramList.AsReadOnly();
}
public static string TempCallerName
{
get => "TEMPCALLER";
}
public string Caller
{
get => _caller;
internal set => _caller = value;
}
public static StepObjectConstructor CreateTempExpression( int id )
{
return new StepObjectConstructor( id, "TEMPCALLER", string.Empty );
}
private void SplitParameter( string parameters )
{
if( string.IsNullOrEmpty( parameters ) || string.IsNullOrWhiteSpace(
parameters ) ) {
return;
}
Match match = regex.Match( parameters );
while( match.Success ) {
_paramList.Add( match.Groups[ "param1" ].Value );
parameters = match.Groups[ "other" ].Value;
match = regex.Match( parameters );
}
_paramList.Add( parameters );
}
}
public record class StepCodeLine
{
public StepCodeLine( int id, string codeLine )
{
ID = id;
CodeLine = codeLine;
}
public int ID
{
get;
set;
}
public string CodeLine
{
get;
set;
}
}
}
@@ -0,0 +1,227 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="STEPHeader.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Modeling.STEP
{
/// <summary>
/// C# implementation of HEADER part in STEP file.
/// </summary>
public struct StepInfo
{
private STEPFileDescriptor _header;
private STEPFileName _name;
private STEPSchema _schema;
public (int mainLevel, int? subLevel) Level
{
get => _header.Level;
internal set => _header.Level = value;
}
public DateTime TimeStamp
{
get => _name.TimeStamp;
internal set => _name.TimeStamp = value;
}
public STEPFileDescriptor Descriptor
{
get => _header;
internal set => _header = value;
}
public STEPFileName FileName
{
get => _name;
internal set => _name = value;
}
public STEPSchema Schema
{
get => _schema;
internal set => _schema = value;
}
public string Description
{
get => _header.Description;
internal set => _header.Description = value;
}
public string Name
{
get => _name.Name;
internal set => _name.Name = value;
}
public string Author
{
get => _name.Author;
internal set => _name.Author = value;
}
public string Organization
{
get => _name.Organization;
internal set => _name.Organization = value;
}
public string OriginatingSystem
{
get => _name.OriginatingSystem;
internal set => _name.OriginatingSystem = value;
}
public string Authorization
{
get => _name.Authorization;
internal set => _name.Authorization = value;
}
public string PreprocessorVersion
{
get => _name.PreprocessorVersion;
internal set => _name.PreprocessorVersion = value;
}
public string Version
{
get => _name.Version;
internal set => _name.Version = value;
}
public string SchemaString
{
get => _schema.Data;
internal set => _schema.Data = value;
}
}
/// <summary>
/// C# implementation of FILE_NAME part in header of STEP file.
/// </summary>
public struct STEPFileName
{
public DateTime TimeStamp
{
get;
internal set;
}
public string Name
{
get;
internal set;
}
public string Author
{
get;
internal set;
}
public string Description
{
get;
internal set;
}
public string PreprocessorVersion
{
get;
internal set;
}
public string Version
{
get;
internal set;
}
public string Organization
{
get;
internal set;
}
public string OriginatingSystem
{
get;
internal set;
}
public string Authorization
{
get;
internal set;
}
}
public struct STEPSchema
{
private List<string> _schema;
public string Data
{
get;
internal set;
}
}
/// <summary>
/// C# implementation of FILE_NAME part in header of STEP file.
/// </summary>
public struct STEPFileDescriptor
{
public (int mainLevel,int? subLevel) Level
{
get;
internal set;
}
public string Description
{
get;
internal set;
}
}
}
@@ -0,0 +1,68 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="STEP.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Blueprint;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Modeling.STEP
{
public class StepModel
{
private Dictionary<int, IStepObject> _node
= new Dictionary<int, IStepObject>( );
private BlueprintSchedueler _builder;
private StepInfo _header;
internal StepModel(
StepInfo header,
Dictionary<int, IStepObject> nodeSource)
{
_header = header;
_node = nodeSource;
_builder = new BlueprintSchedueler();
}
public void OrganizeNode()
{
foreach (var node in _node)
{
}
}
public void BuildGeometry()
{
}
}
}