Daily update 2 on 20240228 by nitload youmu
This commit is contained in:
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="ViewModel.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Controlling.UsrActivity;
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using StgSharp.Graphics;
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using StgSharp.Graphics.OpenGL;
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using StgSharp.Math;
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using StgSharp.MVVM.View;
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using StgSharp.MVVM.ViewModel;
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using StgSharp.Threading;
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using StgSharp.Timing;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Numerics;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using static StgSharp.Internal.InternalIO;
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namespace StgSharp.MVVM.ViewModel
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{
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public abstract partial class ViewModelBase
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{
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private FrameBufferSizeHandler _resizeCallback;
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private int _frameCount;
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private int _frameSpeed;
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private ViewPort viewPortDisplay;
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//internal IntPtr monitor;
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internal TimeSpanProvider fpsCountProvider;
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internal TimeSpanProvider frameTimeProvider;
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internal Vector4 backgroundColor;
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protected ViewModelBase( int frameSpeed )
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{
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viewPortDisplay = new ViewPort();
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allView = new();
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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long frameLength = ( FrameSpeed > 0 ) ?
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( ( 1000L * 1000L ) / FrameSpeed ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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protected ViewModelBase( float frameLength )
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{
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viewPortDisplay = new ViewPort();
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allView = new();
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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long _frameLength = ( FrameSpeed > 0 ) ?
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( ( long )( 1000 * frameLength ) ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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_frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public ViewModelBase( ViewPort vBinding, int frameSpeed )
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{
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viewPortDisplay = vBinding;
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allView = new();
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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long frameLength = ( frameSpeed > 0 ) ?
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( ( 1000L * 1000L ) / frameSpeed ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public ViewModelBase( ViewPort vBinding, float frameLength )
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{
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viewPortDisplay = vBinding;
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allView = new();
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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long _frameLength = ( frameLength > 0 ) ?
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( ( long )( 1000 * frameLength ) ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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_frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public DataBindingEntry this[ string name ]
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{
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get
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{
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if( this.TryGetObjectReference(
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name, out DataBindingEntry entry ) ) {
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return entry;
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}
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throw new KeyNotFoundException();
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}
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}
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public bool ShouldClose
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{
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get => InternalIO.glfwWindowShouldClose(
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viewPortDisplay.ViewPortID ) != 0;
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set => InternalIO.glfwSetWindowShouldClose(
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viewPortDisplay.ViewPortID, value ? 1 : 0 );
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}
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public int CurrentFrameCount => frameTimeProvider.CurrentSpan;
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public int FrameSpeed => _frameSpeed;
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/// <summary>
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/// Height of this form, represent in <see cref="int" />
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/// </summary>
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public int Height
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{
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get => viewPortDisplay.Height;
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}
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/// <summary>
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/// Width of this form, represent in <see cref="int" />
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/// </summary>
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public int Width
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{
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get => viewPortDisplay.Width;
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}
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public unsafe IntPtr WindowID
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{
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get => viewPortDisplay.ViewPortID;
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}
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public string Name
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{
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get => viewPortDisplay.Name;
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}
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/// <summary>
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/// Width of this form, represent in <see cref="int" />
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/// </summary>
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public Vec2 Size
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{
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get => new Vec2( Width, Height );
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}
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public ViewPort ViewPortBinding
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{
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get => viewPortDisplay;
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}
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#pragma warning disable CA1044
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protected FrameBufferSizeHandler FrameSizeCallback
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{
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set
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{
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_resizeCallback = value;
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IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(
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value );
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InternalIO.glfwSetFramebufferSizeCallback(
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viewPortDisplay.ViewPortID, handlerPtr );
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}
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}
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#pragma warning restore CA1044
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public abstract void CustomizeInitialize();
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/// <summary>
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/// Set the size limit of current form
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/// </summary>
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/// <param _name="minSize">
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/// Minimum size of current form. In form of a <see cref="Vec2" /> of (width,height)
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/// </param>
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/// <param _name="maxSize">
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/// Maximum size of current form. In form of a <see cref="Vec2" /> of (width,height)
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/// </param>
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public void SetSizeLimit( Vec2 minSize, Vec2 maxSize )
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{
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ThreadHelper.MainThreadAssert();
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InternalIO.glfwSetWindowSizeLimits(
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this.viewPortDisplay.ViewPortID, ( int )minSize.X,
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( int )minSize.Y, ( int )maxSize.X, ( int )maxSize.Y );
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}
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/// <summary>
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/// Set the size limit of current form
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/// </summary>
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/// <param _name="minWidth"> Minimum width of current form </param>
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/// <param _name="minHeight"> Minimum height of current form </param>
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/// <param _name="maxWidth"> Maximum width of current form </param>
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/// <param _name="maxHeight"> Maximum height of current form </param>
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public void SetSizeLimit(
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int minWidth,
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int minHeight,
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int maxWidth,
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int maxHeight )
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{
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ThreadHelper.MainThreadAssert();
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InternalIO.glfwSetWindowSizeLimits(
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this.viewPortDisplay.ViewPortID, minWidth, minHeight, maxWidth,
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maxHeight );
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}
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public abstract bool TryGetObjectReference(
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string name,
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out DataBindingEntry entry );
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private void DefaultFrameRewsizeCallback(
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IntPtr windowHandle,
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int width,
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int height )
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{
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ViewPort.GetExistedViewPort( windowHandle, out ViewPort vp );
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vp.RequestFlushSizeInNextFrame( width, height );
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//Console.WriteLine($"{width} {height}");
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}
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}
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}
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