Daily update 2 on 20240228 by nitload youmu
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="CrossFrameBlueprintNode.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Blueprint;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Blueprint
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{
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public class CrossFrameOperation : IConvertableToBlueprintNode
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{
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private int currentCount;
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private readonly int cycleCount;
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private Action _mainExecution;
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public CrossFrameOperation( Action startup, int cycleCount )
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{
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MainExecution = startup;
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this.cycleCount = ( cycleCount > 1 ) ?
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cycleCount : throw new ArgumentException(
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$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}" );
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this.cycleCount = cycleCount;
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currentCount = cycleCount;
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}
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public Action MainExecution
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{
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get => _mainExecution;
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private protected set => _mainExecution = value;
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}
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private static string[] _inputName = ["TaskIn"];
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private static string[] _outputName = ["TaskOut"];
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public BlueprintNodeOperation Operation
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{
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get => ExecuteMain;
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}
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public void ExecuteMain(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output )
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{
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if( currentCount < cycleCount ) {
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Interlocked.Increment( ref currentCount );
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} else {
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Interlocked.Exchange( ref currentCount, 0 );
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Task.Run( MainExecution );
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}
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//Console.WriteLine(currentCount);
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BlueprintPipeline.SkipAll( output );
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}
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public ReadOnlySpan<string> InputInterfacesName => _inputName;
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public ReadOnlySpan<string> OutputInterfacesName => _outputName;
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}
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}
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