Daily update 2 on 20240228 by nitload youmu
This commit is contained in:
@@ -0,0 +1,84 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="CoordinationBase.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Geometries
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{
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public abstract class CoordinationBase
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{
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private bool globalCoordAvailable;
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private CoordinationBase localCoordination;
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private Matrix44 coordMat;
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public CoordinationBase( CoordinationBase localCoordination )
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{
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this.localCoordination = localCoordination;
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coordMat = new Matrix44();
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}
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public virtual Point LocalOrigin
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{
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get => new Point( coordMat.colum3.XYZ );
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internal set => coordMat.colum3.XYZ = value.Coord;
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}
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public virtual Vec3 LocalX
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{
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get => coordMat.colum0.XYZ;
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internal set => coordMat.colum0.XYZ = value;
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}
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public virtual Vec3 LocalY
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{
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get => coordMat.colum1.XYZ;
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internal set => coordMat.colum1.XYZ = value;
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}
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public virtual Vec3 LocalZ
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{
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get => coordMat.colum2.XYZ;
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set => coordMat.colum2.XYZ = value;
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}
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protected ref Matrix44 CoordMat
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{
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get => ref coordMat;
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}
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}
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}
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@@ -0,0 +1,67 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PlainCoordinate.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Net.Http.Headers;
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using System.Text;
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namespace StgSharp.Geometries
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{
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public class PlainCoordinate : CoordinationBase
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{
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private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
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null, new Point( 0, 0, 0 ), new Vec3( 1, 0, 0 ),
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new Vec3( 0, 1, 0 ) );
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public PlainCoordinate(
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CoordinationBase local,
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Point origin,
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Vec3 xAxis,
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Vec3 yAxis )
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: base( local )
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{
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CoordMat = Matrix44.Unit;
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CoordMat.colum0 = new Vec4( xAxis, 0 );
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CoordMat.colum1 = new Vec4( yAxis, 0 );
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CoordMat.colum2 = new Vec4(
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Linear.Normalize( Vec3.Cross( xAxis, yAxis ) ), 0 );
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LocalOrigin = origin;
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}
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public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
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}
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}
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@@ -0,0 +1,51 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="SpaceCoordinate.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
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||||
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Text;
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||||
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||||
namespace StgSharp.Geometries
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||||
{
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public class SpaceCoordinate : CoordinationBase
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{
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||||
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public SpaceCoordinate(
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CoordinationBase localCoordination,
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Point origin,
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Vec3 xAxis,
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Vec3 yAxis,
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Vec3 zAxis )
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: base( localCoordination ) { }
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||||
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||||
}
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||||
}
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||||
@@ -0,0 +1,46 @@
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||||
//-----------------------------------------------------------------------
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||||
//-----------------------------------------------------------------------
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||||
// file="StreamLocalCoordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
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||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
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||||
{
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/*
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public class StreamLocalCoordinate : CoordinationBase
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||||
{
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||||
}
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||||
/**/
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||||
}
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@@ -0,0 +1,74 @@
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//-----------------------------------------------------------------------
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||||
//-----------------------------------------------------------------------
|
||||
// file="GemoryException.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class ToUpperDimensionException : Exception
|
||||
{
|
||||
|
||||
protected ToUpperDimensionException(
|
||||
SerializationInfo info,
|
||||
StreamingContext context )
|
||||
: base( info, context ) { }
|
||||
|
||||
public ToUpperDimensionException() { }
|
||||
|
||||
public ToUpperDimensionException( string message ) : base( message ) { }
|
||||
|
||||
public ToUpperDimensionException(
|
||||
string message,
|
||||
Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
|
||||
/// </summary>
|
||||
public class UnusedVertexException : Exception
|
||||
{
|
||||
|
||||
protected UnusedVertexException(
|
||||
SerializationInfo info,
|
||||
StreamingContext context )
|
||||
: base( info, context ) { }
|
||||
|
||||
public UnusedVertexException() { }
|
||||
|
||||
public UnusedVertexException( string message ) : base( message ) { }
|
||||
|
||||
public UnusedVertexException( string message, Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GeometryOperation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
using StgSharp.Timing;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[UnmanagedFunctionPointer( CallingConvention.Cdecl )]
|
||||
public delegate Vec3 GeometryMotionDelegate(
|
||||
TimeSpanProvider timeSource,
|
||||
out float rotation );
|
||||
|
||||
public class GeometryMotion
|
||||
{
|
||||
|
||||
private bool isIncrementMode;
|
||||
private bool sourceIsStatic;
|
||||
private GeometryMotionDelegate movement;
|
||||
private IntPtr handle;
|
||||
private TimeSpanProvider time;
|
||||
|
||||
public unsafe GeometryMotion(
|
||||
bool isIncreament,
|
||||
TimeSpanProvider timeSource,
|
||||
GeometryMotionDelegate motionDelegate )
|
||||
{
|
||||
isIncrementMode = isIncreament;
|
||||
time = timeSource;
|
||||
if( motionDelegate == null ) {
|
||||
handle = ( IntPtr )( delegate*<TimeSpanProvider, out float, Vec3> )&defaultMotion;
|
||||
movement = defaultMotion;
|
||||
} else if( motionDelegate.Method.IsStatic ) {
|
||||
sourceIsStatic = true;
|
||||
handle = Marshal.GetFunctionPointerForDelegate( motionDelegate );
|
||||
movement = motionDelegate;
|
||||
} else {
|
||||
movement = motionDelegate;
|
||||
}
|
||||
|
||||
//sourceIsStatic = false;
|
||||
}
|
||||
|
||||
public bool IsIncrement
|
||||
{
|
||||
get => isIncrementMode;
|
||||
}
|
||||
|
||||
public static GeometryMotion DefaultMotion
|
||||
{
|
||||
get => new GeometryMotion( true, null, null );
|
||||
}
|
||||
|
||||
public unsafe void RunMotion( ref Vec3 coord, ref float rotation )
|
||||
{
|
||||
float rot;
|
||||
Vec3 vec;
|
||||
if( sourceIsStatic ) {
|
||||
vec = ( ( delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3> )handle )(
|
||||
time, out rot );
|
||||
} else {
|
||||
vec = movement( time, out rot );
|
||||
}
|
||||
|
||||
if( isIncrementMode ) {
|
||||
coord += vec;
|
||||
rotation += rot;
|
||||
} else {
|
||||
coord = vec;
|
||||
rotation = rot;
|
||||
}
|
||||
}
|
||||
|
||||
private static Vec3 defaultMotion(
|
||||
TimeSpanProvider provider,
|
||||
out float rotation )
|
||||
{
|
||||
rotation = 0;
|
||||
return Vec3.Zero;
|
||||
}
|
||||
|
||||
}//------------------------------- End of Class -------------------------------
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Angle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
public static partial class GeometryScaler
|
||||
{
|
||||
|
||||
internal const float DegToRad = 180 / Scaler.Pi;
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Cos( Radius r )
|
||||
{
|
||||
return MathF.Cos( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Cos( Degree r )
|
||||
{
|
||||
return MathF.Cos( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Sin( Radius r )
|
||||
{
|
||||
return MathF.Sin( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Sin( Degree r )
|
||||
{
|
||||
return MathF.Sin( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Tan( Radius r )
|
||||
{
|
||||
return MathF.Tan( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Tan( Degree r )
|
||||
{
|
||||
return MathF.Tan( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Degree ToDegree( float value )
|
||||
{
|
||||
return new Degree( value );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Degree
|
||||
{
|
||||
|
||||
internal float _degree;
|
||||
|
||||
public Degree( float dgree )
|
||||
{
|
||||
_degree = dgree;
|
||||
}
|
||||
|
||||
public static implicit operator Radius( Degree d )
|
||||
{
|
||||
return new Radius( d._degree / GeometryScaler.DegToRad );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Radius
|
||||
{
|
||||
|
||||
internal float _radius;
|
||||
|
||||
[Obsolete( "Unsafe, you may forget this is radius.", true )]
|
||||
public Radius() { }
|
||||
|
||||
public Radius( float radius )
|
||||
{
|
||||
_radius = radius;
|
||||
}
|
||||
|
||||
public static Radius Zero
|
||||
{
|
||||
get => new Radius( 0 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator -( Radius r )
|
||||
{
|
||||
return new Radius( -r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator -( Radius left, Radius Right )
|
||||
{
|
||||
return new Radius( left._radius - Right._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static bool operator !=( Radius left, Radius right )
|
||||
{
|
||||
return left._radius != right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator *( Radius left, float right )
|
||||
{
|
||||
return new Radius( left._radius * right );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator /( Radius left, float right )
|
||||
{
|
||||
return new Radius( left._radius / right );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float operator /( Radius left, Radius right )
|
||||
{
|
||||
return left._radius / right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator +( Radius left, Radius Right )
|
||||
{
|
||||
return new Radius( left._radius + Right._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static bool operator ==( Radius left, Radius right )
|
||||
{
|
||||
return left._radius == right._radius;
|
||||
}
|
||||
|
||||
public static implicit operator Degree( Radius r )
|
||||
{
|
||||
return new Degree( ( r._radius * 180 ) / Scaler.Pi );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeometry
|
||||
{
|
||||
|
||||
public Point this[ int index ]
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream
|
||||
#pragma warning restore CA1819
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public CoordinationBase Coordination
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public int VertexCount
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<int> VertexIndices
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IGeomtryBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeomtryBuffer { }
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IInstancing.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancing
|
||||
{
|
||||
|
||||
public float Rotation
|
||||
{
|
||||
get { return GlobalBuffer.CoordAndRotationList[ BufferId ].W; }
|
||||
set
|
||||
{
|
||||
Vec4 temp = GlobalBuffer.CoordAndRotationList[ BufferId ];
|
||||
temp.W = value;
|
||||
GlobalBuffer.CoordAndRotationList[ BufferId ] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get { return GlobalBuffer.ScalingList[ BufferId ]; }
|
||||
set { GlobalBuffer.ScalingList[ BufferId ] = value; }
|
||||
}
|
||||
|
||||
public GeometryMotion Motion
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public IInstancingBuffer GlobalBuffer
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public int BufferId
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public Vec3 CenterPositionGlobal
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public Vec3 Coord
|
||||
{
|
||||
get { return GlobalBuffer.CoordAndRotationList[ BufferId ].XYZ; }
|
||||
set { GlobalBuffer.CoordAndRotationList[ BufferId ] = new Vec4(
|
||||
value.vec ); }
|
||||
}
|
||||
|
||||
public void Move()
|
||||
{
|
||||
(Vec3 coord, float rotation) = (Coord, Rotation);
|
||||
Motion.RunMotion( ref coord, ref rotation );
|
||||
(Coord, Rotation) = (coord, rotation);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IInstancingBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancingBuffer
|
||||
{
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public Span<float> ScalingSpan
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
internal IGeometry TypicalShape
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
internal List<IInstancing> InstanceList
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
internal List<Vec4> CoordAndRotationList
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
internal List<float> ScalingList
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Cordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout( LayoutKind.Sequential )]
|
||||
public struct PartialPlainCoordinate
|
||||
{
|
||||
|
||||
internal Matrix32 axis;
|
||||
|
||||
/// <summary>
|
||||
/// The origin of this coordinate.
|
||||
/// </summary>
|
||||
public Vec3 origin;
|
||||
|
||||
public PartialPlainCoordinate(
|
||||
Vec3 origin,
|
||||
Vec3 horiziontial,
|
||||
Vec3 vertical )
|
||||
{
|
||||
this.origin = origin;
|
||||
axis = new Matrix32();
|
||||
#if NET5_0_OR_GREATER
|
||||
Unsafe.SkipInit( out axis.mat );
|
||||
#endif
|
||||
axis.colum0 = horiziontial;
|
||||
axis.colum1 = vertical;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The horizontial axis of the coordinate. Point to the right direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_H => axis.colum0;
|
||||
|
||||
/// <summary>
|
||||
/// The vertical axis of the coordinate. Point to the top direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_V => axis.colum1;
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public Vec3 GetRealLocate( Vec2 raletiveLocation )
|
||||
{
|
||||
return origin + axis.VerticalVecMultiply( raletiveLocation );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GeometryOperation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public static unsafe class GeometryOperation
|
||||
{
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Vec3 DefaultMotion( int tick )
|
||||
{
|
||||
return default( Vec3 );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IPlainEntity.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IPlainEntity
|
||||
{
|
||||
|
||||
public Vec2 CenterPosition
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public bool CollideWith( IPlainEntity entity );
|
||||
|
||||
}
|
||||
|
||||
public class PlainEntity : IPlainEntity
|
||||
{
|
||||
|
||||
private PlainGeometry _shape;
|
||||
|
||||
public PlainEntity( PlainGeometry shape )
|
||||
{
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith( IPlainEntity entity )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => _shape.Coordination.LocalOrigin.Coord.XY;
|
||||
set => throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ParticleOnPlain.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class ParticleOnPlain : IInstancing, IPlainEntity
|
||||
{
|
||||
|
||||
public ParticleOnPlain( PlainInstancingBuffer<ParticleOnPlain> buffer )
|
||||
{
|
||||
if( buffer == null ) {
|
||||
throw new ArgumentNullException( paramName: nameof( buffer ) );
|
||||
}
|
||||
GlobalBuffer = buffer;
|
||||
BufferId = buffer.CreateInstanceID();
|
||||
( ( IInstancingBuffer )buffer ).InstanceList.Add( this );
|
||||
}
|
||||
|
||||
public GeometryMotion Motion
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public IInstancingBuffer GlobalBuffer
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public int BufferId
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
Vec3 IInstancing.CenterPositionGlobal
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith( IPlainEntity entity )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => GlobalBuffer.CoordAndRotationList[ BufferId ].XY;
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// Plain geometry only contains straight sides.
|
||||
/// </summary>
|
||||
public abstract class PlainGeometry : IGeometry
|
||||
{
|
||||
|
||||
protected Vec4[] vertexMat;
|
||||
internal CoordinationBase coordinate;
|
||||
|
||||
internal PlainGeometry( CoordinationBase coordination )
|
||||
{
|
||||
coordinate = coordination;
|
||||
}
|
||||
|
||||
public Point this[ int index ]
|
||||
{
|
||||
get => new Point( vertexMat[ index ] );
|
||||
set => vertexMat[ index ].vec = value.coordVec;
|
||||
}
|
||||
|
||||
public int VertexCount => this.vertexMat.Length;
|
||||
|
||||
public abstract ReadOnlySpan<int> VertexIndices
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream => vertexMat;
|
||||
|
||||
public CoordinationBase Coordination => this.coordinate;
|
||||
#pragma warning restore CA1819
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,217 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainInstancingBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer
|
||||
where T: IInstancing
|
||||
{
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private CoordinatePlain globalCorrdinnate;
|
||||
private List<Vec4> coordList;
|
||||
private List<IInstancing> instanceList;
|
||||
private List<float> scalingList;
|
||||
private Mutex mutex;
|
||||
|
||||
public PlainInstancingBuffer()
|
||||
{
|
||||
coordList = new List<Vec4>( capacity: 100 );
|
||||
instanceList = new List<IInstancing>( capacity: 100 );
|
||||
scalingList = new List<float>( capacity: 100 );
|
||||
coordArray = Array.Empty<Vec4>();
|
||||
scaleArray = Array.Empty<float>();
|
||||
mutex = new Mutex();
|
||||
}
|
||||
|
||||
public List<IInstancing> InstanceList
|
||||
{
|
||||
get => instanceList;
|
||||
}
|
||||
|
||||
public List<Vec4> CoordAndRotationList
|
||||
{
|
||||
get => coordList;
|
||||
}
|
||||
|
||||
public List<float> ScalingList
|
||||
{
|
||||
get => scalingList;
|
||||
}
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if( coordArray.Length != coordList.Capacity ) {
|
||||
FieldInfo fieldInfo = typeof( List<Vec4> ).
|
||||
GetField(
|
||||
"_items",
|
||||
BindingFlags.NonPublic | BindingFlags.Instance );
|
||||
if( fieldInfo == null ) {
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
coordArray = ( Vec4[] )fieldInfo.GetValue( coordList );
|
||||
}
|
||||
return new Span<Vec4>( coordArray, 0, coordList.Count );
|
||||
}
|
||||
}
|
||||
|
||||
public Span<float> ScalingSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if( scaleArray.Length != coordList.Capacity ) {
|
||||
FieldInfo fieldInfo = typeof( List<float> ).
|
||||
GetField(
|
||||
"_items",
|
||||
BindingFlags.NonPublic | BindingFlags.Instance );
|
||||
if( fieldInfo == null ) {
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
scaleArray = ( float[] )fieldInfo.GetValue( scalingList );
|
||||
}
|
||||
return new Span<float>( scaleArray, 0, coordList.Count );
|
||||
}
|
||||
}
|
||||
|
||||
public int CreateInstanceID()
|
||||
{
|
||||
mutex.WaitOne();
|
||||
int ret = instanceList.Count;
|
||||
coordList.Add( new Vec4() );
|
||||
scalingList.Add( 0 );
|
||||
mutex.ReleaseMutex();
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ~PlainInstancingBuffer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose( disposing: true );
|
||||
GC.SuppressFinalize( this );
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
foreach( IInstancing item in instanceList ) {
|
||||
yield return ( T )item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove( T instance )
|
||||
{
|
||||
mutex.WaitOne();
|
||||
if( instance.GlobalBuffer != this ) {
|
||||
throw new ArgumentException(
|
||||
message: "instance does not belong to current Particle Buffer",
|
||||
paramName: nameof( instance ) );
|
||||
}
|
||||
int index = instance.BufferId;
|
||||
IInstancing temp = instanceList[ instanceList.Count - 1 ];
|
||||
instanceList[ instance.BufferId ] = temp;
|
||||
temp.BufferId = instance.BufferId;
|
||||
|
||||
coordList[ instance.BufferId ] = coordList[ coordList.Count - 1 ];
|
||||
scalingList[ instance.BufferId ] = scalingList[
|
||||
scalingList.Count - 1 ];
|
||||
|
||||
instanceList.RemoveAt( instanceList.Count - 1 );
|
||||
coordList.RemoveAt( coordList.Count - 1 );
|
||||
scalingList.RemoveAt( scalingList.Count - 1 );
|
||||
mutex.ReleaseMutex();
|
||||
}
|
||||
|
||||
public void UpdateAllParticles()
|
||||
{
|
||||
foreach( IInstancing particle in instanceList ) {
|
||||
particle.Move();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose( bool disposing )
|
||||
{
|
||||
if( !disposedValue ) {
|
||||
if( disposing ) {
|
||||
mutex.Dispose();
|
||||
}
|
||||
|
||||
coordList.Clear();
|
||||
instanceList.Clear();
|
||||
scalingList.Clear();
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
foreach( IInstancing item in instanceList ) {
|
||||
yield return ( T )item;
|
||||
}
|
||||
}
|
||||
|
||||
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException(
|
||||
);
|
||||
|
||||
#region field of mem opt
|
||||
|
||||
private Vec4[] coordArray;
|
||||
private float[] scaleArray;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Parallelogram.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Parallelogram : Polygon4
|
||||
{
|
||||
|
||||
internal readonly Func<int, Vec3> movCenterOperation =
|
||||
new Func<int, Vec3>( GeometryOperation.DefaultMotion );
|
||||
|
||||
internal Point center;
|
||||
|
||||
public Parallelogram(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord ) {
|
||||
InternalIO.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Parallelogram(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord ) {
|
||||
InternalIO.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Plain.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Plain
|
||||
{
|
||||
|
||||
internal readonly float d = -1;
|
||||
internal Vec3 origin;
|
||||
|
||||
internal Vec3 plainParameter;
|
||||
internal Vec3 vec1;
|
||||
internal Vec3 vec2;
|
||||
|
||||
internal Plain( Vector4 origin, Vector4 p1, Vector4 p2 )
|
||||
{
|
||||
this.origin = new Vec3( origin );
|
||||
|
||||
vec1 = new Vec3( p1 - origin );
|
||||
vec2 = new Vec3( p2 - origin );
|
||||
}
|
||||
|
||||
public Plain( Vec3 o, Vec3 v1, Vec3 v2 )
|
||||
{
|
||||
this.origin = o;
|
||||
this.vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //计算平面在xz平面上的方向投影
|
||||
this.vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //计算平面在yz平面上的方向投影
|
||||
|
||||
//|origin|-k1*|vec1|-k2*|vec2|计算plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - ( vec1.Z * ( origin.X / vec1.X ) ) - ( vec2.Z * ( origin.Y / vec2.Y ) );
|
||||
|
||||
//根据plainParameter.Z和对应的方向矢量计算plainParameter.X和plainParameter.Y
|
||||
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
|
||||
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
public Plain( Point p1, Point p2, Point p3 )
|
||||
{
|
||||
Vec3 origin = p1.Coord;
|
||||
Vec3 v1 = p2.Coord - origin;
|
||||
Vec3 v2 = p3.Coord - origin;
|
||||
|
||||
|
||||
vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //计算平面在xz平面上的方向投影
|
||||
vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //计算平面在yz平面上的方向投影
|
||||
|
||||
//|origin|-k1*|vec1|-k2*|vec2|计算plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - ( vec1.Z * ( origin.X / vec1.X ) ) - ( vec2.Z * ( origin.Y / vec2.Y ) );
|
||||
|
||||
//根据plainParameter.Z和对应的方向矢量计算plainParameter.X和plainParameter.Y
|
||||
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
|
||||
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon4.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon4 : PlainGeometry
|
||||
{
|
||||
|
||||
protected static int[] Indices = [0, 1, 2, 0, 2, 3];
|
||||
|
||||
internal Polygon4()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
}
|
||||
|
||||
internal Polygon4( Vec4[] rawCoord )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
if( rawCoord.Length != 4 ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( rawCoord ) );
|
||||
}
|
||||
vertexMat = rawCoord;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = topLeft;
|
||||
this[ 1 ] = topRight;
|
||||
this[ 2 ] = bottomRight;
|
||||
this[ 3 ] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
CoordinationBase coordinate,
|
||||
PlainCoordinate coordination,
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft )
|
||||
: base( coordinate )
|
||||
{
|
||||
this[ 0 ] = topLeft;
|
||||
this[ 1 ] = topRight;
|
||||
this[ 2 ] = bottomRight;
|
||||
this[ 3 ] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon5.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Polygon5 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4];
|
||||
|
||||
public unsafe Polygon5()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
this[ 4 ] = new Point( v4x, v4y, 0 );
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y )
|
||||
: base( coordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
this[ 4 ] = new Point( v4x, v4y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon6.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon6 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5];
|
||||
|
||||
public Polygon6()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
}
|
||||
|
||||
public Polygon6(
|
||||
PlainCoordinate coordination,
|
||||
Vec2 vert0,
|
||||
Vec2 vert1,
|
||||
Vec2 vert2,
|
||||
Vec2 vert3,
|
||||
Vec2 vert4,
|
||||
Vec2 vert5,
|
||||
Vec2 vert6 )
|
||||
: base( coordination )
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
vertexMat[ 0 ].vec = vert0.vec;
|
||||
vertexMat[ 1 ].vec = vert1.vec;
|
||||
vertexMat[ 2 ].vec = vert2.vec;
|
||||
vertexMat[ 3 ].vec = vert3.vec;
|
||||
vertexMat[ 4 ].vec = vert4.vec;
|
||||
vertexMat[ 5 ].vec = vert5.vec;
|
||||
vertexMat[ 6 ].vec = vert6.vec;
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Rectangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Rectangle : Parallelogram
|
||||
{
|
||||
|
||||
public Rectangle(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
|
||||
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
|
||||
if( side0.Cross( side1 ) == 0 ) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Rectangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
|
||||
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
|
||||
if( side0.Cross( side1 ) == 0 ) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate movement to center
|
||||
/// </summary>
|
||||
/// <param _name="tick"> CurrentBlueprint time tick </param>
|
||||
/// <returns></returns>
|
||||
public virtual Vec3 MovCenter( uint tick )
|
||||
{
|
||||
return default( Vec3 );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Square.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// A square
|
||||
/// </summary>
|
||||
public class Square : Rectangle
|
||||
{
|
||||
|
||||
public Square(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
if( true ) { }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Triangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Triangle : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2];
|
||||
|
||||
public Triangle()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[3];
|
||||
}
|
||||
|
||||
public Triangle( Point vertex01, Point vertex02, Point vertex03 )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = vertex01;
|
||||
this[ 1 ] = vertex02;
|
||||
this[ 2 ] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
PlainCoordinate coordination,
|
||||
Point vertex01,
|
||||
Point vertex02,
|
||||
Point vertex03 )
|
||||
: base( coordination )
|
||||
{
|
||||
this[ 0 ] = vertex01;
|
||||
this[ 1 ] = vertex02;
|
||||
this[ 2 ] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y )
|
||||
: base( coordination )
|
||||
{
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Point.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout( LayoutKind.Explicit, Size = 16 )]
|
||||
public struct Point
|
||||
{
|
||||
|
||||
[FieldOffset( 0 )] private Vec3 coord;
|
||||
[FieldOffset( 0 )] internal Vector4 coordVec;
|
||||
|
||||
internal Point( Vec4 vector )
|
||||
{
|
||||
coordVec = vector.vec;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point( Vec3 coord )
|
||||
{
|
||||
Coord = coord;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point( float x, float y, float z )
|
||||
{
|
||||
coordVec = new Vector4( x, y, z, 1 );
|
||||
}
|
||||
|
||||
public Vec3 Coord
|
||||
{
|
||||
get => coord;
|
||||
set
|
||||
{
|
||||
coord = value;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Class1.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries.SpaceGeometry
|
||||
{
|
||||
internal class Class1 { }
|
||||
}
|
||||
Reference in New Issue
Block a user