Daily update 2 on 20240228 by nitload youmu
This commit is contained in:
@@ -0,0 +1,85 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="KeyTrigger.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
|
||||
{
|
||||
|
||||
private readonly KeyboardKey _targetKey;
|
||||
private readonly KeyStatus _triggerStat;
|
||||
|
||||
public KeyTrigger( KeyboardKey targetKey, KeyStatus targetStat )
|
||||
{
|
||||
this._targetKey = targetKey;
|
||||
this._triggerStat = targetStat;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => ( int )_targetKey;
|
||||
|
||||
public KeyStatus TriggeredStatus => _triggerStat;
|
||||
|
||||
public override bool Equals( object obj )
|
||||
{
|
||||
return base.Equals( obj );
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ( ( int )_targetKey ) + ( 17 * ( ( int )_triggerStat ) );
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Key {_targetKey} triggered when {_triggerStat}";
|
||||
}
|
||||
|
||||
public static bool operator !=( KeyTrigger left, KeyTrigger right )
|
||||
{
|
||||
return !( left == right );
|
||||
}
|
||||
|
||||
public static bool operator ==( KeyTrigger left, KeyTrigger right )
|
||||
{
|
||||
return ( left._triggerStat == right._triggerStat ) && ( left._targetKey == right._targetKey );
|
||||
}
|
||||
|
||||
bool IEquatable<KeyTrigger>.Equals( KeyTrigger other )
|
||||
{
|
||||
return other == this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user