daily uodate on 20240411 by nitload youmu, camera complete
This commit is contained in:
@@ -76,8 +76,8 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
Interlocked.Exchange(ref _frameSpeed, _frameCount);
|
||||
Interlocked.Exchange(ref _frameCount, 0);
|
||||
Console.Clear();
|
||||
Console.WriteLine(_frameSpeed);
|
||||
//Console.Clear();
|
||||
//Console.WriteLine(_frameSpeed);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -102,9 +102,9 @@ namespace StgSharp.Graphics
|
||||
/// <summary>
|
||||
/// Width of this form, represent in <see cref="int"/>
|
||||
/// </summary>
|
||||
public Vec2d Size
|
||||
public vec2d Size
|
||||
{
|
||||
get => new Vec2d(width, height);
|
||||
get => new vec2d(width, height);
|
||||
set
|
||||
{
|
||||
width = (int)value.X;
|
||||
@@ -204,10 +204,10 @@ namespace StgSharp.Graphics
|
||||
/// Resize the current form
|
||||
/// </summary>
|
||||
/// <param name="size">
|
||||
/// A <see cref="Vec2d"/> (width,height) representing the new size of current form
|
||||
/// A <see cref="vec2d"/> (width,height) representing the new size of current form
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSize(Vec2d size)
|
||||
public void SetSize(vec2d size)
|
||||
{
|
||||
this.Size = size;
|
||||
InternalIO.glfwSetWindowSize(this.windowID, (int)size.X, (int)size.Y);
|
||||
@@ -231,13 +231,13 @@ namespace StgSharp.Graphics
|
||||
/// Set the size limit of current form
|
||||
/// </summary>
|
||||
/// <param name="minSize">
|
||||
/// Minimun size of current form. In form of a <see cref="Vec2d"/> of (width,height)
|
||||
/// Minimun size of current form. In form of a <see cref="vec2d"/> of (width,height)
|
||||
/// </param>
|
||||
/// <param name="maxSize">
|
||||
/// Maximum size of current form. In form of a <see cref="Vec2d"/> of (width,height)
|
||||
/// Maximum size of current form. In form of a <see cref="vec2d"/> of (width,height)
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSizeLimit(Vec2d minSize, Vec2d maxSize)
|
||||
public void SetSizeLimit(vec2d minSize, vec2d maxSize)
|
||||
{
|
||||
InternalIO.glfwSetWindowSizeLimits(
|
||||
this.windowID,
|
||||
|
||||
Reference in New Issue
Block a user