daily update on 20230322 by nitload youmu, new geometry structure rewritten 70%
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@@ -1,4 +1,6 @@
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using StgSharp;
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using Steamworks;
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using StgSharp;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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@@ -7,53 +9,64 @@ namespace StgSharp
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{
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public class Line:IGeometry
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{
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private ContainerNode<INode> _id;
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internal Point _basePoint;
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internal Point _beginPoint;
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internal Point _endPoint;
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internal GetLocationHandler _beginPointMov;
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internal GetLocationHandler _endPointMov;
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internal RenderMode _renderMode;
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internal Point _referencePoint;
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internal float _vecX;
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internal float _vecY;
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public Point ReferencePoint
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public override Point BasePoint => _basePoint;
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public override Point RefPoint => _beginPoint;
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public override Point RefVec01 => _endPoint;
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public override Point RefVec02 => default;
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public override RenderMode renderMode => _renderMode;
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public override float SetArrayX()
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{
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get { return _referencePoint; }
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throw new NotImplementedException();
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}
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ContainerNode<INode> INode.ID
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public override float SetArrayY()
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{
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get { return _id; }
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throw new NotImplementedException();
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}
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float IGeometry.ExpressionX => throw new NotImplementedException();
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float IGeometry.ExpressionY => throw new NotImplementedException();
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public Line( Point referencePoint, float vecX, float vecY)
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internal sealed override void CalcVec01(uint tick)
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{
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_referencePoint = referencePoint;
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_vecX = vecX;
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_vecY = vecY;
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_beginPoint._position = _basePoint._position + MoveBeginPoint(tick);
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}
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public float SetArrayX(Counter<uint> tickCounter)
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internal sealed override void CalcVec02(vec2d vec, uint tick)
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{
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return 0.0f;
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}
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public float SetArrayY(Counter<uint> tickCounter)
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{
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return 0.0f;
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_endPoint._position = vec + MoveEndPoint(tick);
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}
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void INode.setID<T>(ContainerNode<T> id)
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internal sealed override void CalcVec03(vec2d vec, uint tick)
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{
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if (id == null)
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throw new ArgumentException("Lines do not need the third parameter to define!");
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}
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public virtual vec2d MoveBeginPoint(uint tick) => default;
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public virtual vec2d MoveEndPoint(uint tick) => default;
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internal override void OnRender(uint tick)
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{
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CalcVec01(tick);
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switch (_renderMode)
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{
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_id = id as ContainerNode<INode>;
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}
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else
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{
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throw new ArgumentNullException("Cannot set id teice!");
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case RenderMode.BasePoint:
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CalcVec02(_basePoint._position, tick);
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break;
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case RenderMode.RefPoint:
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CalcVec02(_beginPoint._position, tick);
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break;
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default:
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break;
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}
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}
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}
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