rename ungenericed graphic vec usage to genericed
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@@ -39,7 +39,7 @@ namespace Nitload.Geometries
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public int BufferId { get; set; }
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Vec3 IInstancing.CenterPositionGlobal { get; set; }
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Vec3<float> IInstancing.CenterPositionGlobal { get; set; }
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bool IPlainEntity.CollideWith(
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IPlainEntity entity
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@@ -48,7 +48,7 @@ namespace Nitload.Geometries
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throw new NotImplementedException();
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}
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Vec2 IPlainEntity.CenterPosition
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Vec2<float> IPlainEntity.CenterPosition
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{
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get => GlobalBuffer.CoordAndRotationList[BufferId].XY;
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set => throw new NotImplementedException();
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