matrix thread pool use ParaWaveFront and heavy sync
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@@ -84,7 +84,7 @@ namespace StgSharp.Mathematics.Numeric
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_retiredThreads = new(RESERVED_THREAD_COUNT);
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// init thread on all logical cores
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_numaThreads = Numa.CreateForeachThread<MatrixParallelThread>(
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MatrixParallelThread[][] numaWaveOrigin = Numa.CreateForeachThread<MatrixParallelThread>(
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core => {
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MatrixParallelThread thread = new(core);
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SpinWait.SpinUntil(() => thread.State == MatrixThreadState.Ready);
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@@ -108,15 +108,15 @@ namespace StgSharp.Mathematics.Numeric
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// retire threads
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if (ContextCount == 1)
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{
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MatrixParallelThread[] threadArr = _numaThreads[0];
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MatrixParallelThread[] threadArr = numaWaveOrigin[0];
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int retireCount = Math.Min(RESERVED_THREAD_COUNT, Math.Max(0, threadArr.Length));
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for (int i = 1; i <= retireCount; i++) {
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RetireThread(threadArr[^i]);
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}
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_numaThreads[0] = threadArr[0..^retireCount];
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_numaWaveFront[0] = [.. threadArr[0..^retireCount]];
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} else
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{
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RetireWhenMultipleSIMDID();
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RetireWhenMultipleSIMDID(numaWaveOrigin);
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}
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_meaningful = _threads.Length > 1;
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@@ -134,11 +134,13 @@ namespace StgSharp.Mathematics.Numeric
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_retiredThreads.Push(thread);
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}
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private static void RetireWhenMultipleSIMDID()
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private static void RetireWhenMultipleSIMDID(
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MatrixParallelThread[][] threads
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)
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{
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MatrixParallelThread[] allThreads = new MatrixParallelThread[Environment.ProcessorCount];
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int offset = 0;
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foreach (MatrixParallelThread[] threadArr in _numaThreads)
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foreach (MatrixParallelThread[] threadArr in threads)
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{
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Array.Copy(threadArr, 0, allThreads, offset, threadArr.Length);
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offset += threadArr.Length;
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@@ -159,9 +161,9 @@ namespace StgSharp.Mathematics.Numeric
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}
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// rebuild numa active arrays
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for (int numa = 0; numa < _numaThreads.Length; numa++)
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for (int numa = 0; numa < _numaWaveFront.Length; numa++)
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{
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MatrixParallelThread[] source = _numaThreads[numa];
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MatrixParallelThread[] source = threads[numa];
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int keepCount = 0;
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for (int i = 0; i < source.Length; i++)
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@@ -181,7 +183,7 @@ namespace StgSharp.Mathematics.Numeric
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}
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}
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_numaThreads[numa] = active;
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_numaWaveFront[numa] = [.. active];
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}
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_threads = allThreads[retireCount..];
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