daily update on 20250127 by nitload youmu, schema and element splitter complete, builtin defination building

This commit is contained in:
Nitload
2025-01-28 08:52:16 +08:00
parent 190d67a034
commit e687473132
134 changed files with 17949 additions and 867 deletions
+25 -34
View File
@@ -40,47 +40,38 @@ namespace StgSharp
{
internal dynamic _value;
internal readonly T _defualtAddValue;
internal readonly T _defualtSubValue;
internal readonly T _defualtIncreament;
internal readonly T _defualtDecreament;
internal readonly T _defaultValue;
public Counter( T defualtValue, T defualtAddValue, T defualtSubValue )
public Counter( T defualtValue, T defualtIncreament, T defualtDecreament )
{
TypeCode type = Type.GetTypeCode( defualtValue.GetType() );
switch( type ) {
case TypeCode.Byte:
break;
case TypeCode.Int16:
break;
case TypeCode.Int32:
break;
case TypeCode.Int64:
break;
case TypeCode.Double:
break;
case TypeCode.Single:
break;
case TypeCode.SByte:
break;
case TypeCode.UInt16:
break;
case TypeCode.UInt32:
break;
case TypeCode.UInt64:
break;
default:
throw new ArgumentException(
"Input is not number value type" );
Type tType = typeof( T );
if (
tType != typeof(byte) &&
tType != typeof(short) &&
tType != typeof(int) &&
tType != typeof(long) &&
tType != typeof(sbyte) &&
tType != typeof(ushort) &&
tType != typeof(uint) &&
tType != typeof(ulong) &&
tType != typeof(float) &&
tType != typeof(double))
{
throw new ArgumentException(
"Input is not number value type");
}
_value = defualtValue;
_defaultValue = defualtValue;
_defualtAddValue = defualtAddValue;
_defualtSubValue = defualtSubValue;
_defualtIncreament = defualtIncreament;
_defualtDecreament = defualtDecreament;
}
public T DecreamentSoan => _defualtSubValue;
public T DecreamentSoan => _defualtDecreament;
public T IncreamentSpan => _defualtAddValue;
public T IncreamentSpan => _defualtIncreament;
public T CurrentSpan => _value - _defaultValue;
@@ -97,12 +88,12 @@ namespace StgSharp
public void QuickAdd()
{
_value += _defualtAddValue;
_value += _defualtIncreament;
}
public void QuickSub()
{
_value -= _defualtSubValue;
_value -= _defualtDecreament;
}
public void Reset()
@@ -0,0 +1,81 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PlainGeometryCollisionSensor.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using System;
namespace StgSharp
{
public class CollisionEventArgs:EventArgs
{
public CollisionEventArgs(IGeometry target, IGeometry boarder)
{
Target = target;
Boarder = boarder;
}
public IGeometry Target { get; set; }
public IGeometry Boarder { get; set; }
}
public class PlainGeometryCollisionSensor<TBoarder,TTarget>
where TBoarder : IGeometry
where TTarget : IGeometry
{
internal PlainGeometry _boarder;
internal PlainGeometry _target;
internal EventHandler<CollisionEventArgs> _rule;
public event EventHandler<CollisionEventArgs> Rule
{
add { _rule += value; }
remove
{
if (value == null)
{
return;
}
#pragma warning disable CS8601
_rule -= value;
#pragma warning restore CS8601
}
}
public PlainGeometry boarder => _boarder;
public PlainGeometry target
{
get => _target;
set => _target = value;
}
}
}