HLSF full functionally available. Working on Matrix.

Signed-off-by: Youmu Liu <105042599+Nitload-NSI@users.noreply.github.com>
This commit is contained in:
Youmu Liu
2025-08-25 22:13:45 +08:00
parent fe097fd94c
commit e5e4b1dd36
1479 changed files with 2083 additions and 619964 deletions
@@ -41,7 +41,6 @@ namespace StgSharp.HighPerformance.Memory
internal sealed unsafe class ChunkedSlabAllocator<T> : SlabAllocator<T> where T: unmanaged
{
private readonly BufferExpansionLock _lock = new();
private BufferStack<nuint> _buffers;
private BufferStack<nuint> _recycle;
private readonly int _elementSize = Unsafe.SizeOf<T>();
@@ -74,42 +73,20 @@ namespace StgSharp.HighPerformance.Memory
if (_recycle.TryPop(out nuint handle)) {
return handle;
}
while (true)
nuint bufferHandle = _currentBuffer;
nuint curIndex = _currentIndex;
if (curIndex >= _currentCapacity)
{
nuint bufferHandle = Volatile.Read(ref _currentBuffer);
nuint curIndex = Volatile.Read(ref _currentIndex);
_lock.EnterMetaDataRead();
try
{
if (curIndex >= _currentCapacity)
{
_lock.ExitMetaDataRead();
_lock.EnterExpansionProcess();
try
{
nuint cap = Volatile.Read(ref _currentCapacity);
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * (nuint)_elementSize);
_buffers.Push(bufferHandle);
_ = Interlocked.Exchange(ref _currentBuffer, newBuffer);
_ = Interlocked.Exchange(ref _currentIndex, 0);
}
finally
{
_lock.ExitExpansionProcess();
}
}
curIndex = Volatile.Read(ref _currentIndex);
_ = Interlocked.Add(
ref Unsafe.As<nuint, ulong>(ref _currentIndex), (ulong)_elementSize);
return _currentBuffer + ((nuint)_elementSize * curIndex);
}
finally
{
if (_lock.IsThreadReadingMetaData) {
_lock.ExitMetaDataRead();
}
}
nuint cap = _currentCapacity;
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * (nuint)_elementSize);
_buffers.Push(bufferHandle);
_currentBuffer = newBuffer;
_currentIndex = 0;
}
curIndex = _currentIndex;
_ = Interlocked.Add(
ref Unsafe.As<nuint, ulong>(ref _currentIndex), (ulong)_elementSize);
return _currentBuffer + ((nuint)_elementSize * curIndex);
}
public override void Dispose()
@@ -118,7 +95,6 @@ namespace StgSharp.HighPerformance.Memory
while (_buffers.TryPop(out nuint buffer)) {
NativeMemory.Free((void*)buffer);
}
_lock.Dispose();
_buffers.Dispose();
_recycle.Dispose();
}