Daily update on 20251015-002614 by Nitload Youmu. Additional Message : Organize files of numerial math.

Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
Nitload
2025-10-15 00:26:15 +08:00
parent c5eaf250ab
commit e283490525
50 changed files with 1319 additions and 1520 deletions
+41 -84
View File
@@ -1,36 +1,34 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="glFunction.cs"
// file="glFunction"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Internal;
using StgSharp.Mathematics;
using StgSharp.Mathematics.Numeric;
using System;
using System.Collections.Concurrent;
@@ -62,9 +60,7 @@ namespace StgSharp.Graphics.OpenGL
unusedTextureImageUintInitilizing = new Lazy<ConcurrentQueue<TextureUnit>>(
InitializeUnusedTextureImageUint);
_attachmentColorRange = new Lazy<int>(
() => {
return GetMaskInteger((uint)glConst.MAX_COLOR_ATTACHMENTS);
});
() => { return GetMaskInteger((uint)glConst.MAX_COLOR_ATTACHMENTS); });
}
public int AttachmentColorRange
@@ -126,7 +122,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Bind a frame BufferHandle to a frame BufferHandle target Same function as <see
/// href="https://docs._gl/gl3/glBindFramebuffer"> glBindFramebuffer </see>.
/// href="https://docs._gl/gl3/glBindFramebuffer">glBindFramebuffer</see>.
/// </summary>
/// <param _label="target">
/// The frame BufferHandle target of the binding operation.
@@ -202,9 +198,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void CombineFrameBufferRenderBuffer(
FrameBufferAttachment attachment,
GlHandle rboHandle)
public void CombineFrameBufferRenderBuffer(FrameBufferAttachment attachment, GlHandle rboHandle)
{
Context.glFramebufferRenderbuffer(
glConst.FRAMEBUFFER, (uint)attachment, glConst.RENDERBUFFER, rboHandle.Value);
@@ -279,9 +273,8 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Delete a render BufferHandle object Very simlilar function as <see
/// href="https://docs.gl/gl3/glDeleteRenderbuffers"> glDeleteRenderbuffers </see>. The
/// only deifference is that this mehtod can only delete one renderbuffer at the same
/// time.
/// href="https://docs.gl/gl3/glDeleteRenderbuffers">glDeleteRenderbuffers</see>. The only
/// deifference is that this mehtod can only delete one renderbuffer at the same time.
/// </summary>
/// <param _label="bufferHandle">
/// Handle to BufferHandle to delete.
@@ -336,12 +329,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void DrawElementsInstanced(
GeometryType mode,
uint count,
TypeCode type,
IntPtr ptr,
uint amount)
public void DrawElementsInstanced(GeometryType mode, uint count, TypeCode type, IntPtr ptr, uint amount)
{
uint a;
switch (type)
@@ -458,8 +446,7 @@ namespace StgSharp.Graphics.OpenGL
{
IntPtr sptr = IntPtr.Zero;
if (InternalIO.glCheckShaderStatus(ref Context, s.handle[index].Value, key,
ref sptr) ==
0) {
ref sptr) == 0) {
return Marshal.PtrToStringAnsi(sptr);
}
return string.Empty;
@@ -484,11 +471,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void GetTextureLevelProperty(
uint textureTypeMask,
int level,
uint propertyMask,
out int propertyValue)
public void GetTextureLevelProperty(uint textureTypeMask, int level, uint propertyMask, out int propertyValue)
{
fixed (int* iptr = &propertyValue) {
Context.glGetTexLevelParameteriv(textureTypeMask, level, propertyMask, iptr);
@@ -563,8 +546,7 @@ namespace StgSharp.Graphics.OpenGL
{
fixed (byte* bptr = stream) {
Context.glReadPixels(
beginPosition.X, beginPosition.Y, size.width, size.height, (uint)format,
(uint)dataType, bptr);
beginPosition.X, beginPosition.Y, size.width, size.height, (uint)format, (uint)dataType, bptr);
}
}
@@ -580,15 +562,14 @@ namespace StgSharp.Graphics.OpenGL
}
fixed (byte* bptr = pixels) {
Context.glReadPixels(
beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format,
(uint)dataType, bptr);
beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format, (uint)dataType, bptr);
}
i.PixelUpdateCount++;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferData<T>(BufferType bufferType, T bufferData, BufferUsage usage)
where T: unmanaged
where T: unmanaged,INumber<T>
{
int size = Marshal.SizeOf<T>();
#pragma warning disable CS8500
@@ -598,10 +579,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferData<T>(
BufferType bufferType,
T[] bufferArray,
BufferUsage usage)
public unsafe void SetBufferData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage)
where T: unmanaged,INumber<T>
{
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
@@ -618,10 +596,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferData<T>(
BufferType bufferType,
ReadOnlySpan<T> bufferSpan,
BufferUsage usage)
public unsafe void SetBufferData<T>(BufferType bufferType, ReadOnlySpan<T> bufferSpan, BufferUsage usage)
where T: unmanaged,INumber<T>
{
int size = bufferSpan.Length * Marshal.SizeOf(typeof(T));
@@ -638,10 +613,7 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferData<T>(
BufferType bufferType,
Span<T> bufferArray,
BufferUsage usage)
public unsafe void SetBufferData<T>(BufferType bufferType, Span<T> bufferArray, BufferUsage usage)
where T: unmanaged, INumber<T>
{
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
@@ -659,11 +631,8 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferVectorData<T>(
BufferType bufferType,
ReadOnlySpan<T> bufferSpan,
BufferUsage usage)
where T: unmanaged, IFixedVector<T>
public unsafe void SetBufferVectorData<T>(BufferType bufferType, ReadOnlySpan<T> bufferSpan, BufferUsage usage)
where T: unmanaged, IUnmanagedVector<T>
{
int size = bufferSpan.Length * Marshal.SizeOf(typeof(T));
#pragma warning disable CS8500
@@ -676,11 +645,8 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void SetBufferVectorData<T>(
BufferType bufferType,
T[] bufferArray,
BufferUsage usage)
where T: unmanaged, IFixedVector<T>
public unsafe void SetBufferVectorData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage)
where T: unmanaged, IUnmanagedVector<T>
{
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
if (bufferArray == null) {
@@ -714,17 +680,10 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void SetVertexAttribute(
uint index,
int size,
TypeCode t,
bool normalized,
uint stride,
int pointer)
public void SetVertexAttribute(uint index, int size, TypeCode t, bool normalized, uint stride, int pointer)
{
uint type = InternalIO.GLtype[t];
Context.glVertexAttribPointer(
index, size, type, normalized ? 1 : 0, stride, (void*)pointer);
Context.glVertexAttribPointer(index, size, type, normalized ? 1 : 0, stride, (void*)pointer);
Context.glEnableVertexAttribArray(index);
}
@@ -745,8 +704,7 @@ namespace StgSharp.Graphics.OpenGL
{
T* ptr = ((pixels == null) || (pixels.Length == 0)) ? (T*)IntPtr.Zero : tptr;
Context.glTexImage2D(
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel,
(uint)type, tptr);
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
}
#pragma warning restore CS8500
}
@@ -767,8 +725,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (T* tptr = pixelSpan)
{
Context.glTexImage2D(
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel,
(uint)type, tptr);
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
}
#pragma warning restore CS8500
}