Daily update on 20251015-002614 by Nitload Youmu. Additional Message : Organize files of numerial math.

Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
Nitload
2025-10-15 00:26:15 +08:00
parent c5eaf250ab
commit e283490525
50 changed files with 1319 additions and 1520 deletions
@@ -1,34 +1,32 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Parallelogram.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
// -----------------------------------------------------------------------
// file="Parallelogram"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphic;
using System;
@@ -38,22 +36,14 @@ namespace StgSharp.Geometries
{
internal readonly Func<int, Vec3> movCenterOperation =
new Func<int, Vec3>( GeometryOperation.DefaultMotion );
new Func<int, Vec3>(GeometryOperation.DefaultMotion);
internal Point center;
public Parallelogram(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
public Parallelogram(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
#if DEBUG
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
{
InternalIO.InternalWriteLog(
@@ -72,10 +62,10 @@ namespace StgSharp.Geometries
float v2x,
float v2y,
float v3x,
float v3y )
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
float v3y)
: base(coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
#if DEBUG
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
{
InternalIO.InternalWriteLog(