Daily update on 20251015-002614 by Nitload Youmu. Additional Message : Organize files of numerial math.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
@@ -1,34 +1,33 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PlainInstancingBuffer.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// -----------------------------------------------------------------------
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// file="PlainInstancingBuffer"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Mathematics;
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using StgSharp.Mathematics.Graphic;
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using StgSharp.Mathematics.Numeric;
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using System;
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using System.Collections;
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@@ -38,19 +37,20 @@ using System.Diagnostics.Contracts;
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using System.Linq;
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using System.Numerics;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Geometries
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{
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public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer
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where T: IInstancing
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public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer where T: IInstancing
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{
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private bool disposedValue;
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private CoordinatePlain globalCorrdinnate;
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private CoordinatePlain globalCoordinate;
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private List<Vec4> coordList;
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private List<IInstancing> instanceList;
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private List<float> scalingList;
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@@ -58,9 +58,9 @@ namespace StgSharp.Geometries
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public PlainInstancingBuffer()
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{
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coordList = new List<Vec4>( capacity: 100 );
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instanceList = new List<IInstancing>( capacity: 100 );
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scalingList = new List<float>( capacity: 100 );
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coordList = new List<Vec4>(capacity:100);
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instanceList = new List<IInstancing>(capacity:100);
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scalingList = new List<float>(capacity:100);
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coordArray = Array.Empty<Vec4>();
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scaleArray = Array.Empty<float>();
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mutex = new Mutex();
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@@ -68,125 +68,96 @@ namespace StgSharp.Geometries
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public List<IInstancing> InstanceList
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => instanceList;
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}
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public List<Vec4> CoordAndRotationList
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => coordList;
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}
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public List<float> ScalingList
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => scalingList;
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}
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public Span<Vec4> CoordAndRotationSpan
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{
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get
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{
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if( coordArray.Length != coordList.Capacity )
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{
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FieldInfo fieldInfo = typeof( List<Vec4> ).
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GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
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if( fieldInfo == null )
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{
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#pragma warning disable CA1065
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#pragma warning disable CA2201
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throw new NullReferenceException();
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#pragma warning restore CA2201
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#pragma warning restore CA1065
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}
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coordArray = ( Vec4[] )fieldInfo.GetValue( coordList );
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}
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return new Span<Vec4>( coordArray, 0, coordList.Count );
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => CollectionsMarshal.AsSpan(coordList);
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}
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public Span<float> ScalingSpan
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{
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get
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{
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if( scaleArray.Length != coordList.Capacity )
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{
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FieldInfo fieldInfo = typeof( List<float> ).
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GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
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if( fieldInfo == null )
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{
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#pragma warning disable CA1065
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#pragma warning disable CA2201
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throw new NullReferenceException();
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#pragma warning restore CA2201
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#pragma warning restore CA1065
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}
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scaleArray = ( float[] )fieldInfo.GetValue( scalingList );
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}
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return new Span<float>( scaleArray, 0, coordList.Count );
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => CollectionsMarshal.AsSpan(scalingList);
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}
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public int CreateInstanceID()
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{
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mutex.WaitOne();
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int ret = instanceList.Count;
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coordList.Add( new Vec4() );
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scalingList.Add( 0 );
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coordList.Add(new Vec4());
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scalingList.Add(0);
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mutex.ReleaseMutex();
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return ret;
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}
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// ~PlainInstancingBuffer()
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// {
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// Dispose(disposing: false);
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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Dispose( disposing: true );
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GC.SuppressFinalize( this );
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Dispose(disposing:true);
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GC.SuppressFinalize(this);
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}
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public IEnumerator<T> GetEnumerator()
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{
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foreach( IInstancing item in instanceList ) {
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yield return ( T )item;
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foreach (IInstancing item in instanceList) {
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yield return (T)item;
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}
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}
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public void Remove( T instance )
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public void Remove(T instance)
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{
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mutex.WaitOne();
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if( instance.GlobalBuffer != this ) {
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if (instance.GlobalBuffer != this) {
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throw new ArgumentException(
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message: "instance does not belong to current Particle Buffer",
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paramName: nameof( instance ) );
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message:"instance does not belong to current Particle Buffer",
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paramName:nameof(instance));
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}
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int index = instance.BufferId;
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IInstancing temp = instanceList[ instanceList.Count - 1 ];
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instanceList[ instance.BufferId ] = temp;
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IInstancing temp = instanceList[^1];
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instanceList[instance.BufferId] = temp;
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temp.BufferId = instance.BufferId;
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coordList[ instance.BufferId ] = coordList[ coordList.Count - 1 ];
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scalingList[ instance.BufferId ] = scalingList[ scalingList.Count - 1 ];
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coordList[instance.BufferId] = coordList[^1];
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scalingList[instance.BufferId] = scalingList[^1];
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instanceList.RemoveAt( instanceList.Count - 1 );
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coordList.RemoveAt( coordList.Count - 1 );
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scalingList.RemoveAt( scalingList.Count - 1 );
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instanceList.RemoveAt(instanceList.Count - 1);
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coordList.RemoveAt(coordList.Count - 1);
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scalingList.RemoveAt(scalingList.Count - 1);
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mutex.ReleaseMutex();
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}
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public void UpdateAllParticles()
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{
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foreach( IInstancing particle in instanceList ) {
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foreach (IInstancing particle in instanceList) {
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particle.Move();
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}
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}
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protected virtual void Dispose( bool disposing )
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protected virtual void Dispose(bool disposing)
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{
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if( !disposedValue )
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if (!disposedValue)
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{
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if( disposing ) {
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if (disposing) {
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mutex.Dispose();
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}
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@@ -199,8 +170,8 @@ namespace StgSharp.Geometries
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IEnumerator IEnumerable.GetEnumerator()
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{
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foreach( IInstancing item in instanceList ) {
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yield return ( T )item;
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foreach (IInstancing item in instanceList) {
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yield return (T)item;
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}
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}
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