[Internal] Seperate InternalIO into different static classes. [Matrix] Fix logic error of compute model.
This commit is contained in:
@@ -245,21 +245,21 @@ namespace StgSharp.Graphics.OpenGL
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/// </summary>
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public unsafe void Link()
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{
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if (InternalIO.InternalLinkShaderProgram(
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if (GraphicFramework.InternalLinkShaderProgram(
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(OpenglContext*)this.GL.ContextHandle, handle.Value) == 0)
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{
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IntPtr logPtr = InternalIO.InternalReadSSCLog();
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IntPtr logPtr = GraphicFramework.InternalReadSSCLog();
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try
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{
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byte[] logByte = new byte[512];
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Marshal.Copy(logPtr, logByte, 0, 512);
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string log = Encoding.UTF8.GetString(logByte);
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log = log.Replace("\0", string.Empty);
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InternalIO.InternalWriteLog(log, LogType.Error);
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DefaultLog.InternalWriteLog(log, LogType.Error);
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}
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catch (Exception ex)
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{
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InternalIO.InternalWriteLog(ex.Message, LogType.Error);
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DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -35,303 +35,6 @@ namespace StgSharp.Graphics.OpenGL
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public static unsafe class glConst
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{
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#region glfw
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public const int GLFW_VERSION_MAJOR = 3;
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public const int GLFW_VERSION_MINOR = 3;
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public const int GLFW_VERSION_REVISION = 8;
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public const int GLFW_TRUE = 1;
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public const int GLFW_FALSE = 0;
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public const int GLFW_RELEASE = 0;
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public const int GLFW_PRESS = 1;
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public const int GLFW_REPEAT = 2;
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public const int GLFW_HAT_CENTERED = 0;
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public const int GLFW_HAT_UP = 1;
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public const int GLFW_HAT_RIGHT = 2;
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public const int GLFW_HAT_DOWN = 4;
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public const int GLFW_HAT_LEFT = 8;
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public const int GLFW_HAT_RIGHT_UP = GLFW_HAT_RIGHT | GLFW_HAT_UP;
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public const int GLFW_HAT_RIGHT_DOWN = GLFW_HAT_RIGHT | GLFW_HAT_DOWN;
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public const int GLFW_HAT_LEFT_UP = GLFW_HAT_LEFT | GLFW_HAT_UP;
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public const int GLFW_HAT_LEFT_DOWN = GLFW_HAT_LEFT | GLFW_HAT_DOWN;
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public const int GLFW_KEY_UNKNOWN = -1;
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public const int GLFW_KEY_SPACE = 32;
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public const int GLFW_KEY_APOSTROPHE = 39;
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public const int GLFW_KEY_COMMA = 44;
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public const int GLFW_KEY_MINUS = 45;
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public const int GLFW_KEY_PERIOD = 46;
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public const int GLFW_KEY_SLASH = 47;
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public const int GLFW_KEY_0 = 48;
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public const int GLFW_KEY_1 = 49;
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public const int GLFW_KEY_2 = 50;
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public const int GLFW_KEY_3 = 51;
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public const int GLFW_KEY_4 = 52;
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public const int GLFW_KEY_5 = 53;
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public const int GLFW_KEY_6 = 54;
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public const int GLFW_KEY_7 = 55;
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public const int GLFW_KEY_8 = 56;
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public const int GLFW_KEY_9 = 57;
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public const int GLFW_KEY_SEMICOLON = 59;
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public const int GLFW_KEY_EQUAL = 61;
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public const int GLFW_KEY_A = 65;
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public const int GLFW_KEY_B = 66;
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public const int GLFW_KEY_C = 67;
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public const int GLFW_KEY_D = 68;
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public const int GLFW_KEY_E = 69;
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public const int GLFW_KEY_F = 70;
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public const int GLFW_KEY_G = 71;
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public const int GLFW_KEY_H = 72;
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public const int GLFW_KEY_I = 73;
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public const int GLFW_KEY_J = 74;
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public const int GLFW_KEY_K = 75;
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public const int GLFW_KEY_L = 76;
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public const int GLFW_KEY_M = 77;
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public const int GLFW_KEY_N = 78;
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public const int GLFW_KEY_O = 79;
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public const int GLFW_KEY_P = 80;
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public const int GLFW_KEY_Q = 81;
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public const int GLFW_KEY_R = 82;
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public const int GLFW_KEY_S = 83;
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public const int GLFW_KEY_T = 84;
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public const int GLFW_KEY_U = 85;
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public const int GLFW_KEY_V = 86;
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public const int GLFW_KEY_W = 87;
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public const int GLFW_KEY_X = 88;
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public const int GLFW_KEY_Y = 89;
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public const int GLFW_KEY_Z = 90;
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public const int GLFW_KEY_LEFT_BRACKET = 91;
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public const int GLFW_KEY_BACKSLASH = 92;
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public const int GLFW_KEY_RIGHT_BRACKET = 93;
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public const int GLFW_KEY_GRAVE_ACCENT = 96;
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public const int GLFW_KEY_WORLD_1 = 161;
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public const int GLFW_KEY_WORLD_2 = 162;
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public const int GLFW_KEY_ESCAPE = 256;
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public const int GLFW_KEY_ENTER = 257;
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public const int GLFW_KEY_TAB = 258;
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public const int GLFW_KEY_BACKSPACE = 259;
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public const int GLFW_KEY_INSERT = 260;
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public const int GLFW_KEY_DELETE = 261;
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public const int GLFW_KEY_RIGHT = 262;
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public const int GLFW_KEY_LEFT = 263;
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public const int GLFW_KEY_DOWN = 264;
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public const int GLFW_KEY_UP = 265;
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public const int GLFW_KEY_PAGE_UP = 266;
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public const int GLFW_KEY_PAGE_DOWN = 267;
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public const int GLFW_KEY_HOME = 268;
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public const int GLFW_KEY_END = 269;
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public const int GLFW_KEY_CAPS_LOCK = 280;
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public const int GLFW_KEY_SCROLL_LOCK = 281;
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public const int GLFW_KEY_NUM_LOCK = 282;
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public const int GLFW_KEY_PRINT_SCREEN = 283;
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public const int GLFW_KEY_PAUSE = 284;
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public const int GLFW_KEY_F1 = 290;
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public const int GLFW_KEY_F2 = 291;
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public const int GLFW_KEY_F3 = 292;
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public const int GLFW_KEY_F4 = 293;
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public const int GLFW_KEY_F5 = 294;
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public const int GLFW_KEY_F6 = 295;
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public const int GLFW_KEY_F7 = 296;
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public const int GLFW_KEY_F8 = 297;
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public const int GLFW_KEY_F9 = 298;
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public const int GLFW_KEY_F10 = 299;
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public const int GLFW_KEY_F11 = 300;
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public const int GLFW_KEY_F12 = 301;
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public const int GLFW_KEY_F13 = 302;
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public const int GLFW_KEY_F14 = 303;
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public const int GLFW_KEY_F15 = 304;
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public const int GLFW_KEY_F16 = 305;
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public const int GLFW_KEY_F17 = 306;
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public const int GLFW_KEY_F18 = 307;
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public const int GLFW_KEY_F19 = 308;
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public const int GLFW_KEY_F20 = 309;
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public const int GLFW_KEY_F21 = 310;
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public const int GLFW_KEY_F22 = 311;
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public const int GLFW_KEY_F23 = 312;
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public const int GLFW_KEY_F24 = 313;
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public const int GLFW_KEY_F25 = 314;
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public const int GLFW_KEY_KP_0 = 320;
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public const int GLFW_KEY_KP_1 = 321;
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public const int GLFW_KEY_KP_2 = 322;
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public const int GLFW_KEY_KP_3 = 323;
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public const int GLFW_KEY_KP_4 = 324;
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public const int GLFW_KEY_KP_5 = 325;
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public const int GLFW_KEY_KP_6 = 326;
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public const int GLFW_KEY_KP_7 = 327;
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public const int GLFW_KEY_KP_8 = 328;
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public const int GLFW_KEY_KP_9 = 329;
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public const int GLFW_KEY_KP_DECIMAL = 330;
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public const int GLFW_KEY_KP_DIVIDE = 331;
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public const int GLFW_KEY_KP_MULTIPLY = 332;
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public const int GLFW_KEY_KP_SUBTRACT = 333;
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public const int GLFW_KEY_KP_ADD = 334;
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public const int GLFW_KEY_KP_ENTER = 335;
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public const int GLFW_KEY_KP_EQUAL = 336;
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public const int GLFW_KEY_LEFT_SHIFT = 340;
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public const int GLFW_KEY_LEFT_CONTROL = 341;
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public const int GLFW_KEY_LEFT_ALT = 342;
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public const int GLFW_KEY_LEFT_SUPER = 343;
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public const int GLFW_KEY_RIGHT_SHIFT = 344;
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public const int GLFW_KEY_RIGHT_CONTROL = 345;
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public const int GLFW_KEY_RIGHT_ALT = 346;
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public const int GLFW_KEY_RIGHT_SUPER = 347;
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public const int GLFW_KEY_MENU = 348;
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public const int GLFW_KEY_LAST = GLFW_KEY_MENU;
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public const int GLFW_MOD_SHIFT = 0x0001;
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public const int GLFW_MOD_CONTROL = 0x0002;
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public const int GLFW_MOD_ALT = 0x0004;
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public const int GLFW_MOD_SUPER = 0x0008;
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public const int GLFW_MOD_CAPS_LOCK = 0x0010;
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public const int GLFW_MOD_NUM_LOCK = 0x0020;
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public const int GLFW_MOUSE_BUTTON_1 = 0;
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public const int GLFW_MOUSE_BUTTON_2 = 1;
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public const int GLFW_MOUSE_BUTTON_3 = 2;
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public const int GLFW_MOUSE_BUTTON_4 = 3;
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public const int GLFW_MOUSE_BUTTON_5 = 4;
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public const int GLFW_MOUSE_BUTTON_6 = 5;
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public const int GLFW_MOUSE_BUTTON_7 = 6;
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public const int GLFW_MOUSE_BUTTON_8 = 7;
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public const int GLFW_MOUSE_BUTTON_LAST = GLFW_MOUSE_BUTTON_8;
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public const int GLFW_MOUSE_BUTTON_LEFT = GLFW_MOUSE_BUTTON_1;
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public const int GLFW_MOUSE_BUTTON_RIGHT = GLFW_MOUSE_BUTTON_2;
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public const int GLFW_MOUSE_BUTTON_MIDDLE = GLFW_MOUSE_BUTTON_3;
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public const int GLFW_JOYSTICK_1 = 0;
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public const int GLFW_JOYSTICK_2 = 1;
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public const int GLFW_JOYSTICK_3 = 2;
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public const int GLFW_JOYSTICK_4 = 3;
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public const int GLFW_JOYSTICK_5 = 4;
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public const int GLFW_JOYSTICK_6 = 5;
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public const int GLFW_JOYSTICK_7 = 6;
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public const int GLFW_JOYSTICK_8 = 7;
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public const int GLFW_JOYSTICK_9 = 8;
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public const int GLFW_JOYSTICK_10 = 9;
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public const int GLFW_JOYSTICK_11 = 10;
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public const int GLFW_JOYSTICK_12 = 11;
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public const int GLFW_JOYSTICK_13 = 12;
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public const int GLFW_JOYSTICK_14 = 13;
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public const int GLFW_JOYSTICK_15 = 14;
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public const int GLFW_JOYSTICK_16 = 15;
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public const int GLFW_JOYSTICK_LAST = GLFW_JOYSTICK_16;
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public const int GLFW_GAMEPAD_BUTTON_A = 0;
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public const int GLFW_GAMEPAD_BUTTON_B = 1;
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public const int GLFW_GAMEPAD_BUTTON_X = 2;
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public const int GLFW_GAMEPAD_BUTTON_Y = 3;
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public const int GLFW_GAMEPAD_BUTTON_LEFT_BUMPER = 4;
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public const int GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER = 5;
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public const int GLFW_GAMEPAD_BUTTON_BACK = 6;
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public const int GLFW_GAMEPAD_BUTTON_START = 7;
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public const int GLFW_GAMEPAD_BUTTON_GUIDE = 8;
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public const int GLFW_GAMEPAD_BUTTON_LEFT_THUMB = 9;
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public const int GLFW_GAMEPAD_BUTTON_RIGHT_THUMB = 10;
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public const int GLFW_GAMEPAD_BUTTON_DPAD_UP = 11;
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public const int GLFW_GAMEPAD_BUTTON_DPAD_RIGHT = 12;
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public const int GLFW_GAMEPAD_BUTTON_DPAD_DOWN = 13;
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public const int GLFW_GAMEPAD_BUTTON_DPAD_LEFT = 14;
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public const int GLFW_GAMEPAD_BUTTON_LAST = GLFW_GAMEPAD_BUTTON_DPAD_LEFT;
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public const int GLFW_GAMEPAD_BUTTON_CROSS = GLFW_GAMEPAD_BUTTON_A;
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public const int GLFW_GAMEPAD_BUTTON_CIRCLE = GLFW_GAMEPAD_BUTTON_B;
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public const int GLFW_GAMEPAD_BUTTON_SQUARE = GLFW_GAMEPAD_BUTTON_X;
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public const int GLFW_GAMEPAD_BUTTON_TRIANGLE = GLFW_GAMEPAD_BUTTON_Y;
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public const int GLFW_GAMEPAD_AXIS_LEFT_X = 0;
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public const int GLFW_GAMEPAD_AXIS_LEFT_Y = 1;
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public const int GLFW_GAMEPAD_AXIS_RIGHT_X = 2;
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public const int GLFW_GAMEPAD_AXIS_RIGHT_Y = 3;
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public const int GLFW_GAMEPAD_AXIS_LEFT_TRIGGER = 4;
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public const int GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER = 5;
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public const int GLFW_GAMEPAD_AXIS_LAST = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER;
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public const int GLFW_NO_ERROR = 0;
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public const int GLFW_NOT_INITIALIZED = 0x00010001;
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public const int GLFW_NO_CURRENT_CONTEXT = 0x00010002;
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public const int GLFW_INVALID_ENUM = 0x00010003;
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public const int GLFW_INVALID_VALUE = 0x00010004;
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public const int GLFW_OUT_OF_MEMORY = 0x00010005;
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public const int GLFW_API_UNAVAILABLE = 0x00010006;
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public const int GLFW_VERSION_UNAVAILABLE = 0x00010007;
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public const int GLFW_PLATFORM_ERROR = 0x00010008;
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public const int GLFW_FORMAT_UNAVAILABLE = 0x00010009;
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public const int GLFW_NO_WINDOW_CONTEXT = 0x0001000A;
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public const int GLFW_FOCUSED = 0x00020001;
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public const int GLFW_ICONIFIED = 0x00020002;
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public const int GLFW_RESIZABLE = 0x00020003;
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public const int GLFW_VISIBLE = 0x00020004;
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public const int GLFW_DECORATED = 0x00020005;
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public const int GLFW_AUTO_ICONIFY = 0x00020006;
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public const int GLFW_FLOATING = 0x00020007;
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public const int GLFW_MAXIMIZED = 0x00020008;
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public const int GLFW_CENTER_CURSOR = 0x00020009;
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public const int GLFW_TRANSPARENT_FRAMEBUFFER = 0x0002000A;
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public const int GLFW_HOVERED = 0x0002000B;
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public const int GLFW_FOCUS_ON_SHOW = 0x0002000C;
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public const int GLFW_RED_BITS = 0x00021001;
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public const int GLFW_GREEN_BITS = 0x00021002;
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public const int GLFW_BLUE_BITS = 0x00021003;
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public const int GLFW_ALPHA_BITS = 0x00021004;
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public const int GLFW_DEPTH_BITS = 0x00021005;
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public const int GLFW_STENCIL_BITS = 0x00021006;
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public const int GLFW_ACCUM_RED_BITS = 0x00021007;
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public const int GLFW_ACCUM_GREEN_BITS = 0x00021008;
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public const int GLFW_ACCUM_BLUE_BITS = 0x00021009;
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public const int GLFW_ACCUM_ALPHA_BITS = 0x0002100A;
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public const int GLFW_AUX_BUFFERS = 0x0002100B;
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public const int GLFW_STEREO = 0x0002100C;
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public const int GLFW_SAMPLES = 0x0002100D;
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public const int GLFW_SRGB_CAPABLE = 0x0002100E;
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public const int GLFW_REFRESH_RATE = 0x0002100F;
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public const int GLFW_DOUBLEBUFFER = 0x00021010;
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public const int GLFW_CLIENT_API = 0x00022001;
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public const int GLFW_CONTEXT_VERSION_MAJOR = 0x00022002;
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public const int GLFW_CONTEXT_VERSION_MINOR = 0x00022003;
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public const int GLFW_CONTEXT_REVISION = 0x00022004;
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public const int GLFW_CONTEXT_ROBUSTNESS = 0x00022005;
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public const int GLFW_OPENGL_FORWARD_COMPAT = 0x00022006;
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public const int GLFW_OPENGL_DEBUG_CONTEXT = 0x00022007;
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public const int GLFW_OPENGL_PROFILE = 0x00022008;
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public const int GLFW_CONTEXT_RELEASE_BEHAVIOR = 0x00022009;
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public const int GLFW_CONTEXT_NO_ERROR = 0x0002200A;
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public const int GLFW_CONTEXT_CREATION_API = 0x0002200B;
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public const int GLFW_SCALE_TO_MONITOR = 0x0002200C;
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public const int GLFW_COCOA_RETINA_FRAMEBUFFER = 0x00023001;
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public const int GLFW_COCOA_FRAME_NAME = 0x00023002;
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public const int GLFW_COCOA_GRAPHICS_SWITCHING = 0x00023003;
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public const int GLFW_X11_CLASS_NAME = 0x00024001;
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public const int GLFW_X11_INSTANCE_NAME = 0x00024002;
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public const int GLFW_NO_API = 0;
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public const int GLFW_OPENGL_API = 0x00030001;
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public const int GLFW_OPENGL_ES_API = 0x00030002;
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public const int GLFW_NO_ROBUSTNESS = 0;
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public const int GLFW_NO_RESET_NOTIFICATION = 0x00031001;
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public const int GLFW_LOSE_CONTEXT_ON_RESET = 0x00031002;
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public const int GLFW_OPENGL_ANY_PROFILE = 0;
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public const int GLFW_OPENGL_CORE_PROFILE = 0x00032001;
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public const int GLFW_OPENGL_COMPAT_PROFILE = 0x00032002;
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public const int GLFW_CURSOR = 0x00033001;
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public const int GLFW_STICKY_KEYS = 0x00033002;
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public const int GLFW_STICKY_MOUSE_BUTTONS = 0x00033003;
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public const int GLFW_LOCK_KEY_MODS = 0x00033004;
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public const int GLFW_RAW_MOUSE_MOTION = 0x00033005;
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public const int GLFW_CURSOR_NORMAL = 0x00034001;
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public const int GLFW_CURSOR_HIDDEN = 0x00034002;
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public const int GLFW_CURSOR_DISABLED = 0x00034003;
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public const int GLFW_ANY_RELEASE_BEHAVIOR = 0;
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public const int GLFW_RELEASE_BEHAVIOR_FLUSH = 0x00035001;
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public const int GLFW_RELEASE_BEHAVIOR_NONE = 0x00035002;
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public const int GLFW_NATIVE_CONTEXT_API = 0x00036001;
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public const int GLFW_EGL_CONTEXT_API = 0x00036002;
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public const int GLFW_OSMESA_CONTEXT_API = 0x00036003;
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public const int GLFW_ARROW_CURSOR = 0x00036001;
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public const int GLFW_IBEAM_CURSOR = 0x00036002;
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public const int GLFW_CROSSHAIR_CURSOR = 0x00036003;
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public const int GLFW_HAND_CURSOR = 0x00036004;
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public const int GLFW_HRESIZE_CURSOR = 0x00036005;
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public const int GLFW_VRESIZE_CURSOR = 0x00036006;
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public const int GLFW_CONNECTED = 0x00040001;
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public const int GLFW_DISCONNECTED = 0x00040002;
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public const int GLFW_JOYSTICK_HAT_BUTTONS = 0x00050001;
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public const int GLFW_COCOA_CHDIR_RESOURCES = 0x00051001;
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public const int GLFW_COCOA_MENUBAR = 0x00051002;
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public const int GLFW_DONT_CARE = -1;
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#endregion
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#region glad
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public const int _1PASS_EXT = 0x80A1;
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@@ -347,7 +347,7 @@ namespace StgSharp.Graphics.OpenGL
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a = glConst.UNSIGNED_BYTE;
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break;
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default:
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InternalIO.InternalWriteLog(
|
||||
DefaultLog.InternalWriteLog(
|
||||
$"{$"Parameter error in parameter {nameof(type)} method DrawElements. "}{$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported."}",
|
||||
LogType.Error);
|
||||
return;
|
||||
@@ -446,7 +446,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
public string GetShaderStatus(Shader s, int index, int key)
|
||||
{
|
||||
IntPtr sptr = IntPtr.Zero;
|
||||
if (InternalIO.glCheckShaderStatus(ref Context, s.handle[index].Value, key,
|
||||
if (GraphicFramework.glCheckShaderStatus(ref Context, s.handle[index].Value, key,
|
||||
ref sptr) == 0) {
|
||||
return Marshal.PtrToStringAnsi(sptr);
|
||||
}
|
||||
@@ -546,8 +546,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
ref byte[] stream)
|
||||
{
|
||||
fixed (byte* bptr = stream) {
|
||||
Context.glReadPixels(
|
||||
beginPosition.X, beginPosition.Y, size.width, size.height, (uint)format, (uint)dataType, bptr);
|
||||
Context.glReadPixels
|
||||
(beginPosition.X, beginPosition.Y, size.width, size.height, (uint)format, (uint)dataType, bptr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -562,8 +562,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
throw new GlArrayFormatException(dataType, "i.PixelArray");
|
||||
}
|
||||
fixed (byte* bptr = pixels) {
|
||||
Context.glReadPixels(
|
||||
beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format, (uint)dataType, bptr);
|
||||
Context.glReadPixels
|
||||
(beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format, (uint)dataType, bptr);
|
||||
}
|
||||
i.PixelUpdateCount++;
|
||||
}
|
||||
@@ -683,7 +683,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetVertexAttribute(uint index, int size, TypeCode t, bool normalized, uint stride, int pointer)
|
||||
{
|
||||
uint type = InternalIO.GLtype[t];
|
||||
uint type = GraphicFramework.GLtype[(int)t];
|
||||
Context.glVertexAttribPointer(index, size, type, normalized ? 1 : 0, stride, (void*)pointer);
|
||||
Context.glEnableVertexAttribArray(index);
|
||||
}
|
||||
@@ -704,8 +704,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
fixed (T* tptr = pixels)
|
||||
{
|
||||
T* ptr = ((pixels == null) || (pixels.Length == 0)) ? (T*)IntPtr.Zero : tptr;
|
||||
Context.glTexImage2D(
|
||||
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
|
||||
Context.glTexImage2D
|
||||
((uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
|
||||
}
|
||||
#pragma warning restore CS8500
|
||||
}
|
||||
@@ -725,8 +725,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
#pragma warning disable CS8500
|
||||
fixed (T* tptr = pixelSpan)
|
||||
{
|
||||
Context.glTexImage2D(
|
||||
(uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
|
||||
Context.glTexImage2D
|
||||
((uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel, (uint)type, tptr);
|
||||
}
|
||||
#pragma warning restore CS8500
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// </exception>
|
||||
public unsafe void MakeAsCurrentContext()
|
||||
{
|
||||
InternalIO.glfwMakeContextCurrent(CanvasHandle);
|
||||
GraphicFramework.glfwMakeContextCurrent(CanvasHandle);
|
||||
OpenGLFunction.CurrentGL = this.GL;
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
SwapBuffers();
|
||||
renderToThread[this] = ThreadHelper.EmptyThread;
|
||||
InternalIO.glfwMakeContextCurrent(IntPtr.Zero);
|
||||
GraphicFramework.glfwMakeContextCurrent(IntPtr.Zero);
|
||||
OpenGLFunction.CurrentGL = null;
|
||||
}
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
|
||||
{
|
||||
InternalIO.glfwSetWindowSizeLimits(
|
||||
GraphicFramework.glfwSetWindowSizeLimits(
|
||||
this.CanvasHandle, minWidth, minHeight, maxWidth, maxHeight);
|
||||
}
|
||||
|
||||
@@ -160,17 +160,17 @@ namespace StgSharp.Graphics.OpenGL
|
||||
|
||||
protected KeyStatus CheckKey(KeyboardKey key)
|
||||
{
|
||||
return InternalIO.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
protected KeyStatus CheckKey(Mouse key)
|
||||
{
|
||||
return InternalIO.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
protected KeyStatus CheckKey(Joystick key)
|
||||
{
|
||||
return InternalIO.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -46,21 +46,21 @@ namespace StgSharp.Internal.OpenGL
|
||||
{
|
||||
if (value.GetType().Name != "Uint32")
|
||||
{
|
||||
goto errorlog;
|
||||
goto errorLog;
|
||||
}
|
||||
this.value = value;
|
||||
} else
|
||||
{
|
||||
if (value.GetType().Name != "IntPtr")
|
||||
{
|
||||
goto errorlog;
|
||||
goto errorLog;
|
||||
}
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
errorlog:
|
||||
errorLog:
|
||||
{
|
||||
InternalIO.InternalWriteLog(
|
||||
DefaultLog.InternalWriteLog(
|
||||
$"{value.GetType().Name} does not match definination of GLhandlARB on OS {Environment.OSVersion.Platform} ",
|
||||
LogType.Error);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user