daily update on 20240407 by nitload youmu
This commit is contained in:
@@ -144,7 +144,7 @@ namespace StgSharp.Graphics.ShaderEdit
|
||||
}
|
||||
switch (typeof(T).Name)
|
||||
{
|
||||
case "Vec4d":
|
||||
case "vec4d":
|
||||
return InternalShaderType.Vector4;
|
||||
case "Matrix2x2":
|
||||
return InternalShaderType.Matrix2x2;
|
||||
|
||||
Reference in New Issue
Block a user