daily update on 20240407 by nitload youmu
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@@ -44,7 +44,7 @@ namespace StgSharp.Geometries
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public struct PartialPlainCoordinate
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{
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internal Matrix3x2 axis;
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internal Matrix32 axis;
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/// <summary>
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/// The origin of this coordinate.
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@@ -59,7 +59,7 @@ namespace StgSharp.Geometries
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)
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{
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this.origin = origin;
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axis = new Matrix3x2();
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axis = new Matrix32();
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#if NET5_0_OR_GREATER
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Unsafe.SkipInit(out axis.mat);
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#endif
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@@ -42,7 +42,7 @@ namespace StgSharp.Geometries
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protected TimeSpanProvider time;
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internal PartialPlainCoordinate coordinate;
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internal Matrix2x4 textureFrame;
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internal Matrix24 textureFrame;
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public PlainGeometry()
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{
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@@ -43,7 +43,7 @@ namespace StgSharp.Geometries
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internal readonly GetLocationHandler moveVertex2Operation = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal readonly GetLocationHandler moveVertex3Operation = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal Matrix2x4 vertexMat;
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internal Matrix24 vertexMat;
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internal Polygon4()
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{
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@@ -30,7 +30,7 @@
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//-----------------------------------------------------------------------
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using StgSharp.Controlling;
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using StgSharp.Math;
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using StgSharp.Math.Linear;
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using System.Numerics;
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@@ -30,7 +30,7 @@
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//-----------------------------------------------------------------------
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using StgSharp.Controlling;
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using StgSharp.Math;
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using StgSharp.Math.Linear;
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using System.Numerics;
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@@ -44,11 +44,11 @@ namespace StgSharp.Geometries
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internal GetLocationHandler movVertex02Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal GetLocationHandler movVertex03Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal Matrix3x3 vertexMat;
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internal Matrix33 vertexMat;
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public Triangle()
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{
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vertexMat = new Matrix3x3();
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vertexMat = new Matrix33();
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}
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public Triangle(
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