daily update on 20230724 by nitload youmu, bigM128map added

This commit is contained in:
Nitload
2023-07-24 22:50:19 +08:00
parent 80cdd610ce
commit e11c88b051
135 changed files with 1733 additions and 9965 deletions
+48
View File
@@ -0,0 +1,48 @@
#include "GLenv/include/glad/glad.h"
#include "GLenv/include/GLFW/glfw3.h"
#include "StgSharpGraphic.h"
#include "SSGinternal.h"
#include <stdio.h>
#include <xmmintrin.h>
STGSHARPGRAPHIC_API float* InitBigM128Map(int floatCount)
{
float* BigMapBeginPtr = malloc(floatCount*sizeof(float));
return BigMapBeginPtr;
}
STGSHARPGRAPHIC_API void DeinitBigM128Map(float* mapPtr)
{
free(mapPtr);
}
STGSHARPGRAPHIC_API __m128 VecAddVec(__m128 vec1, __m128 vec2)
{
return _mm_add_ps(vec1, vec2);
}
STGSHARPGRAPHIC_API __m128 VecSubVec(__m128 vec1, __m128 vec2)
{
return _mm_sub_ps(vec1, vec2);
}
STGSHARPGRAPHIC_API float VecMulVec(__m128 vec1, __m128 vec2)
{
__m128 cache = _mm_mul_ps(vec1, vec2);
float ret = cache.m128_f32[0] +
cache.m128_f32[1] +
cache.m128_f32[2] +
cache.m128_f32[3];
return ret;
}