daily update on 20230724 by nitload youmu, bigM128map added
This commit is contained in:
@@ -9,8 +9,6 @@
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".NETStandard,Version=v2.1/": {
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"StgSharp/1.0.0": {
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"dependencies": {
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"Facepunch.Steamworks": "2.3.3",
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"MSTest.TestFramework": "3.0.4",
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"Microsoft.Bcl.HashCode": "1.1.1",
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"Microsoft.CSharp": "4.7.0"
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},
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@@ -18,14 +16,6 @@
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"StgSharp.dll": {}
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}
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},
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"Facepunch.Steamworks/2.3.3": {
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"runtime": {
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"lib/netstandard2.0/Facepunch.Steamworks.Win64.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"Microsoft.Bcl.HashCode/1.1.1": {
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"runtime": {
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"lib/netstandard2.1/Microsoft.Bcl.HashCode.dll": {
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@@ -41,59 +31,6 @@
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"fileVersion": "4.700.19.56404"
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}
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}
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},
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"MSTest.TestFramework/3.0.4": {
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"runtime": {
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"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll": {
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"assemblyVersion": "14.0.0.0",
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"fileVersion": "14.0.8501.1"
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},
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"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll": {
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"assemblyVersion": "14.0.0.0",
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"fileVersion": "14.0.8501.1"
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}
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},
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"resources": {
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"lib/netstandard2.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "cs"
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},
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"lib/netstandard2.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "de"
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},
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"lib/netstandard2.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "es"
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},
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"lib/netstandard2.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "fr"
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},
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"lib/netstandard2.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "it"
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},
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"lib/netstandard2.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "ja"
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},
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"lib/netstandard2.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "ko"
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},
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"lib/netstandard2.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "pl"
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},
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"lib/netstandard2.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "pt-BR"
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},
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"lib/netstandard2.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "ru"
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},
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"lib/netstandard2.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "tr"
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},
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"lib/netstandard2.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "zh-Hans"
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},
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"lib/netstandard2.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
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"locale": "zh-Hant"
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}
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}
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}
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}
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},
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@@ -103,13 +40,6 @@
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"serviceable": false,
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"sha512": ""
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},
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"Facepunch.Steamworks/2.3.3": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-7nUjWX/uy6JbDX7Q3n8ij7vrpWjTM0S8hXO24R3ZwQ0QgY0sXVlxzh3unmYoLvKGi31rzDHqGX68I169hnHNxQ==",
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"path": "facepunch.steamworks/2.3.3",
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"hashPath": "facepunch.steamworks.2.3.3.nupkg.sha512"
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},
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"Microsoft.Bcl.HashCode/1.1.1": {
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"type": "package",
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"serviceable": true,
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@@ -123,13 +53,6 @@
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"sha512": "sha512-pTj+D3uJWyN3My70i2Hqo+OXixq3Os2D1nJ2x92FFo6sk8fYS1m1WLNTs0Dc1uPaViH0YvEEwvzddQ7y4rhXmA==",
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"path": "microsoft.csharp/4.7.0",
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"hashPath": "microsoft.csharp.4.7.0.nupkg.sha512"
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},
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"MSTest.TestFramework/3.0.4": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-hYq5xOOr2k09rtXpmcHkJ4Tdt/yS4cy8jiFPNMdDJP+lB6OY8yekOmQC4Fsvug4rhLpXGDd6zbPWYeoewqfePA==",
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"path": "mstest.testframework/3.0.4",
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"hashPath": "mstest.testframework.3.0.4.nupkg.sha512"
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}
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}
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}
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Binary file not shown.
@@ -119,13 +119,6 @@
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<returns>The handle of created window</returns>
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<exception cref="T:System.Exception"></exception>
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</member>
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<member name="M:StgSharp.Graphic.InitGL">
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<summary>
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Init an instance of OpenGL program,
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This method should be called before other
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graphic methods, after LoadGL method.
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</summary>
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</member>
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<member name="M:StgSharp.Graphic.LoadGL">
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<summary>
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Load OpenGL API to StgSharp core programm,
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@@ -134,6 +127,13 @@
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</summary>
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<exception cref="T:System.Exception">If run this method twice, will throw exception</exception>
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</member>
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<member name="M:StgSharp.Graphic.InitGL">
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<summary>
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Init an instance of OpenGL program,
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This method should be called before other
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graphic methods, after LoadGL method.
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</summary>
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</member>
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<member name="M:StgSharp.Graphic.InitGLAD">
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<summary>
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Attach GLFW API to GLAD,
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@@ -148,222 +148,6 @@
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</summary>
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<param name="t">The item ready to add to the list</param>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.colum2,StgSharp.Math.vec2d)">
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<summary>
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</summary>
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<param name="colum"></param>
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<param name="vec"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.vec2d)">
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<summary>
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</summary>
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<param name="vec1"></param>
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<param name="vec2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.colum2)">
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<summary>
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</summary>
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<param name="vec"></param>
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<param name="colum"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x2)">
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<summary>
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</summary>
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<param name="vec"></param>
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<param name="matrix"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x3)">
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<summary>
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</summary>
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<param name="vec"></param>
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<param name="matrix"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x4)">
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<summary>
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</summary>
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<param name="vec"></param>
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<param name="matrix"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.colum2)">
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<summary>
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</summary>
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<param name="matrix"></param>
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<param name="colum"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.colum3)">
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<summary>
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</summary>
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<param name="matrix"></param>
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<param name="vec"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x3,StgSharp.Math.matrix3x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x3,StgSharp.Math.matrix3x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x2)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x3)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix4x2,StgSharp.Math.matrix2x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix4x4,StgSharp.Math.matrix4x4)">
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<summary>
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</summary>
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<param name="matrix1"></param>
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<param name="matrix2"></param>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.Calc.ASin(System.Single)">
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<summary>
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Reurns the value of ArcSin(x)
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@@ -396,5 +180,17 @@
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<param name="y"></param>
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<returns>Returns the value of x^y</returns>
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</member>
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<member name="M:StgSharp.Math.Calc.Random">
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<summary>
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returns a random float number between 0 and 1.
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</summary>
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<returns></returns>
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</member>
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<member name="M:StgSharp.Math.Calc.RandomSeed">
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<summary>
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Generates a random seed in int value.
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</summary>
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<returns></returns>
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</member>
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</members>
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</doc>
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Block a user