daily update on 20230724 by nitload youmu, bigM128map added
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@@ -2,6 +2,15 @@
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{
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public static unsafe partial class VectorCalc
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{
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public static unsafe Matrix4x4 Multiple(
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Matrix4x4 matrix1, Matrix4x4 matrix2
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)
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{
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return default;
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}
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/*
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private static float getMatrixMember(float* p1, float* p2)
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{
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float result = 0;
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@@ -1029,7 +1038,7 @@
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new vec4d(u6.row2.X, u6.row2.Y, u7.row2.X, u7.row2.Y)
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);
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}
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/**/
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}
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