daily update on 20230724 by nitload youmu, bigM128map added

This commit is contained in:
Nitload
2023-07-24 22:50:19 +08:00
parent 80cdd610ce
commit e11c88b051
135 changed files with 1733 additions and 9965 deletions
+5 -8
View File
@@ -1,12 +1,13 @@
using StgSharp.Entities;
using StgSharp.Geometries;
using StgSharp.Math;
namespace StgSharp
{
public class Pool
{
internal LinkedList<Point> _pointContainer;
internal LinkedList<IPlainGeometry> geometryContainer;
internal LinkedList<M128Map> _m128mapContainer;
internal LinkedList<IPlainGeometry> _geometryContainer;
internal LinkedList<IEntity> _bulletContainer;
internal LinkedList<IEntity> _awardContainer;
internal LinkedList<IEntity> _enemyContainer;
@@ -28,19 +29,15 @@ namespace StgSharp
private void initContainers()
{
_pointContainer = new LinkedList<Point>();
_m128mapContainer = new LinkedList<M128Map>();
_bulletContainer = new LinkedList<IEntity>();
_awardContainer = new LinkedList<IEntity>();
_enemyContainer = new LinkedList<IEntity>();
geometryContainer = new LinkedList<IPlainGeometry>();
_geometryContainer = new LinkedList<IPlainGeometry>();
}
public void OnRender()
{
foreach (Enemy e in _enemyContainer)
{
}
}