daily update on 20230302 by nitload youmu
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@@ -0,0 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Math
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{
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public static unsafe partial class Vector
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{
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public static float GetAngle(Vec2D vec1, Vec2D vec2)
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{
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return Calc.ACos(
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vec1 * vec2
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/ (vec1.GetLength() * vec2.GetLength())
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);
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}
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public static float GetAngle(Vec3D vec1, Vec3D vec2)
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{
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return Calc.ACos(
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vec1 * vec2
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/ (vec1.GetLength() * vec2.GetLength())
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);
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}
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}
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}
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