daily update on 20230302 by nitload youmu
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@@ -95,9 +95,6 @@ namespace StgSharp.Math
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return new Vec2D(vec.X/x, vec.Y/x);
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}
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public Vec3D to3D()
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{
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return new Vec3D(this.X, this.Y, 0.0f);
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}
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}
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}
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