Daily update on 20230413 by nitload youmu

This commit is contained in:
Nitload
2023-04-13 01:37:16 +08:00
parent 2e1b0fe351
commit de494a35e6
45 changed files with 294 additions and 206 deletions
-34
View File
@@ -1,34 +0,0 @@
using StgSharp.Entities;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Control
{
public static class GameTimeLine
{
internal static Pool _currentPool;
internal static LinkedList<Pool> allPool;
public static Counter<uint> tickCounter
= new Counter<uint>(0,1,1);
internal static BlockOperation currentOperation;
private static bool isPaused;
internal static void OnRender()
{
tickCounter.QuickAdd();
foreach (Pool p in allPool)
{
_currentPool = p;
if (!isPaused)
{
currentOperation.OnUpdating();
}
foreach (EntityPartical b in _currentPool._bulletContainer)
{
}
}
}
}
}