daily update on 20230511 by nitlod youmu
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@@ -1,5 +1,4 @@
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using StgSharp.Optimization;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Data.Common;
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using System.Runtime.InteropServices;
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@@ -135,15 +134,5 @@ namespace StgSharp.Math
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{
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return new float[3] { vec.X, vec.Y, vec.Y };
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}
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public static implicit operator m128(vec3d vec)
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{
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return new m128()
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{
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float0 = vec.X,
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float1 = vec.Y,
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float2 = vec.Z,
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};
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}
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}
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}
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@@ -1,5 +1,4 @@
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using StgSharp.Optimization;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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@@ -1,5 +1,4 @@
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using StgSharp.Optimization;
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using System;
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using System;
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using System.Runtime.InteropServices;
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namespace StgSharp.Math
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