daily update on 20240424 by nitloady youmu
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@@ -15,6 +15,16 @@ namespace StgSharp.Graphics
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set { ContextHandle = value; }
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}
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internal sealed override void CreateCanvas((int width, int height, int depth) size, (int x_stretch, int y_stretch, int z_stretch) coordStrech, string name)
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{
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Width = size.width; Height = size.height;
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Depth = size.depth;
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_coordStretch = coordStrech;
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Name = name;
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}
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/// <summary>
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/// Init an OpenGl context if current form has not been binded to any context. and set the context binded to
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/// current form as current OpenGL context.
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