daily update on 20230320 by nitload youmu
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@@ -1,20 +0,0 @@
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp
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{
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public interface IEntity:INode
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{
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public IGeometry CollisionBox { get; set; }
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public Sensor CollisionSensor { get; set; }
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public string Texture { get; set; }
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public Vec2D Location { get; }
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public void SetLocation(Point p);
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}
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}
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