daily update on 20231111 by nitload youmu
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@@ -113,8 +113,8 @@ namespace StgSharp.Graphics
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glContext = (GLcontext*)ptr;
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}
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InternalIO.glfw.MakeContextCurrent(windowID);
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GL.gl = glContext;
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InternalIO.InternalSetCurrentGLContext(windowID, glContext);
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}
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/// <summary>
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