daily update on 20230408 by nitload youmu
This commit is contained in:
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@@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.3.32825.248
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MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StgSharpDemo", "StgSharpDemo\StgSharpDemo.csproj", "{87958348-4709-4DE6-BA47-458421D96C95}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StgSharp", "..\..\..\源代码\StgSharp\StgSharp.csproj", "{98A4A3E9-F532-4B75-95B4-3EABC7415580}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{87958348-4709-4DE6-BA47-458421D96C95}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{87958348-4709-4DE6-BA47-458421D96C95}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{87958348-4709-4DE6-BA47-458421D96C95}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{87958348-4709-4DE6-BA47-458421D96C95}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{98A4A3E9-F532-4B75-95B4-3EABC7415580}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{98A4A3E9-F532-4B75-95B4-3EABC7415580}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{98A4A3E9-F532-4B75-95B4-3EABC7415580}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{98A4A3E9-F532-4B75-95B4-3EABC7415580}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {AC328C98-69ED-4E0C-9CF8-D68AB5C44FA7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,9 @@
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<Application x:Class="StgSharpDemo.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:StgSharpDemo"
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||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
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</Application.Resources>
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</Application>
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@@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace StgSharpDemo
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{
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/// <summary>
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||||
/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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||||
{
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||||
}
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||||
}
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@@ -0,0 +1,10 @@
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using System.Windows;
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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||||
//(used if a resource is not found in the page,
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// or application resource dictionaries)
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||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
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||||
// app, or any theme specific resource dictionaries)
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)]
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@@ -0,0 +1,14 @@
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<Window x:Class="StgSharpDemo.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:StgSharpDemo"
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mc:Ignorable="d"
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||||
Title="MainWindow" Height="600" MaxHeight="600" MinHeight="600" Width="800" MaxWidth="800" MinWidth="800">
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<Grid Background="#FFD7D7D7">
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<TextBox x:Name="BattleField" HorizontalAlignment="Left" Height="540" Margin="10,0,0,0" TextWrapping="Wrap" Text="😊⬜" VerticalAlignment="Center" Width="435" Background="#FFBCFFFC" FontWeight="Medium" CharacterCasing="Upper" TextAlignment="Center" MaxLines="35"/>
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<Button x:Name="GameStart" Content="Start
" HorizontalAlignment="Left" Height="69" Margin="582,292,0,0" VerticalAlignment="Top" Width="73" Click="GameStart_Click" Background="White"/>
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||||
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||||
</Grid>
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||||
</Window>
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||||
@@ -0,0 +1,69 @@
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using StgSharp;
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using StgSharp.Control;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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||||
using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace StgSharpDemo
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||||
{
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/// <summary>
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||||
/// Interaction logic for MainWindow.xaml
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||||
/// </summary>
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||||
public partial class MainWindow : Window
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||||
{
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private Stopwatch mainTimer;
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private char[] battleFieldString = new char[1*35];
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public MainWindow()
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||||
{
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||||
InitializeComponent();
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||||
}
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||||
|
||||
private void GameStart_Click(object sender, RoutedEventArgs e)
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||||
{
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||||
StartGame();
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||||
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||||
}
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||||
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||||
private void InitializeGame()
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||||
{
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||||
Point leftTop = new Point(0,0);
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Point leftBottom = new Point(0,0);
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||||
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||||
/*
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Line left = new Line(leftTop,);
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||||
Pool pool = new Pool();
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||||
Add.Pool(pool);
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||||
*/
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||||
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||||
battleFieldString[1] = '⬜';
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||||
}
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||||
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||||
//启动游戏
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||||
private void StartGame()
|
||||
{
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||||
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||||
mainTimer = Stopwatch.StartNew();
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||||
mainTimer.Start();
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||||
TimeSpan span = mainTimer.Elapsed;
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||||
do
|
||||
{
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||||
GameTimeLine.tickCounter.QuickAdd();
|
||||
|
||||
|
||||
} while (span.TotalSeconds*2 == GameTimeLine.tickCounter.Value);
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||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<UseWPF>true</UseWPF>
|
||||
<UseWindowsForms>False</UseWindowsForms>
|
||||
<StartupObject>StgSharpDemo.App</StartupObject>
|
||||
</PropertyGroup>
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||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\源代码\StgSharp\StgSharp.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Update="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Update="MainWindow.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
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@@ -0,0 +1,286 @@
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<?xml version="1.0"?>
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||||
<doc>
|
||||
<assembly>
|
||||
<name>StgSharp</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="P:StgSharp.Entity.CollisionSensor">
|
||||
<summary>
|
||||
A sensor used for cheking out if a bullet hit a player or something else
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:StgSharp.Entity.Location">
|
||||
<summary>
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||||
A 2D vector presenting the position of an enemy entity, position can also be visited by X, Y
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:StgSharp.Entity.X">
|
||||
<summary>
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||||
X position of an enenmy entity
|
||||
</summary>
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||||
</member>
|
||||
<member name="P:StgSharp.Entity.Y">
|
||||
<summary>
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||||
Y position of an enemy entity
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||||
</summary>
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||||
</member>
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||||
<member name="F:StgSharp.Geometries.RenderMode.BasePoint">
|
||||
<summary>
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||||
坐标点将基于参考原点构建
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||||
</summary>
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||||
</member>
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||||
<member name="F:StgSharp.Geometries.RenderMode.RefPoint">
|
||||
<summary>
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||||
坐标点将基于参考起点构建
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.colum2,StgSharp.Math.vec2d)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="colum"></param>
|
||||
<param name="vec"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.vec2d)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="vec1"></param>
|
||||
<param name="vec2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.colum2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="vec"></param>
|
||||
<param name="colum"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="vec"></param>
|
||||
<param name="matrix"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="vec"></param>
|
||||
<param name="matrix"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.vec2d,StgSharp.Math.matrix2x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="vec"></param>
|
||||
<param name="matrix"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.colum2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix"></param>
|
||||
<param name="colum"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x2,StgSharp.Math.matrix2x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.colum3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix"></param>
|
||||
<param name="vec"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x3,StgSharp.Math.matrix3x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix2x4,StgSharp.Math.matrix4x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x2,StgSharp.Math.matrix2x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x3,StgSharp.Math.matrix3x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x3,StgSharp.Math.matrix3x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x2)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x3)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix3x4,StgSharp.Math.matrix4x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix4x2,StgSharp.Math.matrix2x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.VectorCalc.multiple(StgSharp.Math.matrix4x4,StgSharp.Math.matrix4x4)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="matrix1"></param>
|
||||
<param name="matrix2"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.Calc.ASin(System.Single)">
|
||||
<summary>
|
||||
Reurns the value of ArcSin(x)
|
||||
</summary>
|
||||
<param name="x">The sine value of the angle</param>
|
||||
<returns></returns>
|
||||
<exception cref="T:System.ArgumentException"></exception>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.Calc.Exp(System.Single)">
|
||||
<summary>
|
||||
Get the value of E ^ x;
|
||||
</summary>
|
||||
<param name="x"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.Calc.Log(System.Single)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="x"></param>
|
||||
<returns>
|
||||
Returns the value of ln(x).
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Math.Calc.Pow(System.Single,System.Single)">
|
||||
<summary>
|
||||
calculate the value of x^y
|
||||
</summary>
|
||||
<param name="x"></param>
|
||||
<param name="y"></param>
|
||||
<returns>Returns the value of x^y</returns>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v3.1",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v3.1": {
|
||||
"StgSharpDemo/1.0.0": {
|
||||
"dependencies": {
|
||||
"StgSharp": "1.0.0"
|
||||
},
|
||||
"runtime": {
|
||||
"StgSharpDemo.dll": {}
|
||||
}
|
||||
},
|
||||
"GLFWDotNet/20.9.0": {
|
||||
"runtime": {
|
||||
"lib/netstandard2.1/GLFWDotNet.dll": {
|
||||
"assemblyVersion": "20.9.0.0",
|
||||
"fileVersion": "20.9.0.0"
|
||||
}
|
||||
},
|
||||
"runtimeTargets": {
|
||||
"runtimes/win-x64/native/glfw3.dll": {
|
||||
"rid": "win-x64",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/win-x86/native/glfw3.dll": {
|
||||
"rid": "win-x86",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Microsoft.CSharp/4.7.0": {},
|
||||
"Steamworks.NET/20.1.0": {
|
||||
"runtime": {
|
||||
"lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
}
|
||||
},
|
||||
"runtimeTargets": {
|
||||
"runtimes/linux-x64/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "linux-x64",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
},
|
||||
"runtimes/linux-x86/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "linux-x86",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
},
|
||||
"runtimes/osx-x64/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "osx-x64",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
},
|
||||
"runtimes/osx-x86/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "osx-x86",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
},
|
||||
"runtimes/win-x64/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "win-x64",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
},
|
||||
"runtimes/win-x86/lib/netstandard2.1/Steamworks.NET.dll": {
|
||||
"rid": "win-x86",
|
||||
"assetType": "runtime",
|
||||
"assemblyVersion": "20.1.0.0",
|
||||
"fileVersion": "20.1.0.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
"StgSharp/1.0.0": {
|
||||
"dependencies": {
|
||||
"GLFWDotNet": "20.9.0",
|
||||
"Microsoft.CSharp": "4.7.0",
|
||||
"Steamworks.NET": "20.1.0"
|
||||
},
|
||||
"runtime": {
|
||||
"StgSharp.dll": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"StgSharpDemo/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"GLFWDotNet/20.9.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-fWonCs+BBqeK5R8t0g293RPoqerH27FHNcPyL/Hbxe0Ap4QCNKhQYf2tXJU1XTMf1ZbuLmM1MY5lonV35eGw6Q==",
|
||||
"path": "glfwdotnet/20.9.0",
|
||||
"hashPath": "glfwdotnet.20.9.0.nupkg.sha512"
|
||||
},
|
||||
"Microsoft.CSharp/4.7.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-pTj+D3uJWyN3My70i2Hqo+OXixq3Os2D1nJ2x92FFo6sk8fYS1m1WLNTs0Dc1uPaViH0YvEEwvzddQ7y4rhXmA==",
|
||||
"path": "microsoft.csharp/4.7.0",
|
||||
"hashPath": "microsoft.csharp.4.7.0.nupkg.sha512"
|
||||
},
|
||||
"Steamworks.NET/20.1.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-+GntwnyJ5tCNvUIaQxv2+ehDvZJzGUqlSB5xRBk1hTj1qqBJ6s4vK/OfGD/jae7aTmXiGSm8wpJORosNtQevJQ==",
|
||||
"path": "steamworks.net/20.1.0",
|
||||
"hashPath": "steamworks.net.20.1.0.nupkg.sha512"
|
||||
},
|
||||
"StgSharp/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"runtimeOptions": {
|
||||
"additionalProbingPaths": [
|
||||
"C:\\Users\\Nitlo\\.dotnet\\store\\|arch|\\|tfm|",
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages",
|
||||
"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||
]
|
||||
}
|
||||
}
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "netcoreapp3.1",
|
||||
"framework": {
|
||||
"name": "Microsoft.WindowsDesktop.App",
|
||||
"version": "3.1.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
|
||||
@@ -0,0 +1,71 @@
|
||||
#pragma checksum "..\..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "28E6352051B4CD8761873179520108AC34F97B15"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public static void Main() {
|
||||
StgSharpDemo.App app = new StgSharpDemo.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
#pragma checksum "..\..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "39C0827DFA5143890379F3BD9B092763EC66E726"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/StgSharpDemo;V1.0.0.0;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
|
||||
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
|
||||
|
||||
// 由 MSBuild WriteCodeFragment 类生成。
|
||||
|
||||
+1
@@ -0,0 +1 @@
|
||||
b6b75aea0cc8bee61cfe6787265f94f552ba3db3
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
is_global = true
|
||||
build_property.TargetFramework = net6.0-windows
|
||||
build_property.TargetPlatformMinVersion = 7.0
|
||||
build_property.UsingMicrosoftNETSdkWeb =
|
||||
build_property.ProjectTypeGuids =
|
||||
build_property.InvariantGlobalization =
|
||||
build_property.PlatformNeutralAssembly =
|
||||
build_property.EnforceExtendedAnalyzerRules =
|
||||
build_property._SupportedPlatformList = Linux,macOS,Windows
|
||||
build_property.RootNamespace = StgSharpDemo
|
||||
build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
+20
@@ -0,0 +1,20 @@
|
||||
StgSharpDemo
|
||||
1.0.0.0
|
||||
|
||||
winexe
|
||||
C#
|
||||
.cs
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\net6.0-windows\
|
||||
StgSharpDemo
|
||||
none
|
||||
false
|
||||
TRACE;DEBUG;NET;NET6_0;NETCOREAPP
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\App.xaml
|
||||
11407045341
|
||||
|
||||
51146096399
|
||||
194-79567960
|
||||
MainWindow.xaml;
|
||||
|
||||
False
|
||||
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v3.1", FrameworkDisplayName = ".NET Core 3.1")]
|
||||
@@ -0,0 +1,71 @@
|
||||
#pragma checksum "..\..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "28E6352051B4CD8761873179520108AC34F97B15"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public static void Main() {
|
||||
StgSharpDemo.App app = new StgSharpDemo.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
#pragma checksum "..\..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "28E6352051B4CD8761873179520108AC34F97B15"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public static void Main() {
|
||||
StgSharpDemo.App app = new StgSharpDemo.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,107 @@
|
||||
#pragma checksum "..\..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "1A36666913B76C6602FE326E4E5DED2820D1A777"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 10 "..\..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox BattleField;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 11 "..\..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Button GameStart;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/StgSharpDemo;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.BattleField = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 2:
|
||||
this.GameStart = ((System.Windows.Controls.Button)(target));
|
||||
|
||||
#line 11 "..\..\..\MainWindow.xaml"
|
||||
this.GameStart.Click += new System.Windows.RoutedEventHandler(this.GameStart_Click);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
#pragma checksum "..\..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "1A36666913B76C6602FE326E4E5DED2820D1A777"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using StgSharpDemo;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Controls.Ribbon;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
|
||||
|
||||
namespace StgSharpDemo {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 10 "..\..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox BattleField;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 11 "..\..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Button GameStart;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/StgSharpDemo;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.1.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.BattleField = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 2:
|
||||
this.GameStart = ((System.Windows.Controls.Button)(target));
|
||||
|
||||
#line 11 "..\..\..\MainWindow.xaml"
|
||||
this.GameStart.Click += new System.Windows.RoutedEventHandler(this.GameStart_Click);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDemo")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// 由 MSBuild WriteCodeFragment 类生成。
|
||||
|
||||
+1
@@ -0,0 +1 @@
|
||||
12d7ed09d1b5eb038f7d893ee4efebe391db73b6
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
is_global = true
|
||||
build_property.RootNamespace = StgSharpDemo
|
||||
build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
+1
@@ -0,0 +1 @@
|
||||
40a2fa0aff37c6fc1d263cc5808843f366e032d9
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo.csproj.AssemblyReference.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\MainWindow.g.cs
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\App.g.cs
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo_MarkupCompile.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo_MarkupCompile.lref
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.exe
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.deps.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.runtimeconfig.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.runtimeconfig.dev.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharpDemo.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\GLFWDotNet.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\win-x64\native\glfw3.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\win-x86\native\glfw3.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\linux-x64\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\linux-x86\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\osx-x64\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\osx-x86\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\win-x64\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\runtimes\win-x86\lib\netstandard2.1\Steamworks.NET.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharp.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharp.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\bin\Debug\netcoreapp3.1\StgSharp.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\MainWindow.baml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo.g.resources
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo.GeneratedMSBuildEditorConfig.editorconfig
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo.AssemblyInfoInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\obj\Debug\netcoreapp3.1\StgSharpDemo.AssemblyInfo.cs
|
||||
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|
||||
12d7ed09d1b5eb038f7d893ee4efebe391db73b6
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
is_global = true
|
||||
build_property.RootNamespace = StgSharpDemo_eevu2cvy_wpftmp
|
||||
build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\TechDemo\0.1\StgSharpDemo\StgSharpDemo\
|
||||
BIN
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Reference in New Issue
Block a user