MVVM frame work done, under unit test
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@@ -29,7 +29,7 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.Graphics.GL;
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using StgSharp.Graphics.OpenGL;
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using StgSharp.Math;
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using System;
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@@ -51,7 +51,7 @@ namespace StgSharp.Graphics.ShaderEdit
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{
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ShaderParameter p = new ShaderParameter(name,ShaderParameter.TypeMarshal<T>());
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uniformDefine.Add(index,p);
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//return new Uniform<T>();
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//return new Uniform<TView>();
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throw new NotImplementedException();
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}
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