MVVM rebuild complete
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@@ -142,7 +142,7 @@ namespace StgSharp.Graphics
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public unsafe void SetAllUniforms()
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{
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//Console.WriteLine(Projection * View);
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//Console.WriteLine(Projection * ViewBase);
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OpenGL.GlFunction.CurrentGL.SetUniformValue(convertedUniform, Projection * View);
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}
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