MVVM rebuild complete
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@@ -43,12 +43,16 @@ namespace StgSharp.Controls
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{
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public class BattleField : ControllingItem
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{
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public override ReadOnlySpan<vec4d> TextureBox
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => throw new NotImplementedException() ;
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}
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public bool IsEntity => true;
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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throw new NotImplementedException();
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}
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