daily update on 20230830
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@@ -1,7 +1,7 @@
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using StgSharp.Math;
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using StgSharp.StgSharp.Math;
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp
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@@ -9,6 +9,14 @@ namespace StgSharp
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internal static unsafe partial class internalIO
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{
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#region det
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[DllImport("StgsharpGraphic", EntryPoint = "det_mat3",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe float det_mat3(Mat3* mat);
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#endregion
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#region transpose
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@@ -34,7 +42,7 @@ namespace StgSharp
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namespace StgSharp.Math
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{
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[StructLayout(LayoutKind.Explicit, Size = 12 * sizeof(float), Pack = 16)]
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internal struct Mat3
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internal struct Mat3 : IEquatable<Mat3>
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{
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[FieldOffset(0)] internal Vector4 colum0;
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@@ -56,4 +64,29 @@ namespace StgSharp.Math
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[FieldOffset(10 * sizeof(float))] internal float m22;
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[FieldOffset(11 * sizeof(float))] internal float m32;
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public override bool Equals(object? obj)
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{
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return obj is Mat3 mat && Equals(mat);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(Mat3 other)
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{
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return colum0.Equals(other.colum0) &&
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colum1.Equals(other.colum1) &&
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colum2.Equals(other.colum2);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(Mat3 left, Mat3 right)
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{
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return left.Equals(right);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(Mat3 left, Mat3 right)
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{
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return !(left == right);
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}
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}
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}
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