First update of STG# code
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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@@ -9,8 +10,47 @@ namespace CodeTest01
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internal class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine(Math.PI.ToString());
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Type t = typeof(int);
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dynamic frm = t.Assembly.CreateInstance(t.FullName);
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}
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}
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class EntityContainer
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{
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/*
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private Type _entityType;
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public Type EntityType
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{
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get { return _entityType; }
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set { _entityType = value; }
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}
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private List<this.EntityType.FullName> _entityList;
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public List<this.EntityType.FullName> EntityList
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{
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get { return _entityList; }
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set { _entityList = value; }
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}
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public EntityContainer<T>(int size)
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{
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this.EntityType = T;
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this.EntityList = new List<T>();
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}
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*/
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}
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}
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