HLSF use long as aloloc size
This commit is contained in:
@@ -1,242 +1,242 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="PipeLineRunner"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Threading;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.PipeLine
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{
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public static class PipeLineRunner
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{
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private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
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private static CancellationTokenSource cts = new CancellationTokenSource();
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private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
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= new ConcurrentStack<PipelineScheduler>();
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private static int _callingThread;
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private static SemaphoreSlim pipelineLock = new SemaphoreSlim(0, 1);
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public static void Run(PipelineScheduler pipeline)
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{
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// Console.WriteLine();
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if (pipeline == null)
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{
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return;
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}
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if (pipeline.IsRunning) {
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throw new InvalidOperationException("Attempt to run a blueprint instance twice.");
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}
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if (!IsValidCalling()) {
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pipelineLock.Wait();
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}
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if (InterruptAndRunNewPipeline(pipeline))
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{
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while (InterruptAndRunNewPipeline(NodeRunner.CurrentPipeline!)) { }
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}
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pipelineLock.Release();
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Interlocked.Exchange(ref _callingThread, -1);
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}
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public static void SetMaxTaskCount(int size)
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{
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if (size < 1) {
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size = 1;
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}
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if (allAvailableTask.Length >= size)
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{
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for (int i = size; i < allAvailableTask.Length; i++)
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{
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if (allAvailableTask[i] != null) {
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allAvailableTask[i].Cancel();
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}
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}
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}
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Array.Resize(ref allAvailableTask, size);
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}
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public static void Terminate()
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{
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cts.Cancel();
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if (NodeRunner.CurrentPipeline is null) {
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return;
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}
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NodeRunner.CurrentPipeline.Terminate();
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foreach (NodeRunner task in allAvailableTask) {
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task.Cts.Cancel();
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}
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foreach (PipelineScheduler bp in pipelineInWaiting) {
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bp.Terminate();
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}
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pipelineInWaiting.Clear();
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}
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internal static bool InterruptAndRunNewPipeline(PipelineScheduler newPipeline)
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{
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ArgumentNullException.ThrowIfNull(newPipeline);
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if ((newPipeline != NodeRunner.CurrentPipeline) && (NodeRunner.CurrentPipeline != null))
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{
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// if a running bp exists
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pipelineInWaiting.Push(NodeRunner.CurrentPipeline);
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}
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// load new bp to current bp
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NodeRunner.CurrentPipeline = newPipeline;
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Interlocked.Exchange(ref _callingThread, Environment.CurrentManagedThreadId);
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// run beginning node to init it first.
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if (!NodeRunner.CurrentPipeline.IsRunning)
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{
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(NodeRunner.CurrentPipeline.BeginLayer as BeginningNode)!.Run();
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}
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// refresh all tasks
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/*
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for( int i = 0; i < allAvailableTask.Length; i++ )
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{
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NodeRunner item = allAvailableTask[ i ];
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if( ( item is null ) || item.IsCompleted ) {
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allAvailableTask[ i ] = NodeRunner.Run();
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}
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}
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/**/
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PipelineNode node;
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while (!cts.Token.IsCancellationRequested && NodeRunner.CurrentPipeline.RequestNextMainThreadNode(out node))
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{
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node.Run();
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if (!NodeRunner.CurrentPipeline.IsRunning)
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{
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break;
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}
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}
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while ((NodeRunner.CurrentPipeline != null) &&
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NodeRunner.CurrentPipeline.IsRunning &&
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!cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline!.RequestNexConcurrentNode(out node))
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{
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node.Run();
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if (!NodeRunner.CurrentPipeline!.IsRunning)
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{
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break;
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}
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}
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(NodeRunner.CurrentPipeline!.EndLayer as EndingNode)!.Run();
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bool isEmpty = pipelineInWaiting.TryPop(out PipelineScheduler? pipeline);
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NodeRunner.CurrentPipeline = pipeline!;
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return isEmpty;
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}
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/// <summary>
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/// <para> Only the following occasions of calling are valid: </para> <para> 1. no bp is
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/// running or the only bp is quitting. </para><para> 2. calling from the main thread or a
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/// thread the current bp is running on.</para>
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/// </summary>
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internal static bool IsValidCalling()
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{
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if ((NodeRunner.CurrentPipeline == null) || //no bp running at all
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((pipelineInWaiting.IsEmpty) && (NodeRunner.CurrentPipeline.IsRunning == false)))
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{
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// a bp is quitting
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// in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if (id is null)
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{
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// in case calling from main thread and current running bp
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return _callingThread == Environment.CurrentManagedThreadId;
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}
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foreach (NodeRunner item in allAvailableTask)
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{
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if (item.Id == id)
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{
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// if calling from any bp running task
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return true;
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}
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}
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return false;
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}
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private static NodeRunner[] CreateBlueprintRunnerArray()
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{
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int count = Environment.ProcessorCount;
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return new NodeRunner[ count < 2 ? count : count - 2];
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}
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}
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internal class NodeRunner : CancellableTask
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{
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private static volatile PipelineScheduler? _current;
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internal NodeRunner()
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: base()
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{
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_startup = InternalRun;
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}
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internal static PipelineScheduler? CurrentPipeline
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{
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get => _current;
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set => _current = value;
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}
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internal static NodeRunner Run()
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{
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NodeRunner ret = new NodeRunner
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{
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_startup = InternalRun
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};
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ret._internalTask = Task.Run(ret.InternalAction);
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return ret;
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}
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private static void InternalRun(CancellationToken token)
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{
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PipelineNode item;
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Console.WriteLine($"Global thread {Environment.CurrentManagedThreadId} starts.");
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while ((CurrentPipeline != null) &&
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CurrentPipeline.IsRunning &&
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!token.IsCancellationRequested &&
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CurrentPipeline.RequestNexConcurrentNode(out item)) {
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item.Run();
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}
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}
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}//------------------------------------- End of Class ------------------------------------------
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}
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="PipeLineRunner"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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// copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Threading;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.PipeLine
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{
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public static class PipeLineRunner
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{
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private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
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private static CancellationTokenSource cts = new CancellationTokenSource();
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private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
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= new ConcurrentStack<PipelineScheduler>();
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private static int _callingThread;
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private static SemaphoreSlim pipelineLock = new SemaphoreSlim(0, 1);
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public static void Run(PipelineScheduler pipeline)
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{
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// Console.WriteLine();
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if (pipeline == null)
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{
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return;
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}
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if (pipeline.IsRunning) {
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throw new InvalidOperationException("Attempt to run a blueprint instance twice.");
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}
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if (!IsValidCalling()) {
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pipelineLock.Wait();
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}
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if (InterruptAndRunNewPipeline(pipeline))
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{
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while (InterruptAndRunNewPipeline(NodeRunner.CurrentPipeline!)) { }
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}
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pipelineLock.Release();
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Interlocked.Exchange(ref _callingThread, -1);
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}
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public static void SetMaxTaskCount(int size)
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{
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if (size < 1) {
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size = 1;
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}
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if (allAvailableTask.Length >= size)
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{
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for (int i = size; i < allAvailableTask.Length; i++)
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{
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if (allAvailableTask[i] != null) {
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allAvailableTask[i].Cancel();
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}
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}
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}
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Array.Resize(ref allAvailableTask, size);
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}
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public static void Terminate()
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{
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cts.Cancel();
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if (NodeRunner.CurrentPipeline is null) {
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return;
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}
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NodeRunner.CurrentPipeline.Terminate();
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foreach (NodeRunner task in allAvailableTask) {
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task.Cts.Cancel();
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}
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foreach (PipelineScheduler bp in pipelineInWaiting) {
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bp.Terminate();
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}
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pipelineInWaiting.Clear();
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}
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internal static bool InterruptAndRunNewPipeline(PipelineScheduler newPipeline)
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{
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ArgumentNullException.ThrowIfNull(newPipeline);
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if ((newPipeline != NodeRunner.CurrentPipeline) && (NodeRunner.CurrentPipeline != null))
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{
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// if a running bp exists
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pipelineInWaiting.Push(NodeRunner.CurrentPipeline);
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}
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// load new bp to current bp
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NodeRunner.CurrentPipeline = newPipeline;
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Interlocked.Exchange(ref _callingThread, Environment.CurrentManagedThreadId);
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// run beginning node to init it first.
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if (!NodeRunner.CurrentPipeline.IsRunning)
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{
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(NodeRunner.CurrentPipeline.BeginLayer as BeginningNode)!.Run();
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}
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// refresh all tasks
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/*
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for( int i = 0; i < allAvailableTask.Length; i++ )
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{
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NodeRunner item = allAvailableTask[ i ];
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if( ( item is null ) || item.IsCompleted ) {
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allAvailableTask[ i ] = NodeRunner.Run();
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}
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}
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/**/
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PipelineNode node;
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while (!cts.Token.IsCancellationRequested && NodeRunner.CurrentPipeline.RequestNextMainThreadNode(out node))
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{
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node.Run();
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if (!NodeRunner.CurrentPipeline.IsRunning)
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{
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break;
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}
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}
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while ((NodeRunner.CurrentPipeline != null) &&
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NodeRunner.CurrentPipeline.IsRunning &&
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!cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline!.RequestNexConcurrentNode(out node))
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{
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node.Run();
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if (!NodeRunner.CurrentPipeline!.IsRunning)
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{
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break;
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}
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}
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(NodeRunner.CurrentPipeline!.EndLayer as EndingNode)!.Run();
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bool isEmpty = pipelineInWaiting.TryPop(out PipelineScheduler? pipeline);
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NodeRunner.CurrentPipeline = pipeline!;
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return isEmpty;
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}
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/// <summary>
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/// <para> Only the following occasions of calling are valid: </para> <para> 1. no bp is
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/// running or the only bp is quitting. </para><para> 2. calling from the main thread or a
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/// thread the current bp is running on.</para>
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/// </summary>
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internal static bool IsValidCalling()
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{
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if ((NodeRunner.CurrentPipeline == null) || //no bp running at all
|
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((pipelineInWaiting.IsEmpty) && (NodeRunner.CurrentPipeline.IsRunning == false)))
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{
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// a bp is quitting
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// in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if (id is null)
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{
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// in case calling from main thread and current running bp
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return _callingThread == Environment.CurrentManagedThreadId;
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}
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foreach (NodeRunner item in allAvailableTask)
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{
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if (item.Id == id)
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{
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// if calling from any bp running task
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return true;
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}
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}
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return false;
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}
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private static NodeRunner[] CreateBlueprintRunnerArray()
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{
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int count = Environment.ProcessorCount;
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return new NodeRunner[ count < 2 ? count : count - 2];
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}
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}
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internal class NodeRunner : CancellableTask
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{
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private static volatile PipelineScheduler? _current;
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internal NodeRunner()
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: base()
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{
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_startup = InternalRun;
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}
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internal static PipelineScheduler? CurrentPipeline
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{
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get => _current;
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set => _current = value;
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}
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internal static NodeRunner Run()
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{
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NodeRunner ret = new NodeRunner
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{
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_startup = InternalRun
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};
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ret._internalTask = Task.Run(ret.InternalAction);
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return ret;
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}
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private static void InternalRun(CancellationToken token)
|
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{
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PipelineNode item;
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Console.WriteLine($"Global thread {Environment.CurrentManagedThreadId} starts.");
|
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while ((CurrentPipeline != null) &&
|
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CurrentPipeline.IsRunning &&
|
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!token.IsCancellationRequested &&
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CurrentPipeline.RequestNexConcurrentNode(out item)) {
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item.Run();
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}
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}
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}//------------------------------------- End of Class ------------------------------------------
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||||
}
|
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|
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Block a user