HLSF use long as aloloc size
This commit is contained in:
@@ -1,97 +1,97 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="InternalResource"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
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||||
//
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||||
// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Internal
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{
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internal static class BuiltInShader
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{
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#region ControllingItemRender
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internal const string ControlItemRenderVertexShader = """
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""";
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#endregion
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#region CollisionTexture
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internal static ReadOnlySpan<byte> CollisionTextureVertexShader => """
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#version 430 core
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layout(location = 0) in vec2 localCollisionCoord;
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layout(location = 1) in vec2 spaceCoord;
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layout(location = 2) in float rotation;
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layout(location = 3) in float scaling;
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uniform vec2 target;
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uniform mat2 projection;
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void main()
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{
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mat2 scaling = mat2(
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scaling,0,
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0,scaling );
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mat2 rotation = mat2(
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cos(rotation),-sin(rotation),
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sin(rotation),cos(rotation) );
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vec2 realCoord = (rotation * scaling * localCollisionCoord) + spaceCoord - target;
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realCoord = projection * realCoord;
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float dist = distance(realCoord, vec2(0,0));
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float angle = atan(realCoord.y, realCoord.x);
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gl_Position = vec4(angle, realCoord.y, dist, 1);
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}
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"""u8;
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internal static ReadOnlySpan<byte> CollisionTextureFragmentShader => """
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#version 430 core
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out vec4 Color;
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uniform float range;
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void main()
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{
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float dist = gl_FragCoord.z;
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if(dist > range)
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{
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discard;
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}
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dist /= range;
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gl_FragDepth = min(dist, gl_FragDepth);
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Color = vec4(dist,0,0,1);
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}
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"""u8;
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#endregion
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}
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}
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="InternalResource"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
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||||
//
|
||||
// -----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Text;
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||||
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||||
namespace StgSharp.Internal
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||||
{
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||||
internal static class BuiltInShader
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||||
{
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||||
|
||||
#region ControllingItemRender
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||||
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||||
internal const string ControlItemRenderVertexShader = """
|
||||
|
||||
|
||||
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||||
""";
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||||
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||||
#endregion
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||||
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||||
#region CollisionTexture
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||||
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||||
internal static ReadOnlySpan<byte> CollisionTextureVertexShader => """
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#version 430 core
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layout(location = 0) in vec2 localCollisionCoord;
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layout(location = 1) in vec2 spaceCoord;
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||||
layout(location = 2) in float rotation;
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layout(location = 3) in float scaling;
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uniform vec2 target;
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uniform mat2 projection;
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void main()
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{
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mat2 scaling = mat2(
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scaling,0,
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0,scaling );
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mat2 rotation = mat2(
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cos(rotation),-sin(rotation),
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sin(rotation),cos(rotation) );
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vec2 realCoord = (rotation * scaling * localCollisionCoord) + spaceCoord - target;
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realCoord = projection * realCoord;
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float dist = distance(realCoord, vec2(0,0));
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float angle = atan(realCoord.y, realCoord.x);
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gl_Position = vec4(angle, realCoord.y, dist, 1);
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}
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"""u8;
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internal static ReadOnlySpan<byte> CollisionTextureFragmentShader => """
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#version 430 core
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out vec4 Color;
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uniform float range;
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void main()
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{
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float dist = gl_FragCoord.z;
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if(dist > range)
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{
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discard;
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}
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dist /= range;
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gl_FragDepth = min(dist, gl_FragDepth);
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Color = vec4(dist,0,0,1);
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}
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"""u8;
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#endregion
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}
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}
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@@ -1,104 +1,104 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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||||
// file="gl"
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||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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||||
using StgSharp.Graphics;
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using StgSharp.Graphics.OpenGL;
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||||
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using System;
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using System.Collections.Generic;
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||||
using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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||||
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||||
namespace StgSharp.Internal
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||||
{
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internal static partial class GraphicFramework
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{
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internal static uint[] GLtype = new uint[16];
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||||
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static GraphicFramework()
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{
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||||
GLtype[(int)TypeCode.Single] = glConst.FLOAT;
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GLtype[(int)TypeCode.Int32] = glConst.INT;
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GLtype[(int)TypeCode.UInt32] = glConst.UNSIGNED_INT;
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GLtype[(int)TypeCode.Int16] = glConst.SHORT;
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GLtype[(int)TypeCode.UInt16] = glConst.UNSIGNED_SHORT;
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GLtype[(int)TypeCode.SByte] = glConst.BYTE;
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GLtype[(int)TypeCode.Byte] = glConst.UNSIGNED_BYTE;
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}
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[LibraryImport(Native.LibName, EntryPoint = "glCheckShaderStat")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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#pragma warning disable CA5392
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internal static partial int glCheckShaderStatus(
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ref OpenglContext context,
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uint shaderHandle,
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int key,
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ref IntPtr logPtr);
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#pragma warning restore CA5392
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#region ssgc api define
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[LibraryImport(Native.LibName, EntryPoint = "initGL")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static partial void InternalInitGL(int majorVersion, int minorVersion);
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||||
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[LibraryImport(
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||||
Native.LibName,
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EntryPoint = "loadGlfuncDefault",
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StringMarshalling = StringMarshalling.Utf8)]
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||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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||||
internal static partial IntPtr InternalLoadGlFuncDefault(string name);
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||||
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||||
[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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||||
internal static unsafe partial uint InternalLinkShaderProgram(
|
||||
OpenglContext* context,
|
||||
uint shaderProgram);
|
||||
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||||
[LibraryImport(Native.LibName, EntryPoint = "readLog")]
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||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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||||
internal static unsafe partial IntPtr InternalReadSSCLog();
|
||||
|
||||
[LibraryImport(
|
||||
Native.LibName,
|
||||
EntryPoint = "loadImageData",
|
||||
StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalLoadImage(
|
||||
string fileName,
|
||||
ImageInfo* output,
|
||||
ImageLoader loader);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalUnloadImage(ImageInfo* output);
|
||||
|
||||
#endregion ssgc api define
|
||||
}
|
||||
}
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="gl"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
internal static partial class GraphicFramework
|
||||
{
|
||||
|
||||
internal static uint[] GLtype = new uint[16];
|
||||
|
||||
static GraphicFramework()
|
||||
{
|
||||
GLtype[(int)TypeCode.Single] = glConst.FLOAT;
|
||||
GLtype[(int)TypeCode.Int32] = glConst.INT;
|
||||
GLtype[(int)TypeCode.UInt32] = glConst.UNSIGNED_INT;
|
||||
GLtype[(int)TypeCode.Int16] = glConst.SHORT;
|
||||
GLtype[(int)TypeCode.UInt16] = glConst.UNSIGNED_SHORT;
|
||||
GLtype[(int)TypeCode.SByte] = glConst.BYTE;
|
||||
GLtype[(int)TypeCode.Byte] = glConst.UNSIGNED_BYTE;
|
||||
}
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "glCheckShaderStat")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
#pragma warning disable CA5392
|
||||
internal static partial int glCheckShaderStatus(
|
||||
ref OpenglContext context,
|
||||
uint shaderHandle,
|
||||
int key,
|
||||
ref IntPtr logPtr);
|
||||
#pragma warning restore CA5392
|
||||
|
||||
|
||||
#region ssgc api define
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "initGL")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial void InternalInitGL(int majorVersion, int minorVersion);
|
||||
|
||||
[LibraryImport(
|
||||
Native.LibName,
|
||||
EntryPoint = "loadGlfuncDefault",
|
||||
StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial IntPtr InternalLoadGlFuncDefault(string name);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial uint InternalLinkShaderProgram(
|
||||
OpenglContext* context,
|
||||
uint shaderProgram);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "readLog")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial IntPtr InternalReadSSCLog();
|
||||
|
||||
[LibraryImport(
|
||||
Native.LibName,
|
||||
EntryPoint = "loadImageData",
|
||||
StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalLoadImage(
|
||||
string fileName,
|
||||
ImageInfo* output,
|
||||
ImageLoader loader);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalUnloadImage(ImageInfo* output);
|
||||
|
||||
#endregion ssgc api define
|
||||
}
|
||||
}
|
||||
|
||||
+1101
-1101
File diff suppressed because it is too large
Load Diff
@@ -1,161 +1,161 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glfw.function"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct GLFWFunction
|
||||
{
|
||||
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, IntPtr> glfwCreateCursor;
|
||||
public delegate* unmanaged[Cdecl]<int, IntPtr> glfwCreateStandardCursor;
|
||||
public delegate* unmanaged[Cdecl]<int, int, byte*, IntPtr, IntPtr, IntPtr> glfwCreateWindow;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwDefaultWindowHints;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyCursor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyWindow;
|
||||
public delegate* unmanaged[Cdecl]<byte*, int> glfwExtensionSupported;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwFocusWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetClipboardString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr> glfwGetCurrentContext;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, double*, double*, void> glfwGetCursorPos;
|
||||
public delegate* unmanaged[Cdecl]<byte**, int> glfwGetError;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetFrameBufferSize;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetGamepadName;
|
||||
public delegate* unmanaged[Cdecl]<int, IntPtr, int> glfwGetGamepadState;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetGammaRamp;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetInputMode;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, float*> glfwGetJoystickAxes;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickButtons;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickGUID;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickHats;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickName;
|
||||
public delegate* unmanaged[Cdecl]<int, void*> glfwGetJoystickUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, KeyStatus> glfwGetKey;
|
||||
public delegate* unmanaged[Cdecl]<int, int, byte*> glfwGetKeyName;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwGetKeyScancode;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetMonitorContentScale;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetMonitorName;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPhysicalSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPos;
|
||||
public delegate* unmanaged[Cdecl]<int*, IntPtr*> glfwGetMonitors;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetMonitorUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetMonitorWorkarea;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetMouseButton;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr> glfwGetPrimaryMonitor;
|
||||
public delegate* unmanaged[Cdecl]<byte*, IntPtr> glfwGetProcAddress;
|
||||
public delegate* unmanaged[Cdecl]<uint*, byte**> glfwGetRequiredInstanceExtensions;
|
||||
public delegate* unmanaged[Cdecl]<double> glfwGetTime;
|
||||
public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerFrequency;
|
||||
public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerValue;
|
||||
public delegate* unmanaged[Cdecl]<int*, int*, int*, void> glfwGetVersion;
|
||||
public delegate* unmanaged[Cdecl]<byte*> glfwGetVersionString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetVideoMode;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, IntPtr*> glfwGetVideoModes;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetWindowAttrib;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetWindowContentScale;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetWindowFrameSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float> glfwGetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetWindowUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwHideWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwIconifyWindow;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwInit;
|
||||
public delegate* unmanaged[Cdecl]<int, int, void> glfwInitHint;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickIsGamePad;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickPresent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMakeContextCurrent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMaximizeWindow;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPollEvents;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPostEmptyEvent;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwRawMouseMotionSupported;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRequestWindowAttention;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRestoreWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, void>> glfwSetCharCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>> glfwSetCharModsCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetClipboardString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetCursor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetCursorEnterCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, double, double, void> glfwSetCursorPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetCursorPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>> glfwSetDropCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, byte*, void>, delegate* unmanaged[Cdecl]<int, byte*, void>> glfwSetErrorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetFramebufferSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetGamma;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetGammaRamp;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetInputMode;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, int, void>, delegate* unmanaged[Cdecl]<int, int, void>> glfwSetJoystickCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetJoystickUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>> glfwSetKeyCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetMonitorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetMonitorUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>> glfwSetMouseButtonCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetScrollCallback;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwSetTime;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAspectRatio;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAttrib;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowCloseCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>> glfwSetWindowContentScaleCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowFocusCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, IntPtr, void> glfwSetWindowIcon;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowIconifyCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowMaximizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, int, int, int, int, void> glfwSetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowRefreshCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, void> glfwSetWindowShouldClose;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void> glfwSetWindowSizeLimits;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetWindowTitle;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetWindowUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwShowWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwSwapBuffers;
|
||||
public delegate* unmanaged[Cdecl]<int, void> glfwSwapInterval;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwTerminate;
|
||||
public delegate* unmanaged[Cdecl]<byte*, int> glfwUpdateGamePadMappings;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwVulkanSupported;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwWaitEvents;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwWaitEventsTimeout;
|
||||
public delegate* unmanaged[Cdecl]<int, int, void> glfwWindowHint;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*, void> glfwWindowHintString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int> glfwWindowShouldClose;
|
||||
|
||||
public GLFWFunction()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
}
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glfw.function"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct GLFWFunction
|
||||
{
|
||||
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, IntPtr> glfwCreateCursor;
|
||||
public delegate* unmanaged[Cdecl]<int, IntPtr> glfwCreateStandardCursor;
|
||||
public delegate* unmanaged[Cdecl]<int, int, byte*, IntPtr, IntPtr, IntPtr> glfwCreateWindow;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwDefaultWindowHints;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyCursor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyWindow;
|
||||
public delegate* unmanaged[Cdecl]<byte*, int> glfwExtensionSupported;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwFocusWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetClipboardString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr> glfwGetCurrentContext;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, double*, double*, void> glfwGetCursorPos;
|
||||
public delegate* unmanaged[Cdecl]<byte**, int> glfwGetError;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetFrameBufferSize;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetGamepadName;
|
||||
public delegate* unmanaged[Cdecl]<int, IntPtr, int> glfwGetGamepadState;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetGammaRamp;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetInputMode;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, float*> glfwGetJoystickAxes;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickButtons;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickGUID;
|
||||
public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickHats;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickName;
|
||||
public delegate* unmanaged[Cdecl]<int, void*> glfwGetJoystickUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, KeyStatus> glfwGetKey;
|
||||
public delegate* unmanaged[Cdecl]<int, int, byte*> glfwGetKeyName;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwGetKeyScancode;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetMonitorContentScale;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetMonitorName;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPhysicalSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPos;
|
||||
public delegate* unmanaged[Cdecl]<int*, IntPtr*> glfwGetMonitors;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetMonitorUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetMonitorWorkarea;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetMouseButton;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr> glfwGetPrimaryMonitor;
|
||||
public delegate* unmanaged[Cdecl]<byte*, IntPtr> glfwGetProcAddress;
|
||||
public delegate* unmanaged[Cdecl]<uint*, byte**> glfwGetRequiredInstanceExtensions;
|
||||
public delegate* unmanaged[Cdecl]<double> glfwGetTime;
|
||||
public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerFrequency;
|
||||
public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerValue;
|
||||
public delegate* unmanaged[Cdecl]<int*, int*, int*, void> glfwGetVersion;
|
||||
public delegate* unmanaged[Cdecl]<byte*> glfwGetVersionString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetVideoMode;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, IntPtr*> glfwGetVideoModes;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetWindowAttrib;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetWindowContentScale;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetWindowFrameSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float> glfwGetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetWindowUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwHideWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwIconifyWindow;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwInit;
|
||||
public delegate* unmanaged[Cdecl]<int, int, void> glfwInitHint;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickIsGamePad;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickPresent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMakeContextCurrent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMaximizeWindow;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPollEvents;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPostEmptyEvent;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwRawMouseMotionSupported;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRequestWindowAttention;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRestoreWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, void>> glfwSetCharCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>> glfwSetCharModsCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetClipboardString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetCursor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetCursorEnterCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, double, double, void> glfwSetCursorPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetCursorPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>> glfwSetDropCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, byte*, void>, delegate* unmanaged[Cdecl]<int, byte*, void>> glfwSetErrorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetFramebufferSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetGamma;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetGammaRamp;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetInputMode;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, int, void>, delegate* unmanaged[Cdecl]<int, int, void>> glfwSetJoystickCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetJoystickUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>> glfwSetKeyCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetMonitorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetMonitorUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>> glfwSetMouseButtonCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetScrollCallback;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwSetTime;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAspectRatio;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAttrib;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowCloseCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>> glfwSetWindowContentScaleCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowFocusCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, IntPtr, void> glfwSetWindowIcon;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowIconifyCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowMaximizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, int, int, int, int, void> glfwSetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowRefreshCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, void> glfwSetWindowShouldClose;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void> glfwSetWindowSizeLimits;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetWindowTitle;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetWindowUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwShowWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwSwapBuffers;
|
||||
public delegate* unmanaged[Cdecl]<int, void> glfwSwapInterval;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwTerminate;
|
||||
public delegate* unmanaged[Cdecl]<byte*, int> glfwUpdateGamePadMappings;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwVulkanSupported;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwWaitEvents;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwWaitEventsTimeout;
|
||||
public delegate* unmanaged[Cdecl]<int, int, void> glfwWindowHint;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*, void> glfwWindowHintString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int> glfwWindowShouldClose;
|
||||
|
||||
public GLFWFunction()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user